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authorStrangerke2011-06-29 16:15:41 +0200
committerStrangerke2011-06-29 16:15:41 +0200
commitb0c9c9122fc678074aba30068e5b36d347208e65 (patch)
tree79a99db08ec985f2e5f1e216823b1104d5b753fb /po/pl_PL.po
parentf2f3124246a77036f843dee2d83ad28084234ebc (diff)
parentc32a3ea0d30336771bab460ecccb58c4614e6294 (diff)
downloadscummvm-rg350-b0c9c9122fc678074aba30068e5b36d347208e65.tar.gz
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Merge branch 'master' of github.com:scummvm/scummvm into soltys_wip2
Diffstat (limited to 'po/pl_PL.po')
-rw-r--r--po/pl_PL.po405
1 files changed, 321 insertions, 84 deletions
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 62a49070d1..12d53847f5 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-06 23:15+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
"PO-Revision-Date: 2011-05-02 12:09+0100\n"
"Last-Translator: \n"
"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
@@ -49,7 +49,10 @@ msgstr "W górę"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
+#: backends/events/default/default-events.cpp:222
+#: backends/events/default/default-events.cpp:244
msgid "Cancel"
msgstr "Anuluj"
@@ -86,7 +89,14 @@ msgstr "Przypisz"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: backends/platform/wii/options.cpp:47
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
+#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
+#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
+#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
+#: engines/sword1/animation.cpp:360 engines/sword1/control.cpp:865
+#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:379
+#: engines/sword2/animation.cpp:389 engines/sword2/animation.cpp:398
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:52
msgid "OK"
msgstr "OK"
@@ -427,7 +437,7 @@ msgstr "Wczytaj grę:"
#: gui/launcher.cpp:615 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255
#: engines/mohawk/riven.cpp:711 engines/cruise/menu.cpp:216
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Load"
msgstr "Wczytaj"
@@ -441,16 +451,16 @@ msgstr ""
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "Yes"
msgstr "Tak"
#: gui/launcher.cpp:724 gui/launcher.cpp:872
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
#: backends/platform/wince/CELauncherDialog.cpp:77
msgid "No"
msgstr "Nie"
@@ -594,8 +604,9 @@ msgstr "Renderer:"
msgid "Special dithering modes supported by some games"
msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
msgid "Fullscreen mode"
msgstr "Tryb pełnoekranowy"
@@ -1071,7 +1082,11 @@ msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika"
msgid "Engine plugin does not support save states"
msgstr "Silnik nie wspiera zapisu stanu gry"
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
msgid "Unknown error"
msgstr "Nieznany błąd"
@@ -1093,34 +1108,19 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"
-#: engines/advancedDetector.cpp:368
+#: engines/advancedDetector.cpp:296
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:369
+#: engines/advancedDetector.cpp:297
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:371
+#: engines/advancedDetector.cpp:299
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:632
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:635
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:637
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
#: engines/dialogs.cpp:84
msgid "~R~esume"
msgstr "~W~znów"
@@ -1163,12 +1163,19 @@ msgstr "Zapis:"
#: engines/sci/engine/kfile.cpp:575
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Save"
msgstr "Zapisz"
+#: engines/dialogs.cpp:146
+msgid ""
+"Sorry, this engine does not currently provide in-game help. Please consult "
+"the README for basic information, and for instructions on how to obtain "
+"further assistance."
+msgstr ""
+
#: engines/dialogs.cpp:312 engines/mohawk/dialogs.cpp:100
#: engines/mohawk/dialogs.cpp:152
msgid "~O~K"
@@ -1183,6 +1190,53 @@ msgstr "~A~nuluj"
msgid "~K~eys"
msgstr "~K~lawisze"
+#: engines/engine.cpp:220
+msgid "Could not initialize color format."
+msgstr ""
+
+#: engines/engine.cpp:228
+#, fuzzy
+msgid "Could not switch to video mode: '"
+msgstr "Obecny tryb wideo:"
+
+#: engines/engine.cpp:237
+#, fuzzy
+msgid "Could not apply aspect ratio setting."
+msgstr "Włącz/wyłącz korekcję formatu obrazu"
+
+#: engines/engine.cpp:242
+msgid "Could not apply fullscreen setting."
+msgstr ""
+
+#: engines/engine.cpp:342
+msgid ""
+"You appear to be playing this game directly\n"
+"from the CD. This is known to cause problems,\n"
+"and it is therefore recommended that you copy\n"
+"the data files to your hard disk instead.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:353
+msgid ""
+"This game has audio tracks in its disk. These\n"
+"tracks need to be ripped from the disk using\n"
+"an appropriate CD audio extracting tool in\n"
+"order to listen to the game's music.\n"
+"See the README file for details."
+msgstr ""
+
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~P~oprzedni"
@@ -1250,6 +1304,7 @@ msgstr "Zapisz stan gry 1-10"
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
+#: backends/events/default/default-events.cpp:244
msgid "Quit"
msgstr "Zakończ"
@@ -1715,7 +1770,14 @@ msgstr "Leć w prawo"
msgid "Fly to lower right"
msgstr "Leć w dół, w prawo"
-#: engines/scumm/scumm.cpp:2250 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:1794
+#, c-format
+msgid ""
+"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
+"but %s is missing. Using AdLib instead."
+msgstr ""
+
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1726,7 +1788,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2257 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1737,7 +1799,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2269 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1748,7 +1810,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2484
+#: engines/scumm/scumm.cpp:2514
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -1786,6 +1848,152 @@ msgstr "Wznów grę:"
msgid "Restore"
msgstr "Wznów"
+#: engines/agos/animation.cpp:544
+#, c-format
+msgid "Cutscene file '%s' not found!"
+msgstr ""
+
+#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283
+#: engines/tinsel/saveload.cpp:468
+#, fuzzy
+msgid "Failed to load game state from file."
+msgstr ""
+"Nie udało się wczytać stanu gry z pliku:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:546
+#, fuzzy
+msgid "Failed to save game state to file."
+msgstr ""
+"Nie udało się zapisać stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/gob/inter_v5.cpp:107
+#, fuzzy
+msgid "Failed to delete file."
+msgstr ""
+"Nie udało się zapisać stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/groovie/script.cpp:417
+#, fuzzy
+msgid "Failed to save game"
+msgstr ""
+"Nie udało się zapisać stanu gry do pliku:\n"
+"\n"
+"%s"
+
+#: engines/kyra/sound_midi.cpp:475
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. After all it might happen\n"
+"that a few tracks will not be correctly played."
+msgstr ""
+
+#: engines/m4/m4_menus.cpp:138
+#, fuzzy
+msgid "Save game failed!"
+msgstr "Zapis:"
+
+#: engines/sky/compact.cpp:130
+msgid ""
+"Unable to find \"sky.cpt\" file!\n"
+"Please download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sky/compact.cpp:141
+msgid ""
+"The \"sky.cpt\" file has an incorrect size.\n"
+"Please (re)download it from www.scummvm.org"
+msgstr ""
+
+#: engines/sword1/animation.cpp:344 engines/sword2/animation.cpp:379
+msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgstr ""
+
+#: engines/sword1/animation.cpp:354 engines/sword2/animation.cpp:389
+msgid "MPEG2 cutscenes are no longer supported"
+msgstr ""
+
+#: engines/sword1/animation.cpp:359 engines/sword2/animation.cpp:397
+#, c-format
+msgid "Cutscene '%s' not found"
+msgstr ""
+
+#: engines/sword1/control.cpp:863
+msgid ""
+"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
+"converted.\n"
+"The old save game format is no longer supported, so you will not be able to "
+"load your games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked again the next "
+"time you start the game.\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1232
+#, c-format
+msgid ""
+"Target new save game already exists!\n"
+"Would you like to keep the old save game (%s) or the new one (%s)?\n"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the old one"
+msgstr ""
+
+#: engines/sword1/control.cpp:1235
+msgid "Keep the new one"
+msgstr ""
+
+#: engines/sword1/logic.cpp:1633
+msgid "This is the end of the Broken Sword 1 Demo"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:133
+#, c-format
+msgid ""
+"Can't save game in slot %i\n"
+"\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:211
+#, fuzzy
+msgid "Loading game..."
+msgstr "Wczytaj grę:"
+
+#: engines/parallaction/saveload.cpp:226
+#, fuzzy
+msgid "Saving game..."
+msgstr "Zapis:"
+
+#: engines/parallaction/saveload.cpp:279
+msgid ""
+"ScummVM found that you have old savefiles for Nippon Safes that should be "
+"renamed.\n"
+"The old names are no longer supported, so you will not be able to load your "
+"games if you don't convert them.\n"
+"\n"
+"Press OK to convert them now, otherwise you will be asked next time.\n"
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:326
+msgid "ScummVM successfully converted all your savefiles."
+msgstr ""
+
+#: engines/parallaction/saveload.cpp:328
+msgid ""
+"ScummVM printed some warnings in your console window and can't guarantee all "
+"your files have been converted.\n"
+"\n"
+"Please report to the team."
+msgstr ""
+
#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "Emulator OPL MAME"
@@ -1794,17 +2002,31 @@ msgstr "Emulator OPL MAME"
msgid "DOSBox OPL emulator"
msgstr "Emulator OPL DOSBox"
-#: audio/mididrv.cpp:206
+#: audio/mididrv.cpp:204
#, c-format
msgid ""
-"Failed to detect the selected audio device '%s'. See log file for more "
+"The selected audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:216
+#, c-format
+msgid ""
+"The selected audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
-#: audio/mididrv.cpp:246
+#: audio/mididrv.cpp:250
#, c-format
msgid ""
-"Failed to detect the preferred device '%s'. See log file for more "
+"The preferred audio device '%s' was not found (e.g. might be turned off or "
+"disconnected). Attempting to fall back to the next available device..."
+msgstr ""
+
+#: audio/mididrv.cpp:265
+#, c-format
+msgid ""
+"The preferred audio device '%s' cannot be used. See log file for more "
"information. Attempting to fall back to the next available device..."
msgstr ""
@@ -1937,6 +2159,16 @@ msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)"
msgid "Disable power off"
msgstr "Nie wyłączaj zasilania"
+#: backends/platform/iphone/osys_events.cpp:338
+#, fuzzy
+msgid "Mouse-click-and-drag mode enabled."
+msgstr "Tryb touchpada włączony."
+
+#: backends/platform/iphone/osys_events.cpp:340
+#, fuzzy
+msgid "Mouse-click-and-drag mode disabled."
+msgstr "Tryb touchpada wyłączony."
+
#: backends/platform/iphone/osys_events.cpp:351
msgid "Touchpad mode enabled."
msgstr "Tryb touchpada włączony."
@@ -1945,34 +2177,34 @@ msgstr "Tryb touchpada włączony."
msgid "Touchpad mode disabled."
msgstr "Tryb touchpada wyłączony."
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
#, fuzzy
msgid "Active graphics filter:"
msgstr "Przełączaj pomiędzy filtrami grafiki"
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
#, fuzzy
msgid "Windowed mode"
msgstr "Renderer:"
@@ -1989,20 +2221,20 @@ msgstr "OpenGL - zachow."
msgid "OpenGL Original"
msgstr "OpenGL - pierw."
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
#, fuzzy
msgid "Current display mode"
msgstr "Obecny tryb wideo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
msgid "Current scale"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
msgid "Active filter mode: Linear"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
msgid "Active filter mode: Nearest"
msgstr ""
@@ -2264,13 +2496,13 @@ msgstr "Kursor w lewo"
msgid "Cursor Right"
msgstr "Kursor w prawo"
-#: backends/platform/wince/CEActionsPocket.cpp:265
+#: backends/platform/wince/CEActionsPocket.cpp:264
#: backends/platform/wince/CEActionsSmartphone.cpp:228
msgid "Do you want to load or save the game?"
msgstr "Chcesz wczytać bądź zapisać grę?"
-#: backends/platform/wince/CEActionsPocket.cpp:327
-#: backends/platform/wince/CEActionsSmartphone.cpp:284
+#: backends/platform/wince/CEActionsPocket.cpp:314
+#: backends/platform/wince/CEActionsSmartphone.cpp:275
msgid " Are you sure you want to quit ? "
msgstr " Na pewno chcesz wyjść? "
@@ -2294,80 +2526,85 @@ msgstr "Obraz "
msgid "Do you want to perform an automatic scan ?"
msgstr "Wykonać automatyczne skanowanie?"
-#: backends/platform/wince/wince-sdl.cpp:485
+#: backends/platform/wince/wince-sdl.cpp:487
msgid "Map right click action"
msgstr "Przypisz działanie PPM"
-#: backends/platform/wince/wince-sdl.cpp:489
+#: backends/platform/wince/wince-sdl.cpp:491
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę"
-#: backends/platform/wince/wince-sdl.cpp:498
+#: backends/platform/wince/wince-sdl.cpp:500
msgid "Map hide toolbar action"
msgstr "Przypisz chowanie paska narzędzi"
-#: backends/platform/wince/wince-sdl.cpp:502
+#: backends/platform/wince/wince-sdl.cpp:504
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę"
-#: backends/platform/wince/wince-sdl.cpp:511
+#: backends/platform/wince/wince-sdl.cpp:513
msgid "Map Zoom Up action (optional)"
msgstr "Przypisz Przybliżanie (opcjonalne)"
-#: backends/platform/wince/wince-sdl.cpp:514
+#: backends/platform/wince/wince-sdl.cpp:516
msgid "Map Zoom Down action (optional)"
msgstr "Przypisz Oddalenie (opcjonalne)"
-#: backends/platform/wince/wince-sdl.cpp:522
+#: backends/platform/wince/wince-sdl.cpp:524
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały "
"ekwipunek"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:273
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:317
-#: backends/events/gph/gph-events.cpp:367
-#: backends/events/gph/gph-events.cpp:410
-#: backends/events/openpandora/op-events.cpp:78
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Do you really want to return to the Launcher?"
+msgstr "Na pewno chcesz skasować ten zapis?"
+
+#: backends/events/default/default-events.cpp:222
+#, fuzzy
+msgid "Launcher"
+msgstr "Pięść"
+
+#: backends/events/default/default-events.cpp:244
+#, fuzzy
+msgid "Do you really want to quit?"
+msgstr "Chcesz wyjść?"
+
+#: backends/events/gph/gph-events.cpp:366
+#: backends/events/gph/gph-events.cpp:409
+#: backends/events/openpandora/op-events.cpp:141
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:275
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:319
-#: backends/events/gph/gph-events.cpp:369
-#: backends/events/gph/gph-events.cpp:412
-#: backends/events/openpandora/op-events.cpp:80
+#: backends/events/gph/gph-events.cpp:368
+#: backends/events/gph/gph-events.cpp:411
+#: backends/events/openpandora/op-events.cpp:143
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:277
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:321
-#: backends/events/gph/gph-events.cpp:371
-#: backends/events/gph/gph-events.cpp:414
-#: backends/events/openpandora/op-events.cpp:82
+#: backends/events/gph/gph-events.cpp:370
+#: backends/events/gph/gph-events.cpp:413
+#: backends/events/openpandora/op-events.cpp:145
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:297
-#: backends/events/gph/gph-events.cpp:391
+#: backends/events/gph/gph-events.cpp:390
#, fuzzy
msgid "Maximum Volume"
msgstr "Głośność"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:299
-#: backends/events/gph/gph-events.cpp:393
+#: backends/events/gph/gph-events.cpp:392
msgid "Increasing Volume"
msgstr ""
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:306
-#: backends/events/gph/gph-events.cpp:399
+#: backends/events/gph/gph-events.cpp:398
#, fuzzy
msgid "Minimal Volume"
msgstr "Głośność"
-#: backends/events/gp2xsdl/gp2xsdl-events.cpp:308
-#: backends/events/gph/gph-events.cpp:401
+#: backends/events/gph/gph-events.cpp:400
msgid "Decreasing Volume"
msgstr ""