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authorEugene Sandulenko2009-06-06 17:58:08 +0000
committerEugene Sandulenko2009-06-06 17:58:08 +0000
commitbbac0f1eeae44519032f742e94ed6ea956f8a161 (patch)
treee64f2845b7ee4b4535775696874dc7c683f92892 /gui
parenteb909702af7a1fc48c77b000cc4b4e647ebf4e60 (diff)
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Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"
Add generic per-game GUI options support along the way ;) svn-id: r41275
Diffstat (limited to 'gui')
-rw-r--r--gui/options.cpp70
-rw-r--r--gui/options.h5
2 files changed, 61 insertions, 14 deletions
diff --git a/gui/options.cpp b/gui/options.cpp
index 5d603fa25e..1f3f703218 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -125,6 +125,11 @@ void OptionsDialog::init() {
_subSpeedDesc = 0;
_subSpeedSlider = 0;
_subSpeedLabel = 0;
+
+ // Retrieve game GUI options
+ _guioptions = 0;
+ if (ConfMan.hasKey("guioptions", _domain))
+ _guioptions = parseGameGUIOptions(ConfMan.get("guioptions", _domain));
}
void OptionsDialog::open() {
@@ -133,6 +138,11 @@ void OptionsDialog::open() {
// Reset result value
setResult(0);
+ // Retrieve game GUI options
+ _guioptions = 0;
+ if (ConfMan.hasKey("guioptions", _domain))
+ _guioptions = parseGameGUIOptions(ConfMan.get("guioptions", _domain));
+
// Graphic options
if (_fullscreenCheckbox) {
_gfxPopUp->setSelected(0);
@@ -518,28 +528,55 @@ void OptionsDialog::setMIDISettingsState(bool enabled) {
}
void OptionsDialog::setVolumeSettingsState(bool enabled) {
+ bool ena;
+
_enableVolumeSettings = enabled;
- _musicVolumeDesc->setEnabled(enabled);
- _musicVolumeSlider->setEnabled(enabled);
- _musicVolumeLabel->setEnabled(enabled);
- _sfxVolumeDesc->setEnabled(enabled);
- _sfxVolumeSlider->setEnabled(enabled);
- _sfxVolumeLabel->setEnabled(enabled);
- _speechVolumeDesc->setEnabled(enabled);
- _speechVolumeSlider->setEnabled(enabled);
- _speechVolumeLabel->setEnabled(enabled);
+ ena = enabled;
+ if (_guioptions & Common::GUIO_NOMUSIC)
+ ena = false;
+
+ _musicVolumeDesc->setEnabled(ena);
+ _musicVolumeSlider->setEnabled(ena);
+ _musicVolumeLabel->setEnabled(ena);
+
+ ena = enabled;
+ if (_guioptions & Common::GUIO_NOSFX)
+ ena = false;
+
+ _sfxVolumeDesc->setEnabled(ena);
+ _sfxVolumeSlider->setEnabled(ena);
+ _sfxVolumeLabel->setEnabled(ena);
+
+ ena = enabled;
+ if (_guioptions & Common::GUIO_NOSPEECH)
+ ena = false;
+
+ _speechVolumeDesc->setEnabled(ena);
+ _speechVolumeSlider->setEnabled(ena);
+ _speechVolumeLabel->setEnabled(ena);
+
_muteCheckbox->setEnabled(enabled);
}
void OptionsDialog::setSubtitleSettingsState(bool enabled) {
+ bool ena;
_enableSubtitleSettings = enabled;
- _subToggleButton->setEnabled(enabled);
- _subToggleDesc->setEnabled(enabled);
- _subSpeedDesc->setEnabled(enabled);
- _subSpeedSlider->setEnabled(enabled);
- _subSpeedLabel->setEnabled(enabled);
+ ena = enabled;
+ if ((_guioptions & Common::GUIO_NOSUBTITLES) || (_guioptions & Common::GUIO_NOSPEECH))
+ ena = false;
+
+ _subToggleButton->setEnabled(ena);
+ _subToggleDesc->setEnabled(ena);
+
+ ena = enabled;
+ if (_guioptions & Common::GUIO_NOSUBTITLES)
+ ena = false;
+
+ _subSpeedDesc->setEnabled(ena);
+ _subSpeedSlider->setEnabled(ena);
+ _subSpeedLabel->setEnabled(ena);
}
void OptionsDialog::addGraphicControls(GuiObject *boss, const String &prefix) {
@@ -682,6 +719,11 @@ void OptionsDialog::addVolumeControls(GuiObject *boss, const String &prefix) {
}
int OptionsDialog::getSubtitleMode(bool subtitles, bool speech_mute) {
+ if (_guioptions & Common::GUIO_NOSUBTITLES)
+ return 0; // Speech only
+ if (_guioptions & Common::GUIO_NOSPEECH)
+ return 2; // Subtitles only
+
if (!subtitles && !speech_mute) // Speech only
return 0;
else if (subtitles && !speech_mute) // Speech and subtitles
diff --git a/gui/options.h b/gui/options.h
index 3a5cd31c17..448c32a2fc 100644
--- a/gui/options.h
+++ b/gui/options.h
@@ -152,6 +152,11 @@ private:
StaticTextWidget *_speechVolumeLabel;
CheckboxWidget *_muteCheckbox;
+
+ //
+ // Game GUI options
+ //
+ uint32 _guioptions;
};