diff options
author | Colin Snover | 2017-09-07 00:35:25 -0500 |
---|---|---|
committer | Colin Snover | 2017-09-08 16:03:24 -0500 |
commit | f11b0a4ff53db917dd0d93969540952175923528 (patch) | |
tree | 7cae7cf9bb091898eb14f447dc2b15e9e1bebcb0 /po/nb_NO.po | |
parent | 6571111efca8ade4e958b31318ebb5026d30c1f5 (diff) | |
download | scummvm-rg350-f11b0a4ff53db917dd0d93969540952175923528.tar.gz scummvm-rg350-f11b0a4ff53db917dd0d93969540952175923528.tar.bz2 scummvm-rg350-f11b0a4ff53db917dd0d93969540952175923528.zip |
SCI32: Toggle Phant2 content censoring from game options
To enable the optional content censoring mode, Phant2 looks
for a RESDUK.PAT file, which is normally placed by the game's
installer if the user chose to enable censorship. If the file
exists, the game reads an unlock password out of the file and
asks the user to enter the password when starting a new game to
create an uncensored game, or to click a "less intense" button
to start the game with censoring. The censorship state of the
game is then persisted in the save game file, and installations
with the RESDUK.PAT file need to enter the password again in
order to restore any of the uncensored saves.
Since we do not have an installer that can enable this feature,
add a game option toggle to enable/disable censoring (for the
releases that have the optional censorship mode) instead so the
censored content feature is available for anyone that wants to use
it. This flag is restored from ScummVM whenever a save game is
loaded, so it can be toggled on or off at any point without
needing a separate save game, unlike in the original interpreter.
Diffstat (limited to 'po/nb_NO.po')
0 files changed, 0 insertions, 0 deletions