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authorMatthew Hoops2013-06-16 18:08:12 -0400
committerMatthew Hoops2014-08-17 12:24:23 -0400
commit9a5b3bfddabd86205eefacc459a7887b4e735122 (patch)
treef6e106af00e53b6d6d21e6c7ea8bd4fc7cd90b68 /image/codecs/cinepak.cpp
parent61b44c18feac38c829c513b32bd0c860b27cac17 (diff)
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IMAGE: Make Cinepak decode to 32bpp when in 8bpp screen mode
Diffstat (limited to 'image/codecs/cinepak.cpp')
-rw-r--r--image/codecs/cinepak.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/image/codecs/cinepak.cpp b/image/codecs/cinepak.cpp
index 8d5dbceb4a..8464aa3889 100644
--- a/image/codecs/cinepak.cpp
+++ b/image/codecs/cinepak.cpp
@@ -52,11 +52,16 @@ CinepakDecoder::CinepakDecoder(int bitsPerPixel) : Codec() {
_curFrame.strips = NULL;
_y = 0;
- if (bitsPerPixel == 8)
+ if (bitsPerPixel == 8) {
_pixelFormat = Graphics::PixelFormat::createFormatCLUT8();
- else
+ } else {
_pixelFormat = g_system->getScreenFormat();
+ // Default to a 32bpp format, if in 8bpp mode
+ if (_pixelFormat.bytesPerPixel == 1)
+ _pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
+ }
+
// Create a lookup for the clip function
// This dramatically improves the performance of the color conversion
_clipTableBuf = new byte[1024];