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author | Ludvig Strigeus | 2002-04-14 18:13:08 +0000 |
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committer | Ludvig Strigeus | 2002-04-14 18:13:08 +0000 |
commit | ac62a7cb2e17a86350681366d768a99db3b9845d (patch) | |
tree | 48a6f9eca1242f7ebf03f05835372811a4048f7a /main.cpp | |
parent | a5e3dbb85dad96d8ffb6205e07d12ff8396ba5c7 (diff) | |
download | scummvm-rg350-ac62a7cb2e17a86350681366d768a99db3b9845d.tar.gz scummvm-rg350-ac62a7cb2e17a86350681366d768a99db3b9845d.tar.bz2 scummvm-rg350-ac62a7cb2e17a86350681366d768a99db3b9845d.zip |
wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -1,5 +1,6 @@ #include "stdafx.h" #include "scumm.h" +#include "mididrv.h" #include "gameDetector.h" #include "gui.h" #include "simon/simon.h" @@ -57,7 +58,7 @@ int main(int argc, char *argv[]) { char *s = detector.getGameName(); - system->set_param(OSystem::PARAM_WINDOW_CAPTION, (long)s); + system->property(OSystem::PROP_SET_WINDOW_CAPTION, (long)s); free(s); } |