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author | Strangerke | 2011-06-29 16:15:41 +0200 |
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committer | Strangerke | 2011-06-29 16:15:41 +0200 |
commit | b0c9c9122fc678074aba30068e5b36d347208e65 (patch) | |
tree | 79a99db08ec985f2e5f1e216823b1104d5b753fb /po/pl_PL.po | |
parent | f2f3124246a77036f843dee2d83ad28084234ebc (diff) | |
parent | c32a3ea0d30336771bab460ecccb58c4614e6294 (diff) | |
download | scummvm-rg350-b0c9c9122fc678074aba30068e5b36d347208e65.tar.gz scummvm-rg350-b0c9c9122fc678074aba30068e5b36d347208e65.tar.bz2 scummvm-rg350-b0c9c9122fc678074aba30068e5b36d347208e65.zip |
Merge branch 'master' of github.com:scummvm/scummvm into soltys_wip2
Diffstat (limited to 'po/pl_PL.po')
-rw-r--r-- | po/pl_PL.po | 405 |
1 files changed, 321 insertions, 84 deletions
diff --git a/po/pl_PL.po b/po/pl_PL.po index 62a49070d1..12d53847f5 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2011-06-06 23:15+0100\n" +"POT-Creation-Date: 2011-06-20 23:09+0100\n" "PO-Revision-Date: 2011-05-02 12:09+0100\n" "Last-Translator: \n" "Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n" @@ -49,7 +49,10 @@ msgstr "W górę" #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 #: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178 #: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54 -#: backends/platform/wii/options.cpp:48 +#: engines/engine.cpp:408 engines/sword1/control.cpp:865 +#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48 +#: backends/events/default/default-events.cpp:222 +#: backends/events/default/default-events.cpp:244 msgid "Cancel" msgstr "Anuluj" @@ -86,7 +89,14 @@ msgstr "Przypisz" #: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936 #: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179 -#: backends/platform/wii/options.cpp:47 +#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796 +#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417 +#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 +#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354 +#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379 +#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398 +#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:52 msgid "OK" msgstr "OK" @@ -427,7 +437,7 @@ msgstr "Wczytaj grę:" #: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255 #: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216 -#: backends/platform/wince/CEActionsPocket.cpp:265 +#: backends/platform/wince/CEActionsPocket.cpp:264 #: backends/platform/wince/CEActionsSmartphone.cpp:228 msgid "Load" msgstr "Wczytaj" @@ -441,16 +451,16 @@ msgstr "" #: gui/launcher.cpp:724 gui/launcher.cpp:872 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 -#: backends/platform/wince/CEActionsPocket.cpp:327 -#: backends/platform/wince/CEActionsSmartphone.cpp:284 +#: backends/platform/wince/CEActionsPocket.cpp:314 +#: backends/platform/wince/CEActionsSmartphone.cpp:275 #: backends/platform/wince/CELauncherDialog.cpp:77 msgid "Yes" msgstr "Tak" #: gui/launcher.cpp:724 gui/launcher.cpp:872 #: backends/events/symbiansdl/symbiansdl-events.cpp:184 -#: backends/platform/wince/CEActionsPocket.cpp:327 -#: backends/platform/wince/CEActionsSmartphone.cpp:284 +#: backends/platform/wince/CEActionsPocket.cpp:314 +#: backends/platform/wince/CEActionsSmartphone.cpp:275 #: backends/platform/wince/CELauncherDialog.cpp:77 msgid "No" msgstr "Nie" @@ -594,8 +604,9 @@ msgstr "Renderer:" msgid "Special dithering modes supported by some games" msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry" -#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252 -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456 +#: gui/options.cpp:726 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460 msgid "Fullscreen mode" msgstr "Tryb pełnoekranowy" @@ -1071,7 +1082,11 @@ msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika" msgid "Engine plugin does not support save states" msgstr "Silnik nie wspiera zapisu stanu gry" -#: common/error.cpp:72 +#: common/error.cpp:71 +msgid "User canceled" +msgstr "" + +#: common/error.cpp:75 msgid "Unknown error" msgstr "Nieznany błąd" @@ -1093,34 +1108,19 @@ msgctxt "lowres" msgid "Hercules Amber" msgstr "Bursztynowy Hercules" -#: engines/advancedDetector.cpp:368 +#: engines/advancedDetector.cpp:296 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "" -#: engines/advancedDetector.cpp:369 +#: engines/advancedDetector.cpp:297 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" -#: engines/advancedDetector.cpp:371 +#: engines/advancedDetector.cpp:299 msgid "of the game you tried to add and its version/language/etc.:" msgstr "" -#: engines/advancedDetector.cpp:632 -#, c-format -msgid "" -"Your game version has been detected using filename matching as a variant of %" -"s." -msgstr "" - -#: engines/advancedDetector.cpp:635 -msgid "If this is an original and unmodified version, please report any" -msgstr "" - -#: engines/advancedDetector.cpp:637 -msgid "information previously printed by ScummVM to the team." -msgstr "" - #: engines/dialogs.cpp:84 msgid "~R~esume" msgstr "~W~znów" @@ -1163,12 +1163,19 @@ msgstr "Zapis:" #: engines/sci/engine/kfile.cpp:575 #: backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 -#: backends/platform/wince/CEActionsPocket.cpp:265 +#: backends/platform/wince/CEActionsPocket.cpp:264 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:228 msgid "Save" msgstr "Zapisz" +#: engines/dialogs.cpp:146 +msgid "" +"Sorry, this engine does not currently provide in-game help. Please consult " +"the README for basic information, and for instructions on how to obtain " +"further assistance." +msgstr "" + #: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100 #: engines/mohawk/dialogs.cpp:152 msgid "~O~K" @@ -1183,6 +1190,53 @@ msgstr "~A~nuluj" msgid "~K~eys" msgstr "~K~lawisze" +#: engines/engine.cpp:220 +msgid "Could not initialize color format." +msgstr "" + +#: engines/engine.cpp:228 +#, fuzzy +msgid "Could not switch to video mode: '" +msgstr "Obecny tryb wideo:" + +#: engines/engine.cpp:237 +#, fuzzy +msgid "Could not apply aspect ratio setting." +msgstr "Włącz/wyłącz korekcję formatu obrazu" + +#: engines/engine.cpp:242 +msgid "Could not apply fullscreen setting." +msgstr "" + +#: engines/engine.cpp:342 +msgid "" +"You appear to be playing this game directly\n" +"from the CD. This is known to cause problems,\n" +"and it is therefore recommended that you copy\n" +"the data files to your hard disk instead.\n" +"See the README file for details." +msgstr "" + +#: engines/engine.cpp:353 +msgid "" +"This game has audio tracks in its disk. These\n" +"tracks need to be ripped from the disk using\n" +"an appropriate CD audio extracting tool in\n" +"order to listen to the game's music.\n" +"See the README file for details." +msgstr "" + +#: engines/engine.cpp:405 +msgid "" +"WARNING: The game you are about to start is not yet fully supported by " +"ScummVM. As such, it is likely to be unstable, and any saves you make might " +"not work in future versions of ScummVM." +msgstr "" + +#: engines/engine.cpp:408 +msgid "Start anyway" +msgstr "" + #: engines/scumm/dialogs.cpp:281 msgid "~P~revious" msgstr "~P~oprzedni" @@ -1250,6 +1304,7 @@ msgstr "Zapisz stan gry 1-10" #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 +#: backends/events/default/default-events.cpp:244 msgid "Quit" msgstr "Zakończ" @@ -1715,7 +1770,14 @@ msgstr "Leć w prawo" msgid "Fly to lower right" msgstr "Leć w dół, w prawo" -#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190 +#: engines/scumm/scumm.cpp:1794 +#, c-format +msgid "" +"Native MIDI support requires the Roland Upgrade from LucasArts,\n" +"but %s is missing. Using AdLib instead." +msgstr "" + +#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190 #, c-format msgid "" "Failed to save game state to file:\n" @@ -1726,7 +1788,7 @@ msgstr "" "\n" "%s" -#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155 +#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155 #, c-format msgid "" "Failed to load game state from file:\n" @@ -1737,7 +1799,7 @@ msgstr "" "\n" "%s" -#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198 +#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -1748,7 +1810,7 @@ msgstr "" "\n" "%s" -#: engines/scumm/scumm.cpp:2484 +#: engines/scumm/scumm.cpp:2514 msgid "" "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To " "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' " @@ -1786,6 +1848,152 @@ msgstr "Wznów grę:" msgid "Restore" msgstr "Wznów" +#: engines/agos/animation.cpp:544 +#, c-format +msgid "Cutscene file '%s' not found!" +msgstr "" + +#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283 +#: engines/tinsel/saveload.cpp:468 +#, fuzzy +msgid "Failed to load game state from file." +msgstr "" +"Nie udało się wczytać stanu gry z pliku:\n" +"\n" +"%s" + +#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546 +#, fuzzy +msgid "Failed to save game state to file." +msgstr "" +"Nie udało się zapisać stanu gry do pliku:\n" +"\n" +"%s" + +#: engines/gob/inter_v5.cpp:107 +#, fuzzy +msgid "Failed to delete file." +msgstr "" +"Nie udało się zapisać stanu gry do pliku:\n" +"\n" +"%s" + +#: engines/groovie/script.cpp:417 +#, fuzzy +msgid "Failed to save game" +msgstr "" +"Nie udało się zapisać stanu gry do pliku:\n" +"\n" +"%s" + +#: engines/kyra/sound_midi.cpp:475 +msgid "" +"You appear to be using a General MIDI device,\n" +"but your game only supports Roland MT32 MIDI.\n" +"We try to map the Roland MT32 instruments to\n" +"General MIDI ones. After all it might happen\n" +"that a few tracks will not be correctly played." +msgstr "" + +#: engines/m4/m4_menus.cpp:138 +#, fuzzy +msgid "Save game failed!" +msgstr "Zapis:" + +#: engines/sky/compact.cpp:130 +msgid "" +"Unable to find \"sky.cpt\" file!\n" +"Please download it from www.scummvm.org" +msgstr "" + +#: engines/sky/compact.cpp:141 +msgid "" +"The \"sky.cpt\" file has an incorrect size.\n" +"Please (re)download it from www.scummvm.org" +msgstr "" + +#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379 +msgid "DXA cutscenes found but ScummVM has been built without zlib support" +msgstr "" + +#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389 +msgid "MPEG2 cutscenes are no longer supported" +msgstr "" + +#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397 +#, c-format +msgid "Cutscene '%s' not found" +msgstr "" + +#: engines/sword1/control.cpp:863 +msgid "" +"ScummVM found that you have old savefiles for Broken Sword 1 that should be " +"converted.\n" +"The old save game format is no longer supported, so you will not be able to " +"load your games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked again the next " +"time you start the game.\n" +msgstr "" + +#: engines/sword1/control.cpp:1232 +#, c-format +msgid "" +"Target new save game already exists!\n" +"Would you like to keep the old save game (%s) or the new one (%s)?\n" +msgstr "" + +#: engines/sword1/control.cpp:1235 +msgid "Keep the old one" +msgstr "" + +#: engines/sword1/control.cpp:1235 +msgid "Keep the new one" +msgstr "" + +#: engines/sword1/logic.cpp:1633 +msgid "This is the end of the Broken Sword 1 Demo" +msgstr "" + +#: engines/parallaction/saveload.cpp:133 +#, c-format +msgid "" +"Can't save game in slot %i\n" +"\n" +msgstr "" + +#: engines/parallaction/saveload.cpp:211 +#, fuzzy +msgid "Loading game..." +msgstr "Wczytaj grę:" + +#: engines/parallaction/saveload.cpp:226 +#, fuzzy +msgid "Saving game..." +msgstr "Zapis:" + +#: engines/parallaction/saveload.cpp:279 +msgid "" +"ScummVM found that you have old savefiles for Nippon Safes that should be " +"renamed.\n" +"The old names are no longer supported, so you will not be able to load your " +"games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked next time.\n" +msgstr "" + +#: engines/parallaction/saveload.cpp:326 +msgid "ScummVM successfully converted all your savefiles." +msgstr "" + +#: engines/parallaction/saveload.cpp:328 +msgid "" +"ScummVM printed some warnings in your console window and can't guarantee all " +"your files have been converted.\n" +"\n" +"Please report to the team." +msgstr "" + #: audio/fmopl.cpp:49 msgid "MAME OPL emulator" msgstr "Emulator OPL MAME" @@ -1794,17 +2002,31 @@ msgstr "Emulator OPL MAME" msgid "DOSBox OPL emulator" msgstr "Emulator OPL DOSBox" -#: audio/mididrv.cpp:206 +#: audio/mididrv.cpp:204 #, c-format msgid "" -"Failed to detect the selected audio device '%s'. See log file for more " +"The selected audio device '%s' was not found (e.g. might be turned off or " +"disconnected). Attempting to fall back to the next available device..." +msgstr "" + +#: audio/mididrv.cpp:216 +#, c-format +msgid "" +"The selected audio device '%s' cannot be used. See log file for more " "information. Attempting to fall back to the next available device..." msgstr "" -#: audio/mididrv.cpp:246 +#: audio/mididrv.cpp:250 #, c-format msgid "" -"Failed to detect the preferred device '%s'. See log file for more " +"The preferred audio device '%s' was not found (e.g. might be turned off or " +"disconnected). Attempting to fall back to the next available device..." +msgstr "" + +#: audio/mididrv.cpp:265 +#, c-format +msgid "" +"The preferred audio device '%s' cannot be used. See log file for more " "information. Attempting to fall back to the next available device..." msgstr "" @@ -1937,6 +2159,16 @@ msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)" msgid "Disable power off" msgstr "Nie wyłączaj zasilania" +#: backends/platform/iphone/osys_events.cpp:338 +#, fuzzy +msgid "Mouse-click-and-drag mode enabled." +msgstr "Tryb touchpada włączony." + +#: backends/platform/iphone/osys_events.cpp:340 +#, fuzzy +msgid "Mouse-click-and-drag mode disabled." +msgstr "Tryb touchpada wyłączony." + #: backends/platform/iphone/osys_events.cpp:351 msgid "Touchpad mode enabled." msgstr "Tryb touchpada włączony." @@ -1945,34 +2177,34 @@ msgstr "Tryb touchpada włączony." msgid "Touchpad mode disabled." msgstr "Tryb touchpada wyłączony." -#: backends/graphics/sdl/sdl-graphics.cpp:45 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45 msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" -#: backends/graphics/sdl/sdl-graphics.cpp:64 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64 msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Zwykły (bez skalowania)" -#: backends/graphics/sdl/sdl-graphics.cpp:2137 -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521 #, fuzzy msgid "Enabled aspect ratio correction" msgstr "Włącz/wyłącz korekcję formatu obrazu" -#: backends/graphics/sdl/sdl-graphics.cpp:2143 -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526 #, fuzzy msgid "Disabled aspect ratio correction" msgstr "Włącz/wyłącz korekcję formatu obrazu" -#: backends/graphics/sdl/sdl-graphics.cpp:2198 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198 #, fuzzy msgid "Active graphics filter:" msgstr "Przełączaj pomiędzy filtrami grafiki" -#: backends/graphics/sdl/sdl-graphics.cpp:2254 -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465 #, fuzzy msgid "Windowed mode" msgstr "Renderer:" @@ -1989,20 +2221,20 @@ msgstr "OpenGL - zachow." msgid "OpenGL Original" msgstr "OpenGL - pierw." -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403 #, fuzzy msgid "Current display mode" msgstr "Obecny tryb wideo:" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416 msgid "Current scale" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546 msgid "Active filter mode: Linear" msgstr "" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548 msgid "Active filter mode: Nearest" msgstr "" @@ -2264,13 +2496,13 @@ msgstr "Kursor w lewo" msgid "Cursor Right" msgstr "Kursor w prawo" -#: backends/platform/wince/CEActionsPocket.cpp:265 +#: backends/platform/wince/CEActionsPocket.cpp:264 #: backends/platform/wince/CEActionsSmartphone.cpp:228 msgid "Do you want to load or save the game?" msgstr "Chcesz wczytać bądź zapisać grę?" -#: backends/platform/wince/CEActionsPocket.cpp:327 -#: backends/platform/wince/CEActionsSmartphone.cpp:284 +#: backends/platform/wince/CEActionsPocket.cpp:314 +#: backends/platform/wince/CEActionsSmartphone.cpp:275 msgid " Are you sure you want to quit ? " msgstr " Na pewno chcesz wyjść? " @@ -2294,80 +2526,85 @@ msgstr "Obraz " msgid "Do you want to perform an automatic scan ?" msgstr "Wykonać automatyczne skanowanie?" -#: backends/platform/wince/wince-sdl.cpp:485 +#: backends/platform/wince/wince-sdl.cpp:487 msgid "Map right click action" msgstr "Przypisz działanie PPM" -#: backends/platform/wince/wince-sdl.cpp:489 +#: backends/platform/wince/wince-sdl.cpp:491 msgid "You must map a key to the 'Right Click' action to play this game" msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę" -#: backends/platform/wince/wince-sdl.cpp:498 +#: backends/platform/wince/wince-sdl.cpp:500 msgid "Map hide toolbar action" msgstr "Przypisz chowanie paska narzędzi" -#: backends/platform/wince/wince-sdl.cpp:502 +#: backends/platform/wince/wince-sdl.cpp:504 msgid "You must map a key to the 'Hide toolbar' action to play this game" msgstr "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę" -#: backends/platform/wince/wince-sdl.cpp:511 +#: backends/platform/wince/wince-sdl.cpp:513 msgid "Map Zoom Up action (optional)" msgstr "Przypisz Przybliżanie (opcjonalne)" -#: backends/platform/wince/wince-sdl.cpp:514 +#: backends/platform/wince/wince-sdl.cpp:516 msgid "Map Zoom Down action (optional)" msgstr "Przypisz Oddalenie (opcjonalne)" -#: backends/platform/wince/wince-sdl.cpp:522 +#: backends/platform/wince/wince-sdl.cpp:524 msgid "" "Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory" msgstr "" "Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały " "ekwipunek" -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273 -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317 -#: backends/events/gph/gph-events.cpp:367 -#: backends/events/gph/gph-events.cpp:410 -#: backends/events/openpandora/op-events.cpp:78 +#: backends/events/default/default-events.cpp:222 +#, fuzzy +msgid "Do you really want to return to the Launcher?" +msgstr "Na pewno chcesz skasować ten zapis?" + +#: backends/events/default/default-events.cpp:222 +#, fuzzy +msgid "Launcher" +msgstr "Pięść" + +#: backends/events/default/default-events.cpp:244 +#, fuzzy +msgid "Do you really want to quit?" +msgstr "Chcesz wyjść?" + +#: backends/events/gph/gph-events.cpp:366 +#: backends/events/gph/gph-events.cpp:409 +#: backends/events/openpandora/op-events.cpp:141 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "" -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275 -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319 -#: backends/events/gph/gph-events.cpp:369 -#: backends/events/gph/gph-events.cpp:412 -#: backends/events/openpandora/op-events.cpp:80 +#: backends/events/gph/gph-events.cpp:368 +#: backends/events/gph/gph-events.cpp:411 +#: backends/events/openpandora/op-events.cpp:143 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "" -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277 -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321 -#: backends/events/gph/gph-events.cpp:371 -#: backends/events/gph/gph-events.cpp:414 -#: backends/events/openpandora/op-events.cpp:82 +#: backends/events/gph/gph-events.cpp:370 +#: backends/events/gph/gph-events.cpp:413 +#: backends/events/openpandora/op-events.cpp:145 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "" -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297 -#: backends/events/gph/gph-events.cpp:391 +#: backends/events/gph/gph-events.cpp:390 #, fuzzy msgid "Maximum Volume" msgstr "Głośność" -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299 -#: backends/events/gph/gph-events.cpp:393 +#: backends/events/gph/gph-events.cpp:392 msgid "Increasing Volume" msgstr "" -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306 -#: backends/events/gph/gph-events.cpp:399 +#: backends/events/gph/gph-events.cpp:398 #, fuzzy msgid "Minimal Volume" msgstr "Głośność" -#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308 -#: backends/events/gph/gph-events.cpp:401 +#: backends/events/gph/gph-events.cpp:400 msgid "Decreasing Volume" msgstr "" |