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author | Paul Gilbert | 2016-03-20 14:55:41 -0400 |
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committer | Paul Gilbert | 2016-03-20 14:55:41 -0400 |
commit | 3c852cc240221785598023de56e5a71a0d8806fa (patch) | |
tree | c2a64b811586e4e9d8a4d5baa04d5c4f9d23bd08 /po/de_DE.po | |
parent | ea54e6244e75c609e6886ba210f80fb22c479d3f (diff) | |
parent | 509a00109e79156e91c062f145ac3aa86ec8584e (diff) | |
download | scummvm-rg350-3c852cc240221785598023de56e5a71a0d8806fa.tar.gz scummvm-rg350-3c852cc240221785598023de56e5a71a0d8806fa.tar.bz2 scummvm-rg350-3c852cc240221785598023de56e5a71a0d8806fa.zip |
Merge branch 'master' into titanic
Diffstat (limited to 'po/de_DE.po')
-rw-r--r-- | po/de_DE.po | 141 |
1 files changed, 107 insertions, 34 deletions
diff --git a/po/de_DE.po b/po/de_DE.po index 06c04917b6..dbfeba57d5 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -1,15 +1,15 @@ # German translation for ScummVM. # Copyright (C) 2010-2016 The ScummVM Team # This file is distributed under the same license as the ScummVM package. -# Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari <scummvm@rootfather.de>, 2015. +# Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari <scummvm@rootfather.de>, 2016. # msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-02-01 21:58+0000\n" -"PO-Revision-Date: 2016-01-28 19:00+0100\n" -"Last-Translator: Lothar Serra Mari <scummvm@rootfather.de>\n" +"POT-Creation-Date: 2016-02-20 21:22+0000\n" +"PO-Revision-Date: 2016-02-22 20:53+0100\n" +"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n" "Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari " "<scummvm@rootfather.de>\n" "Language: Deutsch\n" @@ -595,16 +595,16 @@ msgid "Search:" msgstr "Suchen:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Spiel laden:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718 +#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353 #: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Laden" @@ -770,7 +770,7 @@ msgstr "" "Spezielle Farbmischungsmethoden werden von manchen Spielen unterstützt." #: gui/options.cpp:758 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2313 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316 msgid "Fullscreen mode" msgstr "Vollbildmodus" @@ -1373,12 +1373,12 @@ msgstr "PC-9821 (256 Farben)" msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 Farben)" -#: common/rendermode.cpp:71 +#: common/rendermode.cpp:73 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules Grün" -#: common/rendermode.cpp:72 +#: common/rendermode.cpp:74 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules Bernst." @@ -1433,11 +1433,15 @@ msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "Zur Spiele~l~iste" -#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:714 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:769 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:764 +#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74 +#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 +#: engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Speichern:" @@ -1446,11 +1450,15 @@ msgstr "Speichern:" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:714 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:769 engines/scumm/dialogs.cpp:188 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/agi/saveload.cpp:764 engines/avalanche/parser.cpp:1899 +#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298 +#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768 +#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 +#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Speichern" @@ -1778,19 +1786,19 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal ohn.Skalieren" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2212 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215 msgid "Enabled aspect ratio correction" msgstr "Seitenverhältniskorrektur an" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2218 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221 msgid "Disabled aspect ratio correction" msgstr "Seitenverhältniskorrektur aus" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2273 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276 msgid "Active graphics filter:" msgstr "Aktiver Grafikfilter:" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2315 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318 msgid "Windowed mode" msgstr "Fenstermodus" @@ -2359,15 +2367,23 @@ msgstr "" "Aktiviere Maus-Unterstützung. Erlaubt die Verwendung der Maus zur Bewegung " "und in Menüs innerhalb des Spiels." -#: engines/agi/saveload.cpp:727 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore game:" msgstr "Spiel laden:" -#: engines/agi/saveload.cpp:727 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 +#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887 +#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78 +#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169 +#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 +#: engines/toon/toon.cpp:3430 msgid "Restore" msgstr "Laden" @@ -2698,10 +2714,18 @@ msgstr "" "Kann Spiel nicht speichern auf Speicherplatz %i\n" "\n" +#: engines/parallaction/saveload.cpp:197 +msgid "Load file" +msgstr "Datei laden" + #: engines/parallaction/saveload.cpp:204 msgid "Loading game..." msgstr "Spiel wird geladen..." +#: engines/parallaction/saveload.cpp:212 +msgid "Save file" +msgstr "Datei speichern" + #: engines/parallaction/saveload.cpp:219 msgid "Saving game..." msgstr "Spiel wird gespeichert..." @@ -3553,6 +3577,58 @@ msgstr "" "Macintosh-Programmdatei für Instrumente in \"Monkey Island\" nicht\n" "gefunden. Musik wird abgeschaltet." +#: engines/sherlock/detection.cpp:71 +msgid "Use original savegame dialog" +msgstr "Originale Spielstand-Menüs verwenden" + +#: engines/sherlock/detection.cpp:72 +msgid "" +"Files button in-game shows original savegame dialog rather than the ScummVM " +"menu" +msgstr "Dateien-Schaltfläche im Spiel zeigt originales Spielstand-Menü statt dem von ScummVM." + +#: engines/sherlock/detection.cpp:81 +msgid "Pixellated scene transitions" +msgstr "Verpixelte Szenenübergänge" + +#: engines/sherlock/detection.cpp:82 +msgid "When changing scenes, a randomized pixel transition is done" +msgstr "Bei Szenenwechseln wird ein zufälliger Pixelübergang verwendet." + +#: engines/sherlock/detection.cpp:91 +msgid "Don't show hotspots when moving mouse" +msgstr "Bei Mausbewegung keine Klickpunkte anzeigen" + +#: engines/sherlock/detection.cpp:92 +msgid "" +"Only show hotspot names after you actually click on a hotspot or action " +"button" +msgstr "Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen Aktionspunkt." + +#: engines/sherlock/detection.cpp:101 +msgid "Show character portraits" +msgstr "Figurenportraits zeigen" + +#: engines/sherlock/detection.cpp:102 +msgid "Show portraits for the characters when conversing" +msgstr "Zeigt Portraits der Figuren bei Gesprächen." + +#: engines/sherlock/detection.cpp:111 +msgid "Slide dialogs into view" +msgstr "Menüs in Blickfeld gleiten lassen" + +#: engines/sherlock/detection.cpp:112 +msgid "Slide UI dialogs into view, rather than simply showing them immediately" +msgstr "Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen." + +#: engines/sherlock/detection.cpp:121 +msgid "Transparent windows" +msgstr "Transparente Fenster" + +#: engines/sherlock/detection.cpp:122 +msgid "Show windows with a partially transparent background" +msgstr "Zeigt Fenster mit teilweise transparentem Hintergrund" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3771,9 +3847,6 @@ msgstr "" #~ msgid "Enable Roland GS Mode" #~ msgstr "Roland-GS-Modus" -#~ msgid "Save game failed!" -#~ msgstr "Konnte Spielstand nicht speichern!" - #~ msgid "" #~ "Your game version has been detected using filename matching as a variant " #~ "of %s." |