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author | Gregory Montoir | 2004-12-03 22:39:55 +0000 |
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committer | Gregory Montoir | 2004-12-03 22:39:55 +0000 |
commit | fb5dcffff19c8bb5c516a6ddcaea397fb709194b (patch) | |
tree | 038a2149a59e56ac9832262808e51edcbc21a305 /queen/graphics.cpp | |
parent | 76bf11cbdf8a4549a9461a467d82dda12eec5d45 (diff) | |
download | scummvm-rg350-fb5dcffff19c8bb5c516a6ddcaea397fb709194b.tar.gz scummvm-rg350-fb5dcffff19c8bb5c516a6ddcaea397fb709194b.tar.bz2 scummvm-rg350-fb5dcffff19c8bb5c516a6ddcaea397fb709194b.zip |
Minor cleanup, one more time.
Fixed a crash when returning to the launcher at the end of the game.
I played FOTAQ (french) from the beginning to the end some hours ago, I haven't encountered any special problems/glitches (except the one mentionned above).
svn-id: r15979
Diffstat (limited to 'queen/graphics.cpp')
-rw-r--r-- | queen/graphics.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/queen/graphics.cpp b/queen/graphics.cpp index e4852791c9..ae87fb1e8c 100644 --- a/queen/graphics.cpp +++ b/queen/graphics.cpp @@ -1146,8 +1146,7 @@ void BamScene::updateCarAnimation() { if (bdb->sfx == 99) { _lastSoundIndex = _index = 0; - } - else { + } else { ++_index; } |