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authorTravis Howell2006-02-11 12:54:56 +0000
committerTravis Howell2006-02-11 12:54:56 +0000
commit6703dc7fa1cd517a96d4f1955ca1794967d2a920 (patch)
treecd3e2ee3053e8a7ffc6ac05c1109bcb5ac1040c5 /lure/game.h
parentcbb2ca005c8385a25fcf7195319ca909d0f7124b (diff)
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Add patch #1374870 - New Lure of the Temptress module
svn-id: r20536
Diffstat (limited to 'lure/game.h')
-rw-r--r--lure/game.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/lure/game.h b/lure/game.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef __lure_game_h__
+#define __lure_game_h__
+
+#include "common/stdafx.h"
+#include "base/engine.h"
+#include "lure/luredefs.h"
+#include "lure/menu.h"
+#include "lure/palette.h"
+#include "lure/disk.h"
+#include "lure/memory.h"
+#include "lure/screen.h"
+#include "lure/events.h"
+
+namespace Lure {
+
+class Game {
+private:
+ bool _slowSpeedFlag, _soundFlag;
+ bool _remoteView;
+
+ void handleMenuResponse(uint8 selection);
+ void handleRightClickMenu();
+ void handleLeftClick();
+public:
+ Game();
+ static Game &getReference();
+
+ void nextFrame();
+ void execute();
+ void setRemoteView() { _remoteView = true; }
+
+ // Menu item support methods
+ void doDebugMenu();
+ void doShowCredits();
+ void doQuit();
+ void doTextSpeed();
+ void doSound();
+};
+
+} // End of namespace Lure
+
+#endif