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authorGregory Montoir2005-10-03 20:21:18 +0000
committerGregory Montoir2005-10-03 20:21:18 +0000
commit3bcb098fd31a0f68171fd4053f2600bb84814a5a (patch)
treef62249c1ee390eccf590de2b15ef22db509a5838 /kyra
parentefa1c130640f4588ccdbba060448d53b51b26a86 (diff)
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committed patch #1312156 'Various sprite-related things'. Thanks Oystein Eftevaag/vinterstum
svn-id: r18930
Diffstat (limited to 'kyra')
-rw-r--r--kyra/kyra.cpp154
-rw-r--r--kyra/kyra.h28
-rw-r--r--kyra/module.mk1
-rw-r--r--kyra/screen.cpp8
-rw-r--r--kyra/screen.h3
-rw-r--r--kyra/script.h4
-rw-r--r--kyra/sprites.cpp440
-rw-r--r--kyra/sprites.h76
-rw-r--r--kyra/staticres.cpp11
9 files changed, 717 insertions, 8 deletions
diff --git a/kyra/kyra.cpp b/kyra/kyra.cpp
index 428cc70d77..5159955397 100644
--- a/kyra/kyra.cpp
+++ b/kyra/kyra.cpp
@@ -38,8 +38,11 @@
#include "kyra/screen.h"
#include "kyra/script.h"
#include "kyra/sound.h"
+#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
+#define TEST_SPRITES 1
+
using namespace Kyra;
struct KyraGameSettings {
@@ -164,6 +167,8 @@ int KyraEngine::init(GameDetector &detector) {
assert(_res);
_screen = new Screen(this, _system);
assert(_screen);
+ _sprites = new Sprites(this, _system);
+ assert(_sprites);
_fastMode = false;
_talkCoords.y = 0x88;
@@ -177,6 +182,7 @@ int KyraEngine::init(GameDetector &detector) {
}
KyraEngine::~KyraEngine() {
+ delete _sprites;
delete _screen;
delete _res;
delete _midi;
@@ -196,6 +202,8 @@ int KyraEngine::go() {
_screen->loadFont(Screen::FID_8_FNT, _res->fileData("8FAT.FNT", &sz));
_screen->setScreenDim(0);
+ _abortIntroFlag = false;
+
if (_game == KYRA1DEMO) {
seq_demo();
} else {
@@ -203,7 +211,6 @@ int KyraEngine::go() {
startup();
mainLoop();
}
-
return 0;
}
@@ -213,13 +220,149 @@ void KyraEngine::startup() {
_screen->setTextColorMap(colorMap);
// _screen->setFont(Screen::FID_6_FNT);
_screen->setAnimBlockPtr(3750);
+ _gameSpeed = 50;
memset(_flagsTable, 0, sizeof(_flagsTable));
+ setupRooms();
// XXX
}
+void KyraEngine::delay(uint32 amount) {
+ OSystem::Event event;
+ uint32 start = _system->getMillis();
+ do {
+ while (_system->pollEvent(event)) {
+ switch (event.type) {
+ case OSystem::EVENT_KEYDOWN:
+ if (event.kbd.keycode == 'q' || event.kbd.keycode == 27) {
+ _quitFlag = true;
+ } else if (event.kbd.keycode == ' ') {
+ loadRoom((++_currentRoom) % MAX_NUM_ROOMS);
+ }
+ break;
+ // XXX
+ case OSystem::EVENT_LBUTTONDOWN:
+ loadRoom((++_currentRoom) % MAX_NUM_ROOMS);
+ break;
+ case OSystem::EVENT_RBUTTONDOWN:
+ loadRoom((--_currentRoom) % MAX_NUM_ROOMS);
+ break;
+ case OSystem::EVENT_QUIT:
+ _quitFlag = true;
+ break;
+ default:
+ break;
+ }
+ }
+ if (amount > 0) {
+ _system->delayMillis((amount > 10) ? 10 : amount);
+ }
+ } while (_system->getMillis() < start + amount);
+}
+
+void KyraEngine::drawRoom() {
+ //_screen->clearPage(0);
+ _screen->copyRegion(0, 0, 0, 0, 320, 200, 10, 0);
+ _screen->copyRegion(4, 4, 4, 4, 308, 132, 14, 0);
+ _sprites->doAnims();
+ _sprites->drawSprites(14, 0);
+}
+
+void KyraEngine::setCursor(uint8 cursorID) {
+ debug(9, "KyraEngine::setCursor(%i)", cursorID);
+ assert(cursorID < _cursorsCount);
+
+ loadBitmap("mouse.cps", 2, 2, _screen->_currentPalette);
+ uint8 *cursor = new uint8[_cursors[cursorID].w * _cursors[cursorID].h];
+
+ _screen->copyRegionToBuffer(2, _cursors[cursorID].x, _cursors[cursorID].y, _cursors[cursorID].w, _cursors[cursorID].h, cursor);
+ _system->setMouseCursor(cursor, _cursors[cursorID].w, _cursors[cursorID].h, 0, 0, 0);
+ _system->showMouse(true);
+
+ delete[] cursor;
+}
+
+void KyraEngine::setupRooms() {
+ // XXX
+ // Just a few sample rooms, most with sprite anims.
+ memset(_rooms, 0, sizeof(_rooms));
+ _rooms[0].filename = "gemcut";
+ _rooms[1].filename = "arch";
+ _rooms[2].filename = "sorrow";
+ _rooms[3].filename = "emcav";
+ _rooms[4].filename = "extpot";
+ _rooms[5].filename = "spell";
+ _rooms[6].filename = "song";
+ _rooms[7].filename = "belroom";
+ _rooms[8].filename = "kyragem";
+ _rooms[9].filename = "lephole";
+ _rooms[10].filename = "sickwil";
+ _rooms[11].filename = "temple";
+}
+
+void KyraEngine::loadRoom(uint16 roomID) {
+ debug(9, "KyraEngine::loadRoom(%i)", roomID);
+ char buf[12];
+
+ loadPalette("palette.col", _screen->_currentPalette);
+
+ //loadPalette(_rooms[roomID].palFilename, _screen->_currentPalette);
+ //_screen->setScreenPalette(_screen->_currentPalette);
+
+ _screen->clearPage(14);
+ _screen->clearPage(0);
+ _screen->clearPage(10);
+
+ // Loading GUI bitmap
+ if (_game == KYRA1CD) {
+ loadBitmap("MAIN_ENG.CPS", 10, 10, 0);
+ } else {
+ loadBitmap("MAIN15.CPS", 10, 10, 0);
+ }
+
+ // Loading main room background
+ strncpy(buf, _rooms[roomID].filename, 8);
+ strcat(buf, ".cps");
+ loadBitmap( buf, 14, 14, 0);
+
+ // Loading the room mask
+ strncpy(buf, _rooms[roomID].filename, 8);
+ strcat(buf, ".msc");
+ loadBitmap( buf, 12, 12, 0);
+
+ // Loading room data
+ strncpy(buf, _rooms[roomID].filename, 8);
+ strcat(buf, ".dat");
+ _sprites->loadDAT(buf);
+
+ setCursor(0);
+}
+
void KyraEngine::mainLoop() {
debug(9, "KyraEngine::mainLoop()");
- // XXX
+#ifdef TEST_SPRITES
+ _currentRoom = 0;
+ loadRoom(_currentRoom);
+
+ while (!_quitFlag) {
+ int32 frameTime = (int32)_system->getMillis();
+
+ drawRoom();
+ _screen->updateScreen();
+
+ delay((frameTime + _gameSpeed) - _system->getMillis());
+ }
+#endif
+}
+
+void KyraEngine::loadPalette(const char *filename, uint8 *palData) {
+ debug(9, "KyraEngine::loadPalette('%s' 0x%X)", filename, palData);
+ uint32 fileSize = 0;
+ uint8 *srcData = _res->fileData(filename, &fileSize);
+
+ if (palData && fileSize) {
+ debug(9, "Loading a palette of size %i from %s", fileSize, filename);
+ memcpy(palData, srcData, fileSize);
+ }
}
void KyraEngine::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData) {
@@ -230,6 +373,7 @@ void KyraEngine::loadBitmap(const char *filename, int tempPage, int dstPage, uin
uint32 imgSize = READ_LE_UINT32(srcData + 4);
uint16 palSize = READ_LE_UINT16(srcData + 8);
if (palData && palSize) {
+ debug(9, "Loading a palette of size %i from %s", palSize, filename);
memcpy(palData, srcData + 10, palSize);
}
uint8 *srcPtr = srcData + 10 + palSize;
@@ -446,6 +590,8 @@ void KyraEngine::waitTicks(int ticks) {
if (event.kbd.keycode == 'f') {
_fastMode = !_fastMode;
}
+ } else if (event.kbd.keycode == 13 || event.kbd.keycode == 32 || event.kbd.keycode == 27) {
+ _abortIntroFlag = true;
}
break;
default:
@@ -504,6 +650,7 @@ void KyraEngine::seq_demo() {
_screen->fadeFromBlack();
waitTicks(60);
_screen->fadeToBlack();
+ _midi->stopMusic();
}
void KyraEngine::seq_intro() {
@@ -527,6 +674,7 @@ void KyraEngine::seq_intro() {
setTalkCoords(136);
waitTicks(30);
_seq_copyViewOffs = false;
+ _midi->stopMusic();
}
void KyraEngine::seq_introLogos() {
@@ -658,7 +806,7 @@ void KyraEngine::seq_copyView() {
bool KyraEngine::seq_skipSequence() const {
debug(9, "KyraEngine::seq_skipSequence()");
- return _quitFlag;
+ return _quitFlag || _abortIntroFlag;
}
bool KyraEngine::seq_playSpecialSequence(const uint8 *seqData, bool skipSeq) {
diff --git a/kyra/kyra.h b/kyra/kyra.h
index 4463a5e517..e170ce06e4 100644
--- a/kyra/kyra.h
+++ b/kyra/kyra.h
@@ -27,6 +27,8 @@
namespace Kyra {
+#define MAX_NUM_ROOMS 12
+
enum {
GF_FLOPPY = 1 << 0,
GF_TALKIE = 1 << 1,
@@ -64,12 +66,18 @@ struct Shape {
};
struct Room {
- uint8 id;
+// uint8 id;
uint16 northExit;
uint16 eastExit;
uint16 southExit;
uint16 westExit;
uint8 itemsTable[12];
+ const char *filename;
+};
+
+struct Cursor {
+ int x, y;
+ int w, h;
};
struct TalkCoords {
@@ -86,6 +94,7 @@ struct WSAMovieV1;
class MusicPlayer;
class Resource;
class Screen;
+class Sprites;
class KyraEngine : public Engine {
friend class MusicPlayer;
@@ -162,11 +171,19 @@ protected:
void snd_setSoundEffectFile(int file);
void snd_playSoundEffect(int track);
void snd_seqMessage(int msg);
-
+
+ void loadRoom(uint16 roomID);
+ void drawRoom();
+ void delay(uint32 millis);
+ void loadPalette(const char *filename, uint8 *palData);
+ void setCursor(uint8 cursorID);
+ void setupRooms();
+
uint8 _game;
bool _fastMode;
bool _quitFlag;
bool _skipIntroFlag;
+ bool _abortIntroFlag;
char _talkBuffer[300];
char _talkSubstrings[TALK_SUBSTRING_LEN * TALK_SUBSTRING_NUM];
TalkCoords _talkCoords;
@@ -174,14 +191,21 @@ protected:
uint16 _talkMessageH;
bool _talkMessagePrinted;
uint8 _flagsTable[51];
+ uint16 _gameSpeed;
+ uint16 _currentRoom;
bool _seq_copyViewOffs;
uint8 *_seq_handShapes[3];
Resource *_res;
Screen *_screen;
MusicPlayer *_midi;
+ Sprites *_sprites;
+ Room _rooms[MAX_NUM_ROOMS];
+ static const Cursor _cursors[];
+ static const int _cursorsCount;
+
// these tables are specific to the demo version
static const uint8 _seq_demoData_WestwoodLogo[];
static const uint8 _seq_demoData_KyrandiaLogo[];
diff --git a/kyra/module.mk b/kyra/module.mk
index fb5e0dd487..4c0f4996f9 100644
--- a/kyra/module.mk
+++ b/kyra/module.mk
@@ -8,6 +8,7 @@ MODULE_OBJS := \
kyra/script.o \
kyra/sound.o \
kyra/staticres.o \
+ kyra/sprites.o \
kyra/wsamovie.o
MODULE_DIRS += \
diff --git a/kyra/screen.cpp b/kyra/screen.cpp
index 28f61bfbd7..2bb2759663 100644
--- a/kyra/screen.cpp
+++ b/kyra/screen.cpp
@@ -224,6 +224,14 @@ void Screen::copyRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPag
}
}
+void Screen::copyRegionToBuffer(int pageNum, int x, int y, int w, int h, uint8 *dest) {
+ assert(x >= 0 && x < Screen::SCREEN_W && y >= 0 && y < Screen::SCREEN_H && dest);
+ uint8 *pagePtr = getPagePtr(pageNum);
+ for (int i = y; i < y + h; i++) {
+ memcpy(dest + (i - y) * w, pagePtr + i * SCREEN_W + x, w);
+ }
+}
+
void Screen::copyBlockToPage(int pageNum, int x, int y, int w, int h, const uint8 *src) {
debug(9, "Screen::copyBlockToPage(%d, %d, %d, %d, %d, 0x%X)", pageNum, x, y, w, h, src);
assert(x >= 0 && x < Screen::SCREEN_W && y >= 0 && y < Screen::SCREEN_H);
diff --git a/kyra/screen.h b/kyra/screen.h
index e044c8a75e..600725a424 100644
--- a/kyra/screen.h
+++ b/kyra/screen.h
@@ -110,7 +110,8 @@ public:
static void decodeFrame4(const uint8 *src, uint8 *dst, uint32 dstSize);
static void decodeFrameDelta(uint8 *dst, const uint8 *src);
static void decodeFrameDeltaPage(uint8 *dst, const uint8 *src, int pitch);
-
+ void copyRegionToBuffer(int pageNum, int x, int y, int w, int h, uint8 *dest);
+
int _charWidth;
int _charOffset;
int _curPage;
diff --git a/kyra/script.h b/kyra/script.h
index 5820a10a08..ed6d36ac83 100644
--- a/kyra/script.h
+++ b/kyra/script.h
@@ -19,8 +19,8 @@
*
*/
-#ifndef SCRIPT_H
-#define SCRIPT_H
+#ifndef KYRASCRIPT_H
+#define KYRASCRIPT_H
namespace Kyra {
// TODO:
diff --git a/kyra/sprites.cpp b/kyra/sprites.cpp
new file mode 100644
index 0000000000..14823abee2
--- /dev/null
+++ b/kyra/sprites.cpp
@@ -0,0 +1,440 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2005 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/stream.h"
+#include "common/util.h"
+#include "common/system.h"
+#include "kyra/screen.h"
+#include "kyra/kyra.h"
+#include "kyra/sprites.h"
+#include "kyra/resource.h"
+
+namespace Kyra {
+
+Sprites::Sprites(KyraEngine *engine, OSystem *system) {
+ _engine = engine;
+ _res = engine->resource();
+ _screen = engine->screen();
+ _system = system;
+ _dat = 0;
+ memset(_anims, 0, sizeof(_anims));
+ _animDelay = 16;
+}
+
+Sprites::~Sprites() {
+ delete[] _dat;
+}
+
+Sprite Sprites::getSprite(uint8 spriteID) {
+ assert( spriteID < MAX_NUM_SPRITES);
+ return _sprites[spriteID];
+}
+
+void Sprites::drawSprites(uint8 srcPage, uint8 dstPage) {
+ for (int i = 0; i < MAX_NUM_ANIMS; i++) {
+ if (_anims[i].script == 0)
+ break;
+ if (_anims[i].sprite >= 0) {
+ assert( _anims[i].sprite < MAX_NUM_SPRITES);
+ Sprite sprite = _sprites[_anims[i].sprite];
+
+ //debug(1, "Drawing from X %i, Y %i, to X %i, Y %i, width %i, height %i, srcPage %i, dstPage %i",
+ // sprite.x, sprite.y, _anims[i].x, _anims[i].y, sprite.width, sprite.height, srcPage, dstPage);
+
+ _screen->copyRegion(sprite.x, sprite.y, _anims[i].x, _anims[i].y, sprite.width, sprite.height, srcPage, dstPage);
+ }
+ }
+}
+
+void Sprites::doAnims() {
+ uint32 currTime = _system->getMillis();
+ for (int i = 0; i < MAX_NUM_ANIMS; i++) {
+ if (_anims[i].script == 0)
+ break;
+
+ if (!_anims[i].play || _anims[i].nextRun != 0 && _anims[i].nextRun > currTime)
+ continue;
+
+ uint8 *data;
+
+ if (_anims[i].reentry == 0) {
+ data = _anims[i].script;
+
+ //debug(1, "---Start of anim script---");
+ assert( READ_LE_UINT16(data) == 0xFF86 );
+ data += 2;
+
+ //debug(1, "Default X of sprite: %i", READ_LE_UINT16(data + 0x12) );
+ _anims[i].x = READ_LE_UINT16(data + 0x12);
+ //debug(1, "Default Y of sprite: %i", READ_LE_UINT16(data + 0x16) );
+ _anims[i].y = READ_LE_UINT16(data + 0x16);
+
+ //debug(1, "Anim %i data: 0h: %i, 2h: %i,4h: %i,6h: %i,8h: %i,ah: %i,ch: %i", i, READ_LE_UINT16(data + 0x0),
+ //READ_LE_UINT16(data + 0x2), READ_LE_UINT16(data + 0x4),READ_LE_UINT16(data + 0x6),READ_LE_UINT16(data + 0x8),
+ //READ_LE_UINT16(data + 0xa),READ_LE_UINT16(data + 0xc));
+
+ //debug(1, "Anim %i data: eh: %i, 10h: %i,12h: %i,14h: %i,16h: %i,18h: %i,1ah: %i", i, READ_LE_UINT16(data + 0xe),
+ //READ_LE_UINT16(data + 0x10), READ_LE_UINT16(data + 0x12),READ_LE_UINT16(data + 0x14),READ_LE_UINT16(data + 0x16),
+ //READ_LE_UINT16(data + 0x18),READ_LE_UINT16(data + 0x1a));
+
+ //debug(1, "Anim %i data: 1ch: %i, 1fh: %i,22h: %i,24h: %i,26h: %i,28h: %i,2ah: %i", i, READ_LE_UINT16(data + 0x1c),
+ //READ_LE_UINT16(data + 0x1f), READ_LE_UINT16(data + 0x22),READ_LE_UINT16(data + 0x24),READ_LE_UINT16(data + 0x26),
+ //READ_LE_UINT16(data + 0x28),READ_LE_UINT16(data + 0x2a));
+
+ // TODO: Find out what the rest of this data (next 38h bytes) does.
+ data += 0x38;
+ } else {
+ data = _anims[i].reentry;
+ _anims[i].reentry = 0;
+ }
+
+ bool endLoop = false;
+
+ while (READ_LE_UINT16(data) != 0xFF87 && !endLoop) {
+ uint16 rndNr;
+ assert((data - _anims[i].script) < _anims[i].length);
+ switch (READ_LE_UINT16(data)) {
+ case 0xFF88:
+ data += 2;
+ debug(9, "func: Set sprite image, and set flag0");
+ debug(9, "Sprite index %i", READ_LE_UINT16(data));
+ _anims[i].sprite = READ_LE_UINT16(data);
+ data += 2;
+ debug(9, "Unused %i", READ_LE_UINT16(data));
+ data += 2;
+ debug(9, "X %i", READ_LE_UINT16(data));
+ _anims[i].x = READ_LE_UINT16(data);
+ data += 2;
+ debug(9, "Y %i", READ_LE_UINT16(data));
+ _anims[i].y = READ_LE_UINT16(data);
+ data += 2;
+ _anims[i].flag0 = true;
+ break;
+ case 0xFF8D:
+ data += 2;
+ debug(9, "func: Set sprite image, and reset flag0");
+ _anims[i].sprite = READ_LE_UINT16(data);
+ data += 2;
+ //debug(9, "Unused %i", READ_LE_UINT16(data));
+ data += 2;
+ debug(9, "X %i", READ_LE_UINT16(data));
+ _anims[i].x = READ_LE_UINT16(data);
+ data += 2;
+ debug(9, "Y %i", READ_LE_UINT16(data));
+ _anims[i].y = READ_LE_UINT16(data);
+ data += 2;
+ _anims[i].flag0 = false;
+ break;
+ case 0xFF8A:
+ data += 2;
+ debug(9, "func: Set time to wait");
+ debug(9, "Time %i", READ_LE_UINT16(data));
+ _anims[i].nextRun = _system->getMillis() + READ_LE_UINT16(data) * _animDelay;
+ data += 2;
+ break;
+ case 0xFFB3:
+ data += 2;
+ debug(9, "func: Set time to wait to random value");
+ rndNr = READ_LE_UINT16(data) + _rnd.getRandomNumber( READ_LE_UINT16(data) + 2);
+ debug(9, "Minimum time %i", READ_LE_UINT16(data));
+ data += 2;
+ debug(9, "Maximum time %i", READ_LE_UINT16(data));
+ data += 2;
+ _anims[i].nextRun = _system->getMillis() + rndNr * _animDelay;
+ break;
+ case 0xFF8C:
+ data += 2;
+ debug(9, "func: Wait until wait time has elapsed");
+ _anims[i].reentry = data;
+ endLoop = true;
+ //assert( _anims[i].nextRun > _system->getMillis());
+ break;
+ case 0xFF99:
+ data += 2;
+ debug(1, "TODO func: Set value of animation property 32h to 1");
+ break;
+ case 0xFF9A:
+ data += 2;
+ debug(1, "TODO func: Set value of animation property 32h to 0");
+ break;
+ case 0xFF97:
+ data += 2;
+ debug(9, "func: Set default X coordinate of sprite");
+ debug(9, "X %i", READ_LE_UINT16(data));
+ _anims[i].x = READ_LE_UINT16(data);
+ data += 2;
+ break;
+ case 0xFF98:
+ data += 2;
+ debug(9, "func: Set default Y coordinate of sprite");
+ debug(9, "Y %i", READ_LE_UINT16(data));
+ _anims[i].y = READ_LE_UINT16(data);
+ data += 2;
+ break;
+ case 0xFF8B:
+ debug(9, "func: Jump to start of script section");
+ //data = scriptStart;
+ _anims[i].nextRun = _system->getMillis();
+ endLoop = true;
+ break;
+ case 0xFF8E:
+ data += 2;
+ debug(9, "func: Begin for () loop");
+ debug(9, "Iterations: %i", READ_LE_UINT16(data));
+ _anims[i].loopsLeft = READ_LE_UINT16(data);
+ data += 2;
+ _anims[i].loopStart = data;
+ break;
+ case 0xFF8F:
+ data += 2;
+ debug(9, "func: End for () loop");
+ if (_anims[i].loopsLeft > 0) {
+ _anims[i].loopsLeft--;
+ data = _anims[i].loopStart;
+ }
+ break;
+ case 0xFF90:
+ data += 2;
+ debug(9, "func: Set sprite image using default X and Y (and set flag0)");
+ debug(9, "Sprite index %i", READ_LE_UINT16(data));
+ _anims[i].sprite = READ_LE_UINT16(data);
+ _anims[i].flag0 = true;
+ data += 2;
+ break;
+ case 0xFF91:
+ data += 2;
+ debug(9, "func: Set sprite image using default X and Y (and reset flag0)");
+ debug(9, "Sprite index %i", READ_LE_UINT16(data));
+ _anims[i].sprite = READ_LE_UINT16(data);
+ _anims[i].flag0 = false;
+ data += 2;
+ break;
+ case 0xFF92:
+ data += 2;
+ debug(9, "func: Increase value of default X-coordinate");
+ debug(9, "Increment %i", READ_LE_UINT16(data));
+ _anims[i].x += READ_LE_UINT16(data);
+ data += 2;
+ break;
+ case 0xFF93:
+ data += 2;
+ debug(9, "func: Increase value of default Y-coordinate");
+ debug(9, "Increment %i", READ_LE_UINT16(data));
+ _anims[i].y += READ_LE_UINT16(data);
+ data += 2;
+ break;
+ case 0xFF94:
+ data += 2;
+ debug(9, "func: Decrease value of default X-coordinate");
+ debug(9, "Decrement %i", READ_LE_UINT16(data));
+ _anims[i].x -= READ_LE_UINT16(data);
+ data += 2;
+ break;
+ case 0xFF95:
+ data += 2;
+ debug(9, "func: Decrease value of default Y-coordinate");
+ debug(9, "Decrement %i", READ_LE_UINT16(data));
+ _anims[i].y -= READ_LE_UINT16(data);
+ data += 2;
+ break;
+ case 0xFF96:
+ data += 2;
+ debug(1, "TODO func: Set value of animation property 34h to 1(?)");
+ debug(1, "Arg1 %i", READ_LE_UINT16(data));
+ data += 2;
+ debug(1, "Arg2 %i", READ_LE_UINT16(data));
+ data += 2;
+ break;
+/* case 0xFF97:
+ data += 2;
+ debug(1, "func: Set value of animation property 34h to 0");
+ break;*/
+ case 0xFFAD:
+ data += 2;
+ debug(1, "TODO func: Set Brandon's X coordinate");
+ debug(1, "X %i", READ_LE_UINT16(data));
+ data += 2;
+ break;
+ case 0xFFAE:
+ data += 2;
+ debug(1, "TODO func: Set Brandon's Y coordinate");
+ debug(1, "Y %i", READ_LE_UINT16(data));
+ data += 2;
+ break;
+ case 0xFFAF:
+ data += 2;
+ debug(1, "TODO func: Set Brandon's X sprite");
+ debug(1, "Sprite %i", READ_LE_UINT16(data));
+ data += 2;
+ break;
+ case 0xFFAA:
+ data += 2;
+ debug(1, "TODO func: Reset Brandon's sprite");
+ break;
+ case 0xFFAB:
+ data += 2;
+ debug(1, "TODO func: Update Brandon's sprite");
+ break;
+ case 0xFFB0:
+ data += 2;
+ debug(1, "TODO func: Play sound");
+ debug(1, "Sound index %i", READ_LE_UINT16(data));
+ data += 2;
+ break;
+ case 0xFFB1:
+ data += 2;
+ debug(1, "TODO func: Set unknown global bit");
+ break;
+ case 0xFFB2:
+ data += 2;
+ debug(1, "TODO func: Reset unknown global bit");
+ break;
+ case 0xFFB4:
+ data += 2;
+ debug(1, "TODO func: Play (at random) a certain sound at a certain percentage of time");
+ debug(1, "Sound index %i", READ_LE_UINT16(data));
+ data += 2;
+ debug(1, "Percentage %i", READ_LE_UINT16(data));
+ data += 2;
+ break;
+ default:
+ debug(1, "Unsupported anim command %X", READ_LE_UINT16(data));
+ //endLoop = true;
+ data += 1;
+ break;
+ }
+ }
+
+ if (READ_LE_UINT16(data) == 0xFF87)
+ _anims[i].play = false;
+
+ //debug(1, "---End of anim script---");
+ }
+}
+
+void Sprites::loadDAT(const char *filename) {
+ debug(9, "Sprites::loadDat('%s')", filename);
+ uint32 fileSize;
+ uint8 spritesLoaded = 0;
+
+ delete[] _dat;
+
+ _dat = _res->fileData(filename, &fileSize);
+
+ memset(_anims, 0, sizeof(Anim) * MAX_NUM_ANIMS);
+ uint8 nextAnim = 0;
+
+ assert(fileSize > 0x6D);
+
+ memcpy(_screen->_currentPalette + 745 - 0x3D, _dat + 0x17, 0x3D);
+ _screen->setScreenPalette(_screen->_currentPalette);
+ uint8 *data = _dat + 0x6B;
+
+ uint16 length = READ_LE_UINT16(data);
+ data += 2;
+
+ //debug(1, "DAT body length: %i, filesize %i, current spot %i", length, fileSize, data - _dat);
+
+ if (length > 2) {
+ assert( length < fileSize);
+ uint8 *animstart;
+ uint8 *start = data;
+
+ while (1) {
+ if (((uint16)(data - _dat) >= fileSize) || (data - start) >= length)
+ break;
+
+ if (READ_LE_UINT16(data) == 0xFF83) {
+ //debug(1, "Body section end.");
+ data += 2;
+ break;
+ }
+
+ switch (READ_LE_UINT16(data)) {
+ case 0xFF81:
+ data += 2;
+ //debug(1, "Body section start");
+ break;
+ case 0xFF82:
+ data += 2;
+ //debug(1, "Unknown 0xFF82 section");
+ break;
+ case 0xFF84:
+ data += 2;
+ while (READ_LE_UINT16(data) != 0xFF85) {
+ uint16 spriteNum = READ_LE_UINT16(data);
+ //debug(1, "Spritenum: %i", spriteNum);
+ assert(spriteNum < MAX_NUM_SPRITES);
+ data += 2;
+ _sprites[spriteNum].x = READ_LE_UINT16(data) * 8;
+ data += 2;
+ _sprites[spriteNum].y = READ_LE_UINT16(data);
+ data += 2;
+ _sprites[spriteNum].width = READ_LE_UINT16(data) * 8;
+ data += 2;
+ _sprites[spriteNum].height = READ_LE_UINT16(data);
+ data += 2;
+ spritesLoaded++;
+ //debug(1, "Got sprite index: %i", spriteNum);
+ //debug(1, "X: %i", _sprites[spriteNum].x);
+ //debug(1, "Y: %i", _sprites[spriteNum].y);
+ //debug(1, "Width: %i", _sprites[spriteNum].width);
+ //debug(1, "Height: %i", _sprites[spriteNum].height);
+ }
+ //debug(1, "End of sprite images.");
+ data += 2;
+ break;
+ case 0xFF86:
+ assert(nextAnim < MAX_NUM_ANIMS);
+ _anims[nextAnim].script = data;
+ _anims[nextAnim].sprite = -1;
+ _anims[nextAnim].play = true;
+ animstart = data;
+ data += 2;
+ while (READ_LE_UINT16(data) != 0xFF87) {
+ assert((uint16)(data - _dat) < fileSize);
+ data += 2;
+ }
+ _anims[nextAnim].length = data - animstart;
+ //debug(1, "Found an anim script of length %i!", _anims[nextAnim].length);
+ nextAnim++;
+ data += 2;
+ break;
+ default:
+ debug(1, "Unknown code in DAT file: %x", READ_LE_UINT16(data));
+ data += 2;
+ break;
+ }
+ }
+ } else {
+ data += 2;
+ }
+
+ debug(1, "Room DAT file loaded. Found %i sprite and %i animation scripts.", spritesLoaded, nextAnim);
+
+ //debug(1, "Remainder after script: %i", fileSize - (data - _dat));
+ assert(fileSize - (data - _dat) == 0xC);
+
+ //TODO: Read in character entry coords here
+}
+
+} // end of namespace Kyra
diff --git a/kyra/sprites.h b/kyra/sprites.h
new file mode 100644
index 0000000000..3a87b05153
--- /dev/null
+++ b/kyra/sprites.h
@@ -0,0 +1,76 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2005 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef KYRASPRITES_H
+#define KYRASPRITES_H
+
+namespace Kyra {
+
+#define MAX_NUM_SPRITES 50
+#define MAX_NUM_ANIMS 11
+
+struct Sprite {
+ uint16 x;
+ uint16 y;
+ uint16 width;
+ uint16 height;
+};
+
+struct Anim {
+ uint8 *script;
+ uint16 length;
+ uint16 x;
+ uint16 y;
+ bool flag0;
+ int8 sprite;
+ uint8 *loopStart;
+ uint16 loopsLeft;
+ uint8 *reentry;
+ uint32 nextRun;
+ bool play;
+};
+
+class Sprites {
+public:
+
+ Sprites(KyraEngine *engine, OSystem *system);
+ ~Sprites();
+
+ void doAnims();
+ void loadDAT(const char* filename);
+ Sprite getSprite(uint8 spriteID);
+ void drawSprites(uint8 srcPage, uint8 dstPage);
+
+protected:
+ KyraEngine *_engine;
+ Resource *_res;
+ OSystem *_system;
+ Screen *_screen;
+ Sprite _sprites[MAX_NUM_SPRITES];
+ uint8 *_dat;
+ Anim _anims[MAX_NUM_ANIMS];
+ Common::RandomSource _rnd;
+ uint8 _animDelay;
+};
+
+} // End of namespace Kyra
+
+#endif
diff --git a/kyra/staticres.cpp b/kyra/staticres.cpp
index d11323a025..c0cbd5b42e 100644
--- a/kyra/staticres.cpp
+++ b/kyra/staticres.cpp
@@ -467,4 +467,15 @@ const char *KyraEngine::_xmidiFiles[] = {
const int KyraEngine::_xmidiFilesCount = ARRAYSIZE(_xmidiFiles);
+const Cursor KyraEngine::_cursors[] = {
+ { 0, 0, 8, 10 }, // 0: Regular cursor
+ { 80, 18, 15, 10 }, // 1: Up arrow
+ { 95, 18, 15, 10 }, // 2: Right arrow
+ { 110, 18, 15, 10 }, // 3: Down arrow
+ { 125, 18, 15, 10 }, // 4: Left arrow
+ { 140, 18, 15, 10 } // 5: Stopsign
+};
+
+const int KyraEngine::_cursorsCount = ARRAYSIZE(_cursors);
+
} // End of namespace Kyra