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authorCameron Cawley2019-12-19 21:22:42 +0000
committerFilippos Karapetis2020-01-02 20:53:29 +0200
commitd289fa5f981930d151c4d7d57fc5bed1dac63750 (patch)
tree46c2778613b40c29fb87e979d35e2188fca93368 /image/bmp.h
parentba035ac532a65457d55ec77b06273642d5191909 (diff)
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OPENGL: Ensure surfaces created by saveScreenshot are the right way up
Diffstat (limited to 'image/bmp.h')
-rw-r--r--image/bmp.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/image/bmp.h b/image/bmp.h
index a23f1e0978..2b7d6fb83f 100644
--- a/image/bmp.h
+++ b/image/bmp.h
@@ -69,11 +69,8 @@ private:
/**
* Outputs an uncompressed BMP stream of the given input surface.
- *
- * @param bottomUp Flip the vertical axis so pixel data is drawn from the
- * bottom up, instead of from the top down.
*/
-bool writeBMP(Common::WriteStream &out, const Graphics::Surface &input, const bool bottomUp = false);
+bool writeBMP(Common::WriteStream &out, const Graphics::Surface &input);
} // End of namespace Image