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author | Eugene Sandulenko | 2016-05-19 00:03:07 +0200 |
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committer | Eugene Sandulenko | 2016-05-19 00:03:51 +0200 |
commit | d35cdf5009698b74a2d444dea508755a9f5e3cbc (patch) | |
tree | 82763c6a4354680f2aa06f467fae64789175d985 /image/codecs/msrle4.h | |
parent | 64d4d02f484f8d0350bf893cd6d35bf9829188cd (diff) | |
download | scummvm-rg350-d35cdf5009698b74a2d444dea508755a9f5e3cbc.tar.gz scummvm-rg350-d35cdf5009698b74a2d444dea508755a9f5e3cbc.tar.bz2 scummvm-rg350-d35cdf5009698b74a2d444dea508755a9f5e3cbc.zip |
IMAGE: Added BMP RLE4 decoder
Diffstat (limited to 'image/codecs/msrle4.h')
-rw-r--r-- | image/codecs/msrle4.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/image/codecs/msrle4.h b/image/codecs/msrle4.h new file mode 100644 index 0000000000..26f52b651d --- /dev/null +++ b/image/codecs/msrle4.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef IMAGE_CODECS_MSRLE4_H +#define IMAGE_CODECS_MSRLE4_H + +#include "image/codecs/codec.h" + +namespace Image { + +/** + * Microsoft Run-Length Encoding decoder. + * + * Used by BMP/AVI. + */ +class MSRLE4Decoder : public Codec { +public: + MSRLE4Decoder(uint16 width, uint16 height, byte bitsPerPixel); + ~MSRLE4Decoder(); + + const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream); + Graphics::PixelFormat getPixelFormat() const { return Graphics::PixelFormat::createFormatCLUT8(); } + +private: + byte _bitsPerPixel; + + Graphics::Surface *_surface; + + void decode4(Common::SeekableReadStream &stream); +}; + +} // End of namespace Image + +#endif |