aboutsummaryrefslogtreecommitdiff
path: root/image
diff options
context:
space:
mode:
authorDavid Fioramonti2018-08-30 19:19:15 -0700
committerFilippos Karapetis2019-09-11 12:28:28 +0300
commit1ed2cd40f3213720cd33d96fca9f6516b5589189 (patch)
treef00e93087034686edfe4cb57b20432ddda44ede7 /image
parentb8bdc6ccc3bf52bf594f355495f568d6594b48bd (diff)
downloadscummvm-rg350-1ed2cd40f3213720cd33d96fca9f6516b5589189.tar.gz
scummvm-rg350-1ed2cd40f3213720cd33d96fca9f6516b5589189.tar.bz2
scummvm-rg350-1ed2cd40f3213720cd33d96fca9f6516b5589189.zip
CRYO: EDEN: Move graphics into a separate class
Eden game object now contains a graphics object with which to delegate graphics operations and store states of the graphics. Much of the video playing is done in the graphics class so I have moved a lot of the video state into there. Some graphics related variables were moved out of eden and into graphics, but many are still in eden. Since they are still coupled there are lots of getters and setters. For example both eden_graphics and eden share a handle to the same video object. I have made a few more things public than desirable. I changed graphics to eden_graphics since it is specialized to eden and not just cryo.
Diffstat (limited to 'image')
0 files changed, 0 insertions, 0 deletions