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authorDavid Turner2010-12-29 09:53:58 +0000
committerDavid Turner2010-12-29 09:53:58 +0000
commit7bc8fe8ef5d4ea49ba57c11dbd72e770310d4389 (patch)
tree9be51df164c01b50318383cb5e40d0c176884021 /ports.mk
parentfef667cbe976bdcbca52b786f2b7fc4929485619 (diff)
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CINE: Fix Memory Leak in PCSoundFxPlayer.
Found this using Valgrind when loading a Future Wars savegame from the launcher. Occurs since the load() method called stop() but this did not unload() the allocated playing resource data unless it was still playing. Fixed in stop() by calling unload() in all cases. svn-id: r55059
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