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author | Max Horn | 2006-02-11 22:45:04 +0000 |
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committer | Max Horn | 2006-02-11 22:45:04 +0000 |
commit | 26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch) | |
tree | 26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /kyra/script_v1.cpp | |
parent | 2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff) | |
download | scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.gz scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.bz2 scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.zip |
Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'kyra/script_v1.cpp')
-rw-r--r-- | kyra/script_v1.cpp | 1713 |
1 files changed, 0 insertions, 1713 deletions
diff --git a/kyra/script_v1.cpp b/kyra/script_v1.cpp deleted file mode 100644 index 08ff4a6d9f..0000000000 --- a/kyra/script_v1.cpp +++ /dev/null @@ -1,1713 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2004-2006 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "common/stdafx.h" -#include "kyra/kyra.h" -#include "kyra/script.h" -#include "kyra/screen.h" -#include "kyra/sprites.h" -#include "kyra/wsamovie.h" -#include "kyra/animator.h" -#include "kyra/text.h" -#include "common/system.h" - -namespace Kyra { -#define stackPos(x) script->stack[script->sp+x] -#define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])] - -int KyraEngine::cmd_magicInMouseItem(ScriptState *script) { - debug(3, "cmd_magicInMouseItem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - magicInMouseItem(stackPos(0), stackPos(1), -1); - return 0; -} - -int KyraEngine::cmd_characterSays(ScriptState *script) { - _skipFlag = false; - if (_features & GF_TALKIE) { - debug(3, "cmd_characterSays(0x%X) (%d, '%s', %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3)); - snd_voiceWaitForFinish(); - snd_playVoiceFile(stackPos(0)); - characterSays(stackPosString(1), stackPos(2), stackPos(3)); - } else { - debug(3, "cmd_characterSays(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2)); - characterSays(stackPosString(0), stackPos(1), stackPos(2)); - } - - return 0; -} - -int KyraEngine::cmd_pauseTicks(ScriptState *script) { - debug(3, "cmd_pauseTicks(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - if (stackPos(1)) { - warning("STUB: special cmd_pauseTicks"); - // delete this after correct implementing - delayWithTicks(stackPos(0)); - } else { - delayWithTicks(stackPos(0)); - } - return 0; -} - -int KyraEngine::cmd_drawSceneAnimShape(ScriptState *script) { - debug(3, "cmd_drawSceneAnimShape(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - _screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0); - return 0; -} - -int KyraEngine::cmd_queryGameFlag(ScriptState *script) { - debug(3, "cmd_queryGameFlag(0x%X) (0x%X)", script, stackPos(0)); - return queryGameFlag(stackPos(0)); -} - -int KyraEngine::cmd_setGameFlag(ScriptState *script) { - debug(3, "cmd_setGameFlag(0x%X) (0x%X)", script, stackPos(0)); - return setGameFlag(stackPos(0)); -} - -int KyraEngine::cmd_resetGameFlag(ScriptState *script) { - debug(3, "cmd_resetGameFlag(0x%X) (0x%X)", script, stackPos(0)); - return resetGameFlag(stackPos(0)); -} - -int KyraEngine::cmd_runNPCScript(ScriptState *script) { - warning("STUB: cmd_runNPCScript"); - return 0; -} - -int KyraEngine::cmd_setSpecialExitList(ScriptState *script) { - debug(3, "cmd_setSpecialExitList(0x%X) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9)); - - for (int i = 0; i < 10; ++i) { - _exitList[i] = stackPos(i); - } - _exitListPtr = _exitList; - - return 0; -} - -int KyraEngine::cmd_blockInWalkableRegion(ScriptState *script) { - debug(3, "cmd_blockInWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - _screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); - return 0; -} - -int KyraEngine::cmd_blockOutWalkableRegion(ScriptState *script) { - debug(3, "cmd_blockOutWalkableRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - _screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); - return 0; -} - -int KyraEngine::cmd_walkPlayerToPoint(ScriptState *script) { - debug(3, "cmd_walkPlayerToPoint(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - - int normalTimers = stackPos(2); - if (!normalTimers) { - disableTimer(19); - disableTimer(14); - disableTimer(18); - } - - int reinitScript = handleSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - - if (!normalTimers) { - enableTimer(19); - enableTimer(14); - enableTimer(18); - } - - if (reinitScript) { - _scriptInterpreter->initScript(script, script->dataPtr); - } - - if (_sceneChangeState) { - _sceneChangeState = 0; - return 1; - } - return 0; -} - -int KyraEngine::cmd_dropItemInScene(ScriptState *script) { - debug(3, "cmd_dropItemInScene(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - int item = stackPos(0); - int xpos = stackPos(1); - int ypos = stackPos(2); - - byte freeItem = findFreeItemInScene(_currentCharacter->sceneId); - if (freeItem != 0xFF) { - int sceneId = _currentCharacter->sceneId; - Room *room = &_roomTable[sceneId]; - room->itemsXPos[freeItem] = xpos; - room->itemsYPos[freeItem] = ypos; - room->itemsTable[freeItem] = item; - - _animator->animAddGameItem(freeItem, sceneId); - _animator->updateAllObjectShapes(); - } else { - if (item == 43) { - placeItemInGenericMapScene(item, 0); - } else { - placeItemInGenericMapScene(item, 1); - } - } - return 0; -} - -int KyraEngine::cmd_drawAnimShapeIntoScene(ScriptState *script) { - debug(3, "cmd_drawAnimShapeIntoScene(0x%X) (%d, %d, %d, %d)", stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - _screen->hideMouse(); - _animator->restoreAllObjectBackgrounds(); - int shape = stackPos(0); - int xpos = stackPos(1); - int ypos = stackPos(2); - int flags = (stackPos(3) != 0) ? 1 : 0; - _screen->drawShape(2, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags); - _screen->drawShape(0, _sprites->_sceneShapes[shape], xpos, ypos, 0, flags); - _animator->flagAllObjectsForBkgdChange(); - _animator->preserveAnyChangedBackgrounds(); - _animator->flagAllObjectsForRefresh(); - _animator->updateAllObjectShapes(); - _screen->showMouse(); - return 0; -} - -int KyraEngine::cmd_createMouseItem(ScriptState *script) { - debug(3, "cmd_createMouseItem(0x%X) (%d)", script, stackPos(0)); - createMouseItem(stackPos(0)); - return 0; -} - -int KyraEngine::cmd_savePageToDisk(ScriptState *script) { - debug(3, "cmd_savePageToDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1)); - _screen->savePageToDisk(stackPosString(0), stackPos(1)); - return 0; -} - -int KyraEngine::cmd_sceneAnimOn(ScriptState *script) { - debug(3, "cmd_sceneAnimOn(0x%X) (%d)", script, stackPos(0)); - _sprites->_anims[stackPos(0)].play = true; - return 0; -} - -int KyraEngine::cmd_sceneAnimOff(ScriptState *script) { - debug(3, "cmd_sceneAnimOff(0x%X) (%d)", script, stackPos(0)); - _sprites->_anims[stackPos(0)].play = false; - return 0; -} - -int KyraEngine::cmd_getElapsedSeconds(ScriptState *script) { - debug(3, "cmd_getElapsedSeconds(0x%X) ()", script); - return _system->getMillis() / 1000; -} - -int KyraEngine::cmd_mouseIsPointer(ScriptState *script) { - debug(3, "cmd_mouseIsPointer(0x%X) ()", script); - if (_itemInHand == -1) { - return 1; - } - return 0; -} - -int KyraEngine::cmd_destroyMouseItem(ScriptState *script) { - debug(3, "cmd_destroyMouseItem(0x%X) ()", script); - destroyMouseItem(); - return 0; -} - -int KyraEngine::cmd_runSceneAnimUntilDone(ScriptState *script) { - debug(3, "cmd_runSceneAnimUntilDone(0x%X) (%d)", script, stackPos(0)); - _screen->hideMouse(); - _animator->restoreAllObjectBackgrounds(); - _sprites->_anims[stackPos(0)].play = true; - _animator->sprites()[stackPos(0)].active = 1; - _animator->flagAllObjectsForBkgdChange(); - _animator->preserveAnyChangedBackgrounds(); - while (_sprites->_anims[stackPos(0)].play) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - delay(10); - } - _animator->restoreAllObjectBackgrounds(); - _screen->showMouse(); - return 0; -} - -int KyraEngine::cmd_fadeSpecialPalette(ScriptState *script) { - debug(3, "cmd_fadeSpecialPalette(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - _screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - return 0; -} - -int KyraEngine::cmd_playAdlibSound(ScriptState *script) { - debug(3, "cmd_playAdlibSound(0x%X) (%d)", script, stackPos(0)); - snd_playSoundEffect(stackPos(0)); - return 0; -} - -int KyraEngine::cmd_playAdlibScore(ScriptState *script) { - debug(3, "cmd_playAdlibScore(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - snd_playWanderScoreViaMap(stackPos(0), stackPos(1)); - return 0; -} - -int KyraEngine::cmd_phaseInSameScene(ScriptState *script) { - debug(3, "cmd_phaseInSameScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - transcendScenes(stackPos(0), stackPos(1)); - return 0; -} - -int KyraEngine::cmd_setScenePhasingFlag(ScriptState *script) { - debug(3, "cmd_setScenePhasingFlag(0x%X) ()", script); - _scenePhasingFlag = 1; - return 1; -} - -int KyraEngine::cmd_resetScenePhasingFlag(ScriptState *script) { - debug(3, "cmd_resetScenePhasingFlag(0x%X) ()", script); - _scenePhasingFlag = 0; - return 0; -} - -int KyraEngine::cmd_queryScenePhasingFlag(ScriptState *script) { - debug(3, "cmd_queryScenePhasingFlag(0x%X) ()", script); - return _scenePhasingFlag; -} - -int KyraEngine::cmd_sceneToDirection(ScriptState *script) { - debug(3, "cmd_sceneToDirection(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - assert(stackPos(0) < _roomTableSize); - Room *curRoom = &_roomTable[stackPos(0)]; - uint16 returnValue = 0xFFFF; - switch (stackPos(1)) { - case 0: - returnValue = curRoom->northExit; - break; - - case 2: - returnValue = curRoom->eastExit; - break; - - case 4: - returnValue = curRoom->southExit; - break; - - case 6: - returnValue = curRoom->westExit; - break; - - default: - break; - } - if (returnValue == 0xFFFF) - return -1; - return returnValue; -} - -int KyraEngine::cmd_setBirthstoneGem(ScriptState *script) { - debug(3, "cmd_setBirthstoneGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - int index = stackPos(0); - if (index < 4 && index >= 0) { - _birthstoneGemTable[index] = stackPos(1); - return 1; - } - return 0; -} - -int KyraEngine::cmd_placeItemInGenericMapScene(ScriptState *script) { - debug(3, "cmd_placeItemInGenericMapScene(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - placeItemInGenericMapScene(stackPos(0), stackPos(1)); - return 0; -} - -int KyraEngine::cmd_setBrandonStatusBit(ScriptState *script) { - debug(3, "cmd_setBrandonStatusBit(0x%X) (%d)", script, stackPos(0)); - _brandonStatusBit |= stackPos(0); - return 0; -} - -int KyraEngine::cmd_pauseSeconds(ScriptState *script) { - debug(3, "cmd_pauseSeconds(0x%X) (%d)", script, stackPos(0)); - if (stackPos(0) > 0 && !_skipFlag) - delay(stackPos(0)*1000, true); - _skipFlag = false; - return 0; -} - -int KyraEngine::cmd_getCharactersLocation(ScriptState *script) { - debug(3, "cmd_getCharactersLocation(0x%X) (%d)", script, stackPos(0)); - return _characterList[stackPos(0)].sceneId; -} - -int KyraEngine::cmd_runNPCSubscript(ScriptState *script) { - warning("STUB: cmd_runNPCSubscript"); - return 0; -} - -int KyraEngine::cmd_magicOutMouseItem(ScriptState *script) { - debug(3, "cmd_magicOutMouseItem(0x%X) (%d)", script, stackPos(0)); - magicOutMouseItem(stackPos(0), -1); - return 0; -} - -int KyraEngine::cmd_internalAnimOn(ScriptState *script) { - debug(3, "cmd_internalAnimOn(0x%X) (%d)", script, stackPos(0)); - _animator->sprites()[stackPos(0)].active = 1; - return 0; -} - -int KyraEngine::cmd_forceBrandonToNormal(ScriptState *script) { - debug(3, "cmd_forceBrandonToNormal(0x%X) ()", script); - checkAmuletAnimFlags(); - return 0; -} - -int KyraEngine::cmd_poisonDeathNow(ScriptState *script) { - debug(3, "cmd_poisonDeathNow(0x%X) ()", script); - seq_poisonDeathNow(1); - return 0; -} - -int KyraEngine::cmd_setScaleMode(ScriptState *script) { - debug(3, "cmd_setScaleMode(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - int len = stackPos(0); - int setValue1 = stackPos(1); - int start2 = stackPos(2); - int setValue2 = stackPos(3); - for (int i = 0; i < len; ++i) { - _scaleTable[i] = setValue1; - } - int temp = setValue2 - setValue1; - int temp2 = start2 - len; - for (int i = len, offset = 0; i < start2; ++i, ++offset) { - _scaleTable[i] = (offset * temp) / temp2 + setValue1; - } - for (int i = start2; i < 145; ++i) { - _scaleTable[i] = setValue2; - } - _scaleMode = 1; - return _scaleMode; -} - -int KyraEngine::cmd_openWSAFile(ScriptState *script) { - debug(3, "cmd_openWSAFile(0x%X) ('%s', %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2)); - - char *filename = stackPosString(0); - int wsaIndex = stackPos(1); - - _movieObjects[wsaIndex]->open(filename, (stackPos(2) != 0) ? 1 : 0, 0); - assert(_movieObjects[wsaIndex]->opened()); - - return 0; -} - -int KyraEngine::cmd_closeWSAFile(ScriptState *script) { - debug(3, "cmd_closeWSAFile(0x%X) (%d)", script, stackPos(0)); - - int wsaIndex = stackPos(0); - if (_movieObjects[wsaIndex]) { - _movieObjects[wsaIndex]->close(); - } - - return 0; -} - -int KyraEngine::cmd_runWSAFromBeginningToEnd(ScriptState *script) { - debug(3, "cmd_runWSAFromBeginningToEnd(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - - _screen->hideMouse(); - - bool running = true; - - int xpos = stackPos(0); - int ypos = stackPos(1); - int waitTime = stackPos(2); - int wsaIndex = stackPos(3); - int worldUpdate = stackPos(4); - int wsaFrame = 0; - - _movieObjects[wsaIndex]->_x = xpos; - _movieObjects[wsaIndex]->_y = ypos; - _movieObjects[wsaIndex]->_drawPage = 0; - while (running) { - _movieObjects[wsaIndex]->displayFrame(wsaFrame++); - _animator->_updateScreen = true; - if (wsaFrame >= _movieObjects[wsaIndex]->frames()) - running = false; - - uint32 continueTime = waitTime * _tickLength + _system->getMillis(); - while (_system->getMillis() < continueTime) { - if (worldUpdate) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - } else { - _screen->updateScreen(); - } - if (continueTime - _system->getMillis() >= 10) - delay(10); - } - } - - _screen->showMouse(); - - return 0; -} - -int KyraEngine::cmd_displayWSAFrame(ScriptState *script) { - debug(3, "cmd_displayWSAFrame(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - int frame = stackPos(0); - int xpos = stackPos(1); - int ypos = stackPos(2); - int waitTime = stackPos(3); - int wsaIndex = stackPos(4); - _screen->hideMouse(); - _movieObjects[wsaIndex]->_x = xpos; - _movieObjects[wsaIndex]->_y = ypos; - _movieObjects[wsaIndex]->_drawPage = 0; - _movieObjects[wsaIndex]->displayFrame(frame); - _animator->_updateScreen = true; - uint32 continueTime = waitTime * _tickLength + _system->getMillis(); - while (_system->getMillis() < continueTime && !_skipFlag) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - if (continueTime - _system->getMillis() >= 10) - delay(10); - } - _screen->showMouse(); - return 0; -} - -int KyraEngine::cmd_enterNewScene(ScriptState *script) { - debug(3, "cmd_enterNewScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - return 0; -} - -int KyraEngine::cmd_setSpecialEnterXAndY(ScriptState *script) { - debug(3, "cmd_setSpecialEnterXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - _brandonPosX = stackPos(0); - _brandonPosY = stackPos(1); - if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0) - _currentCharacter->currentAnimFrame = 88; - return 0; -} - -int KyraEngine::cmd_runWSAFrames(ScriptState *script) { - debug(3, "cmd_runWSAFrames(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); - int xpos = stackPos(0); - int ypos = stackPos(1); - int delayTime = stackPos(2); - int startFrame = stackPos(3); - int endFrame = stackPos(4); - int wsaIndex = stackPos(5); - _screen->hideMouse(); - _movieObjects[wsaIndex]->_x = xpos; - _movieObjects[wsaIndex]->_y = ypos; - _movieObjects[wsaIndex]->_drawPage = 0; - for (; startFrame <= endFrame; ++startFrame) { - uint32 nextRun = _system->getMillis() + delayTime * _tickLength; - _movieObjects[wsaIndex]->displayFrame(startFrame); - _animator->_updateScreen = true; - while (_system->getMillis() < nextRun) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - if (nextRun - _system->getMillis() >= 10) - delay(10); - } - } - _screen->showMouse(); - return 0; -} - -int KyraEngine::cmd_popBrandonIntoScene(ScriptState *script) { - debug(3, "cmd_popBrandonIntoScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - int changeScaleMode = stackPos(3); - int xpos = (int16)(stackPos(0) & 0xFFFC); - int ypos = (int16)(stackPos(1) & 0xFFFE); - int facing = stackPos(2); - _currentCharacter->x1 = _currentCharacter->x2 = xpos; - _currentCharacter->y1 = _currentCharacter->y2 = ypos; - _currentCharacter->facing = facing; - _currentCharacter->currentAnimFrame = 7; - int xOffset = _defaultShapeTable[0].xOffset; - int yOffset = _defaultShapeTable[0].yOffset; - int width = _defaultShapeTable[0].w << 3; - int height = _defaultShapeTable[0].h; - AnimObject *curAnim = _animator->actors(); - - if (changeScaleMode) { - curAnim->x1 = _currentCharacter->x1; - curAnim->y1 = _currentCharacter->y1; - _animator->_brandonScaleY = _scaleTable[_currentCharacter->y1]; - _animator->_brandonScaleX = _animator->_brandonScaleY; - - int animWidth = _animator->fetchAnimWidth(curAnim->sceneAnimPtr, _animator->_brandonScaleX) >> 1; - int animHeight = _animator->fetchAnimHeight(curAnim->sceneAnimPtr, _animator->_brandonScaleY); - - animWidth = (xOffset * animWidth) / width; - animHeight = (yOffset * animHeight) / height; - - curAnim->x2 = curAnim->x1 += animWidth; - curAnim->y2 = curAnim->y1 += animHeight; - } else { - curAnim->x2 = curAnim->x1 = _currentCharacter->x1 + xOffset; - curAnim->y2 = curAnim->y1 = _currentCharacter->y1 + yOffset; - } - - int scaleModeBackup = _scaleMode; - if (changeScaleMode) { - _scaleMode = 1; - } - - _animator->animRefreshNPC(0); - _animator->preserveAllBackgrounds(); - _animator->prepDrawAllObjects(); - _animator->copyChangedObjectsForward(0); - - _scaleMode = scaleModeBackup; - - return 0; -} - -int KyraEngine::cmd_restoreAllObjectBackgrounds(ScriptState *script) { - debug(3, "cmd_restoreAllObjectBackgrounds(0x%X) ()", script); - _animator->restoreAllObjectBackgrounds(); - return 0; -} - -int KyraEngine::cmd_setCustomPaletteRange(ScriptState *script) { - debug(3, "cmd_setCustomPaletteRange(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - uint8 *screenPal = _screen->_currentPalette; - memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3); - _screen->setScreenPalette(screenPal); - return 0; -} - -int KyraEngine::cmd_loadPageFromDisk(ScriptState *script) { - debug(3, "cmd_loadPageFromDisk(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1)); - _screen->loadPageFromDisk(stackPosString(0), stackPos(1)); - _animator->_updateScreen = true; - return 0; -} - -int KyraEngine::cmd_customPrintTalkString(ScriptState *script) { - if (_features & GF_TALKIE) { - debug(3, "cmd_customPrintTalkString(0x%X) (%d, '%s', %d, %d, %d)", script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF); - snd_voiceWaitForFinish(); - snd_playVoiceFile(stackPos(0)); - _skipFlag = false; - _text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2); - } else { - debug(3, "cmd_customPrintTalkString(0x%X) ('%s', %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF); - _skipFlag = false; - _text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2); - } - _screen->updateScreen(); - return 0; -} - -int KyraEngine::cmd_restoreCustomPrintBackground(ScriptState *script) { - debug(3, "cmd_restoreCustomPrintBackground(0x%X) ()", script); - _text->restoreTalkTextMessageBkgd(2, 0); - return 0; -} - -int KyraEngine::cmd_hideMouse(ScriptState *script) { - debug(3, "cmd_hideMouse(0x%X) ()", script); - _screen->hideMouse(); - return 0; -} - -int KyraEngine::cmd_showMouse(ScriptState *script) { - debug(3, "cmd_showMouse(0x%X) ()", script); - _screen->showMouse(); - return 0; -} - -int KyraEngine::cmd_getCharacterX(ScriptState *script) { - debug(3, "cmd_getCharacterX(0x%X) (%d)", script, stackPos(0)); - return _characterList[stackPos(0)].x1; -} - -int KyraEngine::cmd_getCharacterY(ScriptState *script) { - debug(3, "cmd_getCharacterY(0x%X) (%d)", script, stackPos(0)); - return _characterList[stackPos(0)].y1; -} - -int KyraEngine::cmd_changeCharactersFacing(ScriptState *script) { - debug(3, "cmd_changeCharactersFacing(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - int character = stackPos(0); - int facing = stackPos(1); - int newAnimFrame = stackPos(2); - - _animator->restoreAllObjectBackgrounds(); - if (newAnimFrame != -1) { - _characterList[character].currentAnimFrame = newAnimFrame; - } - _characterList[character].facing = facing; - _animator->animRefreshNPC(character); - _animator->preserveAllBackgrounds(); - _animator->prepDrawAllObjects(); - _animator->copyChangedObjectsForward(0); - - return 0; -} - -int KyraEngine::cmd_copyWSARegion(ScriptState *script) { - debug(3, "cmd_copyWSARegion(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); - int xpos = stackPos(0); - int ypos = stackPos(1); - int width = stackPos(2); - int height = stackPos(3); - int srcPage = stackPos(4); - int dstPage = stackPos(5); - _screen->copyRegion(xpos, ypos, xpos, ypos, width, height, srcPage, dstPage); - _animator->_updateScreen = true; - return 0; -} - -int KyraEngine::cmd_printText(ScriptState *script) { - debug(3, "cmd_printText(0x%X) ('%s', %d, %d, 0x%X, 0x%X)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - _screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - _screen->updateScreen(); - return 0; -} - -int KyraEngine::cmd_random(ScriptState *script) { - debug(3, "cmd_random(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - assert(stackPos(0) < stackPos(1)); - return _rnd.getRandomNumberRng(stackPos(0), stackPos(1)); -} - -int KyraEngine::cmd_loadSoundFile(ScriptState *script) { - warning("STUB: cmd_loadSoundFile"); - return 0; -} - -int KyraEngine::cmd_displayWSAFrameOnHidPage(ScriptState *script) { - debug(3, "cmd_displayWSAFrameOnHidPage(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - int frame = stackPos(0); - int xpos = stackPos(1); - int ypos = stackPos(2); - int waitTime = stackPos(3); - int wsaIndex = stackPos(4); - - _screen->hideMouse(); - uint32 continueTime = waitTime * _tickLength + _system->getMillis(); - _movieObjects[wsaIndex]->_x = xpos; - _movieObjects[wsaIndex]->_y = ypos; - _movieObjects[wsaIndex]->_drawPage = 2; - _movieObjects[wsaIndex]->displayFrame(frame); - _animator->_updateScreen = true; - while (_system->getMillis() < continueTime) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - if (continueTime - _system->getMillis() >= 10) - delay(10); - } - _screen->showMouse(); - - return 0; -} - -int KyraEngine::cmd_displayWSASequentialFrames(ScriptState *script) { - debug(3, "cmd_displayWSASequentialFrames(0x%X) (%d, %d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6)); - int startFrame = stackPos(0); - int endFrame = stackPos(1); - int xpos = stackPos(2); - int ypos = stackPos(3); - int waitTime = stackPos(4); - int wsaIndex = stackPos(5); - int maxTime = stackPos(6); - if (maxTime - 1 <= 0) - maxTime = 1; - - _movieObjects[wsaIndex]->_x = xpos; - _movieObjects[wsaIndex]->_y = ypos; - _movieObjects[wsaIndex]->_drawPage = 0; - - int curTime = 0; - _screen->hideMouse(); - while (curTime < maxTime) { - if (endFrame >= startFrame) { - int frame = startFrame; - while (endFrame >= frame) { - _movieObjects[wsaIndex]->displayFrame(frame); - _animator->_updateScreen = true; - uint32 continueTime = waitTime * _tickLength + _system->getMillis(); - while (_system->getMillis() < continueTime && !_skipFlag) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - if (continueTime - _system->getMillis() >= 10) - delay(10); - } - ++frame; - } - } else { - int frame = startFrame; - while (endFrame <= frame) { - _movieObjects[wsaIndex]->displayFrame(frame); - _animator->_updateScreen = true; - uint32 continueTime = waitTime * _tickLength + _system->getMillis(); - while (_system->getMillis() < continueTime && !_skipFlag) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - if (continueTime - _system->getMillis() >= 10) - delay(10); - } - --frame; - } - } - if (!_skipFlag) - break; - else - ++curTime; - } - _screen->showMouse(); - - return 0; -} - -int KyraEngine::cmd_drawCharacterStanding(ScriptState *script) { - debug(3, "cmd_drawCharacterStanding(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - int character = stackPos(0); - int animFrame = stackPos(1); - int newFacing = stackPos(2); - int updateShapes = stackPos(3); - _characterList[character].currentAnimFrame = animFrame; - if (newFacing != -1) { - _characterList[character].facing = newFacing; - } - _animator->animRefreshNPC(character); - if (updateShapes) { - _animator->updateAllObjectShapes(); - } - return 0; -} - -int KyraEngine::cmd_internalAnimOff(ScriptState *script) { - debug(3, "cmd_internalAnimOff(0x%X) (%d)", script, stackPos(0)); - _animator->sprites()[stackPos(0)].active = 0; - return 0; -} - -int KyraEngine::cmd_changeCharactersXAndY(ScriptState *script) { - debug(3, "cmd_changeCharactersXAndY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - Character *ch = &_characterList[stackPos(0)]; - int16 x = stackPos(1); - int16 y = stackPos(2); - if (x != -1 && y != -1) { - x &= 0xFFFC; - y &= 0xFFFE; - } - _animator->restoreAllObjectBackgrounds(); - ch->x1 = ch->x2 = x; - ch->y1 = ch->y2 = y; - _animator->preserveAllBackgrounds(); - return 0; -} - -int KyraEngine::cmd_clearSceneAnimatorBeacon(ScriptState *script) { - debug(3, "cmd_clearSceneAnimatorBeacon(0x%X) ()", script); - _sprites->_sceneAnimatorBeaconFlag = 0; - return 0; -} - -int KyraEngine::cmd_querySceneAnimatorBeacon(ScriptState *script) { - debug(3, "cmd_querySceneAnimatorBeacon(0x%X) ()", script); - return _sprites->_sceneAnimatorBeaconFlag; -} - -int KyraEngine::cmd_refreshSceneAnimator(ScriptState *script) { - debug(3, "cmd_refreshSceneAnimator(0x%X) ()", script); - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - return 0; -} - -int KyraEngine::cmd_placeItemInOffScene(ScriptState *script) { - debug(3, "cmd_placeItemInOffScene(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - int item = stackPos(0); - int xpos = stackPos(1); - int ypos = stackPos(2); - int sceneId = stackPos(3); - - byte freeItem = findFreeItemInScene(sceneId); - if (freeItem != 0xFF) { - assert(sceneId < _roomTableSize); - Room *room = &_roomTable[sceneId]; - - room->itemsTable[freeItem] = item; - room->itemsXPos[freeItem] = xpos; - room->itemsYPos[freeItem] = ypos; - } - return 0; -} - -int KyraEngine::cmd_wipeDownMouseItem(ScriptState *script) { - debug(3, "cmd_wipeDownMouseItem(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - _screen->hideMouse(); - wipeDownMouseItem(stackPos(1), stackPos(2)); - destroyMouseItem(); - _screen->showMouse(); - return 0; -} - -int KyraEngine::cmd_placeCharacterInOtherScene(ScriptState *script) { - debug(3, "cmd_placeCharacterInOtherScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); - int id = stackPos(0); - int sceneId = stackPos(1); - int xpos = (int16)(stackPos(2) & 0xFFFC); - int ypos = (int16)(stackPos(3) & 0xFFFE); - int facing = stackPos(4); - int animFrame = stackPos(5); - - _characterList[id].sceneId = sceneId; - _characterList[id].x1 = _characterList[id].x2 = xpos; - _characterList[id].y1 = _characterList[id].y2 = ypos; - _characterList[id].facing = facing; - _characterList[id].currentAnimFrame = animFrame; - return 0; -} - -int KyraEngine::cmd_getKey(ScriptState *script) { - debug(3, "cmd_getKey(0x%X) ()", script); - waitForEvent(); - return 0; -} - -int KyraEngine::cmd_specificItemInInventory(ScriptState *script) { - warning("STUB: cmd_specificItemInInventory"); - return 0; -} - -int KyraEngine::cmd_popMobileNPCIntoScene(ScriptState *script) { - debug(3, "cmd_popMobileNPCIntoScene(0x%X) (%d, %d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE)); - int character = stackPos(0); - int sceneId = stackPos(1); - int animFrame = stackPos(2); - int facing = stackPos(3); - int16 xpos = (int16)(stackPos(4) & 0xFFFC); - int8 ypos = (int16)(stackPos(5) & 0xFFFE); - Character *curChar = &_characterList[character]; - - curChar->sceneId = sceneId; - curChar->currentAnimFrame = animFrame; - curChar->facing = facing; - curChar->x1 = curChar->x2 = xpos; - curChar->y1 = curChar->y2 = ypos; - - _animator->animAddNPC(character); - _animator->updateAllObjectShapes(); - return 0; -} - -int KyraEngine::cmd_mobileCharacterInScene(ScriptState *script) { - warning("STUB: cmd_mobileCharacterInScene"); - return 0; -} - -int KyraEngine::cmd_hideMobileCharacter(ScriptState *script) { - warning("STUB: cmd_hideMobileCharacter"); - return 0; -} - -int KyraEngine::cmd_unhideMobileCharacter(ScriptState *script) { - warning("STUB: cmd_unhideMobileCharacter"); - return 0; -} - -int KyraEngine::cmd_setCharactersLocation(ScriptState *script) { - debug(3, "cmd_setCharactersLocation(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - Character *ch = &_characterList[stackPos(0)]; - AnimObject *animObj = &_animator->actors()[stackPos(0)]; - int newScene = stackPos(1); - if (_currentCharacter->sceneId == ch->sceneId) { - if (_currentCharacter->sceneId != newScene) - animObj->active = 0; - } else if (_currentCharacter->sceneId == newScene) { - if (_currentCharacter->sceneId != ch->sceneId) - animObj->active = 1; - } - - ch->sceneId = stackPos(1); - return 0; -} - -int KyraEngine::cmd_walkCharacterToPoint(ScriptState *script) { - debug(3, "cmd_walkCharacterToPoint(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - int character = stackPos(0); - int toX = stackPos(1); - int toY = stackPos(2); - _pathfinderFlag2 = 1; - uint32 nextFrame; - int findWayReturn = findWay(_characterList[character].x1, _characterList[character].y1, toX, toY, _movFacingTable, 150); - _pathfinderFlag2 = 0; - if (_lastFindWayRet < findWayReturn) { - _lastFindWayRet = findWayReturn; - } - if (findWayReturn == 0x7D00 || findWayReturn == 0) { - return 0; - } - int *curPos = _movFacingTable; - bool running = true; - while (running) { - bool forceContinue = false; - switch (*curPos) { - case 0: - _characterList[character].facing = 2; - break; - - case 1: - _characterList[character].facing = 1; - break; - - case 2: - _characterList[character].facing = 0; - break; - - case 3: - _characterList[character].facing = 7; - break; - - case 4: - _characterList[character].facing = 6; - break; - - case 5: - _characterList[character].facing = 5; - break; - - case 6: - _characterList[character].facing = 4; - break; - - case 7: - _characterList[character].facing = 3; - break; - - case 8: - running = 0; - break; - - default: - ++curPos; - forceContinue = true; - break; - } - - if (forceContinue || !running) { - continue; - } - - setCharacterPosition(character, 0); - ++curPos; - - nextFrame = getTimerDelay(5 + character) * _tickLength + _system->getMillis(); - while (_system->getMillis() < nextFrame) { - _sprites->updateSceneAnims(); - updateMousePointer(); - updateGameTimers(); - _animator->updateAllObjectShapes(); - updateTextFade(); - if ((nextFrame - _system->getMillis()) >= 10) - delay(10); - } - } - return 0; -} - -int KyraEngine::cmd_specialEventDisplayBrynnsNote(ScriptState *script) { - debug(3, "cmd_specialEventDisplayBrynnsNote(0x%X) ()", script); - _screen->hideMouse(); - _screen->savePageToDisk("HIDPAGE.TMP", 2); - _screen->savePageToDisk("SEENPAGE.TMP", 0); - if (_features & GF_TALKIE) { - if (_features & GF_ENGLISH) { - loadBitmap("NOTEENG.CPS", 3, 3, 0); - } else if (_features & GF_FRENCH) { - loadBitmap("NOTEFRE.CPS", 3, 3, 0); - } else if (_features & GF_GERMAN) { - loadBitmap("NOTEGER.CPS", 3, 3, 0); - } - } else { - loadBitmap("NOTE.CPS", 3, 3, 0); - } - _screen->copyRegion(63, 8, 63, 8, 194, 128, 2, 0); - _screen->updateScreen(); - _screen->showMouse(); - _screen->setFont(Screen::FID_6_FNT); - return 0; -} - -int KyraEngine::cmd_specialEventRemoveBrynnsNote(ScriptState *script) { - debug(3, "cmd_specialEventRemoveBrynnsNote(0x%X) ()", script); - _screen->hideMouse(); - _screen->loadPageFromDisk("SEENPAGE.TMP", 0); - _screen->loadPageFromDisk("HIDPAGE.TMP", 2); - _screen->updateScreen(); - _screen->showMouse(); - _screen->setFont(Screen::FID_8_FNT); - return 0; -} - -int KyraEngine::cmd_setLogicPage(ScriptState *script) { - debug(3, "cmd_setLogicPage(0x%X) (%d)", script, stackPos(0)); - _screen->_curPage = stackPos(0); - return stackPos(0); -} - -int KyraEngine::cmd_fatPrint(ScriptState *script) { - debug(3, "cmd_fatPrint(0x%X) ('%s', %d, %d, %d, %d, %d)", script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); - _text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); - return 0; -} - -int KyraEngine::cmd_preserveAllObjectBackgrounds(ScriptState *script) { - debug(3, "cmd_preserveAllObjectBackgrounds(0x%X) ()", script); - _animator->preserveAllBackgrounds(); - return 0; -} - -int KyraEngine::cmd_updateSceneAnimations(ScriptState *script) { - debug(3, "cmd_updateSceneAnimations(0x%X) (%d)", script, stackPos(0)); - if (stackPos(0)) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - } - return 0; -} - -int KyraEngine::cmd_sceneAnimationActive(ScriptState *script) { - debug(3, "cmd_sceneAnimationActive(0x%X) (%d)", script, stackPos(0)); - return _sprites->_anims[stackPos(0)].play; -} - -int KyraEngine::cmd_setCharactersMovementDelay(ScriptState *script) { - debug(3, "cmd_setCharactersMovementDelay(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - setTimerDelay(stackPos(0)+5, stackPos(1)); - return 0; -} - -int KyraEngine::cmd_getCharactersFacing(ScriptState *script) { - debug(3, "cmd_getCharactersFacing(0x%X) (%d)", script, stackPos(0)); - return _characterList[stackPos(0)].facing; -} - -int KyraEngine::cmd_bkgdScrollSceneAndMasksRight(ScriptState *script) { - debug(3, "cmd_bkgdScrollSceneAndMasksRight(0x%X) (%d)", script, stackPos(0)); - _screen->copyBackgroundBlock(stackPos(0), 2, 0); - _screen->copyBackgroundBlock2(stackPos(0)); - // update the whole screen - _screen->copyRegion(7, 7, 7, 7, 305, 129, 3, 0); - _screen->updateScreen(); - return 0; -} - -int KyraEngine::cmd_dispelMagicAnimation(ScriptState *script) { - debug(3, "cmd_dispelMagicAnimation(0x%X) ()", script); - seq_dispelMagicAnimation(); - return 0; -} - -int KyraEngine::cmd_findBrightestFireberry(ScriptState *script) { - debug(3, "cmd_findBrightestFireberry(0x%X) ()", script); - if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) { - return 29; - } - if (_currentCharacter->sceneId == 133 || _currentCharacter->sceneId == 137 || - _currentCharacter->sceneId == 165 || _currentCharacter->sceneId == 173) { - return 29; - } - if (_itemInHand == 28) - return 28; - int brightestFireberry = 107; - if (_itemInHand >= 29 && _itemInHand <= 33) - brightestFireberry = _itemInHand; - for (int i = 0; i < 10; ++i) { - uint8 item = _currentCharacter->inventoryItems[i]; - if (item == 0xFF) - continue; - if (item == 28) - return 28; - if (item >= 29 && item <= 33) { - if (item < brightestFireberry) - brightestFireberry = item; - } - } - assert(_currentCharacter->sceneId < _roomTableSize); - Room *curRoom = &_roomTable[_currentCharacter->sceneId]; - for (int i = 0; i < 12; ++i) { - uint8 item = curRoom->itemsTable[i]; - if (item == 0xFF) - continue; - if (item == 28) - return 28; - if (item >= 29 && item <= 33) { - if (item < brightestFireberry) - brightestFireberry = item; - } - } - if (brightestFireberry == 107) - return -1; - return brightestFireberry; -} - -int KyraEngine::cmd_setFireberryGlowPalette(ScriptState *script) { - debug(3, "cmd_setFireberryGlowPalette(0x%X) (%d)", script, stackPos(0)); - int palIndex = 0; - switch (stackPos(0)) { - case 0x1E: - palIndex = 9; - break; - - case 0x1F: - palIndex = 10; - break; - - case 0x20: - palIndex = 11; - break; - - case 0x21: - case -1: - palIndex = 12; - break; - - default: - palIndex = 8; - break; - } - if (_brandonStatusBit & 2) { - if (_currentCharacter->sceneId != 133 && _currentCharacter->sceneId != 137 && - _currentCharacter->sceneId != 165 && _currentCharacter->sceneId != 173 && - (_currentCharacter->sceneId < 187 || _currentCharacter->sceneId > 198)) { - palIndex = 14; - } - } - uint8 *palette = _specialPalettes[palIndex]; - memcpy(&_screen->_currentPalette[684], palette, 44); - _screen->setScreenPalette(_screen->_currentPalette); - return 0; -} - -int KyraEngine::cmd_setDeathHandlerFlag(ScriptState *script) { - debug(3, "cmd_setDeathHandlerFlag(0x%X) (%d)", script, stackPos(0)); - _deathHandler = stackPos(0); - return 0; -} - -int KyraEngine::cmd_drinkPotionAnimation(ScriptState *script) { - debug(3, "cmd_drinkPotionAnimation(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2)); - return 0; -} - -int KyraEngine::cmd_makeAmuletAppear(ScriptState *script) { - debug(3, "cmd_makeAmuletAppear(0x%X) ()", script); - WSAMovieV1 amulet(this); - amulet.open("AMULET.WSA", 1, 0); - amulet._drawPage = 0; - amulet._x = 224; - amulet._y = 152; - if (amulet.opened()) { - assert(_amuleteAnim); - _screen->hideMouse(); - snd_playSoundEffect(0x70); - uint32 nextTime = 0; - for (int i = 0; _amuleteAnim[i] != 0xFF; ++i) { - nextTime = _system->getMillis() + 5 * _tickLength; - - uint8 code = _amuleteAnim[i]; - if (code == 3 || code == 7) { - snd_playSoundEffect(0x71); - } - - if (code == 5) { - snd_playSoundEffect(0x72); - } - - if (code == 14) { - snd_playSoundEffect(0x73); - } - - - amulet.displayFrame(code); - _animator->_updateScreen = true; - - while (_system->getMillis() < nextTime) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - if (nextTime - _system->getMillis() >= 10) - delay(10); - } - } - _screen->showMouse(); - } - setGameFlag(0x2D); - return 0; -} - -int KyraEngine::cmd_drawItemShapeIntoScene(ScriptState *script) { - debug(3, "cmd_drawItemShapeIntoScene(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - int item = stackPos(0); - int x = stackPos(1); - int y = stackPos(2); - int flags = stackPos(3); - int onlyHidPage = stackPos(4); - if (flags) - flags = 1; - if (onlyHidPage) { - _screen->drawShape(2, _shapes[220+item], x, y, 0, flags); - } else { - _screen->hideMouse(); - _animator->restoreAllObjectBackgrounds(); - _screen->drawShape(2, _shapes[220+item], x, y, 0, flags); - _screen->drawShape(0, _shapes[220+item], x, y, 0, flags); - _animator->flagAllObjectsForBkgdChange(); - _animator->flagAllObjectsForRefresh(); - _animator->updateAllObjectShapes(); - _screen->showMouse(); - } - return 0; -} - -int KyraEngine::cmd_setCharactersCurrentFrame(ScriptState *script) { - debug(3, "cmd_setCharactersCurrentFrame(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - _characterList[stackPos(0)].currentAnimFrame = stackPos(1); - return 0; -} - -int KyraEngine::cmd_waitForConfirmationMouseClick(ScriptState *script) { - debug(3, "cmd_waitForConfirmationMouseClick(0x%X) ()", script); - // if (mouseEnabled) { - while (!_mousePressFlag) { - updateMousePointer(); - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - delay(10); - } - - while (_mousePressFlag) { - updateMousePointer(); - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - delay(10); - } - // } - // XXX processButtonList calls - script->variables[1] = _mouseX; - script->variables[2] = _mouseY; - return 0; -} - -int KyraEngine::cmd_pageFlip(ScriptState *script) { - warning("STUB: cmd_pageFlip"); - return 0; -} - -int KyraEngine::cmd_setSceneFile(ScriptState *script) { - debug(3, "cmd_setSceneFile(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - setSceneFile(stackPos(0), stackPos(1)); - return 0; -} - -int KyraEngine::cmd_getItemInMarbleVase(ScriptState *script) { - debug(3, "cmd_getItemInMarbleVase(0x%X) ()", script); - return _marbleVaseItem; -} - -int KyraEngine::cmd_setItemInMarbleVase(ScriptState *script) { - debug(3, "cmd_setItemInMarbleVase(0x%X) (%d)", script, stackPos(0)); - _marbleVaseItem = stackPos(0); - return 0; -} - -int KyraEngine::cmd_addItemToInventory(ScriptState *script) { - warning("STUB: cmd_addItemToInventory"); - return 0; -} - -int KyraEngine::cmd_intPrint(ScriptState *script) { - warning("STUB: cmd_intPrint"); - return 0; -} - -int KyraEngine::cmd_shakeScreen(ScriptState *script) { - warning("STUB: cmd_shakeScreen"); - return 0; -} - -int KyraEngine::cmd_createAmuletJewel(ScriptState *script) { - debug(3, "cmd_createAmuletJewel(0x%X) (%d)", script, stackPos(0)); - seq_createAmuletJewel(stackPos(0), 0, 0, 0); - return 0; -} - -int KyraEngine::cmd_setSceneAnimCurrXY(ScriptState *script) { - debug(3, "cmd_setSceneAnimCurrXY(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - _sprites->_anims[stackPos(0)].x = stackPos(1); - _sprites->_anims[stackPos(0)].y = stackPos(2); - return 0; -} - -int KyraEngine::cmd_poisonBrandonAndRemaps(ScriptState *script) { - debug(3, "cmd_poisonBrandonAndRemaps(0x%X) ()", script); - setBrandonPoisonFlags(1); - return 0; -} - -int KyraEngine::cmd_fillFlaskWithWater(ScriptState *script) { - debug(3, "cmd_fillFlaskWithWater(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - seq_fillFlaskWithWater(stackPos(0), stackPos(1)); - return 0; -} - -int KyraEngine::cmd_getCharactersMovementDelay(ScriptState *script) { - debug(3, "cmd_getCharactersMovementDelay(0x%X) (%d)", script, stackPos(0)); - return getTimerDelay(stackPos(0)+5); -} - -int KyraEngine::cmd_getBirthstoneGem(ScriptState *script) { - debug(3, "cmd_getBirthstoneGem(0x%X) (%d)", script, stackPos(0)); - if (stackPos(0) < 4) { - return _birthstoneGemTable[stackPos(0)]; - } - return 0; -} - -int KyraEngine::cmd_queryBrandonStatusBit(ScriptState *script) { - debug(3, "cmd_queryBrandonStatusBit(0x%X) (%d)", script, stackPos(0)); - if (_brandonStatusBit & stackPos(0)) { - return 1; - } - return 0; -} - -int KyraEngine::cmd_playFluteAnimation(ScriptState *script) { - debug(3, "cmd_playFluteAnimation(0x%X) ()", script); - seq_playFluteAnimation(); - return 0; -} - -int KyraEngine::cmd_playWinterScrollSequence(ScriptState *script) { - debug(3, "cmd_playWinterScrollSequence(0x%X) (%d)", script, stackPos(0)); - if (!stackPos(0)) { - seq_winterScroll2(); - } else { - seq_winterScroll1(); - } - return 0; -} - -int KyraEngine::cmd_getIdolGem(ScriptState *script) { - debug(3, "cmd_getIdolGem(0x%X) (%d)", script, stackPos(0)); - return _idolGemsTable[stackPos(0)];; -} - -int KyraEngine::cmd_setIdolGem(ScriptState *script) { - debug(3, "cmd_setIdolGem(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - _idolGemsTable[stackPos(0)] = stackPos(1); - return 0; -} - -int KyraEngine::cmd_totalItemsInScene(ScriptState *script) { - debug(3, "cmd_totalItemsInScene(0x%X) (%d)", script, stackPos(0)); - return countItemsInScene(stackPos(0)); -} - -int KyraEngine::cmd_restoreBrandonsMovementDelay(ScriptState *script) { - debug(3, "cmd_restoreBrandonsMovementDelay(0x%X) ()", script); - //TODO: Use movement set by menu, instead of 5. - setTimerDelay(5, 5); - return 0; -} - -int KyraEngine::cmd_setMousePos(ScriptState *script) { - debug(3, "cmd_setMousePos(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - _system->warpMouse(stackPos(0), stackPos(1)); - _mouseX = stackPos(0); - _mouseY = stackPos(1); - return 0; -} - -int KyraEngine::cmd_getMouseState(ScriptState *script) { - debug(3, "cmd_getMouseState(0x%X) ()", script); - return _mouseState; -} - -int KyraEngine::cmd_setEntranceMouseCursorTrack(ScriptState *script) { - debug(3, "cmd_setEntranceMouseCursorTrack(0x%X) (%d, %d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); - _entranceMouseCursorTracks[0] = stackPos(0); - _entranceMouseCursorTracks[1] = stackPos(1); - _entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1; - _entranceMouseCursorTracks[3] = stackPos(1) + stackPos(3) - 1; - _entranceMouseCursorTracks[4] = stackPos(4); - return 0; -} - -int KyraEngine::cmd_itemAppearsOnGround(ScriptState *script) { - debug(3, "cmd_itemAppearsOnGround(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2)); - processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0); - return 0; -} - -int KyraEngine::cmd_setNoDrawShapesFlag(ScriptState *script) { - debug(3, "cmd_setNoDrawShapesFlag(0x%X) (%d)", script, stackPos(0)); - _animator->_noDrawShapesFlag = stackPos(0); - return 0; -} - -int KyraEngine::cmd_fadeEntirePalette(ScriptState *script) { - warning("STUB: cmd_fadeEntirePalette"); - return 0; -} - -int KyraEngine::cmd_itemOnGroundHere(ScriptState *script) { - debug(3, "cmd_itemOnGroundHere(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - assert(stackPos(0) < _roomTableSize); - Room *curRoom = &_roomTable[stackPos(0)]; - for (int i = 0; i < 12; ++i) { - if (curRoom->itemsTable[i] == stackPos(1)) - return 1; - } - return 0; -} - -int KyraEngine::cmd_queryCauldronState(ScriptState *script) { - debug(3, "cmd_queryCauldronState(0x%X) ()", script); - return _cauldronState; -} - -int KyraEngine::cmd_setCauldronState(ScriptState *script) { - debug(3, "cmd_setCauldronState(0x%X) (%d)", script, stackPos(0)); - _cauldronState = stackPos(0); - return _cauldronState; -} - -int KyraEngine::cmd_queryCrystalState(ScriptState *script) { - debug(3, "cmd_queryCrystalState(0x%X) (%d)", script, stackPos(0)); - if (!stackPos(0)) { - return _crystalState[0]; - } else if (stackPos(0) == 1) { - return _crystalState[1]; - } - return -1; -} - -int KyraEngine::cmd_setCrystalState(ScriptState *script) { - debug(3, "cmd_setCrystalState(0x%X) (%d)", script, stackPos(0), stackPos(1)); - if (!stackPos(0)) { - _crystalState[0] = stackPos(1); - } else if (stackPos(0) == 1) { - _crystalState[1] = stackPos(1); - } - return stackPos(1); -} - -int KyraEngine::cmd_setPaletteRange(ScriptState *script) { - warning("STUB: cmd_setPaletteRange"); - return 0; -} - -int KyraEngine::cmd_shrinkBrandonDown(ScriptState *script) { - debug(3, "cmd_shrinkBrandonDown(0x%X) (%d)", script, stackPos(0)); - int delayTime = stackPos(0); - checkAmuletAnimFlags(); - int scaleValue = _scaleTable[_currentCharacter->y1]; - int scale = 0; - if (_scaleMode) { - scale = scaleValue; - } else { - scale = 256; - } - int scaleModeBackUp = _scaleMode; - _scaleMode = 1; - int scaleEnd = scale >> 1; - for (; scaleEnd <= scale; --scale) { - _scaleTable[_currentCharacter->y1] = scale; - _animator->animRefreshNPC(0); - delayWithTicks(1); - } - delayWithTicks(delayTime); // XXX - _scaleTable[_currentCharacter->y1] = scaleValue; - _scaleMode = scaleModeBackUp; - return 0; -} - -int KyraEngine::cmd_growBrandonUp(ScriptState *script) { - debug(3, "cmd_growBrandonUp(0x%X) ()", script); - int scaleValue = _scaleTable[_currentCharacter->y1]; - int scale = 0; - if (_scaleMode) { - scale = scaleValue; - } else { - scale = 256; - } - int scaleModeBackUp = _scaleMode; - _scaleMode = 1; - for (int curScale = scale >> 1; curScale <= scale; ++curScale) { - _scaleTable[_currentCharacter->y1] = curScale; - _animator->animRefreshNPC(0); - delayWithTicks(1); - } - _scaleTable[_currentCharacter->y1] = scaleValue; - _scaleMode = scaleModeBackUp; - return 0; -} - -int KyraEngine::cmd_setBrandonScaleXAndY(ScriptState *script) { - debug(3, "cmd_setBrandonScaleXAndY(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - _animator->_brandonScaleX = stackPos(0); - _animator->_brandonScaleY = stackPos(1); - return 0; -} - -int KyraEngine::cmd_resetScaleMode(ScriptState *script) { - debug(3, "cmd_resetScaleMode(0x%X) ()", script); - _scaleMode = 0; - return 0; -} - -int KyraEngine::cmd_getScaleDepthTableValue(ScriptState *script) { - debug(3, "cmd_getScaleDepthTableValue(0x%X) (%d)", script, stackPos(0)); - assert(stackPos(0) < ARRAYSIZE(_scaleTable)); - return _scaleTable[stackPos(0)]; -} - -int KyraEngine::cmd_setScaleDepthTableValue(ScriptState *script) { - debug(3, "cmd_setScaleDepthTableValue(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - assert(stackPos(0) < ARRAYSIZE(_scaleTable)); - _scaleTable[stackPos(0)] = stackPos(1); - return stackPos(1); -} - -int KyraEngine::cmd_message(ScriptState *script) { - if (_features & GF_TALKIE) { - debug(3, "cmd_message(0x%X) (%d, '%s', %d)", script, stackPos(0), stackPosString(1), stackPos(2)); - drawSentenceCommand(stackPosString(1), stackPos(2)); - } else { - debug(3, "cmd_message(0x%X) ('%s', %d)", script, stackPosString(0), stackPos(1)); - drawSentenceCommand(stackPosString(0), stackPos(1)); - } - - return 0; -} - -int KyraEngine::cmd_checkClickOnNPC(ScriptState *script) { - debug(3, "cmd_checkClickOnNPC(0x%X) (%d, %d)", script, stackPos(0), stackPos(1)); - return checkForNPCScriptRun(stackPos(0), stackPos(1)); -} - -int KyraEngine::cmd_getFoyerItem(ScriptState *script) { - debug(3, "cmd_getFoyerItem(0x%X) (%d)", stackPos(0)); - assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); - return _foyerItemTable[stackPos(0)]; -} - -int KyraEngine::cmd_setFoyerItem(ScriptState *script) { - debug(3, "cmd_setFoyerItem(0x%X) (%d, %d)", stackPos(0), stackPos(1)); - assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); - _foyerItemTable[stackPos(0)] = stackPos(1); - return stackPos(1); -} - -int KyraEngine::cmd_setNoItemDropRegion(ScriptState *script) { - debug(3, "cmd_setNoItemDropRegion(0x%X) (%d, %d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); - return 0; -} - -int KyraEngine::cmd_walkMalcolmOn(ScriptState *script) { - debug(3, "cmd_walkMalcolmOn(0x%X) ()", script); - if (!_malcolmFlag) - _malcolmFlag = 1; - return 0; -} - -int KyraEngine::cmd_passiveProtection(ScriptState *script) { - debug(3, "cmd_passiveProtection(0x%X) ()", script); - return 1; -} - -int KyraEngine::cmd_setPlayingLoop(ScriptState *script) { - warning("STUB: cmd_setPlayingLoop"); - return 0; -} - -int KyraEngine::cmd_brandonToStoneSequence(ScriptState *script) { - warning("STUB: cmd_brandonToStoneSequence"); - return 0; -} - -int KyraEngine::cmd_brandonHealingSequence(ScriptState *script) { - debug(3, "cmd_brandonHealingSequence(0x%X) ()", script); - seq_brandonHealing(); - return 0; -} - -int KyraEngine::cmd_protectCommandLine(ScriptState *script) { - debug(3, "cmd_protectCommandLine(0x%X) (%d)", script, stackPos(0)); - return stackPos(0); -} - -int KyraEngine::cmd_pauseMusicSeconds(ScriptState *script) { - warning("STUB: cmd_pauseMusicSeconds"); - return 0; -} - -int KyraEngine::cmd_resetMaskRegion(ScriptState *script) { - warning("STUB: cmd_resetMaskRegion"); - return 0; -} - -int KyraEngine::cmd_setPaletteChangeFlag(ScriptState *script) { - debug(3, "cmd_setPaletteChangeFlag(0x%X) (%d)", script, stackPos(0)); - _paletteChanged = stackPos(0); - return _paletteChanged; -} - -int KyraEngine::cmd_fillRect(ScriptState *script) { - debug(3, "cmd_fillRect(0x%X) (%d, %d, %d, %d, %d, 0x%X)", script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); - int videoPageBackup = _screen->_curPage; - _screen->_curPage = stackPos(0); - _screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); - _screen->_curPage = videoPageBackup; - return 0; -} - -int KyraEngine::cmd_vocUnload(ScriptState *script) { - debug(3, "cmd_vocUnload(0x%X) ()", script); - // this should unload all voc files (not needed) - return 0; -} - -int KyraEngine::cmd_vocLoad(ScriptState *script) { - debug(3, "cmd_vocLoad(0x%X) (%d)", script, stackPos(0)); - // this should load the specified voc file (not needed) - return 0; -} - -int KyraEngine::cmd_dummy(ScriptState *script) { - debug(3, "cmd_dummy(0x%X) ()", script); - return 0; -} - -} // end of namespace Kyra |