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authorThierry Crozat2017-07-07 02:15:19 +0200
committerThierry Crozat2017-07-07 02:15:19 +0200
commitae00f583a51d45ae3522a03832d552c1b2fbdc6a (patch)
tree2f9f72a8815a0eec08e967abc11496207e64c326 /po/pt_PT.po
parent12d24d5b46cc4017b159040da6f42c9cfde5cbf7 (diff)
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I18N: Update translations templates
Diffstat (limited to 'po/pt_PT.po')
-rw-r--r--po/pt_PT.po71
1 files changed, 40 insertions, 31 deletions
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 90fee42851..74c290b7a5 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2017-07-03 08:50+0200\n"
+"POT-Creation-Date: 2017-07-07 02:15+0200\n"
"PO-Revision-Date: 2017-01-30 14:50+0000\n"
"Last-Translator: Vitor Santos <vitorhgsantos90@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -124,7 +124,7 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
-#: engines/sci/graphics/controls32.cpp:827
+#: engines/sci/graphics/controls32.cpp:826
msgid "Yes"
msgstr "Sim"
@@ -137,7 +137,7 @@ msgstr "Sim"
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
-#: engines/sci/graphics/controls32.cpp:827
+#: engines/sci/graphics/controls32.cpp:826
msgid "No"
msgstr "Não"
@@ -161,7 +161,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824
+#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
@@ -929,8 +929,8 @@ msgstr "Renderização:"
msgid "Special dithering modes supported by some games"
msgstr "Modos especiais de pontilhado suportados por alguns jogos"
-#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570
+#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574
msgid "Fullscreen mode"
msgstr "Modo de ecrã inteiro"
@@ -2204,33 +2204,33 @@ msgstr ""
msgid "OpenGL"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576
msgid "Windowed mode"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Filtering disabled"
msgstr ""
@@ -2245,7 +2245,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr ""
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531
msgid "Active graphics filter:"
msgstr ""
@@ -2811,7 +2811,7 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@@ -2819,7 +2819,7 @@ msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
@@ -3414,51 +3414,60 @@ msgstr ""
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
-#: engines/sci/detection.cpp:430
+#: engines/sci/detection.cpp:431
+msgid "Use high-quality video scaling"
+msgstr ""
+
+#: engines/sci/detection.cpp:432
+#, fuzzy
+msgid "Use linear interpolation when upscaling videos, where possible"
+msgstr "Usar filtragem linear quando dimensionar gráficos"
+
+#: engines/sci/detection.cpp:442
msgid "Prefer digital sound effects"
msgstr ""
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:443
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
-#: engines/sci/detection.cpp:450
+#: engines/sci/detection.cpp:462
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
-#: engines/sci/detection.cpp:451
+#: engines/sci/detection.cpp:463
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
-#: engines/sci/detection.cpp:461
+#: engines/sci/detection.cpp:473
msgid "Use CD audio"
msgstr ""
-#: engines/sci/detection.cpp:462
+#: engines/sci/detection.cpp:474
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
-#: engines/sci/detection.cpp:472
+#: engines/sci/detection.cpp:484
msgid "Use Windows cursors"
msgstr ""
-#: engines/sci/detection.cpp:473
+#: engines/sci/detection.cpp:485
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
-#: engines/sci/detection.cpp:483
+#: engines/sci/detection.cpp:495
msgid "Use silver cursors"
msgstr ""
-#: engines/sci/detection.cpp:484
+#: engines/sci/detection.cpp:496
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
-#: engines/sci/detection.cpp:813
+#: engines/sci/detection.cpp:825
msgid "(Autosave)"
msgstr ""