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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /lure/screen.h
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'lure/screen.h')
-rw-r--r--lure/screen.h64
1 files changed, 0 insertions, 64 deletions
diff --git a/lure/screen.h b/lure/screen.h
deleted file mode 100644
index 064fec0e96..0000000000
--- a/lure/screen.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2005-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef __lure_screen_h__
-#define __lure_screen_h__
-
-#include "common/stdafx.h"
-#include "base/engine.h"
-#include "lure/luredefs.h"
-#include "lure/palette.h"
-#include "lure/disk.h"
-#include "lure/memory.h"
-#include "lure/surface.h"
-
-namespace Lure {
-
-class Screen {
-private:
- OSystem &_system;
- Disk &_disk;
- Surface *_screen;
- Palette *_palette;
-public:
- Screen(OSystem &system);
- ~Screen();
- static Screen &getReference();
-
- void setPaletteEmpty();
- void setPalette(Palette *p);
- Palette &getPalette() { return *_palette; }
- void paletteFadeIn(Palette *p);
- void paletteFadeOut();
- void resetPalette();
- void empty();
- void update();
- void updateArea(uint16 x, uint16 y, uint16 w, uint16 h);
-
- Surface &screen() { return *_screen; }
- uint8 *screen_raw() { return _screen->data().data(); }
- uint8 *pixel_raw(uint16 x, uint16 y) { return screen_raw() + (y * FULL_SCREEN_WIDTH) + x; }
-};
-
-} // End of namespace Lure
-
-#endif