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author | Eugene Sandulenko | 2016-12-29 07:32:51 +0000 |
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committer | Thierry Crozat | 2016-12-29 08:33:15 +0100 |
commit | 766acba8ed5580692e11c89aa0eab6b2391d4c44 (patch) | |
tree | a7840354ed887e5d41fde8ecac139a6ffec89e57 /po/ru_RU.po | |
parent | 201eb3d64e96cbec0bf4fc277c6f7457098e513b (diff) | |
download | scummvm-rg350-766acba8ed5580692e11c89aa0eab6b2391d4c44.tar.gz scummvm-rg350-766acba8ed5580692e11c89aa0eab6b2391d4c44.tar.bz2 scummvm-rg350-766acba8ed5580692e11c89aa0eab6b2391d4c44.zip |
I18N: Update translation (Russian)
Currently translated at 100.0% (929 of 929 strings)
Diffstat (limited to 'po/ru_RU.po')
-rw-r--r-- | po/ru_RU.po | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/po/ru_RU.po b/po/ru_RU.po index cecb538783..3a70461af0 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -8,16 +8,16 @@ msgstr "" "Project-Id-Version: ScummVM 1.8.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2016-12-26 16:14+0100\n" -"PO-Revision-Date: 2016-12-17 22:07+0000\n" +"PO-Revision-Date: 2016-12-29 07:33+0000\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" -"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/" -"scummvm/ru/>\n" +"Language-Team: Russian " +"<https://translations.scummvm.org/projects/scummvm/scummvm/ru/>\n" "Language: ru_RU\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-5\n" "Content-Transfer-Encoding: 8bit\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" -"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=" +"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" "X-Generator: Weblate 2.9\n" "X-Language-name: Russian\n" @@ -4409,11 +4409,11 @@ msgstr "Показать в верхнем левом углу текущее количество кадров в секунду" #: engines/wintermute/detection.cpp:68 msgid "Sprite bilinear filtering (SLOW)" -msgstr "" +msgstr "Билинейная фильтрация спрайтов (медленно)" #: engines/wintermute/detection.cpp:69 msgid "Apply bilinear filtering to individual sprites" -msgstr "" +msgstr "Применить билинейную фильтрацию для индивидуальных спрайтов" #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" |