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authorGregory Montoir2004-10-03 20:14:55 +0000
committerGregory Montoir2004-10-03 20:14:55 +0000
commitf94cc6b19893243c3ef0030d3f7647139824204b (patch)
tree4a10f34a09719084f952c260528002c7dab99627 /queen/display.cpp
parent247d5724f5cbc3e7ed100150a81f8681d0389354 (diff)
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cleanup
svn-id: r15396
Diffstat (limited to 'queen/display.cpp')
-rw-r--r--queen/display.cpp38
1 files changed, 18 insertions, 20 deletions
diff --git a/queen/display.cpp b/queen/display.cpp
index 77ec75bec2..a8da50f81f 100644
--- a/queen/display.cpp
+++ b/queen/display.cpp
@@ -575,13 +575,14 @@ void Display::screenMode(int comPanel, bool inCutaway) {
}
void Display::prepareUpdate() {
- if (!_fullscreen)
+ int h = GAME_SCREEN_HEIGHT;
+ if (!_fullscreen) {
+ h = ROOM_ZONE_HEIGHT;
memcpy(_screenBuf + SCREEN_W * ROOM_ZONE_HEIGHT, _panelBuf, PANEL_W * PANEL_H);
- int i;
- int n = _fullscreen ? 200 : 150;
+ }
uint8 *dst = _screenBuf;
- uint8 *src = _backdropBuf + _horizontalScroll;
- for (i = 0; i < n; ++i) {
+ const uint8 *src = _backdropBuf + _horizontalScroll;
+ while (h--) {
memcpy(dst, src, SCREEN_W);
dst += SCREEN_W;
src += BACKDROP_W;
@@ -598,6 +599,7 @@ void Display::update(bool dynalum, int16 dynaX, int16 dynaY) {
_pal.dirtyMin = 144;
_pal.dirtyMax = 144;
}
+ // uncomment this line to disable the dirty blocks rendering
// _fullRefresh = 1;
if (_fullRefresh) {
_system->copyRectToScreen(_screenBuf, SCREEN_W, 0, 0, SCREEN_W, SCREEN_H);
@@ -639,7 +641,7 @@ void Display::update(bool dynalum, int16 dynaX, int16 dynaY) {
void Display::setupPanel() {
uint32 size;
- uint8 *pcxBuf = _vm->resource()->loadFile("panel.pcx", 0, &size);
+ const uint8 *pcxBuf = _vm->resource()->loadFile("panel.pcx", 0, &size);
uint8 *dst = _panelBuf + PANEL_W * 10;
readPCX(dst, PANEL_W, pcxBuf + 128, PANEL_W, PANEL_H - 10);
const uint8 *pal = pcxBuf + size - 768 + 144 * 3;
@@ -695,8 +697,7 @@ void Display::blit(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, const uin
}
} else if (!xflip) { // Masked bitmap unflipped
while (h--) {
- int i;
- for(i = 0; i < w; ++i) {
+ for(int i = 0; i < w; ++i) {
uint8 b = *(srcBuf + i);
if(b != 0) {
*(dstBuf + i) = b;
@@ -707,8 +708,7 @@ void Display::blit(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, const uin
}
} else { // Masked bitmap flipped
while (h--) {
- int i;
- for(i = 0; i < w; ++i) {
+ for(int i = 0; i < w; ++i) {
uint8 b = *(srcBuf + i);
if(b != 0) {
*(dstBuf - i) = b;
@@ -798,13 +798,11 @@ void Display::showMouseCursor(bool show) {
void Display::initFont() {
// calculate font justification sizes
- uint16 i, y, x;
-
- for (i = 0; i < 256; ++i) {
+ for (int i = 0; i < 256; ++i) {
_charWidth[i] = 0;
- for (y = 0; y < 8; ++y) {
+ for (int y = 0; y < 8; ++y) {
uint8 c = _font[i * 8 + y];
- for (x = 0; x < 8; ++x) {
+ for (int x = 0; x < 8; ++x) {
if ((c & (0x80 >> x)) && (x > _charWidth[i])) {
_charWidth[i] = x;
}
@@ -898,6 +896,8 @@ void Display::drawChar(uint16 x, uint16 y, uint8 color, const uint8 *chr) {
}
void Display::drawText(uint16 x, uint16 y, uint8 color, const char *text, bool outlined) {
+ static const int dx[] = { -1, 0, 1, 1, 1, 0, -1, -1 };
+ static const int dy[] = { -1, -1, -1, 0, 1, 1, 1, 0 };
const uint8 *str = (const uint8*)text;
uint16 xs = x;
while (*str && x < SCREEN_W) {
@@ -905,10 +905,8 @@ void Display::drawText(uint16 x, uint16 y, uint8 color, const char *text, bool o
const uint8 *pchr = _font + c * 8;
if (outlined) {
- const int xOff[] = { -1, 0, 1, 1, 1, 0, -1, -1 };
- const int yOff[] = { -1, -1, -1, 0, 1, 1, 1, 0 };
for (int i = 0; i < 8; ++i) {
- drawChar(x + xOff[i], y + yOff[i], INK_OUTLINED_TEXT, pchr);
+ drawChar(x + dx[i], y + dy[i], INK_OUTLINED_TEXT, pchr);
}
}
drawChar(x, y, color, pchr);
@@ -997,7 +995,7 @@ void Display::blankScreenEffect2() {
p += SCREEN_W;
}
_system->copyRectToScreen(buf, SCREEN_W, x, y, 2, 2);
- _system->updateScreen();
+ _system->updateScreen();
_vm->input()->delay(10);
}
}
@@ -1026,7 +1024,7 @@ void Display::blankScreenEffect3() {
++i;
_system->copyRectToScreen(buf, SCREEN_W, x, y, 2, 2);
}
- _system->updateScreen();
+ _system->updateScreen();
_vm->input()->delay(10);
}
}