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authorJohannes Schickel2014-02-11 11:07:37 +0100
committerJohannes Schickel2014-02-11 11:10:48 +0100
commit602d3034a97517ecdaabde14a8b4928ddb3b9303 (patch)
treeb3cb3c22a3be9aabfed22a542055b8e1124f435d /po/fr_FR.po
parent1970bf81e5591e95a9c5c5aa682afacc05327886 (diff)
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OPENGL: Release old texture name before creating a new one.
This prevents any texture name leaks (and thus memory leaks) on recreateInternalTexture calls.
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