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authorMatthew Hoops2014-02-27 21:27:23 -0500
committerMatthew Hoops2014-02-28 00:27:28 -0500
commit740b6e8fbdece44ae2a5295cb0549a53b6dc6ae7 (patch)
treed1f414522b8effe91dc2e4c75443ca18a30fc0ef /image/iff.h
parentcbf085287c74e0994fb18fb0830ccdb340b5b0ac (diff)
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IMAGE: Move all ImageDecoders to image/
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/**
+ * @file
+ * Image decoder used in engines:
+ * - gob
+ * - parallaction
+ * - queen
+ * - saga
+ */
+
+#ifndef IMAGE_IFF_H
+#define IMAGE_IFF_H
+
+#include "common/array.h"
+#include "common/endian.h"
+#include "graphics/surface.h"
+
+#include "image/image_decoder.h"
+
+namespace Common {
+class SeekableReadStream;
+}
+
+namespace Graphics {
+struct Surface;
+}
+
+namespace Image {
+
+class IFFDecoder : public ImageDecoder {
+public:
+ struct Header {
+ uint16 width, height;
+ uint16 x, y;
+ byte numPlanes;
+ byte masking;
+ byte compression;
+ byte flags;
+ uint16 transparentColor;
+ byte xAspect, yAspect;
+ uint16 pageWidth, pageHeight;
+ };
+
+ struct PaletteRange {
+ int16 timer, step, flags;
+ byte first, last;
+ };
+
+ enum Type {
+ TYPE_UNKNOWN = 0,
+ TYPE_ILBM,
+ TYPE_PBM
+ };
+
+ IFFDecoder();
+ virtual ~IFFDecoder();
+
+ // ImageDecoder API
+ void destroy();
+ bool loadStream(Common::SeekableReadStream &stream);
+ const Header *getHeader() const { return &_header; }
+ const Graphics::Surface *getSurface() const { return _surface; }
+ const byte *getPalette() const { return _palette; }
+ const Common::Array<PaletteRange> &getPaletteRanges() const { return _paletteRanges; }
+ uint16 getPaletteColorCount() const { return _paletteColorCount; }
+
+ /**
+ * The number of planes to decode, also determines the pixel packing if _packPixels is true.
+ * 8 == decode all planes, map 1 pixel in 1 byte. (default, no packing even if _packPixels is true)
+ *
+ * NOTE: this property must be reset manually, and is not reset by a call to destroy().
+ */
+ void setNumRelevantPlanes(const uint8 numRelevantPlanes) { _numRelevantPlanes = numRelevantPlanes; }
+
+ /**
+ * Enables pixel packing, the amount of packing is determined by _numRelevantPlanes
+ * 1 == decode first plane, pack 8 pixels in 1 byte. This makes _surface->w 1/8th of _header.width
+ * 2 == decode first 2 planes, pack 4 pixels in 1 byte. This makes _surface->w 1/4th of _header.width
+ * 4 == decode first 4 planes, pack 2 pixels in 1 byte. This makes _surface->w half of _header.width
+ * Packed bitmaps won't have a proper surface format since there is no way to tell it to use 1, 2 or 4 bits per pixel
+ *
+ * NOTE: this property must be reset manually, and is not reset by a call to destroy().
+ */
+ void setPixelPacking(const bool pixelPacking) { _pixelPacking = pixelPacking; }
+private:
+
+ Header _header;
+ Graphics::Surface *_surface;
+ byte *_palette;
+ Common::Array<PaletteRange> _paletteRanges;
+ Type _type;
+ uint16 _paletteColorCount;
+ uint8 _numRelevantPlanes;
+ bool _pixelPacking;
+
+ void loadHeader(Common::SeekableReadStream &stream);
+ void loadPalette(Common::SeekableReadStream &stream, const uint32 size);
+ void loadPaletteRange(Common::SeekableReadStream &stream, const uint32 size);
+ void loadBitmap(Common::SeekableReadStream &stream);
+ void packPixels(byte *scanlines, byte *data, const uint16 scanlinePitch, const uint16 outPitch);
+};
+
+} // End of namespace Image
+
+#endif