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authorDavid Corrales2007-06-14 18:40:27 +0000
committerDavid Corrales2007-06-14 18:40:27 +0000
commite7aa6b996b54cec0a3dc2cb91feb4f1529cc27e5 (patch)
treefa86bb659f1debc96be51b4cccd087f360f8fd54 /gui
parent3b96c7fad54ff7f5000667be494e50e7ca11e69a (diff)
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Fixed a TODO about checking that the savegames path is writable.
svn-id: r27403
Diffstat (limited to 'gui')
-rw-r--r--gui/options.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/gui/options.cpp b/gui/options.cpp
index 4d6cadfdef..76bec036ad 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -27,6 +27,7 @@
#include "gui/themebrowser.h"
#include "gui/chooser.h"
#include "gui/eval.h"
+#include "gui/message.h"
#include "gui/newgui.h"
#include "gui/options.h"
#include "gui/PopUpWidget.h"
@@ -821,9 +822,15 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3
if (browser.runModal() > 0) {
// User made his choice...
FilesystemNode dir(browser.getResult());
- _savePath->setLabel(dir.getPath());
+ if(dir.isWritable())
+ {
+ _savePath->setLabel(dir.getPath());
+ } else {
+ MessageDialog error("The chosen directory cannot be written to. Please select another one.");
+ error.runModal();
+ return;
+ }
draw();
- // TODO - we should check if the directory is writeable before accepting it
}
break;
}