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author | Joost Peters | 2003-12-29 21:05:33 +0000 |
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committer | Joost Peters | 2003-12-29 21:05:33 +0000 |
commit | 5d9b72ad7d7ad596c912dd5ba7cf7bf33c2b0fb0 (patch) | |
tree | 06dfb121aebbaae24ebfca279f99b0efdad98321 /queen/cutaway.cpp | |
parent | 84c18f4bf1d975cbf5e81707aaccd845bd32b29f (diff) | |
download | scummvm-rg350-5d9b72ad7d7ad596c912dd5ba7cf7bf33c2b0fb0.tar.gz scummvm-rg350-5d9b72ad7d7ad596c912dd5ba7cf7bf33c2b0fb0.tar.bz2 scummvm-rg350-5d9b72ad7d7ad596c912dd5ba7cf7bf33c2b0fb0.zip |
mass debuglevel change for less verbosity (0 -> 6)
importance/relevance has to be decided on an individual basis, if needed, later on
svn-id: r12021
Diffstat (limited to 'queen/cutaway.cpp')
-rw-r--r-- | queen/cutaway.cpp | 136 |
1 files changed, 68 insertions, 68 deletions
diff --git a/queen/cutaway.cpp b/queen/cutaway.cpp index fc679a6882..25c8588b92 100644 --- a/queen/cutaway.cpp +++ b/queen/cutaway.cpp @@ -72,7 +72,7 @@ Cutaway::~Cutaway() { void Cutaway::load(const char *filename) { byte *ptr; - debug(0, "----- Cutaway::load(\"%s\") -----", filename); + debug(6, "----- Cutaway::load(\"%s\") -----", filename); ptr = _fileData = _vm->resource()->loadFile(filename, 20); if (!_fileData) { @@ -87,11 +87,11 @@ void Cutaway::load(const char *filename) { _comPanel = READ_BE_UINT16(ptr); ptr += 2; - debug(0, "_comPanel = %i", _comPanel); + debug(6, "_comPanel = %i", _comPanel); _cutawayObjectCount = (int16)READ_BE_UINT16(ptr); ptr += 2; - debug(0, "_cutawayObjectCount = %i", _cutawayObjectCount); + debug(6, "_cutawayObjectCount = %i", _cutawayObjectCount); if (_cutawayObjectCount < 0) { _cutawayObjectCount = -_cutawayObjectCount; @@ -102,7 +102,7 @@ void Cutaway::load(const char *filename) { int16 flags1 = (int16)READ_BE_UINT16(ptr); ptr += 2; - debug(0, "flags1 = %i", flags1); + debug(6, "flags1 = %i", flags1); if (flags1 < 0) { _vm->logic()->entryObj(0); @@ -113,8 +113,8 @@ void Cutaway::load(const char *filename) { _anotherCutaway = (flags1 == 1); - debug(0, "[Cutaway::load] _finalRoom = %i", _finalRoom); - debug(0, "[Cutaway::load] _anotherCutaway = %i", _anotherCutaway); + debug(6, "[Cutaway::load] _finalRoom = %i", _finalRoom); + debug(6, "[Cutaway::load] _anotherCutaway = %i", _anotherCutaway); /* Pointers to other places in the cutaway data @@ -128,20 +128,20 @@ void Cutaway::load(const char *filename) { byte *bankNamesPtr = _fileData + READ_BE_UINT16(ptr); ptr += 2; - //debug(0, "Bank name file offset = %08x", 20 + bankNamesPtr - _fileData); + //debug(6, "Bank name file offset = %08x", 20 + bankNamesPtr - _fileData); _objectData = ptr; loadStrings(bankNamesPtr); if (_bankNames[0][0]) { - debug(0, "Loading bank '%s'", _bankNames[0]); + debug(6, "Loading bank '%s'", _bankNames[0]); _vm->graphics()->bankLoad(_bankNames[0], CUTAWAY_BANK); } char entryString[MAX_STRING_SIZE]; _nextSentence = Talk::getString(_nextSentence, entryString, MAX_STRING_LENGTH); - debug(0, "Entry string = '%s'", entryString); + debug(6, "Entry string = '%s'", entryString); _vm->logic()->joeCutFacing(_vm->logic()->joeFacing()); _vm->logic()->joeFace(); @@ -173,7 +173,7 @@ void Cutaway::loadStrings(byte *ptr) { int bankNameCount = READ_BE_UINT16(ptr); ptr += 2; - //debug(0, "Bank name count = %i", bankNameCount); + //debug(6, "Bank name count = %i", bankNameCount); /* The _bankNames zero-based array is the one-based BANK_NAMEstr array in @@ -184,18 +184,18 @@ void Cutaway::loadStrings(byte *ptr) { ptr = Talk::getString(ptr, _bankNames[j], MAX_FILENAME_LENGTH); if (_bankNames[j][0]) { - //debug(0, "Bank name %i = '%s'", j, _bankNames[j]); + //debug(6, "Bank name %i = '%s'", j, _bankNames[j]); j++; } } - debug(0, "Getting talk file"); + debug(6, "Getting talk file"); ptr = Talk::getString(ptr, _talkFile, MAX_FILENAME_LENGTH); - debug(0, "Talk file = '%s'", _talkFile); + debug(6, "Talk file = '%s'", _talkFile); _talkTo = (int16)READ_BE_UINT16(ptr); ptr += 2; - debug(0, "_talkTo = %i", _talkTo); + debug(6, "_talkTo = %i", _talkTo); } byte *Cutaway::getCutawayObject(byte *ptr, CutawayObject &object) @@ -236,7 +236,7 @@ byte *Cutaway::getCutawayObject(byte *ptr, CutawayObject &object) void Cutaway::dumpCutawayObject(int index, CutawayObject &object) { - debug(0, "----- CutawayObject[%i] -----", index); + debug(6, "----- CutawayObject[%i] -----", index); const char *objectNumberStr; @@ -253,24 +253,24 @@ void Cutaway::dumpCutawayObject(int index, CutawayObject &object) break; } - debug(0, "objectNumber = %i (%s)", object.objectNumber, objectNumberStr); - - if (object.moveToX) debug(0, "moveToX = %i", object.moveToX); - if (object.moveToY) debug(0, "moveToY = %i", object.moveToY); - if (object.bank) debug(0, "bank = %i", object.bank); - if (object.animList) debug(0, "animList = %i", object.animList); - if (object.execute) debug(0, "execute = %i", object.execute); - if (object.limitBobX1) debug(0, "limitBobX1 = %i", object.limitBobX1); - if (object.limitBobY1) debug(0, "limitBobY1 = %i", object.limitBobY1); - if (object.limitBobX2) debug(0, "limitBobX2 = %i", object.limitBobX2); - if (object.limitBobY2) debug(0, "limitBobY2 = %i", object.limitBobY2); - if (object.specialMove) debug(0, "specialMove = %i", object.specialMove); - if (object.animType) debug(0, "animType = %i", object.animType); - if (object.fromObject) debug(0, "fromObject = %i", object.fromObject); - if (object.bobStartX) debug(0, "bobStartX = %i", object.bobStartX); - if (object.bobStartY) debug(0, "bobStartY = %i", object.bobStartY); - if (object.room) debug(0, "room = %i", object.room); - if (object.scale) debug(0, "scale = %i", object.scale); + debug(6, "objectNumber = %i (%s)", object.objectNumber, objectNumberStr); + + if (object.moveToX) debug(6, "moveToX = %i", object.moveToX); + if (object.moveToY) debug(6, "moveToY = %i", object.moveToY); + if (object.bank) debug(6, "bank = %i", object.bank); + if (object.animList) debug(6, "animList = %i", object.animList); + if (object.execute) debug(6, "execute = %i", object.execute); + if (object.limitBobX1) debug(6, "limitBobX1 = %i", object.limitBobX1); + if (object.limitBobY1) debug(6, "limitBobY1 = %i", object.limitBobY1); + if (object.limitBobX2) debug(6, "limitBobX2 = %i", object.limitBobX2); + if (object.limitBobY2) debug(6, "limitBobY2 = %i", object.limitBobY2); + if (object.specialMove) debug(6, "specialMove = %i", object.specialMove); + if (object.animType) debug(6, "animType = %i", object.animType); + if (object.fromObject) debug(6, "fromObject = %i", object.fromObject); + if (object.bobStartX) debug(6, "bobStartX = %i", object.bobStartX); + if (object.bobStartY) debug(6, "bobStartY = %i", object.bobStartY); + if (object.room) debug(6, "room = %i", object.room); + if (object.scale) debug(6, "scale = %i", object.scale); } @@ -286,7 +286,7 @@ byte *Cutaway::turnOnPeople(byte *ptr, CutawayObject &object) { for (int i = 0; i < object.personCount; i++) { object.person[i] = (int16)READ_BE_UINT16(ptr); ptr += 2; - //debug(0, "[%i] Turn on person %i", i, object.person[i]); + //debug(6, "[%i] Turn on person %i", i, object.person[i]); } return ptr; @@ -327,7 +327,7 @@ void Cutaway::restorePersonData() { void Cutaway::changeRooms(CutawayObject &object) { // Lines 1291-1385 in cutaway.c - debug(0, "Changing from room %i to room %i", + debug(6, "Changing from room %i to room %i", _temporaryRoom, object.room); @@ -358,7 +358,7 @@ void Cutaway::changeRooms(CutawayObject &object) { } } - /*debug(0, "Person '%s' (%i) is %s", + /*debug(6, "Person '%s' (%i) is %s", _vm->logic()->objectName(objectData->name), objectData->name, on ? "on" : "off");*/ @@ -492,7 +492,7 @@ Cutaway::ObjectType Cutaway::getObjectType(CutawayObject &object) { byte *Cutaway::getCutawayAnim(byte *ptr, int header, CutawayAnim &anim) { // lines 1531-1607 in cutaway.c - //debug(0, "[Cutaway::getCutawayAnim] header=%i", header); + //debug(6, "[Cutaway::getCutawayAnim] header=%i", header); anim.currentFrame = 0; anim.originalFrame = 0; @@ -536,7 +536,7 @@ byte *Cutaway::getCutawayAnim(byte *ptr, int header, CutawayAnim &anim) { else { if (anim.bank != 13) { /* XXX if (OLDBANK != T) */ { - //debug(0, "Loading bank '%s'", _bankNames[anim.bank-1]); + //debug(6, "Loading bank '%s'", _bankNames[anim.bank-1]); _vm->graphics()->bankLoad(_bankNames[anim.bank-1], CUTAWAY_BANK); // XXX OLDBANK=T; } @@ -584,19 +584,19 @@ byte *Cutaway::getCutawayAnim(byte *ptr, int header, CutawayAnim &anim) { } void Cutaway::dumpCutawayAnim(CutawayAnim &anim) { - debug(0, "----- CutawayAnim -----"); - if (anim.object) debug(0, "object = %i", anim.object); - if (anim.unpackFrame) debug(0, "unpackFrame = %i", anim.unpackFrame); - if (anim.speed) debug(0, "speed = %i", anim.speed); - if (anim.bank) debug(0, "bank = %i", anim.bank); - if (anim.mx) debug(0, "mx = %i", anim.mx); - if (anim.my) debug(0, "my = %i", anim.my); - if (anim.cx) debug(0, "cx = %i", anim.cx); - if (anim.cy) debug(0, "cy = %i", anim.cy); - if (anim.scale) debug(0, "scale = %i", anim.scale); - if (anim.currentFrame) debug(0, "currentFrame = %i", anim.currentFrame); - if (anim.originalFrame) debug(0, "originalFrame = %i", anim.originalFrame); - if (anim.song) debug(0, "song = %i", anim.song); + debug(6, "----- CutawayAnim -----"); + if (anim.object) debug(6, "object = %i", anim.object); + if (anim.unpackFrame) debug(6, "unpackFrame = %i", anim.unpackFrame); + if (anim.speed) debug(6, "speed = %i", anim.speed); + if (anim.bank) debug(6, "bank = %i", anim.bank); + if (anim.mx) debug(6, "mx = %i", anim.mx); + if (anim.my) debug(6, "my = %i", anim.my); + if (anim.cx) debug(6, "cx = %i", anim.cx); + if (anim.cy) debug(6, "cy = %i", anim.cy); + if (anim.scale) debug(6, "scale = %i", anim.scale); + if (anim.currentFrame) debug(6, "currentFrame = %i", anim.currentFrame); + if (anim.originalFrame) debug(6, "originalFrame = %i", anim.originalFrame); + if (anim.song) debug(6, "song = %i", anim.song); } byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) { @@ -616,7 +616,7 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) { if (-2 == header) break; - //debug(0, "Animation frame %i, header = %i", frameCount, header); + //debug(6, "Animation frame %i, header = %i", frameCount, header); if (header > 1000) error("Header too large"); @@ -633,7 +633,7 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) { if (object.animType == 1) { // lines 1615-1636 in cutaway.c - debug(0, "----- Complex cutaway animation (animType = %i) -----", object.animType); + debug(6, "----- Complex cutaway animation (animType = %i) -----", object.animType); if ((_vm->logic()->currentRoom() == 47 || _vm->logic()->currentRoom() == 63) && objAnim[0].object == 1) { @@ -673,10 +673,10 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) { if (object.animType != 1) { // lines 1657-1761 in cutaway.c - debug(0, "----- Normal cutaway animation (animType = %i) -----", object.animType); + debug(6, "----- Normal cutaway animation (animType = %i) -----", object.animType); for (i = 0; i < frameCount; i++) { - //debug(0, "===== Animating frame %i =====", i); + //debug(6, "===== Animating frame %i =====", i); //dumpCutawayAnim(objAnim[i]); BobSlot *bob = _vm->graphics()->bob(objAnim[i].object); @@ -698,7 +698,7 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) { // Unpack animation, but do not unpack moving people if (!((objAnim[i].mx > 0 || objAnim[i].my > 0) && InRange(objAnim[i].object, 1, 3))) { - /*debug(0, "Animation - bankUnpack(%i, %i, %i);", + /*debug(6, "Animation - bankUnpack(%i, %i, %i);", objAnim[i].unpackFrame, objAnim[i].originalFrame, objAnim[i].bank);*/ @@ -778,7 +778,7 @@ static void findCdCut(const char *basename, int index, char *result) { for (int i = strlen(basename); i < 5; i++) result[i] = '_'; snprintf(result + 5, 3, "%02i", index); - //debug(0, "findCdCut(\"%s\", %i, \"%s\")", basename, index, result); + //debug(6, "findCdCut(\"%s\", %i, \"%s\")", basename, index, result); } void Cutaway::handlePersonRecord( @@ -863,7 +863,7 @@ void Cutaway::run(char *nextFilename) { BobSlot *joeBob = _vm->graphics()->bob(0); int initialJoeX = joeBob->x; int initialJoeY = joeBob->y; - debug(0, "[Cutaway::run] Joe started at (%i, %i)", initialJoeX, initialJoeY); + debug(6, "[Cutaway::run] Joe started at (%i, %i)", initialJoeX, initialJoeY); _vm->input()->cutawayRunning(true); @@ -905,7 +905,7 @@ void Cutaway::run(char *nextFilename) { char sentence[MAX_STRING_SIZE]; _nextSentence = Talk::getString(_nextSentence, sentence, MAX_STRING_LENGTH); - //debug(0, "Sentence = '%s'", sentence); + //debug(6, "Sentence = '%s'", sentence); if (OBJECT_ROOMFADE == object.objectNumber) { _roomFade = true; @@ -992,13 +992,13 @@ void Cutaway::run(char *nextFilename) { restorePersonData(); - debug(0, "_vm->logic()->entryObj() = %i", _vm->logic()->entryObj()); + debug(6, "_vm->logic()->entryObj() = %i", _vm->logic()->entryObj()); if (_vm->logic()->entryObj() > 0) { _initialRoom = _vm->logic()->objectData(_vm->logic()->entryObj())->room; } else { // We're not returning to new room, so return to old Joe X,Y coords - debug(0, "[Cutaway::run] Moving joe to (%i, %i)", initialJoeX, initialJoeY); + debug(6, "[Cutaway::run] Moving joe to (%i, %i)", initialJoeX, initialJoeY); _vm->logic()->joeX(initialJoeX); _vm->logic()->joeY(initialJoeY); } @@ -1074,14 +1074,14 @@ void Cutaway::stop() { int16 joeX = READ_BE_UINT16(ptr); ptr += 2; int16 joeY = READ_BE_UINT16(ptr); ptr += 2; - debug(0, "[Cutaway::stop] Final position is room %i and coordinates (%i, %i)", + debug(6, "[Cutaway::stop] Final position is room %i and coordinates (%i, %i)", joeRoom, joeX, joeY); if ((!_vm->input()->cutawayQuit() || (!_anotherCutaway && joeRoom == _finalRoom)) && joeRoom != _temporaryRoom && joeRoom != 0) { - debug(0, "[Cutaway::stop] Changing rooms and moving Joe"); + debug(6, "[Cutaway::stop] Changing rooms and moving Joe"); _vm->logic()->joeX(joeX); _vm->logic()->joeY(joeY); @@ -1190,7 +1190,7 @@ void Cutaway::stop() { (joeX || joeY)) { BobSlot *joeBob = _vm->graphics()->bob(0); - debug(0, "[Cutaway::stop] Moving Joe"); + debug(6, "[Cutaway::stop] Moving Joe"); joeBob->x = joeX; joeBob->y = joeY; @@ -1296,7 +1296,7 @@ int Cutaway::makeComplexAnimation(int16 currentImage, Cutaway::CutawayAnim *objA int bobNum = objAnim[0].object; memset(frameIndex, 0, sizeof(frameIndex)); - debug(0, "[Cutaway::makeComplexAnimation] currentImage = %i", currentImage); + debug(6, "[Cutaway::makeComplexAnimation] currentImage = %i", currentImage); BobSlot *bob = _vm->graphics()->bob(bobNum); bob->xflip = objAnim[0].flip; @@ -1318,13 +1318,13 @@ int Cutaway::makeComplexAnimation(int16 currentImage, Cutaway::CutawayAnim *objA for (i = 0; i < frameCount; i++) { _cutAnim[bobNum][i].frame = currentImage + frameIndex[objAnim[i].unpackFrame]; - //debug(0, "_cutAnim[%i][%i].frame = %i", bobNum, i, _cutAnim[bobNum][i].frame); + //debug(6, "_cutAnim[%i][%i].frame = %i", bobNum, i, _cutAnim[bobNum][i].frame); } for (i = 1; i < 256; i++) { if (frameIndex[i]) { currentImage++; - //debug(0, "bankUnpack(%i, %i, %i)", i, currentImage, objAnim[0].bank); + //debug(6, "bankUnpack(%i, %i, %i)", i, currentImage, objAnim[0].bank); _vm->graphics()->bankUnpack(i, currentImage, objAnim[0].bank); } } @@ -1341,7 +1341,7 @@ void Cutaway::handleText( const char *sentence) { // lines 1776-1863 in cutaway.c - //debug(0, "----- Write '%s' ----", sentence); + //debug(6, "----- Write '%s' ----", sentence); int spaces = countSpaces(type, sentence); |