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authorJohannes Schickel2005-12-26 14:53:51 +0000
committerJohannes Schickel2005-12-26 14:53:51 +0000
commit55f737c4a2b6f8dc51241dad02d2e2692e734213 (patch)
treec6afa69f71f6cedecf408b3508c7d5b9e9ba7d36 /kyra
parentfcf1af2ffc739d3efa430edc5280f83d3ab270fb (diff)
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Started to implement the amulet button callback.
Also implemented some of the first jewel functionallity. And cleaned up the resource unloading a bit. svn-id: r19833
Diffstat (limited to 'kyra')
-rw-r--r--kyra/kyra.cpp286
-rw-r--r--kyra/kyra.h35
-rw-r--r--kyra/staticres.cpp133
3 files changed, 364 insertions, 90 deletions
diff --git a/kyra/kyra.cpp b/kyra/kyra.cpp
index fe7cc76eb3..7f91f7cdc9 100644
--- a/kyra/kyra.cpp
+++ b/kyra/kyra.cpp
@@ -182,6 +182,16 @@ KyraEngine::KyraEngine(GameDetector *detector, OSystem *system)
_seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0;
_seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0;
+
+ _roomFilenameTable = _characterImageTable = 0;
+ _roomFilenameTableSize = _characterImageTableSize = 0;
+ _itemList = _takenList = _placedList = _droppedList = _noDropList = 0;
+ _itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0;
+ _putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0;
+ _putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0;
+
+ _defaultShapeTable = _healingShapeTable = _healingShape2Table = 0;
+ _defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0;
// Setup mixer
if (!_mixer->isReady()) {
@@ -344,6 +354,7 @@ int KyraEngine::init(GameDetector &detector) {
_brandonPosX = _brandonPosY = -1;
_brandonDrawFrame = 113;
+ _deathHandler = 0xFF;
memset(_itemTable, 0, sizeof(_itemTable));
memset(_exitList, 0xFFFF, sizeof(_exitList));
@@ -981,6 +992,37 @@ void KyraEngine::seq_createAmuletJewel(int jewel, int page, int noSound, int dra
setGameFlag(0x55+jewel);
}
+void KyraEngine::seq_brandonHealing() {
+ debug(9, "seq_brandonHealing()");
+ if (!(_deathHandler & 8))
+ return;
+ if (_currentCharacter->sceneId == 210) {
+ //if (_unkSceneVar == 4 || _unkSceneVar == 6)
+ // return;
+ }
+ _screen->hideMouse();
+ checkAmuletAnimFlags();
+ assert(_healingShapeTable);
+ setupShapes123(_healingShapeTable, 22, 0);
+ setBrandonAnimSeqSize(3, 48);
+ // snd_playSoundEffect(0x53);
+ for (int i = 123; i <= 144; ++i) {
+ _currentCharacter->currentAnimFrame = i;
+ animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ for (int i = 125; i >= 123; --i) {
+ _currentCharacter->currentAnimFrame = i;
+ animRefreshNPC(0);
+ delayWithTicks(8);
+ }
+ resetBrandonAnimSeqSize();
+ _currentCharacter->currentAnimFrame = 7;
+ animRefreshNPC(0);
+ freeShapes123();
+ _screen->showMouse();
+}
+
bool KyraEngine::seq_skipSequence() const {
debug(9, "KyraEngine::seq_skipSequence()");
return _quitFlag || _abortIntroFlag;
@@ -2600,14 +2642,14 @@ void KyraEngine::printCharacterText(char *text, int8 charNum) {
}
void KyraEngine::characterSays(char *chatStr, int8 charNum, int8 chatDuration) {
- debug(9, "KyraEngine:::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
+ debug(9, "KyraEngine::characterSays('%s', %i, %d)", chatStr, charNum, chatDuration);
uint8 startAnimFrames[] = { 0x10, 0x32, 0x56, 0x0, 0x0, 0x0 };
uint16 chatTicks;
int16 convoInitialized;
int8 chatPartnerNum;
- if (_currentCharacter->sceneId == 0xD2)
+ if (_currentCharacter->sceneId == 210)
return;
convoInitialized = initCharacterChat(charNum);
@@ -2634,7 +2676,7 @@ void KyraEngine::characterSays(char *chatStr, int8 charNum, int8 chatDuration) {
if (yPos < 11)
yPos = 11;
- if (yPos > 100 )
+ if (yPos > 100)
yPos = 100;
_talkMessageY = yPos;
@@ -3582,7 +3624,7 @@ void KyraEngine::redrawInventory(int page) {
}
#pragma mark -
-#pragma mark - Animation specific code
+#pragma mark - Animation/shape specific code
#pragma mark -
void KyraEngine::preserveAllBackgrounds() {
@@ -3780,7 +3822,7 @@ void KyraEngine::prepDrawAllObjects() {
tempFlags = 1;
}
tempFlags |= 0x900 | flagUnk1 | 0x4000;
- _screen->drawShape(drawPage, _shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 4, _unkBrandonPoisonFlags, 1, 0/*XXX*/, drawLayer, _brandonScaleX, _brandonScaleY);
+ _screen->drawShape(drawPage, _shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 4, _unkBrandonPoisonFlags, int(1), int(0)/*XXX*/, drawLayer, _brandonScaleX, _brandonScaleY);
} else {
if (!(flagUnk2 & 0x4000)) {
tempFlags = 0;
@@ -3790,7 +3832,7 @@ void KyraEngine::prepDrawAllObjects() {
tempFlags |= 0x900 | flagUnk1;
}
- _screen->drawShape(drawPage, _shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 4, _unkBrandonPoisonFlags, 1, drawLayer, _brandonScaleX, _brandonScaleY);
+ _screen->drawShape(drawPage, _shapes[4+shapesIndex], xpos, ypos, 2, tempFlags | 4, _unkBrandonPoisonFlags, int(1), drawLayer, _brandonScaleX, _brandonScaleY);
}
}
} else {
@@ -4021,6 +4063,146 @@ void KyraEngine::animAddNPC(int character) {
animObj->bkgdChangeFlag = 1;
}
+void KyraEngine::drawJewelPress(int jewel, int drawSpecial) {
+ debug(9, "drawJewelPress(%d, %d)", jewel, drawSpecial);
+ _screen->hideMouse();
+ int shape = 0;
+ if (drawSpecial) {
+ shape = 0x14E;
+ } else {
+ shape = jewel + 0x149;
+ }
+ // snd_playSoundEffect(0x45);
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
+ _screen->updateScreen();
+ delayWithTicks(2);
+ if (drawSpecial) {
+ shape = 0x148;
+ } else {
+ shape = jewel + 0x143;
+ }
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
+ _screen->updateScreen();
+ _screen->showMouse();
+}
+
+void KyraEngine::drawJewelsFadeOutStart() {
+ debug(9, "drawJewelsFadeOutStart()");
+ static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF };
+ static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF };
+ static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF };
+ static const uint16 jewelTable4[] = { 0x165, 0x161, 0x15B, 0x156, 0x151, 0xFFFF };
+ for (int i = 0; jewelTable1[i] != 0xFFFF; ++i) {
+ if (queryGameFlag(0x57)) {
+ _screen->drawShape(0, _shapes[4+jewelTable1[i]], _amuletX2[2], _amuletY2[2], 0, 0);
+ }
+ if (queryGameFlag(0x59)) {
+ _screen->drawShape(0, _shapes[4+jewelTable3[i]], _amuletX2[4], _amuletY2[4], 0, 0);
+ }
+ if (queryGameFlag(0x56)) {
+ _screen->drawShape(0, _shapes[4+jewelTable2[i]], _amuletX2[1], _amuletY2[1], 0, 0);
+ }
+ if (queryGameFlag(0x58)) {
+ _screen->drawShape(0, _shapes[4+jewelTable4[i]], _amuletX2[3], _amuletY2[3], 0, 0);
+ }
+ _screen->updateScreen();
+ delayWithTicks(3);
+ }
+}
+
+void KyraEngine::drawJewelsFadeOutEnd(int jewel) {
+ debug(9, "drawJewelsFadeOutEnd(%d)", jewel);
+ static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF };
+ int newDelay = 0;
+ switch (jewel-1) {
+ case 2:
+ if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198) {
+ newDelay = 18900;
+ } else {
+ newDelay = 8100;
+ }
+ break;
+
+ default:
+ newDelay = 3600;
+ break;
+ }
+ setGameFlag(0xF1);
+ setTimerCountdown(19, newDelay);
+ _screen->hideMouse();
+ for (int i = 0; jewelTable[i] != 0xFFFF; ++i) {
+ uint16 shape = jewelTable[i];
+ if (queryGameFlag(0x57)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[2], _amuletY2[2], 0, 0);
+ }
+ if (queryGameFlag(0x59)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[4], _amuletY2[4], 0, 0);
+ }
+ if (queryGameFlag(0x56)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[1], _amuletY2[1], 0, 0);
+ }
+ if (queryGameFlag(0x58)) {
+ _screen->drawShape(0, _shapes[4+shape], _amuletX2[3], _amuletY2[3], 0, 0);
+ }
+ _screen->updateScreen();
+ delayWithTicks(3);
+ }
+ _screen->showMouse();
+}
+
+void KyraEngine::setupShapes123(const Shape *shapeTable, int endShape, int flags) {
+ debug(9, "setupShapes123(0x%X, startShape, flags)", shapeTable, endShape, flags);
+ for (int i = 123; i <= 172; ++i) {
+ _shapes[4+i] = NULL;
+ }
+ uint8 curImage = 0xFF;
+ int curPageBackUp = _screen->_curPage;
+ _screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff
+ int shapeFlags = 2;
+ if (flags)
+ shapeFlags = 3;
+ for (int i = 123; i < 123+endShape; ++i) {
+ uint8 newImage = shapeTable[i-123].imageIndex;
+ if (newImage != curImage) {
+ assert(_characterImageTable);
+ loadBitmap(_characterImageTable[newImage], 8, 8, 0);
+ curImage = newImage;
+ }
+ _shapes[4+i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, flags);
+ assert(i-7 < _defaultShapeTableSize);
+ _defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset;
+ _defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset;
+ _defaultShapeTable[i-7].w = shapeTable[i-123].w;
+ _defaultShapeTable[i-7].h = shapeTable[i-123].h;
+ }
+ _screen->_curPage = curPageBackUp;
+}
+
+void KyraEngine::freeShapes123() {
+ debug(9, "freeShapes123()");
+ for (int i = 123; i <= 172; ++i) {
+ free(_shapes[4+i]);
+ _shapes[4+i] = NULL;
+ }
+}
+
+void KyraEngine::setBrandonAnimSeqSize(int width, int height) {
+ debug(9, "setBrandonAnimSeqSize(%d, %d)", width, height);
+ restoreAllObjectBackgrounds();
+ _brandonAnimSeqSizeWidth = _charactersAnimState[0].width;
+ _brandonAnimSeqSizeHeight = _charactersAnimState[0].height;
+ _charactersAnimState[0].width = width + 1;
+ _charactersAnimState[0].height = height;
+ preserveAllBackgrounds();
+}
+
+void KyraEngine::resetBrandonAnimSeqSize() {
+ restoreAllObjectBackgrounds();
+ _charactersAnimState[0].width = _brandonAnimSeqSizeWidth;
+ _charactersAnimState[0].height = _brandonAnimSeqSizeHeight;
+ preserveAllBackgrounds();
+}
+
#pragma mark -
#pragma mark - Queue handling
#pragma mark -
@@ -4228,6 +4410,17 @@ void KyraEngine::copyBackgroundBlock2(int x) {
copyBackgroundBlock(x, 4, 1);
}
+void KyraEngine::makeBrandonFaceMouse() {
+ debug(9, "makeBrandonFaceMouse()");
+ if (_mouseX >= _currentCharacter->x1) {
+ _currentCharacter->facing = 3;
+ } else {
+ _currentCharacter->facing = 5;
+ }
+ animRefreshNPC(0);
+ updateAllObjectShapes();
+}
+
#pragma mark -
#pragma mark - Pathfinder
#pragma mark -
@@ -5097,7 +5290,7 @@ void KyraEngine::checkAmuletAnimFlags() {
void KyraEngine::timerRedrawAmulet(int timerNum) {
debug(9, "timerRedrawAmulet(%i)", timerNum);
- if (queryGameFlag(241)) {
+ if (queryGameFlag(0xF1)) {
drawAmulet();
setTimerCountdown(19, -1);
}
@@ -5110,6 +5303,7 @@ void KyraEngine::drawAmulet() {
static const int16 amuletTable2[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x152, 0x157, 0x15C, 0x161, 0x166, 0x147, -1};
static const int16 amuletTable4[] = {0x167, 0x162, 0x15D, 0x158, 0x153, 0x151, 0x156, 0x15B, 0x160, 0x165, 0x146, -1};
+ resetGameFlag(0xF1);
_screen->hideMouse();
int i = 0;
@@ -5126,7 +5320,8 @@ void KyraEngine::drawAmulet() {
if (queryGameFlag(88))
_screen->drawShape(0, _shapes[4+amuletTable4[i]], _amuletX[3], _amuletY[3], 0, 0);
- delay(3 * _tickLength);
+ _screen->updateScreen();
+ delayWithTicks(3);
i++;
}
_screen->showMouse();
@@ -5661,6 +5856,81 @@ int KyraEngine::buttonInventoryCallback(Button *caller) {
return 0;
}
+int KyraEngine::buttonAmuletCallback(Button *caller) {
+ if (!(_deathHandler & 8))
+ return 1;
+ int jewel = caller->specialValue - 0x14;
+ if (_currentCharacter->sceneId == 210) {
+ //if (_unkSceneVar == 4 || _unkSceneVar == 6)
+ // return 1;
+ }
+ if (!queryGameFlag(0x2D))
+ return 1;
+ if (_itemInHand != -1) {
+ assert(_putDownFirst);
+ characterSays(_putDownFirst[0], 0, -2);
+ return 1;
+ }
+ if (queryGameFlag(0xF1)) {
+ assert(_waitForAmulet);
+ characterSays(_waitForAmulet[0], 0, -2);
+ return 1;
+ }
+ if (!queryGameFlag(0x55+jewel)) {
+ assert(_blackJewel);
+ makeBrandonFaceMouse();
+ drawJewelPress(jewel, 1);
+ characterSays(_blackJewel[0], 0, -2);
+ return 1;
+ }
+ drawJewelPress(jewel, 0);
+ drawJewelsFadeOutStart();
+ drawJewelsFadeOutEnd(jewel);
+
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ _scriptClick->variables[3] = 0;
+ _scriptClick->variables[6] = jewel;
+ _scriptInterpreter->startScript(_scriptClick, 4);
+
+ while (_scriptInterpreter->validScript(_scriptClick)) {
+ _scriptInterpreter->runScript(_scriptClick);
+ }
+
+ if (_scriptClick->variables[3])
+ return 1;
+
+ _unkAmuletVar = 1;
+ switch (jewel-1) {
+ case 0:
+ if (_brandonStatusBit & 1) {
+ // seq_brandonHealing2
+ } else if (_brandonStatusBit == 0) {
+ seq_brandonHealing();
+ assert(_healingTip);
+ characterSays(_healingTip[0], 0, -2);
+ }
+ break;
+
+ case 1:
+ warning("jewel 1 STUB");
+ break;
+
+ case 2:
+ warning("jewel 2 STUB");
+ break;
+
+ case 3:
+ warning("jewel 3 STUB");
+ break;
+
+ default:
+ break;
+ }
+ _unkAmuletVar = 0;
+ // XXX clearKyrandiaButtonIO (!used before every return in this function!)
+ return 1;
+}
+
void KyraEngine::processButtonList(Button *list) {
while (list) {
if (list->flags & 8) {
diff --git a/kyra/kyra.h b/kyra/kyra.h
index 3f27e66514..d39c0b1486 100644
--- a/kyra/kyra.h
+++ b/kyra/kyra.h
@@ -504,6 +504,7 @@ protected:
void restoreRect1(int xpos, int ypos);
void copyBackgroundBlock(int x, int page, int flag);
void copyBackgroundBlock2(int x);
+ void makeBrandonFaceMouse();
void processInput(int xpos, int ypos);
int processInputHelper(int xpos, int ypos);
@@ -536,6 +537,13 @@ protected:
void animRemoveGameItem(int index);
void animAddGameItem(int index, uint16 sceneId);
void animAddNPC(int character);
+ void drawJewelPress(int jewel, int drawSpecial);
+ void drawJewelsFadeOutStart();
+ void drawJewelsFadeOutEnd(int jewel);
+ void setupShapes123(const Shape *shapeTable, int endShape, int flags);
+ void freeShapes123();
+ void setBrandonAnimSeqSize(int width, int height);
+ void resetBrandonAnimSeqSize();
AnimObject *objectRemoveQueue(AnimObject *queue, AnimObject *rem);
AnimObject *objectAddHead(AnimObject *queue, AnimObject *head);
@@ -550,6 +558,7 @@ protected:
void seq_introKallakWriting();
void seq_introKallakMalcolm();
void seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly);
+ void seq_brandonHealing();
void wsa_processFrame(WSAMovieV1 *wsa, int frameNum, uint8 *dst);
@@ -572,6 +581,7 @@ protected:
void res_loadTable(const byte *src, byte ***loadTo, int *size);
void res_loadRoomTable(const byte *src, Room **loadTo, int *size);
void res_loadShapeTable(const byte *src, Shape **loadTo, int *size);
+ void res_freeLangTable(char ***sting, int *size);
void waitForEvent();
void delay(uint32 millis, bool update = false);
@@ -601,6 +611,7 @@ protected:
void setTextFadeTimerCountdown(int16 countdown);
int buttonInventoryCallback(Button *caller);
+ int buttonAmuletCallback(Button *caller);
Button *initButton(Button *list, Button *newButton);
void processButtonList(Button *list);
void processButton(Button *button);
@@ -634,6 +645,10 @@ protected:
bool _changedScene;
int _unkScreenVar1, _unkScreenVar2, _unkScreenVar3;
int _noDrawShapesFlag;
+ int _unkAmuletVar;
+
+ int _brandonAnimSeqSizeWidth;
+ int _brandonAnimSeqSizeHeight;
WSAMovieV1 *_wsaObjects[10];
uint16 _entranceMouseCursorTracks[8];
@@ -655,10 +670,11 @@ protected:
uint16 _brandonStatusBit;
uint8 _unkBrandonPoisonFlags[256]; // this seem not to be posion flags, it is used for drawing once
+ uint8 _deathHandler;
int _brandonPosX;
int _brandonPosY;
- int16 _brandonScaleX;
- int16 _brandonScaleY;
+ int _brandonScaleX;
+ int _brandonScaleY;
int _brandonDrawFrame;
uint16 _currentChatPartnerBackupFrame;
@@ -757,12 +773,22 @@ protected:
char **_placedList;
char **_droppedList;
char **_noDropList;
+ char **_putDownFirst;
+ char **_waitForAmulet;
+ char **_blackJewel;
+ char **_poisonGone;
+ char **_healingTip;
int _itemList_Size;
int _takenList_Size;
int _placedList_Size;
int _droppedList_Size;
int _noDropList_Size;
+ int _putDownFirst_Size;
+ int _waitForAmulet_Size;
+ int _blackJewel_Size;
+ int _poisonGone_Size;
+ int _healingTip_Size;
char **_characterImageTable;
int _characterImageTableSize;
@@ -770,6 +796,11 @@ protected:
Shape *_defaultShapeTable;
int _defaultShapeTableSize;
+ Shape *_healingShapeTable;
+ int _healingShapeTableSize;
+ Shape *_healingShape2Table;
+ int _healingShape2TableSize;
+
Room *_roomTable;
int _roomTableSize;
char **_roomFilenameTable;
diff --git a/kyra/staticres.cpp b/kyra/staticres.cpp
index 3158f2048f..b691a54f2c 100644
--- a/kyra/staticres.cpp
+++ b/kyra/staticres.cpp
@@ -26,7 +26,7 @@
namespace Kyra {
-#define RESFILE_VERSION 6
+#define RESFILE_VERSION 7
#define GAME_FLAGS (GF_FLOPPY | GF_TALKIE | GF_DEMO | GF_AUDIOCD)
#define LANGUAGE_FLAGS (GF_ENGLISH | GF_FRENCH | GF_GERMAN | GF_SPANISH | GF_LNGUNK)
@@ -212,6 +212,15 @@ void KyraEngine::res_loadResources(int type) {
temp = 0;
}
}
+
+ res_loadLangTable("PUTDOWN.", &resFile, (byte***)&_putDownFirst, &_putDownFirst_Size, loadNativeLanguage);
+ res_loadLangTable("WAITAMUL.", &resFile, (byte***)&_waitForAmulet, &_waitForAmulet_Size, loadNativeLanguage);
+ res_loadLangTable("BLACKJEWEL.", &resFile, (byte***)&_blackJewel, &_blackJewel_Size, loadNativeLanguage);
+ res_loadLangTable("POISONGONE.", &resFile, (byte***)&_poisonGone, &_poisonGone_Size, loadNativeLanguage);
+ res_loadLangTable("HEALINGTIP.", &resFile, (byte***)&_healingTip, &_healingTip_Size, loadNativeLanguage);
+
+ loadShapes(resFile, "HEALING.SHP", &_healingShapeTable, &_healingShapeTableSize);
+ loadShapes(resFile, "HEALING2.SHP", &_healingShape2Table, &_healingShape2TableSize);
}
#undef loadRooms
@@ -223,33 +232,10 @@ void KyraEngine::res_loadResources(int type) {
void KyraEngine::res_unloadResources(int type) {
debug(9, "res_unloadResources(%d)", type);
if ((type & RES_INTRO) || type == RES_ALL) {
- for (int i = 0; i < _seq_WSATable_Size; ++i) {
- delete [] _seq_WSATable[i];
- }
- delete [] _seq_WSATable;
- _seq_WSATable_Size = 0;
- _seq_WSATable = 0;
-
- for (int i = 0; i < _seq_CPSTable_Size; ++i) {
- delete [] _seq_CPSTable[i];
- }
- delete [] _seq_CPSTable;
- _seq_CPSTable_Size = 0;
- _seq_CPSTable = 0;
-
- for (int i = 0; i < _seq_COLTable_Size; ++i) {
- delete [] _seq_COLTable[i];
- }
- delete [] _seq_COLTable;
- _seq_COLTable_Size = 0;
- _seq_COLTable = 0;
-
- for (int i = 0; i < _seq_textsTable_Size; ++i) {
- delete [] _seq_textsTable[i];
- }
- delete [] _seq_textsTable;
- _seq_textsTable_Size = 0;
- _seq_textsTable = 0;
+ res_freeLangTable(&_seq_WSATable, &_seq_WSATable_Size);
+ res_freeLangTable(&_seq_CPSTable, &_seq_CPSTable_Size);
+ res_freeLangTable(&_seq_COLTable, &_seq_COLTable_Size);
+ res_freeLangTable(&_seq_textsTable, &_seq_textsTable_Size);
delete [] _seq_Forest; _seq_Forest = 0;
delete [] _seq_KallakWriting; _seq_KallakWriting = 0;
@@ -264,60 +250,22 @@ void KyraEngine::res_unloadResources(int type) {
}
if ((type & RES_INGAME) || type == RES_ALL) {
- for (int i = 0; i < _roomFilenameTableSize; ++i) {
- delete [] _roomFilenameTable[i];
- }
- delete [] _roomFilenameTable;
- _roomFilenameTableSize = 0;
- _roomFilenameTable = 0;
-
+ res_freeLangTable(&_roomFilenameTable, &_roomFilenameTableSize);
+
delete [] _roomTable; _roomTable = 0;
_roomTableSize = 0;
- for (int i = 0; i < _characterImageTableSize; ++i) {
- delete [] _characterImageTable[i];
- }
- delete [] _characterImageTable;
- _characterImageTableSize = 0;
-
+ res_freeLangTable(&_characterImageTable, &_characterImageTableSize);
+
delete [] _defaultShapeTable;
_defaultShapeTableSize = 0;
- for (int i = 0; i < _itemList_Size; ++i) {
- delete [] _itemList[i];
- }
- delete [] _itemList;
- _itemList_Size = 0;
- _itemList = 0;
-
- for (int i = 0; i < _takenList_Size; ++i) {
- delete [] _takenList[i];
- }
- delete [] _takenList;
- _takenList_Size = 0;
- _takenList = 0;
-
- for (int i = 0; i < _placedList_Size; ++i) {
- delete [] _placedList[i];
- }
- delete [] _placedList;
- _placedList_Size = 0;
- _placedList = 0;
-
- for (int i = 0; i < _droppedList_Size; ++i) {
- delete [] _droppedList[i];
- }
- delete [] _droppedList;
- _droppedList_Size = 0;
- _droppedList = 0;
-
- for (int i = 0; i < _noDropList_Size; ++i) {
- delete [] _noDropList[i];
- }
- delete [] _noDropList;
- _noDropList_Size = 0;
- _noDropList = 0;
-
+ res_freeLangTable(&_itemList, &_itemList_Size);
+ res_freeLangTable(&_takenList, &_takenList_Size);
+ res_freeLangTable(&_placedList, &_placedList_Size);
+ res_freeLangTable(&_droppedList, &_droppedList_Size);
+ res_freeLangTable(&_noDropList, &_noDropList_Size);
+
delete [] _amuleteAnim;
_amuleteAnim = 0;
@@ -325,6 +273,18 @@ void KyraEngine::res_unloadResources(int type) {
delete [] _specialPalettes[i];
_specialPalettes[i] = 0;
}
+
+ res_freeLangTable(&_putDownFirst, &_putDownFirst_Size);
+ res_freeLangTable(&_waitForAmulet, &_waitForAmulet_Size);
+ res_freeLangTable(&_blackJewel, &_blackJewel_Size);
+ res_freeLangTable(&_poisonGone, &_poisonGone_Size);
+ res_freeLangTable(&_healingTip, &_healingTip_Size);
+
+ delete [] _healingShapeTable;
+ _healingShapeTableSize = 0;
+
+ delete [] _healingShape2Table;
+ _healingShape2TableSize = 0;
}
}
@@ -404,6 +364,19 @@ void KyraEngine::res_loadShapeTable(const byte *src, Shape **loadTo, int *size)
}
}
+void KyraEngine::res_freeLangTable(char ***string, int *size) {
+ if (!string || !size)
+ return;
+ if (!*size || !*string)
+ return;
+ for (int i = 0; i < *size; ++i) {
+ delete [] (*string)[i];
+ }
+ delete [] *string;
+ size = 0;
+ *string = 0;
+}
+
const ScreenDim Screen::_screenDimTable[] = {
{ 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 },
{ 0x08, 0x48, 0x18, 0x38, 0x0F, 0x0C, 0x00, 0x00 },
@@ -673,10 +646,10 @@ Button KyraEngine::_buttonData[] = {
{ 0, 0x09, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x085, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x0A, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x099, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
{ 0, 0x0B, /*XXX,*/0, 0, 0, /*XXX,*/ 0x0400, 0, 0, 0, 0, 0, 0, 0, 0x0AD, 0xB3, 0x13, 0x14, /*XXX,*/ 0, &KyraEngine::buttonInventoryCallback/*, XXX*/ },
- { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, 0/*buttonAmuletCallback, XXX*/ },
- { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, 0/*buttonAmuletCallback, XXX*/ },
- { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, 0/*buttonAmuletCallback, XXX*/ },
- { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, 0/*buttonAmuletCallback, XXX*/ }
+ { 0, 0x15, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0x9C, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x16, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0E7, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x17, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x0FD, 0xB5, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ },
+ { 0, 0x18, /*XXX,*/1, 1, 1, /*XXX,*/ 0x0487, 0, 0, 0, 0, 0, 0, 0, 0x113, 0xAA, 0x1A, 0x12, /*XXX,*/ 0, &KyraEngine::buttonAmuletCallback/*, XXX*/ }
};
Button *KyraEngine::_buttonDataListPtr[] = {