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author | Oystein Eftevaag | 2005-12-10 17:51:40 +0000 |
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committer | Oystein Eftevaag | 2005-12-10 17:51:40 +0000 |
commit | d6e9396166d0dbf42f2698fc24cea32c084f74f2 (patch) | |
tree | 0619ed2c1d457a52f4ce681577e289d25866a895 /kyra/kyra.cpp | |
parent | 7b556aaafe00f294d5c3c042e97ab47d4c6ef661 (diff) | |
download | scummvm-rg350-d6e9396166d0dbf42f2698fc24cea32c084f74f2.tar.gz scummvm-rg350-d6e9396166d0dbf42f2698fc24cea32c084f74f2.tar.bz2 scummvm-rg350-d6e9396166d0dbf42f2698fc24cea32c084f74f2.zip |
Implemented basic saving and loading. Use Ctrl+(0-9) to save, and
Alt+(0-9) to load. Also extended the FastMode functionality to cover
the main game, hit Ctrl-F to speed animations and chats. Set '.' to skip
Brandon's chats, removed a redundant showMouse() and hideMouse() pair,
and simplified some screen updating code.
svn-id: r19773
Diffstat (limited to 'kyra/kyra.cpp')
-rw-r--r-- | kyra/kyra.cpp | 185 |
1 files changed, 178 insertions, 7 deletions
diff --git a/kyra/kyra.cpp b/kyra/kyra.cpp index 172c9bd641..d44cfe571e 100644 --- a/kyra/kyra.cpp +++ b/kyra/kyra.cpp @@ -30,6 +30,7 @@ #include "common/file.h" #include "common/system.h" #include "common/md5.h" +#include "common/savefile.h" #include "sound/mixer.h" #include "sound/mididrv.h" @@ -264,6 +265,8 @@ int KyraEngine::init(GameDetector &detector) { _midi->hasNativeMT32(native_mt32); _midi->setVolume(255); + _saveFileMan = _system->getSavefileManager(); + assert(_saveFileMan); _res = new Resource(this); assert(_res); _screen = new Screen(this, _system); @@ -370,6 +373,7 @@ KyraEngine::~KyraEngine() { delete _screen; delete _res; delete _midi; + delete _saveFileMan; delete _seq; delete _scriptInterpreter; @@ -511,6 +515,8 @@ void KyraEngine::startup() { void KyraEngine::delay(uint32 amount) { OSystem::Event event; + char saveLoadSlot[20]; + uint32 start = _system->getMillis(); do { while (_system->pollEvent(event)) { @@ -520,6 +526,15 @@ void KyraEngine::delay(uint32 amount) { _quitFlag = true; } else if (event.kbd.keycode == 'd' && !_debugger->isAttached()) { _debugger->attach(); + } else if (event.kbd.keycode >= '0' && event.kbd.keycode <= '9' && + (event.kbd.flags == OSystem::KBD_CTRL || event.kbd.flags == OSystem::KBD_ALT)) { + sprintf(saveLoadSlot, "KYRA1.00%i", event.kbd.keycode - '0'); + if (event.kbd.flags == OSystem::KBD_CTRL) + saveGame(saveLoadSlot, saveLoadSlot); + else + loadGame(saveLoadSlot); + } else if (event.kbd.flags == OSystem::KBD_CTRL && event.kbd.keycode == 'f') { + _fastMode = !_fastMode; } break; case OSystem::EVENT_MOUSEMOVE: @@ -556,7 +571,7 @@ void KyraEngine::delay(uint32 amount) { if (amount > 0) { _system->delayMillis((amount > 10) ? 10 : amount); } - } while (_system->getMillis() < start + amount); + } while (!_fastMode && _system->getMillis() < start + amount); } void KyraEngine::mainLoop() { @@ -1971,9 +1986,7 @@ void KyraEngine::initSceneObjectList(int brandonAlive) { restoreAllObjectBackgrounds(); preserveAnyChangedBackgrounds(); prepDrawAllObjects(); - _screen->hideMouse(); initSceneScreen(brandonAlive); - _screen->showMouse(); copyChangedObjectsForward(0); } @@ -2255,7 +2268,7 @@ void KyraEngine::waitForChatToFinish(int16 chatDuration, char *chatStr, uint8 ch while (_system->pollEvent(event)) { switch (event.type) { case OSystem::EVENT_KEYDOWN: - if (event.kbd.keycode == 0x20 || event.kbd.keycode == 0xC6) + if (event.kbd.keycode == '.') runLoop = false; break; case OSystem::EVENT_QUIT: @@ -2267,6 +2280,9 @@ void KyraEngine::waitForChatToFinish(int16 chatDuration, char *chatStr, uint8 ch break; } } + + if (_fastMode) + runLoop = false; delayTime = (loopStart + _gameSpeed) - _system->getMillis(); if (delayTime > 0) @@ -2285,6 +2301,7 @@ void KyraEngine::endCharacterChat(int8 charNum, int16 convoInitialized) { if (charNum > 4 && charNum < 11) { //TODO: weird _game_inventory stuff here + warning("STUB: endCharacterChat() for high charnums"); } if (convoInitialized != 0) { @@ -2364,6 +2381,7 @@ int KyraEngine::initCharacterChat(int8 charNum) { if (charNum > 4 && charNum < 11) { // TODO: Fill in weird _game_inventory stuff here + warning("STUB: initCharacterChat() for high charnums"); } flagAllObjectsForRefresh(); @@ -3377,7 +3395,6 @@ void KyraEngine::prepDrawAllObjects() { void KyraEngine::copyChangedObjectsForward(int refreshFlag) { debug(9, "copyChangedObjectsForward(%d)", refreshFlag); AnimObject *curObject = _objectQueue; - bool changed = false; while (curObject) { if (curObject->active) { @@ -3402,13 +3419,15 @@ void KyraEngine::copyChangedObjectsForward(int refreshFlag) { _screen->copyRegion(xpos, ypos, xpos, ypos, width, height, 2, 0, Screen::CR_CLIPPED); curObject->refreshFlag = 0; - changed = true; + _updateScreen = true; } } curObject = curObject->nextAnimObject; } - if (changed) + if (_updateScreen) { _screen->updateScreen(); + _updateScreen = false; + } } void KyraEngine::updateAllObjectShapes() { @@ -4941,4 +4960,156 @@ void KyraEngine::runNpcScript(int func) { } } +#pragma mark - +#pragma mark - Saving/loading +#pragma mark - + +void KyraEngine::loadGame(const char *fileName) { + debug(9, "loadGame('%s')", fileName); + Common::InSaveFile *in; + + if (!(in = _saveFileMan->openForLoading(fileName))) { + warning("Can't open file '%s', game not loaded", fileName); + return; + } + + if (in->readByte() != 1) { + warning("Savegame is not the right version"); + delete in; + return; + } + + char saveName[31]; + in->read(saveName, 31); + + for (int i = 0; i < 11; i++) { + _characterList[i].sceneId = in->readUint16BE(); + _characterList[i].height = in->readByte(); + _characterList[i].facing = in->readByte(); + _characterList[i].currentAnimFrame = in->readUint16BE(); + _characterList[i].unk6 = in->readUint32BE(); + in->read(_characterList[i].inventoryItems, 10); + _characterList[i].x1 = in->readSint16BE(); + _characterList[i].y1 = in->readSint16BE(); + _characterList[i].x2 = in->readSint16BE(); + _characterList[i].y1 = in->readSint16BE(); + _characterList[i].field_20 = in->readUint16BE(); + _characterList[i].field_23 = in->readUint16BE(); + } + + _marbleVaseItem = in->readSint16BE(); + _itemInHand = in->readByte(); + + for (int i = 0; i < 32; i++) { + _timers[i].countdown = in->readSint32BE(); + _timers[i].nextRun = in->readUint32BE(); + } + _timerNextRun = 0; + + in->read(_flagsTable, sizeof(_flagsTable)); + + for (int i = 0; i < _roomTableSize; ++i) { + for (int item = 0; item < 12; ++item) { + _roomTable[i].itemsTable[item] = 0xFF; + _roomTable[i].itemsXPos[item] = 0xFFFF; + _roomTable[i].itemsYPos[item] = 0xFF; + _roomTable[i].unkField3[item] = 0; + } + } + + uint16 sceneId; + uint8 itemCount; + + while (!in->eos()) { + sceneId = in->readUint16BE(); + if (sceneId == 0xffff) + break; + + itemCount = in->readByte(); + for (int i = 0; i < itemCount; i++) { + _roomTable[sceneId].itemsTable[i] = in->readByte(); + _roomTable[sceneId].itemsXPos[i] = in->readUint16BE(); + _roomTable[sceneId].itemsYPos[i] = in->readUint16BE(); + _roomTable[sceneId].unkField3[i] = in->readUint32BE(); + + } + } + + createMouseItem(_itemInHand); + enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1); + + if (in->ioFailed()) + error("Load failed."); + else + debug(1, "Loaded savegame '%s.'", saveName); + + delete in; +} + +void KyraEngine::saveGame(const char *fileName, const char *saveName) { + debug(9, "saveGame('%s', '%s')", fileName, saveName); + Common::OutSaveFile *out; + + if (!(out = _saveFileMan->openForSaving(fileName))) { + warning("Can't create file '%s', game not saved", fileName); + return; + } + + // Savegame version + out->writeByte(1); + out->write(saveName, 31); + + for (int i = 0; i < 11; i++) { + out->writeUint16BE(_characterList[i].sceneId); + out->writeByte(_characterList[i].height); + out->writeByte(_characterList[i].facing); + out->writeUint16BE(_characterList[i].currentAnimFrame); + out->writeUint32BE(_characterList[i].unk6); + out->write(_characterList[i].inventoryItems, 10); + out->writeSint16BE(_characterList[i].x1); + out->writeSint16BE(_characterList[i].y1); + out->writeSint16BE(_characterList[i].x2); + out->writeSint16BE(_characterList[i].y1); + out->writeUint16BE(_characterList[i].field_20); + out->writeUint16BE(_characterList[i].field_23); + } + + out->writeSint16BE(_marbleVaseItem); + out->writeByte(_itemInHand); + + for (int i = 0; i < 32; i++) { + out->writeSint32BE(_timers[i].countdown); + out->writeUint32BE(_timers[i].nextRun); + } + + out->write(_flagsTable, sizeof(_flagsTable)); + + uint8 itemCount; + for (int i = 0; i < _roomTableSize; i++) { + itemCount = countItemsInScene(i); + if (itemCount > 0) { + out->writeUint16BE(i); + out->writeByte(itemCount); + for (int a = 0; a < 12; a++) { + if (_roomTable[i].itemsTable[a] != 0xff) { + out->writeByte(_roomTable[i].itemsTable[a]); + out->writeUint16BE(_roomTable[i].itemsXPos[a]); + out->writeUint16BE(_roomTable[i].itemsYPos[a]); + out->writeUint32BE(_roomTable[i].unkField3[a]); + } + } + } + } + + out->flush(); + + // check for errors + if (out->ioFailed()) + warning("Can't write file '%s'. (Disk full?)", fileName); + else + debug(1, "Saved game '%s.'", saveName); + + delete out; +} + } // End of namespace Kyra |