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author | rootfather | 2016-02-23 15:54:08 +0100 |
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committer | Thierry Crozat | 2016-02-23 20:43:04 +0000 |
commit | 1fad7e41c59b366f386a203de2abe7763af4cc19 (patch) | |
tree | dc091278b75950ffc143d8843deb6ed44207d792 /po | |
parent | 7a93d171f717025c8e7e33316100597c973c6389 (diff) | |
download | scummvm-rg350-1fad7e41c59b366f386a203de2abe7763af4cc19.tar.gz scummvm-rg350-1fad7e41c59b366f386a203de2abe7763af4cc19.tar.bz2 scummvm-rg350-1fad7e41c59b366f386a203de2abe7763af4cc19.zip |
I18N: Fix typo in de_DE.po
Diffstat (limited to 'po')
-rw-r--r-- | po/de_DE.po | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/po/de_DE.po b/po/de_DE.po index b74e89788b..dbfeba57d5 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -3585,7 +3585,7 @@ msgstr "Originale Spielstand-Menüs verwenden" msgid "" "Files button in-game shows original savegame dialog rather than the ScummVM " "menu" -msgstr "Dateien-Schaltfläche im Spiel zeigt orginales Spielstand-Menü statt dem von ScummVM." +msgstr "Dateien-Schaltfläche im Spiel zeigt originales Spielstand-Menü statt dem von ScummVM." #: engines/sherlock/detection.cpp:81 msgid "Pixellated scene transitions" |