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authorPaweł Kołodziejski2002-07-10 20:30:47 +0000
committerPaweł Kołodziejski2002-07-10 20:30:47 +0000
commitbfba03666b4c50238cc751682669f5175deb3f7e (patch)
treedbf8165e04ed76f5aa0ba072c8fbfc1d6bb64ee8 /insane.cpp
parent04921d3d9bb6fa7ed71abca423030c855a226bd9 (diff)
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Implemented subtitles in SMUSH animations.
Almost complete, expect: - correct colors, - correct split texts to multilines svn-id: r4511
Diffstat (limited to 'insane.cpp')
-rw-r--r--insane.cpp303
1 files changed, 284 insertions, 19 deletions
diff --git a/insane.cpp b/insane.cpp
index f149d8109c..da279671aa 100644
--- a/insane.cpp
+++ b/insane.cpp
@@ -30,6 +30,255 @@
#define SWAP2(a) ((((a)>>24)&0xFF) | (((a)>>8)&0xFF00) | (((a)<<8)&0xFF0000) | (((a)<<24)&0xFF000000))
#define MAX_STREAMER 10
+byte * SmushPlayer::loadTres()
+{
+ byte buf[100];
+ FILE * f_tres;
+ uint32 tmp, l;
+
+ sprintf((char *)buf, "%sVIDEO/%sTXT.TRS", (char *)sm->_gameDataPath,
+ (char *)sm->_exe_name);
+ f_tres = fopen((char *)buf, "rb");
+
+ if (f_tres == NULL) {
+ sprintf((char *)buf, "%svideo/%stxt.trs", (char *)sm->_gameDataPath,
+ (char *)sm->_exe_name);
+ f_tres = fopen((char *)buf, "rb");
+ if (f_tres == NULL)
+ return NULL;
+ }
+
+ if (fread(&tmp, 4, 1, f_tres) != 1) // read tag
+ error("error while reading TRES");
+
+ tmp = READ_BE_UINT32(&tmp);
+ if (tmp == 'ETRS')
+ {
+ fread(&tmp, 4, 1, f_tres); // read length
+ tmp = READ_BE_UINT32(&tmp);
+ tmp -= 8;
+ _buffer_tres = (byte*)malloc (tmp + 1);
+ fread(_buffer_tres, 8, 1, f_tres); // skip 8 bytes
+ fread(_buffer_tres, tmp, 1, f_tres);
+ for (l = 0; l < tmp; l++)
+ *(_buffer_tres + l) ^= 0xcc;
+ _buffer_tres[tmp] = 0;
+ }
+ fclose (f_tres);
+
+ return _buffer_tres;
+}
+
+void SmushPlayer::loadFonts()
+{
+ byte buf[100];
+ FILE * f_tres;
+ uint32 tmp, l;
+ byte * buffer = NULL;
+
+ for (l = 0; l < SP_MAX_FONTS; l++)
+ {
+ _fonts [l] = NULL;
+ sprintf((char *)buf, "%sVIDEO/FONT%d.NUT", (char *)sm->_gameDataPath, l);
+ f_tres = fopen((char *)buf, "rb");
+
+ if (f_tres == NULL) {
+ sprintf((char *)buf, "%svideo/font%d.nut", (char *)sm->_gameDataPath, l);
+ f_tres = fopen((char *)buf, "rb");
+ if (f_tres == NULL)
+ continue;
+ }
+
+ fread(&tmp, 4, 1, f_tres); // read tag
+ tmp = READ_BE_UINT32(&tmp);
+ if (tmp == 'ANIM') {
+ fread(&tmp, 4, 1, f_tres); // read length
+ tmp = READ_BE_UINT32(&tmp);
+ buffer = (byte *)malloc(tmp);
+ fread(buffer, tmp, 1, f_tres);
+ _fonts[l] = buffer;
+ }
+ fclose (f_tres);
+ }
+}
+
+byte * SmushPlayer::getStringTRES(int32 number)
+{
+ byte * txt = NULL;
+ uint32 l, i, j;
+
+ for (l = 0;; l++) {
+ char t = *(_buffer_tres + l);
+ if (t == 0)
+ break;
+ if (t == '#') {
+ byte buf[10];
+ strncpy ((char*)buf, (char*)_buffer_tres + l + 1, 9);
+ buf[9] = 0;
+ if (strcmp ((char*)buf, "define a ") == 0) {
+ l += 10;
+ for (i = 0; i < 5; i++) {
+ buf[i] = *(_buffer_tres + l + i);
+ if (buf[i] == 0x0d)
+ {
+ buf[i] = 0;
+ l += 2;
+ break;
+ }
+ }
+ if (atol((char*)buf) == number) {
+ for (j = 0; j < 200; j++) {
+ t = *(_buffer_tres + l + j + i);
+ if ((t == 0) || (t == '#'))
+ break;
+ }
+ txt = (byte *)malloc(j + 1);
+ strncpy((char*)txt, (char*)_buffer_tres + l + i, j);
+ txt[j] = 0;
+ return txt;
+ }
+ }
+ }
+ }
+
+ return txt;
+}
+
+void SmushPlayer::drawStringTRES(uint32 x, uint32 y, uint8 color, byte * txt)
+{
+ char buf[4];
+ uint32 c_line = 0, l = 0, i, tmp_x;
+
+ if ((txt[l] == '^') && (txt[l + 1] == 'f')) {
+ buf[0] = txt[l + 2];
+ buf[1] = txt[l + 3];
+ buf[2] = 0;
+ l += 4;
+ _c_font = atoi(buf);
+ if (_c_font >= SP_MAX_FONTS)
+ error ("SP: number font out of range");
+ }
+ if ((txt[l] == '^') && (txt[l + 1] == 'c')) {
+ buf[0] = txt[l + 2];
+ buf[1] = txt[l + 3];
+ buf[2] = txt[l + 4];
+ buf[3] = 0;
+ l += 5;
+ _c_color = atoi(buf);
+ }
+
+ for (;;) {
+ tmp_x = x;
+ for (i = 0;; i++) {
+ if (txt[l + i] == 0)
+ goto exit_loop;
+ if (txt[l + i] == 0x0d) {
+ l += i + 2;
+ break;
+ }
+ drawCharTRES (&tmp_x, y, c_line, color, txt[l + i]);
+
+ // this is hack
+ if (y + c_line * 0xe > 170) continue;
+
+ if (tmp_x > 320) {
+ tmp_x = 0;
+ c_line++;
+ }
+ }
+ c_line++;
+ }
+exit_loop: ;
+
+}
+
+void codec44_depack(byte *dst, byte *src, uint32 len, uint8 color)
+{
+ byte val;
+ uint16 size_line;
+ uint16 num;
+
+ do {
+ if (len <= 0) break;
+ size_line = READ_LE_UINT16(src);
+ src += 2;
+ len -= 2;
+
+ for (; size_line != 0;) {
+ num = *src++;
+ val = *src++;
+ memset(dst, val, num);
+ dst += num;
+ len -= 2;
+ size_line -= 2;
+ if (size_line == 0) break;
+
+ num = READ_LE_UINT16(src) + 1;
+ src += 2;
+ for (uint16 l = 0; l < num; l++) {
+ uint8 tmp = *src++;
+// tmp -= 2;
+ *dst++ = tmp;
+ }
+ len -= num + 2;
+ size_line -= num + 2;
+
+ }
+ dst--;
+
+ } while (len > 1);
+}
+
+void SmushPlayer::drawCharTRES(uint32 * x, uint32 y, uint32 c_line, uint8 color, uint8 txt)
+{
+ byte * font = _fonts[_c_font];
+ uint32 offset = 0, t_offset, l, width, height, length;
+
+ if (font == NULL)
+ return;
+
+ if (READ_BE_UINT32(font) != 'AHDR')
+ return;
+
+ offset = READ_BE_UINT32(font + 4) + 8;
+ for (l = 0; l <= txt; l++) {
+ if (READ_BE_UINT32(font + offset) == 'FRME') {
+ offset += 8;
+ if (READ_BE_UINT32(font + offset) == 'FOBJ') {
+ t_offset = offset + 8;
+ length = READ_BE_UINT32(font + offset + 4) - 0xe;
+ offset += READ_BE_UINT32(font + offset + 4) + 8;
+ }
+ else
+ return;
+ }
+ else
+ return;
+ }
+
+ byte * dst = (byte*)malloc (1000);
+ byte * src = (byte*)(font + t_offset + 0x0e);
+
+ memset (dst, 0, 1000);
+
+ codec44_depack (dst, src, length, color);
+
+ width = *(uint16*)(font + t_offset + 6);
+ height = *(uint16*)(font + t_offset + 8);
+
+ y += c_line * height;
+ for (uint32 ty = 0; ty < height; ty++) {
+ for (uint32 tx = 0; tx < width; tx++) {
+ byte pixel = *(dst + ty * width + tx);
+ if (pixel != 0) {
+ *(_renderBitmap + ((ty + y) * 320 + *x + tx)) = pixel;
+ }
+ }
+ }
+ *x += width;
+ free (dst);
+}
+
void invalidblock(uint32 tag)
{
error("Encountered invalid block %c%c%c%c", tag >> 24, tag >> 16, tag >> 8, tag);
@@ -870,7 +1119,10 @@ void SmushPlayer::parsePSAD() // FIXME: Needs to append to
void SmushPlayer::parseTRES()
{
-// printf("parse TRES\n");
+ byte * txt = getStringTRES (READ_LE_UINT16(_cur + 16));
+ drawStringTRES (READ_LE_UINT16(_cur), READ_LE_UINT16(_cur + 2), *(_cur + 4), txt);
+ if (txt != NULL)
+ free (txt);
}
void SmushPlayer::parseXPAL()
@@ -953,6 +1205,35 @@ void SmushPlayer::init()
memset(_imusTrk, 0, sizeof(_imusTrk));
memset(_imusData, 0, sizeof(_imusData));
memset(_imusPos, 0, sizeof(_imusPos));
+ memset(_imusChan, 0, sizeof(_imusChan));
+
+ if (sm->_gameId == GID_DIG)
+ {
+ for (uint8 l = 0; l < SP_MAX_FONTS; l++) {
+ _fonts[l] = NULL;
+ }
+ _buffer_tres = NULL;
+ _c_font = 0;
+ _c_color = 0;
+ loadTres();
+ loadFonts();
+ }
+}
+
+void SmushPlayer::deinit()
+{
+ if (sm->_gameId == GID_DIG)
+ {
+ if (_buffer_tres != NULL)
+ free (_buffer_tres);
+
+ for (int l = 0; l < SP_MAX_FONTS; l++) {
+ if (_fonts[l] != NULL) {
+ free (_fonts[l]);
+ _fonts[l] = NULL;
+ }
+ }
+ }
}
void SmushPlayer::go()
@@ -964,34 +1245,18 @@ void SmushPlayer::go()
void SmushPlayer::setPalette()
{
int i;
-
-
-
byte palette_colors[1024];
-
byte *p = palette_colors;
-
-
-
byte *data = _fluPalette;
-
-
for (i = 0; i != 256; i++, data += 3, p += 4) {
-
p[0] = data[0];
-
p[1] = data[1];
-
p[2] = data[2];
-
p[3] = 0;
-
}
sm->_system->set_palette(palette_colors, 0, 256);
-
-
}
void SmushPlayer::startVideo(short int arg, byte *videoFile)
@@ -1071,9 +1336,9 @@ void SmushPlayer::startVideo(short int arg, byte *videoFile)
} while (!sm->videoFinished);
- sm->_insaneState = 0;
+ deinit();
-// if (sm->_lastKeyHit==sm->_vars[sm->VAR_CUTSCENEEXIT_KEY])
+ sm->_insaneState = 0;
sm->exitCutscene();
}