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authorJohannes Schickel2009-10-11 13:44:19 +0000
committerJohannes Schickel2009-10-11 13:44:19 +0000
commitbd6de4f642ed81f6fa32565b1324003857f4bf45 (patch)
tree8b9574351e789dd29e2737c7df1f4b822f31986c /gui
parentf4288516e80ec64aa262ccd8fcf61b1f8ce3fa09 (diff)
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Hopefully avoiding an assert in the MSVC debug CRT library when entering an umlaut in the launcher.
It's a bad idea to cast a parameter to the "is*" functions from ctype.h to "char", since "char" might be signed and the "is*" functions are defined to only accept input which fits "unsigned char" or equals EOF. In this concrete example the value of "state.ascii" is > 0x7F, thus becomes negative after the cast to "char", which violates the parameter rules of "isprint". Sadly it seems this is not the only place in our code, which does pass a possibly signed parameter to an "is*" function. We might either want to change all code to only pass an unsigned char value, change the code to do parameter validation or fix it in another way. svn-id: r44920
Diffstat (limited to 'gui')
-rw-r--r--gui/ListWidget.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/ListWidget.cpp b/gui/ListWidget.cpp
index b71bb4701e..b1e333b1bb 100644
--- a/gui/ListWidget.cpp
+++ b/gui/ListWidget.cpp
@@ -286,7 +286,7 @@ bool ListWidget::handleKeyDown(Common::KeyState state) {
bool dirty = false;
int oldSelectedItem = _selectedItem;
- if (!_editMode && isprint((char)state.ascii)) {
+ if (!_editMode && isprint((unsigned char)state.ascii)) {
// Quick selection mode: Go to first list item starting with this key
// (or a substring accumulated from the last couple key presses).
// Only works in a useful fashion if the list entries are sorted.