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authorGregory Montoir2003-11-15 15:44:50 +0000
committerGregory Montoir2003-11-15 15:44:50 +0000
commit308b5de8a67295418f3d870fb69083e60cc2b3f5 (patch)
tree9aaa087eb8d9b190684d7ee303a484103e678454 /queen/graphics.h
parentaaa5631a9963b02a96d5f82187465433c6b2dd13 (diff)
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fix some bugs :
- right-clicking on inventory item doesn't execute default action - unapplied room light level when Joe enters a room - updated comment in roomDisplay on palette fading problem - during dialogue, invalid mouse-overs (added enum for joeWalk flag too) preparing Journal stuff : - add a (almost useless) useJournal method to Logic - removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way svn-id: r11299
Diffstat (limited to 'queen/graphics.h')
-rw-r--r--queen/graphics.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/queen/graphics.h b/queen/graphics.h
index 09762e2e6d..3d18228160 100644
--- a/queen/graphics.h
+++ b/queen/graphics.h
@@ -183,10 +183,6 @@ public:
void loadBackdrop(const char *name, uint16 room);
void loadPanel();
- void useJournal(GameConfig *cfg);
- void journalBobSetup(uint32 bobnum, uint16 x, uint16 y, uint16 frame);
- void journalBobPreDraw(GameConfig *cfg);
-
void cameraBob(int bobNum) { _cameraBob = bobNum; }
int cameraBob() const { return _cameraBob; }