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author | Colin Snover | 2017-10-07 23:06:00 -0500 |
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committer | Colin Snover | 2017-11-10 09:57:41 -0600 |
commit | 66826a8b9bd9f75010c513699ec31bfbfc822f39 (patch) | |
tree | b111911eeb80792c1e9b1396b8e2f576dc8a0c3e /po/pl_PL.po | |
parent | dda0f77bcf093dced1ad833982be8a9e0951a85e (diff) | |
download | scummvm-rg350-66826a8b9bd9f75010c513699ec31bfbfc822f39.tar.gz scummvm-rg350-66826a8b9bd9f75010c513699ec31bfbfc822f39.tar.bz2 scummvm-rg350-66826a8b9bd9f75010c513699ec31bfbfc822f39.zip |
ENGINES: Continue to check file presence after a hash/size mismatch
If an early file in the game's signature list has a hash/size
mismatch, it is still necessary to continue to check the rest of
the candidate files for existence, since the non-existence of
candidate files is supposed to disqualify a game description as
matching a game to an unknown variant.
By quitting the file check early, the detector had been allowing
descriptions to randomly match if there happened to be an early
file in the detection list with the right name but wrong hash/size,
even if some of the other signature files did not exist at all.
Diffstat (limited to 'po/pl_PL.po')
0 files changed, 0 insertions, 0 deletions