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author | Max Horn | 2002-07-05 16:56:53 +0000 |
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committer | Max Horn | 2002-07-05 16:56:53 +0000 |
commit | 84cafcc64a7ae6b62112c917c063f616dba0efe4 (patch) | |
tree | 7416be2ad50f5c00e8bf98e6f9794855ed330d91 /newgui.cpp | |
parent | 7bfaa15f151ab4f4b4a5b9a09d109651e389db2a (diff) | |
download | scummvm-rg350-84cafcc64a7ae6b62112c917c063f616dba0efe4.tar.gz scummvm-rg350-84cafcc64a7ae6b62112c917c063f616dba0efe4.tar.bz2 scummvm-rg350-84cafcc64a7ae6b62112c917c063f616dba0efe4.zip |
new experimental GUI code
svn-id: r4463
Diffstat (limited to 'newgui.cpp')
-rw-r--r-- | newgui.cpp | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/newgui.cpp b/newgui.cpp new file mode 100644 index 0000000000..5383a4d78b --- /dev/null +++ b/newgui.cpp @@ -0,0 +1,256 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#include "stdafx.h" +#include "scumm.h" +#include "newgui.h" +#include "guimaps.h" +#include "gui/dialog.h" + +#define hline(x, y, x2, color) line(x, y, x2, y, color); +#define vline(x, y, y2, color) line(x, y, x, y2, color); + + +NewGui::NewGui(Scumm *s) : _s(s), _active(false), _need_redraw(false), _activeDialog(0) +{ + _pauseDialog = new PauseDialog(this); + _saveLoadDialog = new SaveLoadDialog(this); +} + +void NewGui::pauseDialog() +{ + _active = true; + _activeDialog = _pauseDialog; + _need_redraw = true; +} + +void NewGui::saveloadDialog() +{ + _active = true; + _activeDialog = _saveLoadDialog; + _need_redraw = true; +} + +void NewGui::loop() +{ + if (_need_redraw) { + _activeDialog->draw(); + saveState(); + _need_redraw = false; + } + _s->animateCursor(); + _s->getKeyInput(0); + if (_s->_mouseButStat & MBS_LEFT_CLICK) { + _activeDialog->handleClick(_s->mouse.x, _s->mouse.y, _s->_mouseButStat); + } else if (_s->_lastKeyHit) { + _activeDialog->handleKey(_s->_lastKeyHit, 0); + } + + _s->drawDirtyScreenParts(); + _s->_mouseButStat = 0; +} + +#pragma mark - + +void NewGui::saveState() +{ + _old_soundsPaused = _s->_soundsPaused; + _s->pauseSounds(true); + + // Backup old cursor + memcpy(_old_grabbedCursor, _s->_grabbedCursor, sizeof(_old_grabbedCursor)); + _old_cursorWidth = _s->_cursorWidth; + _old_cursorHeight = _s->_cursorHeight; + _old_cursorHotspotX = _s->_cursorHotspotX; + _old_cursorHotspotY = _s->_cursorHotspotY; + _old_cursor_mode = _s->_system->show_mouse(true); + + _s->_cursorAnimate++; + _s->gdi._cursorActive = 1; +} + +void NewGui::restoreState() +{ + _s->_fullRedraw = true; + _s->_completeScreenRedraw = true; + _s->_cursorAnimate--; + + // Restore old cursor + memcpy(_s->_grabbedCursor, _old_grabbedCursor, sizeof(_old_grabbedCursor)); + _s->_cursorWidth = _old_cursorWidth; + _s->_cursorHeight = _old_cursorHeight; + _s->_cursorHotspotX = _old_cursorHotspotX; + _s->_cursorHotspotY = _old_cursorHotspotY; + _s->updateCursor(); + + _s->_system->show_mouse(_old_cursor_mode); + + _s->pauseSounds(_old_soundsPaused); +} + +#pragma mark - + +const char *NewGui::queryString(int stringno) +{ + char *result; + int string; + + if (stringno == 0) + return NULL; + + if (_s->_features & GF_AFTER_V7) + string = _s->_vars[string_map_table_v7[stringno - 1].num]; + else if (_s->_features & GF_AFTER_V6) + string = _s->_vars[string_map_table_v6[stringno - 1].num]; + else + string = string_map_table_v5[stringno - 1].num; + + result = (char *)_s->getStringAddress(string); + + if (!result) { // Gracelessly degrade to english :) + if (_s->_features & GF_AFTER_V6) + return string_map_table_v6[stringno - 1].string; + else + return string_map_table_v5[stringno - 1].string; + } + + return result; +} + +#pragma mark - + +byte *NewGui::getBasePtr(int x, int y) +{ + VirtScreen *vs = _s->findVirtScreen(y); + + if (vs == NULL) + return NULL; + + return vs->screenPtr + x + (y - vs->topline) * 320 + + _s->_screenStartStrip * 8 + (_s->camera._cur.y - 100)*320; +} + +void NewGui::box(int x, int y, int width, int height) +{ + hline(x + 1, y, x + width - 2, _color); + hline(x, y + 1, x + width - 1, _color); + vline(x, y + 1, y + height - 2, _color); + vline(x + 1, y, y + height - 1, _color); + + hline(x + 1, y + height - 2, x + width - 1, _shadowcolor); + hline(x + 1, y + height - 1, x + width - 2, _shadowcolor); + vline(x + width - 1, y + 1, y + height - 2, _shadowcolor); + vline(x + width - 2, y + 1, y + height - 1, _shadowcolor); +} + +void NewGui::line(int x, int y, int x2, int y2, byte color) +{ + byte *ptr; + + if (x2 < x) + x2 ^= x ^= x2 ^= x; // Swap x2 and x + + if (y2 < y) + y2 ^= y ^= y2 ^= y; // Swap y2 and y + + ptr = getBasePtr(x, y); + + if (ptr == NULL) + return; + + if (x == x2) { + /* vertical line */ + while (y++ <= y2) { + *ptr = color; + ptr += 320; + } + } else if (y == y2) { + /* horizontal line */ + while (x++ <= x2) { + *ptr++ = color; + } + } +} + +void NewGui::clearArea(int x, int y, int w, int h) +{ + VirtScreen *vs = _s->findVirtScreen(y); + byte *ptr = getBasePtr(x, y); + if (ptr == NULL) + return; + + _s->setVirtscreenDirty(vs, x, y, x + w, y + h); + + while (h--) { + for (int i = 0; i < w; i++) + ptr[i] = _bgcolor; + ptr += 320; + } +} + +void NewGui::drawChar(const char str, int xx, int yy) +{ + unsigned int buffer = 0, mask = 0, x, y; + byte *tmp; + int tempc = _color; + _color = _textcolor; + + tmp = &guifont[0]; + tmp += 224 + (str + 1) * 8; + + byte *ptr = getBasePtr(xx, yy); + if (ptr == NULL) + return; + + for (y = 0; y < 8; y++) { + for (x = 0; x < 8; x++) { + unsigned char color; + if ((mask >>= 1) == 0) { + buffer = *tmp++; + mask = 0x80; + } + color = ((buffer & mask) != 0); + if (color) + ptr[x] = _color; + } + ptr += 320; + } + _color = tempc; + +} +void NewGui::drawString(const char *str, int x, int y, int w, byte color) +{ + StringTab *st = &_s->string[5]; + st->charset = 1; + st->center = false; + st->color = color; + st->xpos = x; + st->ypos = y; + st->right = x + w; + + if (_s->_gameId) { /* If a game is active.. */ + _s->_messagePtr = (byte *)str; + _s->drawString(5); + } else { + uint len = strlen(str); + for (uint letter = 0; letter < len; letter++) + drawChar(str[letter], st->xpos + (letter * 8), st->ypos); + } +} |