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author | David Eriksson | 2003-10-02 11:07:43 +0000 |
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committer | David Eriksson | 2003-10-02 11:07:43 +0000 |
commit | 27db410dfaf2daa7b885be9e59519e97c0f6e101 (patch) | |
tree | 681882888b8fe6c11462742848542abdd868b7e6 /queen/cutaway.h | |
parent | 9e29c7b901c6a639a7e2ee2234a930375a7b09ba (diff) | |
download | scummvm-rg350-27db410dfaf2daa7b885be9e59519e97c0f6e101.tar.gz scummvm-rg350-27db410dfaf2daa7b885be9e59519e97c0f6e101.tar.bz2 scummvm-rg350-27db410dfaf2daa7b885be9e59519e97c0f6e101.zip |
Quite a bit more implemented on cutaway.
svn-id: r10536
Diffstat (limited to 'queen/cutaway.h')
-rw-r--r-- | queen/cutaway.h | 60 |
1 files changed, 55 insertions, 5 deletions
diff --git a/queen/cutaway.h b/queen/cutaway.h index 274c9ef534..0a15df01e8 100644 --- a/queen/cutaway.h +++ b/queen/cutaway.h @@ -26,12 +26,14 @@ class QueenResource; class QueenLogic; +class QueenGraphics; class QueenCutaway { public: //! Public interface to run a cutaway from a file static void run( - const char *filename, + const char *filename, + char *nextFilename, QueenLogic *queenLogic, QueenResource *queenResource); private: @@ -43,6 +45,7 @@ class QueenCutaway { PERSON_JOE = -1, OBJECT_JOE = 0, MAX_PERSON_COUNT = 6, + CUTAWAY_BANK = 8, MAX_BANK_NAME_COUNT = 5, MAX_FILENAME_LENGTH = 12, MAX_FILENAME_SIZE = (MAX_FILENAME_LENGTH + 1), @@ -109,11 +112,21 @@ class QueenCutaway { int song; }; - QueenLogic *_queenLogic; + struct ObjectDataBackup { + int index; + int16 value0; + int16 value7; + }; + + QueenLogic *_queenLogic; + QueenGraphics *_queenGraphics; //! Raw .cut file data (without 20 byte header) byte *_fileData; + //! Game state data inside of _fileDat + byte *_gameStatePtr; + //! Actual cutaway data inside of _fileData byte *_objectData; @@ -123,12 +136,21 @@ class QueenCutaway { //! Number of cutaway objects at _cutawayData int _cutawayObjectCount; + //! This cutaway is followed by another + bool _anotherCutaway; + //! Specify if the player can quit this cutaway or not bool _canQuit; //! Set to true to abort the cutaway bool _quit; + //! Room before cutaway + int _initialRoom; + + //! Temporary room for cutaway + int _temporaryRoom; + //! Room to stay in int _finalRoom; @@ -142,7 +164,17 @@ class QueenCutaway { char _talkFile[MAX_FILENAME_SIZE]; //! Used by changeRooms - int _savedPersonCount; + ObjectDataBackup _personData[MAX_PERSON_COUNT]; + + //! Number of elements used in _personData array + int _personDataCount; + + //! Play this song when leaving cutaway + int16 _lastSong; + + //! Song played before running comic.cut + int16 _songBeforeComic; + QueenCutaway( const char *filename, @@ -151,7 +183,7 @@ class QueenCutaway { ~QueenCutaway(); //! Run this cutaway object - void run(); + void run(char *nextFilename); //! Load cutaway data from file void load(const char *filename, QueenResource *queenResource); @@ -160,7 +192,7 @@ class QueenCutaway { void loadStrings(byte *ptr); //! Do something special - void specialMove(int index); + void actionSpecialMove(int index); //! Get persons byte *turnOnPeople(byte *ptr, CutawayObject &object); @@ -183,6 +215,21 @@ class QueenCutaway { CutawayObject &object, const char *sentence); + //! Restore QueenLogic::_objectData from _personData + void restorePersonData(); + + //! Copy data from dummy object to object + void objectCopy(int dummyObjectIndex, int objectIndex); + + //! Go to the final room + void goToFinalRoom(); + + //! Update game state after cutaway + void updateGameState(); + + //! Prepare for talk after cutaway + void talk(char *nextFilename); + //! Read a string from ptr and return new ptr static byte *getString(byte *ptr, char *str, int maxLength); @@ -192,7 +239,10 @@ class QueenCutaway { //! Dump a CutawayObject with debug() static void dumpCutawayObject(int index, CutawayObject &object); + //! Get CutawayAnim data from ptr and return new ptr static byte *getCutawayAnim(byte *ptr, int header, CutawayAnim &anim); + + //! Dump CutawayAnum data with debug() static void dumpCutawayAnim(CutawayAnim &anim); |