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authorJohannes Schickel2005-12-08 17:19:18 +0000
committerJohannes Schickel2005-12-08 17:19:18 +0000
commitbce163c3cb71b88ff62907e8c0a6d7661863dfe7 (patch)
tree46b4d30af4f27223e5d918e56388ee236fd6b6c2 /kyra
parent3878231019a0381e8cec537dbd55f69743eacce6 (diff)
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Fixed bug with item drawing.
Added support for item placing. (not user input controlled) svn-id: r19761
Diffstat (limited to 'kyra')
-rw-r--r--kyra/kyra.cpp519
-rw-r--r--kyra/kyra.h24
-rw-r--r--kyra/screen.cpp8
-rw-r--r--kyra/screen.h1
-rw-r--r--kyra/script_v1.cpp12
5 files changed, 540 insertions, 24 deletions
diff --git a/kyra/kyra.cpp b/kyra/kyra.cpp
index 2110dcf7f0..2c0dcfa204 100644
--- a/kyra/kyra.cpp
+++ b/kyra/kyra.cpp
@@ -346,6 +346,8 @@ int KyraEngine::init(GameDetector &detector) {
_handleInput = false;
_currentRoom = 0xFFFF;
+ _lastProcessedItem = 0;
+ _lastProcessedItemHeight = 16;
return 0;
}
@@ -450,8 +452,8 @@ void KyraEngine::startup() {
for (int i = 0; i < _roomTableSize; ++i) {
for (int item = 0; item < 12; ++item) {
_roomTable[i].itemsTable[item] = 0xFF;
- _roomTable[i].itemsXPos[item] = 0;
- _roomTable[i].itemsYPos[item] = 0;
+ _roomTable[i].itemsXPos[item] = 0xFFFF;
+ _roomTable[i].itemsYPos[item] = 0xFF;
_roomTable[i].unkField3[item] = 0;
}
}
@@ -1241,7 +1243,7 @@ void KyraEngine::enterNewScene(int sceneId, int facing, int unk1, int unk2, int
}
startSceneScript(brandonAlive);
- // XXX setupSceneItems
+ setupSceneItems();
initSceneData(facing, unk2, brandonAlive);
_loopFlag2 = 0;
@@ -1899,8 +1901,8 @@ void KyraEngine::initSceneObjectList(int brandonAlive) {
curAnimState->y1 = curRoom->itemsYPos[i];
curAnimState->x1 = curRoom->itemsXPos[i];
- curAnimState->x1 -= (_scaleTable[curAnimState->drawY] >> 1);
- curAnimState->y1 -= _scaleTable[curAnimState->drawY];
+ curAnimState->x1 -= (fetchAnimWidth(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY])) >> 1;
+ curAnimState->y1 -= fetchAnimHeight(curAnimState->sceneAnimPtr, _scaleTable[curAnimState->drawY]);
curAnimState->x2 = curAnimState->x1;
curAnimState->y2 = curAnimState->y1;
@@ -2464,7 +2466,7 @@ byte KyraEngine::findFreeItemInScene(int scene) {
assert(scene < _roomTableSize);
Room *room = &_roomTable[scene];
for (int i = 0; i < 12; ++i) {
- if (room->itemsTable[i] != 0xFF)
+ if (room->itemsTable[i] == 0xFF)
return i;
}
return 0xFF;
@@ -2556,9 +2558,8 @@ void KyraEngine::placeItemInGenericMapScene(int item, int index) {
}
if (placeItem) {
- warning("placeItemInGenericMapScene: placing an item is NOT implemented");
- //if (!sub_B010(room, item, -1, -1, 2, 0))
- // continue;
+ if (!unkItemFunction(room, item, -1, -1, 2, 0))
+ continue;
break;
}
}
@@ -2616,6 +2617,389 @@ void KyraEngine::wipeDownMouseItem(int xpos, int ypos) {
_screen->showMouse();
}
+void KyraEngine::setupSceneItems() {
+ debug(9, "setupSceneItems()");
+ uint16 sceneId = _currentCharacter->sceneId;
+ assert(sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[sceneId];
+ for (int i = 0; i < 12; ++i) {
+ uint8 item = currentRoom->itemsTable[i];
+ if (item == 0xFF || !currentRoom->unkField3[i]) {
+ continue;
+ }
+
+ int xpos = 0;
+ int ypos = 0;
+
+ if (currentRoom->itemsXPos[i] == 0xFFFF) {
+ xpos = currentRoom->itemsXPos[i] = _rnd.getRandomNumberRng(24, 296);
+ ypos = currentRoom->itemsYPos[i] = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 130);
+ } else {
+ xpos = currentRoom->itemsXPos[i];
+ ypos = currentRoom->itemsYPos[i];
+ }
+
+ _lastProcessedItem = i;
+
+ int stop = 0;
+ while (!stop) {
+ stop = unkItemFunction(sceneId, item, xpos, ypos, 3, 0);
+ if (!stop) {
+ xpos = currentRoom->itemsXPos[i] = _rnd.getRandomNumberRng(24, 296);
+ ypos = currentRoom->itemsYPos[i] = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 130);
+ if (countItemsInScene(sceneId) >= 12) {
+ break;
+ }
+ } else {
+ currentRoom->unkField3[i] = 0;
+ }
+ }
+ }
+}
+
+int KyraEngine::countItemsInScene(uint16 sceneId) {
+ debug(9, "countItemsInScene(%d)", sceneId);
+ assert(sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[sceneId];
+
+ int items = 0;
+
+ for (int i = 0; i < 12; ++i) {
+ if (currentRoom->itemsTable[i] != 0xFF) {
+ ++items;
+ }
+ }
+
+ return items;
+}
+
+int KyraEngine::unkItemFunction(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2) {
+ debug(9, "unkItemFunction(%d, %d, %d, %d, %d, %d)", sceneId, item, x, y, unk1, unk2);
+ int freeItem = -1;
+ uint8 itemIndex = findItemAtPos(x, y);
+ if (unk1) {
+ itemIndex = 0xFF;
+ }
+
+ if (itemIndex != 0xFF) {
+ exchangeItemWithMouseItem(sceneId, itemIndex);
+ return 0;
+ }
+
+ assert(sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[sceneId];
+
+ if (unk1 != 3) {
+ for (int i = 0; i < 12; ++i) {
+ if (currentRoom->itemsTable[i] == 0xFF) {
+ freeItem = i;
+ break;
+ }
+ }
+ } else {
+ freeItem = _lastProcessedItem;
+ }
+
+ if (freeItem == -1) {
+ return 0;
+ }
+
+ if (sceneId != _currentCharacter->sceneId) {
+ addItemToRoom(sceneId, item, freeItem, x, y);
+ return 1;
+ }
+
+ int itemHeight = _itemTable[item].height;
+ _lastProcessedItemHeight = itemHeight;
+
+ if (x == -1 && x == -1) {
+ x = _rnd.getRandomNumberRng(16, 304);
+ y = _rnd.getRandomNumberRng(_northExitHeight & 0xFF, 135);
+ }
+
+ int xpos = x;
+ int ypos = y;
+ int destY = -1;
+ int destX = -1;
+ int running = 1;
+
+ while (running) {
+ if ((_northExitHeight & 0xFF) <= ypos) {
+ bool running2 = true;
+
+ if (getDrawLayer(xpos, ypos) - 1 < 0) {
+ if (((_northExitHeight >> 8) & 0xFF) != ypos) {
+ running2 = false;
+ }
+ }
+
+ if (getDrawLayer2(xpos, ypos, itemHeight) - 1 < 0) {
+ if (((_northExitHeight >> 8) & 0xFF) != ypos) {
+ running2 = false;
+ }
+ }
+
+ if (!isDropable(xpos, ypos)) {
+ if (((_northExitHeight >> 8) & 0xFF) != ypos) {
+ running2 = false;
+ }
+ }
+
+ int xpos2 = xpos;
+ int xpos3 = xpos;
+
+ while (running2) {
+ if (isDropable(xpos2, ypos)) {
+ if (getDrawLayer2(xpos2, ypos, itemHeight) < 7) {
+ if (findItemAtPos(xpos2, ypos) == 0xFF) {
+ destX = xpos2;
+ destY = ypos;
+ running = 0;
+ running2 = false;
+ }
+ }
+ }
+
+ if (isDropable(xpos3, ypos)) {
+ if (getDrawLayer2(xpos3, ypos, itemHeight) < 7) {
+ if (findItemAtPos(xpos3, ypos) == 0xFF) {
+ destX = xpos3;
+ destY = ypos;
+ running = 0;
+ running2 = false;
+ }
+ }
+ }
+
+ if (!running2)
+ continue;
+
+ xpos2 -= 2;
+ if (xpos2 < 16) {
+ xpos2 = 16;
+ }
+
+ xpos3 += 2;
+ if (xpos3 > 304) {
+ xpos3 = 304;
+ }
+
+ if (xpos2 > 16)
+ continue;
+ if (xpos3 < 304)
+ continue;
+ running2 = false;
+ }
+ }
+
+ if (((_northExitHeight >> 8) & 0xFF) == ypos) {
+ running = 0;
+ destY -= _rnd.getRandomNumberRng(0, 3);
+
+ if ((_northExitHeight & 0xFF) < destY) {
+ continue;
+ }
+
+ destY = (_northExitHeight & 0xFF) + 1;
+ continue;
+ }
+ ypos += 2;
+ if (((_northExitHeight >> 8) & 0xFF) >= ypos) {
+ continue;
+ }
+ ypos = (_northExitHeight >> 8) & 0xFF;
+ }
+
+ if (destX == -1 || destY == -1) {
+ return 0;
+ }
+
+ if (unk1 == 3) {
+ currentRoom->itemsXPos[freeItem] = destX;
+ currentRoom->itemsYPos[freeItem] = destY;
+ return 1;
+ }
+
+ if (unk1 == 2) {
+ warning("unkItemFunction unk1 == 2 is NOT implemented");
+ // XXX
+ }
+
+ if (unk1 == 0) {
+ destroyMouseItem();
+ }
+
+ itemDropDown(x, y, destX, destY, freeItem, item);
+
+ if (unk1 == 0 && unk2 != 0) {
+ // XXX updateSentenceCommand
+ }
+
+ return 1;
+}
+
+void KyraEngine::exchangeItemWithMouseItem(uint16 sceneId, int itemIndex) {
+ debug(9, "exchangeItemWithMouseItem(%d, %d)", sceneId, itemIndex);
+ _screen->hideMouse();
+ animRemoveGameItem(itemIndex);
+ assert(sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[sceneId];
+
+ uint8 item = currentRoom->itemsTable[itemIndex];
+ currentRoom->itemsTable[itemIndex] = _itemInHand;
+ _itemInHand = item;
+ animAddGameItem(itemIndex, sceneId);
+ // XXX snd_kyraPlaySound 53
+
+ setMouseItem(_itemInHand);
+ // XXX
+ _screen->showMouse();
+ clickEventHandler2();
+}
+
+void KyraEngine::addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y) {
+ debug(9, "addItemToRoom(%d, %d, %d, %d, %d)", sceneId, item, itemIndex, x, y);
+ assert(sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[sceneId];
+ currentRoom->itemsTable[itemIndex] = item;
+ currentRoom->itemsXPos[itemIndex] = x;
+ currentRoom->itemsYPos[itemIndex] = y;
+ currentRoom->unkField3[itemIndex] = 1;
+}
+
+int KyraEngine::checkNoDropRects(int x, int y) {
+ debug(9, "checkNoDropRects(%d, %d)", x, y);
+ if (_lastProcessedItemHeight < 1 || _lastProcessedItemHeight > 16) {
+ _lastProcessedItemHeight = 16;
+ }
+ if (_noDropRects[0].x == -1) {
+ return 0;
+ }
+
+ for (int i = 0; i < 11; ++i) {
+ if (_noDropRects[i].x == -1) {
+ break;
+ }
+
+ int xpos = _noDropRects[i].x;
+ int ypos = _noDropRects[i].y;
+ int xpos2 = _noDropRects[i].x2;
+ int ypos2 = _noDropRects[i].y2;
+
+ if (xpos > x + 16)
+ continue;
+ if (xpos2 < x)
+ continue;
+ if (y < ypos)
+ continue;
+ if (ypos2 < y - _lastProcessedItemHeight)
+ continue;
+ return 1;
+ }
+
+ return 0;
+}
+
+int KyraEngine::isDropable(int x, int y) {
+ debug(9, "isDropable(%d, %d)", x, y);
+ x -= 8;
+ y -= 1;
+
+ if (checkNoDropRects(x, y)) {
+ return 0;
+ }
+
+ for (int xpos = x; xpos < x + 16; ++xpos) {
+ if (_screen->getShapeFlag1(xpos, y) == 0) {
+ return 0;
+ }
+ }
+ return 1;
+}
+
+void KyraEngine::itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item) {
+ debug(9, "itemDropDown(%d, %d, %d, %d, %d, %d)", x, y, destX, destY, freeItem, item);
+ assert(_currentCharacter->sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[_currentCharacter->sceneId];
+ if (x == destX && y == destY) {
+ currentRoom->itemsXPos[freeItem] = destX;
+ currentRoom->itemsYPos[freeItem] = destY;
+ currentRoom->itemsTable[freeItem] = item;
+ // call kyraPlaySound(0x32)
+ animAddGameItem(freeItem, _currentCharacter->sceneId);
+ return;
+ }
+ _screen->hideMouse();
+ if (y <= destY) {
+ int tempY = y;
+ int addY = 2;
+ int drawX = x - 8;
+ int drawY = 0;
+
+ backUpRect0(drawX, y - 16);
+
+ while (tempY < destY) {
+ restoreRect0(drawX, tempY - 16);
+ tempY += addY;
+ if (tempY > destY) {
+ tempY = destY;
+ }
+ ++addY;
+ drawY = tempY - 16;
+ backUpRect0(drawX, drawY);
+ _screen->drawShape(0, _shapes[220+item], drawX, drawY, 0, 0);
+ _screen->updateScreen();
+ }
+
+ bool skip = false;
+ if (x == destX) {
+ if (destY - y <= 16) {
+ skip = true;
+ }
+ }
+
+ if (!skip) {
+ // call kyraPlaySound(0x47)
+ if (addY < 6)
+ addY = 6;
+
+ int xDiff = destX - x;
+ xDiff /= addY;
+ int startAddY = addY;
+ if (destY - y <= 8) {
+ addY >>= 1;
+ }
+ addY = -addY;
+ int unkX = x << 4;
+ while (--startAddY) {
+ drawX = (unkX >> 4) - 8;
+ drawY = tempY - 16;
+ restoreRect0(drawX, drawY);
+ tempY += addY;
+ unkX += xDiff;
+ if (tempY > destY) {
+ tempY = destY;
+ }
+ ++addY;
+ drawX = (unkX >> 4) - 8;
+ drawY = tempY - 16;
+ backUpRect0(drawX, drawY);
+ _screen->drawShape(0, _shapes[220+item], drawX, drawY, 0, 0);
+ _screen->updateScreen();
+ }
+ restoreRect0(drawX, tempY);
+ } else {
+ restoreRect0(drawX, tempY - 16);
+ }
+ }
+ currentRoom->itemsXPos[freeItem] = destX;
+ currentRoom->itemsYPos[freeItem] = destY;
+ currentRoom->itemsTable[freeItem] = item;
+ // call kyraPlaySound(0x32)
+ animAddGameItem(freeItem, _currentCharacter->sceneId);
+ _screen->showMouse();
+}
+
#pragma mark -
#pragma mark - Animation specific code
#pragma mark -
@@ -2911,8 +3295,8 @@ void KyraEngine::copyChangedObjectsForward(int refreshFlag) {
if (ypos < 8) {
ypos = 8;
- } else if (ypos + height > 134) {
- height = 134 - ypos;
+ } else if (ypos + height > 136) {
+ height = 136 - ypos;
}
_screen->copyRegion(xpos, ypos, xpos, ypos, width, height, 2, 0, Screen::CR_CLIPPED);
@@ -2991,6 +3375,47 @@ void KyraEngine::animRefreshNPC(int character) {
}
}
+void KyraEngine::animRemoveGameItem(int index) {
+ debug(9, "animRemoveGameItem(%d)", index);
+ restoreAllObjectBackgrounds();
+
+ AnimObject *animObj = &_animItems[index];
+ animObj->sceneAnimPtr = 0;
+ animObj->animFrameNumber = -1;
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+ updateAllObjectShapes();
+ animObj->active = 0;
+
+ objectRemoveQueue(_objectQueue, animObj);
+}
+
+void KyraEngine::animAddGameItem(int index, uint16 sceneId) {
+ debug(9, "animRemoveGameItem(%d, %d)", index, sceneId);
+ restoreAllObjectBackgrounds();
+ assert(sceneId < _roomTableSize);
+ Room *currentRoom = &_roomTable[sceneId];
+ AnimObject *animObj = &_animItems[index];
+ animObj->active = 1;
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+ animObj->drawY = currentRoom->itemsYPos[index];
+ animObj->sceneAnimPtr = _shapes[220+currentRoom->itemsTable[index]];
+ animObj->animFrameNumber = -1;
+ animObj->x1 = currentRoom->itemsXPos[index];
+ animObj->y1 = currentRoom->itemsYPos[index];
+ animObj->x1 -= fetchAnimWidth(animObj->sceneAnimPtr, _scaleTable[animObj->drawY]) >> 1;
+ animObj->y1 -= fetchAnimHeight(animObj->sceneAnimPtr, _scaleTable[animObj->drawY]);
+ animObj->x2 = animObj->x1;
+ animObj->y2 = animObj->y1;
+ animObj->width2 = 0;
+ animObj->height2 = 0;
+ _objectQueue = objectQueue(_objectQueue, animObj);
+ preserveAnyChangedBackgrounds();
+ animObj->refreshFlag = 1;
+ animObj->bkgdChangeFlag = 1;
+}
+
#pragma mark -
#pragma mark - Queue handling
#pragma mark -
@@ -3068,14 +3493,24 @@ int16 KyraEngine::fetchAnimWidth(const uint8 *shape, int16 mult) {
debug(9, "fetchAnimWidth(0x%X, %d)", shape, mult);
if (_features & GF_TALKIE)
shape += 2;
- return ((int16)READ_LE_UINT16((shape+3))) * mult;
+ return (((int16)READ_LE_UINT16((shape+3))) * mult) >> 8;
}
-int8 KyraEngine::fetchAnimHeight(const uint8 *shape, int8 mult) {
+int16 KyraEngine::fetchAnimHeight(const uint8 *shape, int16 mult) {
debug(9, "fetchAnimHeight(0x%X, %d)", shape, mult);
if (_features & GF_TALKIE)
shape += 2;
- return ((int8)*(shape+2)) * mult;
+ return (int16)(((int8)*(shape+2)) * mult) >> 8;
+}
+
+void KyraEngine::backUpRect0(int xpos, int ypos) {
+ debug(9, "backUpRect0(%d, %d)", xpos, ypos);
+ _screen->copyRegionToBuffer(_screen->_curPage, xpos, ypos, 4<<3, 24, _shapes[0]);
+}
+
+void KyraEngine::restoreRect0(int xpos, int ypos) {
+ debug(9, "restoreRect0(%d, %d)", xpos, ypos);
+ _screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 4<<3, 24, _shapes[0]);
}
void KyraEngine::backUpRect1(int xpos, int ypos) {
@@ -3088,6 +3523,44 @@ void KyraEngine::restoreRect1(int xpos, int ypos) {
_screen->copyBlockToPage(_screen->_curPage, xpos, ypos, 4<<3, 32, _shapes[1]);
}
+int KyraEngine::getDrawLayer(int x, int y) {
+ debug(9, "getDrawLayer(%d, %d)", x, y);
+ int xpos = x - 8;
+ int ypos = y - 1;
+ int layer = 1;
+ for (int curX = xpos; curX < xpos + 16; ++curX) {
+ int tempLayer = _screen->getShapeFlag2(curX, ypos);
+ if (layer < tempLayer) {
+ layer = tempLayer;
+ }
+ if (layer >= 7) {
+ return 7;
+ }
+ }
+ return layer;
+}
+
+int KyraEngine::getDrawLayer2(int x, int y, int height) {
+ debug(9, "getDrawLayer2(%d, %d, %d)", x, y, height);
+ int xpos = x - 8;
+ int ypos = y - 1;
+ int layer = 1;
+
+ for (int useX = xpos; useX < xpos + 16; ++useX) {
+ for (int useY = ypos - height; useY < xpos; ++useY) {
+ int tempLayer = _screen->getShapeFlag2(useX, useY);
+ if (tempLayer > layer) {
+ layer = tempLayer;
+ }
+
+ if (tempLayer >= 7) {
+ return 7;
+ }
+ }
+ }
+ return layer;
+}
+
#pragma mark -
#pragma mark - Pathfinder
#pragma mark -
@@ -4035,8 +4508,8 @@ void KyraEngine::updateMousePointer() {
int shape = 0;
int newMouseState = 0;
- int newX = 0; // si
- int newY = 0; // bx
+ int newX = 0;
+ int newY = 0;
if (_mouseY <= 158) {
if (_mouseX >= 12) {
if (_mouseX >= 308) {
@@ -4143,4 +4616,18 @@ void KyraEngine::updateMousePointer() {
}
}
+void KyraEngine::clickEventHandler2() {
+ debug(9, "clickEventHandler2()");
+ _scriptInterpreter->initScript(_scriptClick, _scriptClickData);
+ _scriptClick->variables[0] = _currentCharacter->sceneId;
+ _scriptClick->variables[1] = _mouseX;
+ _scriptClick->variables[2] = _mouseY;
+ _scriptClick->variables[4] = _itemInHand;
+ _scriptInterpreter->startScript(_scriptClick, 6);
+
+ while (_scriptInterpreter->validScript(_scriptClick)) {
+ _scriptInterpreter->runScript(_scriptClick);
+ }
+}
+
} // End of namespace Kyra
diff --git a/kyra/kyra.h b/kyra/kyra.h
index ba1c69e323..872d7f0266 100644
--- a/kyra/kyra.h
+++ b/kyra/kyra.h
@@ -75,7 +75,7 @@ struct Room {
uint8 itemsTable[12];
uint16 itemsXPos[12];
uint8 itemsYPos[12];
- uint32 unkField3[12]; // maybe pointer to shape of the item
+ uint32 unkField3[12];
};
struct AnimObject {
@@ -220,7 +220,7 @@ public:
void flagAllObjectsForRefresh();
void animRefreshNPC(int character);
int16 fetchAnimWidth(const uint8 *shape, int16 mult);
- int8 fetchAnimHeight(const uint8 *shape, int8 mult);
+ int16 fetchAnimHeight(const uint8 *shape, int16 mult);
int mouseX() { return _mouseX; }
int mouseY() { return _mouseY; }
@@ -424,6 +424,7 @@ protected:
void blockInRegion(int x, int y, int width, int height);
void blockOutRegion(int x, int y, int width, int height);
void startSceneScript(int brandonAlive);
+ void setupSceneItems();
void initSceneData(int facing, int unk1, int brandonAlive);
void clearNoDropRects();
void addToNoDropRects(int x, int y, int w, int h);
@@ -453,18 +454,35 @@ protected:
void destroyMouseItem();
void setMouseItem(int item);
void wipeDownMouseItem(int xpos, int ypos);
+ void backUpRect0(int xpos, int ypos);
+ void restoreRect0(int xpos, int ypos);
void backUpRect1(int xpos, int ypos);
void restoreRect1(int xpos, int ypos);
void processInput(int xpos, int ypos);
int processInputHelper(int xpos, int ypos);
int clickEventHandler(int xpos, int ypos);
+ void clickEventHandler2();
void updateMousePointer();
+ int countItemsInScene(uint16 sceneId);
+ int unkItemFunction(uint16 sceneId, uint8 item, int x, int y, int unk1, int unk2);
+ void exchangeItemWithMouseItem(uint16 sceneId, int itemIndex);
+ void addItemToRoom(uint16 sceneId, uint8 item, int itemIndex, int x, int y);
+ int getDrawLayer(int x, int y);
+ int getDrawLayer2(int x, int y, int height);
+ int checkNoDropRects(int x, int y);
+ int isDropable(int x, int y);
+ void itemDropDown(int x, int y, int destX, int destY, byte freeItem, int item);
+
+ void animRemoveGameItem(int index);
+ void animAddGameItem(int index, uint16 sceneId);
+
AnimObject *objectRemoveQueue(AnimObject *queue, AnimObject *rem);
AnimObject *objectAddHead(AnimObject *queue, AnimObject *head);
AnimObject *objectQueue(AnimObject *queue, AnimObject *add);
AnimObject *_animStates;
+
void seq_demo();
void seq_intro();
void seq_introLogos();
@@ -570,6 +588,8 @@ protected:
int8 *_sceneAnimTable[50];
Item _itemTable[145];
+ int _lastProcessedItem;
+ int _lastProcessedItemHeight;
int16 *_exitListPtr;
int16 _exitList[11];
diff --git a/kyra/screen.cpp b/kyra/screen.cpp
index f28d80e53f..84d0928a7a 100644
--- a/kyra/screen.cpp
+++ b/kyra/screen.cpp
@@ -1676,6 +1676,14 @@ byte Screen::getShapeFlag1(int x, int y) {
return 0;
}
+byte Screen::getShapeFlag2(int x, int y) {
+ debug(9, "getShapeFlag2(%d, %d)", x, y);
+ uint8 color = _shapePages[0][y * SCREEN_W + x];
+ color &= 0x7F;
+ color &= 0x87;
+ return color;
+}
+
int Screen::setNewShapeHeight(uint8 *shape, int height) {
debug(9, "setNewShapeHeight(0x%X, %d)", shape, height);
if (_vm->features() & GF_TALKIE)
diff --git a/kyra/screen.h b/kyra/screen.h
index 576e7d636c..1266719c1c 100644
--- a/kyra/screen.h
+++ b/kyra/screen.h
@@ -127,6 +127,7 @@ public:
uint8 *getPalette(int num);
byte getShapeFlag1(int x, int y);
+ byte getShapeFlag2(int x, int y);
int setNewShapeHeight(uint8 *shape, int height);
int resetShapeHeight(uint8 *shape);
diff --git a/kyra/script_v1.cpp b/kyra/script_v1.cpp
index 7d82bc3687..e3ea0ff215 100644
--- a/kyra/script_v1.cpp
+++ b/kyra/script_v1.cpp
@@ -421,9 +421,8 @@ int KyraEngine::cmd_dropItemInScene(ScriptState *script) {
room->itemsYPos[freeItem] = ypos;
room->itemsTable[freeItem] = item;
- warning("PARTIALLY IMPLEMENTED: cmd_dropItemInScene");
- // XXX animAddGameItem
- // XXX updateAllObjectShapes
+ animAddGameItem(sceneId, freeItem);
+ updateAllObjectShapes();
} else {
if (item == 43) {
placeItemInGenericMapScene(item, 0);
@@ -1331,8 +1330,8 @@ int KyraEngine::cmd_setIdolGem(ScriptState *script) {
}
int KyraEngine::cmd_totalItemsInScene(ScriptState *script) {
- warning("STUB: cmd_totalItemsInScene");
- return 0;
+ debug(3, "cmd_totalItemsInScene(0x%X) (%d)", script, stackPos(0));
+ return countItemsInScene(stackPos(0));
}
int KyraEngine::cmd_restoreBrandonsMovementDelay(ScriptState *script) {
@@ -1364,7 +1363,8 @@ int KyraEngine::cmd_setEntranceMouseCursorTrack(ScriptState *script) {
}
int KyraEngine::cmd_itemAppearsOnGround(ScriptState *script) {
- warning("STUB: cmd_itemAppearsOnGround");
+ debug(3, "cmd_itemAppearsOnGround(0x%X) (%d, %d, %d)", script, stackPos(0), stackPos(1), stackPos(2));
+ unkItemFunction(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0);
return 0;
}