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author | Ben Castricum | 2014-08-19 17:02:43 +0200 |
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committer | Ben Castricum | 2014-08-22 06:43:02 +0200 |
commit | fd2ee7921f9410241a96516c06387a12c9ac3bec (patch) | |
tree | 01caba7848e312ab78db84b9237b6becabbb6f84 /po/fr_FR.po | |
parent | 500af48ef76da789adb384b1446d4c21b7924099 (diff) | |
download | scummvm-rg350-fd2ee7921f9410241a96516c06387a12c9ac3bec.tar.gz scummvm-rg350-fd2ee7921f9410241a96516c06387a12c9ac3bec.tar.bz2 scummvm-rg350-fd2ee7921f9410241a96516c06387a12c9ac3bec.zip |
SWORD1: Change "no DXA support" message.
It's "without zlib" or "without DXA support". WJP prefers the first.
Diffstat (limited to 'po/fr_FR.po')
-rw-r--r-- | po/fr_FR.po | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/po/fr_FR.po b/po/fr_FR.po index e42361b742..e45da9014a 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -3191,7 +3191,7 @@ msgstr "" "La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins" #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" "Scènes cinématiques DXA détectées mais ScummVM a été compilé sans le support " "zlib et ne peut donc les afficher" |