diff options
author | Einar Johan Trøan Sømåen | 2012-08-13 02:09:09 +0200 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-08-13 02:09:09 +0200 |
commit | bca8ce861ad3439881fef0f916b592aafc4ee010 (patch) | |
tree | caaa3d79b0b47624ef48a48248b63f765a5e0628 /po/ru_RU.po | |
parent | c1b5626bca1e0e08316353f1ead00ed763cd5380 (diff) | |
parent | c839fd50b5ddfcceada8cbbd3046ce219df248a0 (diff) | |
download | scummvm-rg350-bca8ce861ad3439881fef0f916b592aafc4ee010.tar.gz scummvm-rg350-bca8ce861ad3439881fef0f916b592aafc4ee010.tar.bz2 scummvm-rg350-bca8ce861ad3439881fef0f916b592aafc4ee010.zip |
Merge remote-tracking branch 'origin/master' into wintermute
Diffstat (limited to 'po/ru_RU.po')
-rw-r--r-- | po/ru_RU.po | 358 |
1 files changed, 208 insertions, 150 deletions
diff --git a/po/ru_RU.po b/po/ru_RU.po index dbeb07298e..3a80d9fd7b 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,16 +7,16 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2012-05-20 22:39+0100\n" -"PO-Revision-Date: 2012-02-16 13:09+0200+0200\n" +"POT-Creation-Date: 2012-08-12 14:57+0200\n" +"PO-Revision-Date: 2012-07-08 22:00+0200+0200\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Russian\n" +"Language: Russian\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-5\n" "Content-Transfer-Encoding: 8bit\n" -"Language: Russian\n" -"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%" -"10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" +"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n" +"%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" #: gui/about.cpp:91 #, c-format @@ -46,10 +46,11 @@ msgstr "²ÒÕàå" #: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43 #: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1228 -#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54 -#: engines/engine.cpp:442 engines/scumm/dialogs.cpp:190 -#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281 -#: backends/platform/wii/options.cpp:48 +#: gui/saveload-dialog.cpp:207 gui/saveload-dialog.cpp:267 +#: gui/saveload-dialog.cpp:516 gui/saveload-dialog.cpp:843 +#: gui/themebrowser.cpp:54 engines/engine.cpp:442 +#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865 +#: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:191 #: backends/events/default/default-events.cpp:213 msgid "Cancel" @@ -92,16 +93,16 @@ msgstr "½Ð×ÝÐçØâì" #: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001 #: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1229 -#: engines/engine.cpp:361 engines/engine.cpp:372 engines/scumm/dialogs.cpp:192 -#: engines/scumm/scumm.cpp:1775 engines/agos/animation.cpp:551 -#: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131 -#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:539 -#: engines/sword1/animation.cpp:560 engines/sword1/animation.cpp:570 -#: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:865 -#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:435 -#: engines/sword2/animation.cpp:455 engines/sword2/animation.cpp:465 -#: engines/sword2/animation.cpp:474 engines/parallaction/saveload.cpp:281 -#: backends/platform/wii/options.cpp:47 +#: gui/saveload-dialog.cpp:844 engines/engine.cpp:361 engines/engine.cpp:372 +#: engines/scumm/dialogs.cpp:192 engines/scumm/scumm.cpp:1775 +#: engines/agos/animation.cpp:561 engines/groovie/script.cpp:420 +#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 +#: engines/sword1/animation.cpp:539 engines/sword1/animation.cpp:560 +#: engines/sword1/animation.cpp:570 engines/sword1/animation.cpp:577 +#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 +#: engines/sword2/animation.cpp:435 engines/sword2/animation.cpp:455 +#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:474 +#: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 msgid "OK" msgstr "OK" @@ -193,9 +194,8 @@ msgid "Platform:" msgstr "¿ÛÐâäÞàÜÐ:" #: gui/launcher.cpp:231 -#, fuzzy msgid "Engine" -msgstr "¿àÞÒÕàØâì" +msgstr "´ÒØÖÞÚ" #: gui/launcher.cpp:239 gui/options.cpp:1062 gui/options.cpp:1079 msgid "Graphics" @@ -439,14 +439,14 @@ msgstr "¿ÞØáÚ Ò áßØáÚÕ ØÓà" msgid "Search:" msgstr "¿ÞØáÚ:" -#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:255 -#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:216 +#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:245 +#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214 msgid "Load game:" msgstr "·ÐÓàã×Øâì ØÓàã:" #: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188 -#: engines/mohawk/myst.cpp:255 engines/mohawk/riven.cpp:716 -#: engines/cruise/menu.cpp:216 backends/platform/wince/CEActionsPocket.cpp:267 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716 +#: engines/cruise/menu.cpp:214 backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 msgid "Load" msgstr "·ÐÓàã×Øâì" @@ -606,7 +606,7 @@ msgid "Special dithering modes supported by some games" msgstr "ÁßÕæØÐÛìÝëÕ àÕÖØÜë àÕÝÔÕàØÝÓÐ, ßÞÔÔÕàÖØÒÐÕÜëÕ ÝÕÚÞâÞàëÜØ ØÓàÐÜØ" #: gui/options.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2248 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:472 msgid "Fullscreen mode" msgstr "¿ÞÛÝÞíÚàÐÝÝëÙ àÕÖØÜ" @@ -689,8 +689,7 @@ msgstr "SoundFont:" #: gui/options.cpp:849 gui/options.cpp:851 gui/options.cpp:852 msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity" msgstr "" -"SoundFontë ßÞÔÔÕàÔÖØÒÐîâáï ÝÕÚÞâÞàëÜØ ×ÒãÚÞÒëÜØ ÚÐàâÐÜØ, Fluidsynth Ø " -"Timidity" +"SoundFontë ßÞÔÔÕàÖØÒÐîâáï ÝÕÚÞâÞàëÜØ ×ÒãÚÞÒëÜØ ÚÐàâÐÜØ, Fluidsynth Ø Timidity" #: gui/options.cpp:851 msgctxt "lowres" @@ -716,7 +715,7 @@ msgstr "Ãáâà. MT-32:" #: gui/options.cpp:870 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "" -"ÃÚÐ×ëÒÐÕâ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ ßÞ ãÜÞÛçÐÝØï ÔÛï ÒëÒÞÔÐ ÝÐ Roland MT-32/LAPC1/" +"ÃÚÐ×ëÒÐÕâ ×ÒãÚÞÒÞÕ ãáâàÞÙáâÒÞ ßÞ ãÜÞÛçÐÝØî ÔÛï ÒëÒÞÔÐ ÝÐ Roland MT-32/LAPC1/" "CM32l/CM64" #: gui/options.cpp:875 @@ -743,7 +742,8 @@ msgstr "²ÚÛîçØâì àÕÖØÜ Roland GS" #: gui/options.cpp:880 msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" msgstr "" -"²ëÚÛîçÐÕâ ÜÐßßØÝÓ General MIDI ÔÛï ØÓà á ×ÒãÚÞÒÞÙ ÔÞàÞÖÚÞÙ ÔÛï Roland MT-32" +"²ëÚÛîçÐÕâ áÞßÞáâÐÒÛÕÝØÕ General MIDI ÔÛï ØÓà á ×ÒãÚÞÒÞÙ ÔÞàÞÖÚÞÙ ÔÛï Roland " +"MT-32" #: gui/options.cpp:889 msgid "Don't use Roland MT-32 music" @@ -922,71 +922,107 @@ msgid "" "The theme you selected does not support your current language. If you want " "to use this theme you need to switch to another language first." msgstr "" -"ÂÕÜÐ, ÒëÑàÐÝÝÐï ÒÐÜØ, ÝÕ ßÞÔÔÕàÖØÒÐÕâ ÒëÑàÐÝÝëÙ ï×ëÚ. µáÛØ Òë åÞâØâÕ " +"ÂÕÜÐ, ÒëÑàÐÝÝÐï ÒÐÜØ, ÝÕ ßÞÔÔÕàÖØÒÐÕâ âÕÚãéØÙ ï×ëÚ. µáÛØ Òë åÞâØâÕ " "ØáßÞÛì×ÞÒÐâì íâã âÕÜã, ÒÐÜ ÝÕÞÑåÞÔØÜÞ áÝÐçÐÛÐ ßÕàÕÚÛîçØâìáï ÝÐ ÔàãÓÞÙ ï×ëÚ." -#: gui/saveload.cpp:58 gui/saveload.cpp:239 +#: gui/saveload-dialog.cpp:158 +msgid "List view" +msgstr "" + +#: gui/saveload-dialog.cpp:159 +msgid "Grid view" +msgstr "" + +#: gui/saveload-dialog.cpp:202 gui/saveload-dialog.cpp:350 msgid "No date saved" msgstr "´ÐâÐ ÝÕ ×ÐßØáÐÝÐ" -#: gui/saveload.cpp:59 gui/saveload.cpp:240 +#: gui/saveload-dialog.cpp:203 gui/saveload-dialog.cpp:351 msgid "No time saved" msgstr "²àÕÜï ÝÕ ×ÐßØáÐÝÞ" -#: gui/saveload.cpp:60 gui/saveload.cpp:241 +#: gui/saveload-dialog.cpp:204 gui/saveload-dialog.cpp:352 msgid "No playtime saved" msgstr "²àÕÜï ØÓàë ÝÕ ×ÐßØáÐÝÞ" -#: gui/saveload.cpp:67 gui/saveload.cpp:155 +#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:267 msgid "Delete" msgstr "ÃÔÐÛØâì" -#: gui/saveload.cpp:154 +#: gui/saveload-dialog.cpp:266 msgid "Do you really want to delete this savegame?" msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ãÔÐÛØâì íâÞ áÞåàÐÝÕÝØÕ?" -#: gui/saveload.cpp:264 +#: gui/saveload-dialog.cpp:375 gui/saveload-dialog.cpp:796 msgid "Date: " msgstr "´ÐâÐ: " -#: gui/saveload.cpp:268 +#: gui/saveload-dialog.cpp:379 gui/saveload-dialog.cpp:802 msgid "Time: " msgstr "²àÕÜï: " -#: gui/saveload.cpp:274 +#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:810 msgid "Playtime: " msgstr "²àÕÜï ØÓàë: " -#: gui/saveload.cpp:287 gui/saveload.cpp:354 +#: gui/saveload-dialog.cpp:398 gui/saveload-dialog.cpp:465 msgid "Untitled savestate" msgstr "ÁÞåàÐÝÕÝØÕ ÑÕ× ØÜÕÝØ" +#: gui/saveload-dialog.cpp:517 +msgid "Next" +msgstr "" + +#: gui/saveload-dialog.cpp:520 +msgid "Prev" +msgstr "" + +#: gui/saveload-dialog.cpp:684 +#, fuzzy +msgid "New Save" +msgstr "ÁÞåàÐÝØâì" + +#: gui/saveload-dialog.cpp:684 +#, fuzzy +msgid "Create a new save game" +msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã" + +#: gui/saveload-dialog.cpp:789 +#, fuzzy +msgid "Name: " +msgstr "½Ð×ÒÐÝØÕ:" + +#: gui/saveload-dialog.cpp:861 +#, c-format +msgid "Enter a description for slot %d:" +msgstr "" + #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "²ëÑÕàØâÕ âÕÜã" -#: gui/ThemeEngine.cpp:335 +#: gui/ThemeEngine.cpp:337 msgid "Disabled GFX" msgstr "±Õ× ÓàÐäØÚØ" -#: gui/ThemeEngine.cpp:335 +#: gui/ThemeEngine.cpp:337 msgctxt "lowres" msgid "Disabled GFX" msgstr "±Õ× ÓàÐäØÚØ" -#: gui/ThemeEngine.cpp:336 +#: gui/ThemeEngine.cpp:338 msgid "Standard Renderer (16bpp)" msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà (16bpp)" -#: gui/ThemeEngine.cpp:336 +#: gui/ThemeEngine.cpp:338 msgid "Standard (16bpp)" msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà (16bpp)" -#: gui/ThemeEngine.cpp:338 +#: gui/ThemeEngine.cpp:340 msgid "Antialiased Renderer (16bpp)" msgstr "ÀÐáâÕàØ×ÐâÞà áÞ áÓÛÐÖØÒÐÝØÕÜ (16bpp)" -#: gui/ThemeEngine.cpp:338 +#: gui/ThemeEngine.cpp:340 msgid "Antialiased (16bpp)" msgstr "ÀÐáâÕàØ×ÐâÞà áÞ áÓÛÐÖØÒÐÝØÕÜ (16bpp)" @@ -1090,17 +1126,17 @@ msgstr "¿àÕàÒÐÝÞ ßÞÛì×ÞÒÐâÕÛÕÜ" msgid "Unknown error" msgstr "½ÕØ×ÒÕáâÝÐï ÞèØÑÚÐ" -#: engines/advancedDetector.cpp:324 +#: engines/advancedDetector.cpp:316 #, c-format msgid "The game in '%s' seems to be unknown." msgstr "ºÐÖÕâáï, çâÞ ØÓàÐ '%s' Õéñ ÝÕØ×ÒÕáâÝÐ." -#: engines/advancedDetector.cpp:325 +#: engines/advancedDetector.cpp:317 msgid "Please, report the following data to the ScummVM team along with name" msgstr "" "¿ÞÖÐÛãÙáâÐ, ßÕàÕÔÐÙâÕ áÛÕÔãîéØÕ ÔÐÝÝëÕ ÚÞÜÐÝÔÕ ScummVM ÒÜÕáâÕ á ÝÐ×ÒÐÝØÕÜ" -#: engines/advancedDetector.cpp:327 +#: engines/advancedDetector.cpp:319 msgid "of the game you tried to add and its version/language/etc.:" msgstr "ØÓàë, ÚÞâÞàãî Òë ßëâÐÕâÕáì ÔÞÑÐÒØâì, Ø ãÚÐÖØâÕ Õñ ÒÕàáØî, ï×ëÚ Ø â.Ô." @@ -1128,23 +1164,23 @@ msgstr "~¿~ÞÜÞéì" msgid "~A~bout" msgstr "¾ ßàÞ~Ó~àÐÜÜÕ" -#: engines/dialogs.cpp:104 engines/dialogs.cpp:182 +#: engines/dialogs.cpp:104 engines/dialogs.cpp:180 msgid "~R~eturn to Launcher" msgstr "~²~ëÙâØ Ò ÓÛÐÒÝÞÕ ÜÕÝî" -#: engines/dialogs.cpp:106 engines/dialogs.cpp:184 +#: engines/dialogs.cpp:106 engines/dialogs.cpp:182 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~²~ ÓÛÐÒÝÞÕ ÜÕÝî" -#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:805 -#: engines/cruise/menu.cpp:214 engines/sci/engine/kfile.cpp:567 +#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:742 msgid "Save game:" msgstr "ÁÞåàÐÝØâì ØÓàã:" -#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:805 -#: engines/scumm/dialogs.cpp:187 engines/cruise/menu.cpp:214 -#: engines/sci/engine/kfile.cpp:567 +#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803 +#: engines/scumm/dialogs.cpp:187 engines/cruise/menu.cpp:212 +#: engines/sci/engine/kfile.cpp:742 #: backends/platform/symbian/src/SymbianActions.cpp:44 #: backends/platform/wince/CEActionsPocket.cpp:43 #: backends/platform/wince/CEActionsPocket.cpp:267 @@ -1153,37 +1189,37 @@ msgstr "ÁÞåàÐÝØâì ØÓàã:" msgid "Save" msgstr "ÁÞåàÐÝØâì" -#: engines/dialogs.cpp:146 +#: engines/dialogs.cpp:144 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" -"¿àÞáØÜ ßàÞéÕÝØï, ÝÞ íâÞâ ÔÒØÖÞÕ ßÞÚÐ ÝÕ ßàÕÔÞáâÐÒÛïÕâ ßÞÜÞéØ ÒÝãâàØ ØÓàë. " +"¿àÞáØÜ ßàÞéÕÝØï, ÝÞ íâÞâ ÔÒØÖÞÚ ßÞÚÐ ÝÕ ßàÕÔÞáâÐÒÛïÕâ ßÞÜÞéØ ÒÝãâàØ ØÓàë. " "¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ README ×Ð ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ " "ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî ßÞÜÞéì." -#: engines/dialogs.cpp:243 -#, fuzzy, c-format +#: engines/dialogs.cpp:228 +#, c-format msgid "" "Gamestate save failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" -"¿àÞáØÜ ßàÞéÕÝØï, ÝÞ íâÞâ ÔÒØÖÞÕ ßÞÚÐ ÝÕ ßàÕÔÞáâÐÒÛïÕâ ßÞÜÞéØ ÒÝãâàØ ØÓàë. " -"¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ README ×Ð ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ " -"ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî ßÞÜÞéì." +"½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã (%s)! ¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ README ×Ð " +"ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî " +"ßÞÜÞéì." -#: engines/dialogs.cpp:321 engines/mohawk/dialogs.cpp:109 +#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109 #: engines/mohawk/dialogs.cpp:174 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:322 engines/mohawk/dialogs.cpp:110 +#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110 #: engines/mohawk/dialogs.cpp:175 msgid "~C~ancel" msgstr "¾~â~ÜÕÝÐ" -#: engines/dialogs.cpp:325 +#: engines/dialogs.cpp:305 msgid "~K~eys" msgstr "~º~ÛÐÒØèØ" @@ -1233,14 +1269,14 @@ msgstr "" "äÐÙÛÕ README." #: engines/engine.cpp:426 -#, fuzzy, c-format +#, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" -"¿àÞáØÜ ßàÞéÕÝØï, ÝÞ íâÞâ ÔÒØÖÞÕ ßÞÚÐ ÝÕ ßàÕÔÞáâÐÒÛïÕâ ßÞÜÞéØ ÒÝãâàØ ØÓàë. " -"¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ README ×Ð ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ " -"ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî ßÞÜÞéì." +"½Õ ãÔÐÛÞáì ßàÞçØâÐâì áÞåàÐÝÕÝØÕ ØÓàë (%s)! ¿ÞÖÐÛãÙáâÐ, ÞÑàÐâØâÕáì Ò äÐÙÛ " +"README ×Ð ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì " +"ÔÐÛìÝÕÙèãî ßÞÜÞéì." #: engines/engine.cpp:439 msgid "" @@ -1259,86 +1295,90 @@ msgstr "²áñ àÐÒÝÞ ×ÐßãáâØâì" #: engines/agi/detection.cpp:145 engines/dreamweb/detection.cpp:47 #: engines/sci/detection.cpp:390 msgid "Use original save/load screens" -msgstr "" +msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë" #: engines/agi/detection.cpp:146 engines/dreamweb/detection.cpp:48 #: engines/sci/detection.cpp:391 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" +"¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ Ø áÞåàÐÝÕÝØï ØÓàë ÒÜÕáâÞ áÔÕÛÐÝÝëå Ò " +"ScummVM" -#: engines/agi/saveload.cpp:827 engines/sci/engine/kfile.cpp:674 +#: engines/agi/saveload.cpp:816 engines/sci/engine/kfile.cpp:838 msgid "Restore game:" msgstr "²ÞááâÐÝÞÒØâì ØÓàã:" -#: engines/agi/saveload.cpp:827 engines/sci/engine/kfile.cpp:674 +#: engines/agi/saveload.cpp:816 engines/sci/engine/kfile.cpp:838 msgid "Restore" -msgstr "²ÞááâÒÝÞÒØâì" +msgstr "²ÞááâÐÝÞÒØâì" #: engines/dreamweb/detection.cpp:57 -#, fuzzy msgid "Use bright palette mode" -msgstr "²ÕàåÝØÙ ßàÐÒëÙ ßàÕÔÜÕâ" +msgstr "¸áßÞÛì×ÞÒÐâì àÕÖØÜ ïàÚÞÙ ßÐÛØâàë" #: engines/dreamweb/detection.cpp:58 msgid "Display graphics using the game's bright palette" -msgstr "" +msgstr "ÀØáãÕâ ÓàÐäØÚã á ØáßÞÛì×ÞÒÐÝØÕÜ ïàÚÞÙ ßÐÛØâàë ØÓàë" #: engines/sci/detection.cpp:370 msgid "EGA undithering" msgstr "EGA ÑÕ× àÐáâàÐ" #: engines/sci/detection.cpp:371 -#, fuzzy msgid "Enable undithering in EGA games" -msgstr "" -"²ÚÛîçÐÕâ àÕÖØÜ ÑÕ× àÐáâàØàÞÒÐÝØï Ò EGA ØÓàÐå, ÚÞâÞàëÕ ßÞÔÔÕàÖØÒÐîâ âÐÚÞÙ " -"àÕÖØÜ" +msgstr "²ÚÛîçÐÕâ àÕÖØÜ ÑÕ× àÐáâàØàÞÒÐÝØï Ò EGA ØÓàÐå" #: engines/sci/detection.cpp:380 -#, fuzzy msgid "Prefer digital sound effects" -msgstr "³àÞÜÚÞáâì áßÕæØÐÛìÝëå ×ÒãÚÞÒëå íääÕÚâÞÒ" +msgstr "¿àÕÔßÞçØâÐâì æØäàÞÒëÕ ×ÒãÚÞÒëÕ íääÕÚâë" #: engines/sci/detection.cpp:381 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" +"¾âÔÐÒÐâì ßàÕÔßÞçâÕÝØÕ æØäàÞÒëÜ ×ÒãÚÞÒëÜ íääÕÚâÐÜ ÒÜÕáâÞ áØÝâÕ×ØàÞÒÐÝÝëå" #: engines/sci/detection.cpp:400 -msgid "Use IMF/Yahama FB-01 for MIDI output" -msgstr "" +msgid "Use IMF/Yamaha FB-01 for MIDI output" +msgstr "¸áßÞÛì×ÞÒÐâì IMF/Yamaha FB-01 ÔÛï ÒëÒÞÔÐ MIDI" #: engines/sci/detection.cpp:401 msgid "" -"Use an IBM Music Feature card or a Yahama FB-01 FM synth module for MIDI " +"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" msgstr "" +"¸áßÞÛì×ÒÞÒÐâì ×ÒãÚÞÒãî ÚÐàâÚã IBM Music Feature ØÛØ ÜÞÔãÛì áØÝâÕ×Ð Yamaha " +"FB-01 FM ÔÛï MIDI" #: engines/sci/detection.cpp:411 msgid "Use CD audio" -msgstr "" +msgstr "¸áßÞÛì×ÞÒÐâì CD ÐãÔØÞ" #: engines/sci/detection.cpp:412 msgid "Use CD audio instead of in-game audio, if available" msgstr "" +"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒëÕ ÔÞàÞÖÚØ á CD ÒÜÕáâÞ Üã×ëÚØ Ø× äÐÙÛÞÒ ØÓàë (ÕáÛØ " +"ÔÞáâãßÝÞ)" #: engines/sci/detection.cpp:422 msgid "Use Windows cursors" -msgstr "" +msgstr "¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows" #: engines/sci/detection.cpp:423 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" +"¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows (ÜÕÝìèØÕ ßÞ àÐ×ÜÕàã Ø ÞÔÝÞæÒÕâÝëÕ) ÒÜÕáâÞ " +"ÚãàáÞàÞÒ DOS" #: engines/sci/detection.cpp:433 -#, fuzzy msgid "Use silver cursors" -msgstr "¾ÑëçÝëÙ ÚãàáÞà" +msgstr "¸áßÞÛì×ÞÒÐâì áÕàÕÑàïÝÝëÕ ÚãàáÞàë" #: engines/sci/detection.cpp:434 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" +"¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝëÙ ÝÐÑÞà áÕàÕÑàïÝÝëå ÚãàáÞàÞÒ ÒÜÕáâÞ ÞÑëçÝëå ×ÞÛÞâëå" #: engines/scumm/dialogs.cpp:175 #, c-format @@ -1996,7 +2036,7 @@ msgstr "" "ÀÕÖØÜ \"àÞÔÝÞÓÞ\" MIDI âàÕÑãÕâ ÞÑÝÞÒÛÕÝØÕ Roland Upgrade Þâ\n" "LucasArts, ÝÞ ÝÕ åÒÐâÐÕâ %s. ¿ÕàÕÚÛîçÐîáì ÝÐ AdLib." -#: engines/scumm/scumm.cpp:2271 engines/agos/saveload.cpp:202 +#: engines/scumm/scumm.cpp:2278 engines/agos/saveload.cpp:220 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2007,7 +2047,7 @@ msgstr "" "\n" "%s" -#: engines/scumm/scumm.cpp:2278 engines/agos/saveload.cpp:167 +#: engines/scumm/scumm.cpp:2285 engines/agos/saveload.cpp:185 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2018,7 +2058,7 @@ msgstr "" "\n" "%s" -#: engines/scumm/scumm.cpp:2290 engines/agos/saveload.cpp:210 +#: engines/scumm/scumm.cpp:2297 engines/agos/saveload.cpp:228 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2029,7 +2069,7 @@ msgstr "" "\n" "%s" -#: engines/scumm/scumm.cpp:2505 +#: engines/scumm/scumm.cpp:2512 msgid "" "Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To " "play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' " @@ -2065,17 +2105,17 @@ msgstr "³ÛÐÒÝÞÕ ÜÕÝî" msgid "~W~ater Effect Enabled" msgstr "ÍääÕÚâë ÒÞÔë ÒÚÛîçÕÝë" -#: engines/agos/animation.cpp:550 +#: engines/agos/animation.cpp:560 #, c-format msgid "Cutscene file '%s' not found!" msgstr "ÄÐÙÛ ×ÐáâÐÒÚØ '%s' ÝÕ ÝÐÙÔÕÝ!" -#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1283 -#: engines/tinsel/saveload.cpp:502 +#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287 +#: engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "½Õ ãÔÐÛÞáì ×ÐÓàã×Øâì áÞåàÐÝñÝÝãî ØÓàã Ø× äÐÙÛÐ." -#: engines/gob/inter_v2.cpp:1353 engines/tinsel/saveload.cpp:515 +#: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã Ò äÐÙÛ." @@ -2091,61 +2131,59 @@ msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã" #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 msgid "Studio audience" -msgstr "" +msgstr "ÁâãÔØÙÝÐï ÐãÔØâÞàØï" #: engines/kyra/detection.cpp:63 msgid "Enable studio audience" -msgstr "" +msgstr "²ÚÛîçØâì ×ÒãÚØ ÐãÔØâÞàØØ Ò áâãÔØØ" #. I18N: This option allows the user to skip text and cutscenes. #: engines/kyra/detection.cpp:73 msgid "Skip support" -msgstr "" +msgstr "¿ÞÔÔàÕÖÚÐ ßàÞßãáÚÞÒ" #: engines/kyra/detection.cpp:74 msgid "Allow text and cutscenes to be skipped" -msgstr "" +msgstr "²ÚÛîçÐÕâ ÒÞ×ÜÞÖÝÞáâì ßàÞßãáÚÐâì âÕÚáâë Ø ×ÐáâÐÒÚØ" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/detection.cpp:84 msgid "Helium mode" -msgstr "" +msgstr "ÀÕÖØÜ ÓÕÛØï" #: engines/kyra/detection.cpp:85 -#, fuzzy msgid "Enable helium mode" -msgstr "²ÚÛîçØâì àÕÖØÜ Roland GS" +msgstr "²ÚÛîçØâì àÕÖØÜ ÓÕÛØï" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/detection.cpp:99 msgid "Smooth scrolling" -msgstr "" +msgstr "¿ÛÐÒÝÐï ßàÞÚàãâÚÐ" #: engines/kyra/detection.cpp:100 msgid "Enable smooth scrolling when walking" -msgstr "" +msgstr "²ÚÛîçØâì ßÛÐÒÝãî ßàÞÚàãâÚã ÒÞ ÒàÕÜï åÞÔìÑë" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/detection.cpp:112 -#, fuzzy msgid "Floating cursors" -msgstr "¾ÑëçÝëÙ ÚãàáÞà" +msgstr "¿ÛÐÒÐîéØÕ ÚãàáÞàë" #: engines/kyra/detection.cpp:113 msgid "Enable floating cursors" -msgstr "" +msgstr "²ÚÛîçØâì ßÛÐÒÐîéØÕ ÚãàáÞàë" #. I18N: HP stands for Hit Points #: engines/kyra/detection.cpp:127 msgid "HP bar graphs" -msgstr "" +msgstr "¿ÞÛÞáÚØ ×ÔÞàÞÒìï" #: engines/kyra/detection.cpp:128 msgid "Enable hit point bar graphs" -msgstr "" +msgstr "²ÚÛîçØâì ÞâÞÑàÐÖÕÝØÕ ßÞÛÞáÞÚ ×ÔÞàÞÒìï" #: engines/kyra/lol.cpp:478 msgid "Attack 1" @@ -2200,8 +2238,8 @@ msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" -"General MIDI ones. After all it might happen\n" -"that a few tracks will not be correctly played." +"General MIDI ones. It is still possible that\n" +"some tracks sound incorrect." msgstr "" "ºÐÖÕâáï, Òë ßëâÐÕâÕáì ØáßÞÛì×ÞÒÐâì ãáâàÞÙáâÒÞ\n" "General MIDI, ÝÞ íâÐ ØÓàÐ ßÞÔÔÕàÖØÒÐÕâ âÞÛìÚÞ\n" @@ -2210,13 +2248,14 @@ msgstr "" "ÜÞÖÕâ âÐÚ ßÞÛãçØâìáï, çâÞ ÝÕÚÞâÞàëÕ âàÕÚØ ÑãÔãâ\n" "áëÓàÐÝë ÝÕÒÕàÝÞ." -#: engines/queen/queen.cpp:59 engines/sky/detection.cpp:44 -msgid "Floppy intro" +#: engines/queen/queen.cpp:59 +msgid "Alternative intro" msgstr "" -#: engines/queen/queen.cpp:60 engines/sky/detection.cpp:45 -msgid "Use the floppy version's intro (CD version only)" -msgstr "" +#: engines/queen/queen.cpp:60 +#, fuzzy +msgid "Use an alternative game intro (CD version only)" +msgstr "¸áßÞÛì×ÞÒÐâì ÒáâãßÛÕÝØÕ á ÓØÑÚØå ÔØáÚÞÒ (âÞÛìÚÞ ÔÛï CD ÒÕàáØØ ØÓàë)" #: engines/sky/compact.cpp:130 msgid "" @@ -2234,10 +2273,18 @@ msgstr "" "ÄÐÙÛ sky.cpt ØÜÕÕâ ÝÕÒÕàÝëÙ àÐ×ÜÕà.\n" "¿ÞÖÐÛãÙáâÐ, áÚÐçÐÙâÕ ÕÓÞ ×ÐÝÞÒÞ á www.scummvm.org" +#: engines/sky/detection.cpp:44 +msgid "Floppy intro" +msgstr "²áâãßÛÕÝØÕ á äÛÞßßØÚÞÒ" + +#: engines/sky/detection.cpp:45 +msgid "Use the floppy version's intro (CD version only)" +msgstr "¸áßÞÛì×ÞÒÐâì ÒáâãßÛÕÝØÕ á ÓØÑÚØå ÔØáÚÞÒ (âÞÛìÚÞ ÔÛï CD ÒÕàáØØ ØÓàë)" + #: engines/sword1/animation.cpp:539 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" -msgstr "" +msgstr "·ÐáâÐÒÚÐ PSX '%s' ÝÕ ÜÞÖÕâ Ñëâì ßàÞØÓàÐÝÐ Ò àÕÖØÜÕ á ßÐÛØâàÞÙ" #: engines/sword1/animation.cpp:560 engines/sword2/animation.cpp:455 msgid "DXA cutscenes found but ScummVM has been built without zlib support" @@ -2292,18 +2339,29 @@ msgid "This is the end of the Broken Sword 1 Demo" msgstr "ÍâÞ ×ÐÒÕàèÕÝØÕ ÔÕÜÞ ÁÛÞÜÐÝÝÞÓÞ ¼ÕçÐ 1" #: engines/sword2/animation.cpp:435 -#, fuzzy msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" -"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ DXA, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ zlib" +"½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ PSX, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ RGB " +"æÒÕâÞÒ" #: engines/sword2/sword2.cpp:79 msgid "Show object labels" -msgstr "" +msgstr "¿ÞÚÐ×ëÒÐâì ÝÐ×ÒÐÝØï ÞÑêÕÚâÞÒ" #: engines/sword2/sword2.cpp:80 msgid "Show labels for objects on mouse hover" +msgstr "¿ÞÚÐ×ëÒÐÕâ ÝÐ×ÒÐÝØï ÞÑêÕÚâÞÒ ßà ØÝÐÒÕÔÕÝØØ ÚãàáÞàÐ ÜëèØ" + +#: engines/teenagent/resources.cpp:68 +msgid "" +"You're missing the 'teenagent.dat' file. Get it from the ScummVM website" +msgstr "" + +#: engines/teenagent/resources.cpp:89 +msgid "" +"The teenagent.dat file is compressed and zlib hasn't been included in this " +"executable. Please decompress it" msgstr "" #: engines/parallaction/saveload.cpp:133 @@ -2315,15 +2373,15 @@ msgstr "" "½Õ ÜÞÓã áÞåàÐÝØâì ØÓàã Ò ßÞ×ØæØî %i\n" "\n" -#: engines/parallaction/saveload.cpp:211 +#: engines/parallaction/saveload.cpp:204 msgid "Loading game..." msgstr "·ÐÓàãÖÐî ØÓàã..." -#: engines/parallaction/saveload.cpp:226 +#: engines/parallaction/saveload.cpp:219 msgid "Saving game..." msgstr "ÁÞåàÐÝïî ØÓàã..." -#: engines/parallaction/saveload.cpp:279 +#: engines/parallaction/saveload.cpp:272 msgid "" "ScummVM found that you have old savefiles for Nippon Safes that should be " "renamed.\n" @@ -2333,24 +2391,24 @@ msgid "" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM ÞÑÝÐàãÖØÛ ã ÒÐá áâÐàëÕ áÞåàÐÝÕÝØï ØÓàë Nippon Safes, ÚÞâÞàëÕ " -"ÝÕÞÑåÞÔØÜÞ ßÕàÕØÜÕÝÞÒÐâì.ÁâÐàëÕ ÝÐ×ÒÐÝØï ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐîâáï, Ø ßÞíâÞÜã " -"Òë ÝÕ áÜÞÖÕâÕ ×ÐÓàã×Øâì áÞåàÐÝÕÝØï, ÕáÛØ ÝÕ ßÕàÕØÜÕÝãÕâÕ Øå.\n" +"ÝÕÞÑåÞÔØÜÞ ßÕàÕØÜÕÝÞÒÐâì. ÁâÐàëÕ ÝÐ×ÒÐÝØï ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐîâáï, Ø " +"ßÞíâÞÜã Òë ÝÕ áÜÞÖÕâÕ ×ÐÓàã×Øâì áÞåàÐÝÕÝØï, ÕáÛØ ÝÕ ßÕàÕØÜÕÝãÕâÕ Øå.\n" "\n" "½ÐÖÜØâÕ ¾º, çâÞÑë ßÕàÕØÜÕÝÞÒÐâì Øå áÕÙçÐá, Ò ßàÞâØÒÝÞÜ áÛãçÐÕ íâÞ ÖÕ " "áÞÞÑéÕÝØÕ ßÞïÒØâáï ßàØ áÛÕÔãîéÕÜ ×ÐßãáÚÕ ØÓàë.\n" -#: engines/parallaction/saveload.cpp:326 +#: engines/parallaction/saveload.cpp:319 msgid "ScummVM successfully converted all your savefiles." msgstr "ScummVM ãáßÕèÝÞ ßàÕÞÑàÐ×ÞÒÐÛ ÒáÕ ÒÐèØ áÞåàÐÝÕÝØï ØÓà." -#: engines/parallaction/saveload.cpp:328 +#: engines/parallaction/saveload.cpp:321 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" -"ScummVM ÝÐßØáÐÛ ÝÕáÚÞÛìÚÞ ßàÕÔãßàÕÖÔÕÝØÙ Ò ÞÚÝÞ ÚÞÝáÞÛØ, Ø ÝÕ áÜÞÓ " +"ScummVM ÝÐßØáÐÛ ÝÕáÚÞÛìÚÞ ßàÕÔãßàÕÖÔÕÝØÙ Ò ÞÚÝÞ ÚÞÝáÞÛØ Ø ÝÕ áÜÞÓ " "ßàÕÞÑàÐ×ÞÒÐâì ÒáÕ äÐÙÛë.\n" "\n" "¿ÞÖÐÛãÙáâÐ, áÞÞÑéØâÕ ÞÑ íâÞÜ ÚÞÜÐÝÔÕ ScummVM." @@ -2454,7 +2512,7 @@ msgstr " (°ÚâØÒÝÐï)" #: backends/keymapper/remap-dialog.cpp:106 msgid " (Blocked)" -msgstr "" +msgstr " (·ÐÑÛÞÚØàÞÒÐÝÐ)" #: backends/keymapper/remap-dialog.cpp:119 msgid " (Global)" @@ -2556,11 +2614,11 @@ msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒÚÛîçÕÝ." msgid "Touchpad mode disabled." msgstr "ÀÕÖØÜ âÐçßÐÔÐ ÒëÚÛîçÕÝ." -#: backends/platform/maemo/maemo.cpp:205 +#: backends/platform/maemo/maemo.cpp:209 msgid "Click Mode" msgstr "ÀÕÖØÜ éÕÛçÚÐ" -#: backends/platform/maemo/maemo.cpp:211 +#: backends/platform/maemo/maemo.cpp:215 #: backends/platform/symbian/src/SymbianActions.cpp:42 #: backends/platform/wince/CEActionsPocket.cpp:60 #: backends/platform/wince/CEActionsSmartphone.cpp:43 @@ -2568,11 +2626,11 @@ msgstr "ÀÕÖØÜ éÕÛçÚÐ" msgid "Left Click" msgstr "»ÕÒëÙ éÕÛçÞÚ" -#: backends/platform/maemo/maemo.cpp:214 +#: backends/platform/maemo/maemo.cpp:218 msgid "Middle Click" msgstr "ÁàÕÔÝØÙ éÕÛçÞÚ" -#: backends/platform/maemo/maemo.cpp:217 +#: backends/platform/maemo/maemo.cpp:221 #: backends/platform/symbian/src/SymbianActions.cpp:43 #: backends/platform/wince/CEActionsSmartphone.cpp:44 #: backends/platform/bada/form.cpp:273 @@ -2609,21 +2667,21 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "±Õ× ãÒÕÛØçÕÝØï" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2147 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:533 msgid "Enabled aspect ratio correction" msgstr "ºÞààÕÚæØï áÞÞâÝÞèÕÝØï áâÞàÞÝ ÒÚÛîçÕÝÐ" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2153 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:538 msgid "Disabled aspect ratio correction" msgstr "ºÞààÕÚæØï áÞÞâÝÞèÕÝØï áâÞàÞÝ ÒëÚÛîçÕÝÐ" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2208 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196 msgid "Active graphics filter:" msgstr "°ÚâØÒÝëÙ ÓàÐäØçÕáÚØÙ äØÛìâà:" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2250 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238 #: backends/graphics/openglsdl/openglsdl-graphics.cpp:477 msgid "Windowed mode" msgstr "¾ÚÞÝÝëÙ àÕÖØÜ" @@ -2974,37 +3032,37 @@ msgstr "³ÛÐÒÝÞÕ ÜÕÝî" msgid "Do you really want to quit?" msgstr "²ë ÔÕÙáâÒØâÕÛìÝÞ åÞâØâÕ ÒëÙâØ?" -#: backends/events/gph/gph-events.cpp:338 -#: backends/events/gph/gph-events.cpp:381 +#: backends/events/gph/gph-events.cpp:386 +#: backends/events/gph/gph-events.cpp:429 #: backends/events/openpandora/op-events.cpp:139 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "ÀÕÖØÜ 'ÚÐáÐÝØÙ' âÐçáÚàØÝÐ - »ÕÒëÙ ÚÛØÚ" -#: backends/events/gph/gph-events.cpp:340 -#: backends/events/gph/gph-events.cpp:383 +#: backends/events/gph/gph-events.cpp:388 +#: backends/events/gph/gph-events.cpp:431 #: backends/events/openpandora/op-events.cpp:141 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "ÀÕÖØÜ 'ÚÐáÐÝØÙ' âÐçáÚàØÝÐ - ¿àÐÒëÙ ÚÛØÚ" -#: backends/events/gph/gph-events.cpp:342 -#: backends/events/gph/gph-events.cpp:385 +#: backends/events/gph/gph-events.cpp:390 +#: backends/events/gph/gph-events.cpp:433 #: backends/events/openpandora/op-events.cpp:143 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "ÀÕÖØÜ 'ÚÐáÐÝØÙ' âÐçáÚàØÝÐ - ¿àÞÛñâ (ÑÕ× ÚÛØÚÐ)" -#: backends/events/gph/gph-events.cpp:362 +#: backends/events/gph/gph-events.cpp:410 msgid "Maximum Volume" msgstr "¼ÐÚáØÜÐÛìÝÐï ÓàÞÜÚÞáâì" -#: backends/events/gph/gph-events.cpp:364 +#: backends/events/gph/gph-events.cpp:412 msgid "Increasing Volume" msgstr "ÃÒÕÛØçÕÝØÕ ÓàÞÜÚÞáâØ" -#: backends/events/gph/gph-events.cpp:370 +#: backends/events/gph/gph-events.cpp:418 msgid "Minimal Volume" msgstr "¼ØÝØÜÐÛìÝÐï ÓàÞÜÚÞáâì" -#: backends/events/gph/gph-events.cpp:372 +#: backends/events/gph/gph-events.cpp:420 msgid "Decreasing Volume" msgstr "ÃÜÕÝìèÕÝØÕ ÓàÞÜÚÞáâØ" |