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authorJohannes Schickel2005-10-13 21:12:47 +0000
committerJohannes Schickel2005-10-13 21:12:47 +0000
commit7664cbcc7434ebd3e349b7ffc60b38381b7750d3 (patch)
tree3f49713502342598bba9a1ca58a912f10a866730 /kyra/screen.cpp
parenteef92cb7e7f0e3fe39e1d468fabce58bfc8f6faf (diff)
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Committed patch #1325945 ( KYRA: md5 game detection ) with a few changes
and added the story picture in the intro. svn-id: r19068
Diffstat (limited to 'kyra/screen.cpp')
-rw-r--r--kyra/screen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/kyra/screen.cpp b/kyra/screen.cpp
index 2bb2759663..6c4c617a65 100644
--- a/kyra/screen.cpp
+++ b/kyra/screen.cpp
@@ -549,7 +549,7 @@ void Screen::drawShape(uint8 pageNum, const uint8 *shapeData, int x, int y, int
DrawShapePlotPixelCallback plotPixel = _drawShapePlotPixelTable[ppc];
const uint8 *src = shapeData;
- if (_vm->game() == KYRA1CD) {
+ if (_vm->features() & GF_TALKIE) {
src += 2;
}
uint16 shapeFlags = READ_LE_UINT16(src); src += 2;