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author | Gregory Montoir | 2004-12-31 00:25:18 +0000 |
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committer | Gregory Montoir | 2004-12-31 00:25:18 +0000 |
commit | a44e8248159fc836f9d534872b0d55741f0c803c (patch) | |
tree | 47df2cacddf071f0ff1c8a761b3038acc0d8c7d1 /queen/input.h | |
parent | f06348440fd2040cb8bf57849c7e6670db91caf0 (diff) | |
download | scummvm-rg350-a44e8248159fc836f9d534872b0d55741f0c803c.tar.gz scummvm-rg350-a44e8248159fc836f9d534872b0d55741f0c803c.tar.bz2 scummvm-rg350-a44e8248159fc836f9d534872b0d55741f0c803c.zip |
added some comments and re-indented some parts of code
svn-id: r16394
Diffstat (limited to 'queen/input.h')
-rw-r--r-- | queen/input.h | 204 |
1 files changed, 102 insertions, 102 deletions
diff --git a/queen/input.h b/queen/input.h index bc50ccfe9e..7dc2f1c5b4 100644 --- a/queen/input.h +++ b/queen/input.h @@ -30,146 +30,146 @@ class OSystem; namespace Queen { class Input { +public: - public: + //! Adjust here to change delays! + enum { + DELAY_SHORT = 10, + DELAY_NORMAL = 100, + DELAY_SCREEN_BLANKER = 5 * 60 * 1000 + }; + enum { + MOUSE_LBUTTON = 1, + MOUSE_RBUTTON = 2 + }; - //! Adjust here to change delays! - enum { - DELAY_SHORT = 10, - DELAY_NORMAL = 100, - DELAY_SCREEN_BLANKER = 5 * 60 * 1000 - }; + Input(Language language, OSystem *system); - enum { - MOUSE_LBUTTON = 1, - MOUSE_RBUTTON = 2 - }; + //! calls the other delay() with a value adjusted depending on _fastMode + void delay(); - Input(Language language, OSystem *system); + //! moved QueenEngine::delay() here + void delay(uint amount); - //! calls the other delay() with a value adjusted depending on _fastMode - void delay(); + //! convert input to verb + int checkKeys(); - //! moved QueenEngine::delay() here - void delay(uint amount); + //! use instead of KEYVERB=0 + void clearKeyVerb() { _keyVerb = VERB_NONE; } - //! convert input to verb - int checkKeys(); + void canQuit(bool cq) { _canQuit = cq; } - //! use instead of KEYVERB=0 - void clearKeyVerb() { _keyVerb = VERB_NONE; } + bool cutawayRunning() const { return _cutawayRunning; } + void cutawayRunning(bool running) { _cutawayRunning = running; } - void canQuit(bool cq) { _canQuit = cq; } + bool cutawayQuit() const { return _cutawayQuit; } + void cutawayQuitReset() { _cutawayQuit = false; } - bool cutawayRunning() const { return _cutawayRunning; } - void cutawayRunning(bool running) { _cutawayRunning = running; } + void dialogueRunning(bool running) { _dialogueRunning = running; } - bool cutawayQuit() const { return _cutawayQuit; } - void cutawayQuitReset() { _cutawayQuit = false; } + bool talkQuit() const { return _talkQuit; } + void talkQuitReset() { _talkQuit = false; } - void dialogueRunning(bool running) { _dialogueRunning = running; } + bool quickSave() const { return _quickSave; } + void quickSaveReset() { _quickSave = false; } + bool quickLoad() const { return _quickLoad; } + void quickLoadReset() { _quickLoad = false; } + bool debugger() const { return _debugger; } + void debuggerReset() { _debugger = false; } - bool talkQuit() const { return _talkQuit; } - void talkQuitReset() { _talkQuit = false; } + bool fastMode() const { return _fastMode; } + void fastMode(bool fm) { _fastMode = fm; } - bool quickSave() const { return _quickSave; } - void quickSaveReset() { _quickSave = false; } - bool quickLoad() const { return _quickLoad; } - void quickLoadReset() { _quickLoad = false; } - bool debugger() const { return _debugger; } - void debuggerReset() { _debugger = false; } + Verb keyVerb() const { return _keyVerb; } - bool fastMode() const { return _fastMode; } - void fastMode(bool fm) { _fastMode = fm; } + int mousePosX() const { return _mouse_x; } + int mousePosY() const { return _mouse_y; } - Verb keyVerb() const { return _keyVerb; } + int mouseButton() const { return _mouseButton; } + void clearMouseButton() { _mouseButton = 0; } - int mousePosX() const { return _mouse_x; } - int mousePosY() const { return _mouse_y; } + //! returns user idle time (used by Display, to trigger the screensaver) + uint32 idleTime() const { return _idleTime; } - int mouseButton() const { return _mouseButton; } - void clearMouseButton() { _mouseButton = 0; } +private: - uint32 idleTime() const { return _idleTime; } - - private: - - enum KeyCode { - KEY_SPACE = ' ', - KEY_COMMA = ',', - KEY_DOT = '.', - - KEY_DIGIT_1 = '1', - KEY_DIGIT_2 = '2', - KEY_DIGIT_3 = '3', - KEY_DIGIT_4 = '4', - - KEY_ESCAPE = 27, - KEY_RETURN = 13, - KEY_BACKSPACE = 8, + enum KeyCode { + KEY_SPACE = ' ', + KEY_COMMA = ',', + KEY_DOT = '.', + + KEY_DIGIT_1 = '1', + KEY_DIGIT_2 = '2', + KEY_DIGIT_3 = '3', + KEY_DIGIT_4 = '4', + + KEY_ESCAPE = 27, + KEY_RETURN = 13, + KEY_BACKSPACE = 8, - KEY_F1 = 282, - KEY_F11 = KEY_F1 + 10, - KEY_F5 = KEY_F1 + 4, - KEY_F12 - }; - - enum { - LANGUAGE_COUNT = 6 - }; + KEY_F1 = 282, + KEY_F11 = KEY_F1 + 10, + KEY_F5 = KEY_F1 + 4, + KEY_F12 + }; + + enum { + LANGUAGE_COUNT = 6 + }; - //! Used to get keyboard and mouse events - OSystem *_system; + //! used to get keyboard and mouse events + OSystem *_system; - //! Some cutaways require update() run faster - bool _fastMode; + //! some cutaways require update() run faster + bool _fastMode; - //! The current verb received from keyboard - Verb _keyVerb; + //! the current verb received from keyboard + Verb _keyVerb; - //! set if a cutaway is running - bool _cutawayRunning; + //! set if a cutaway is running + bool _cutawayRunning; - //! set this if we can quit - bool _canQuit; + //! set this if we can quit + bool _canQuit; - //! moved Cutaway::_quit here - bool _cutawayQuit; + //! moved Cutaway::_quit here + bool _cutawayQuit; - //! set if a dialogue is running - bool _dialogueRunning; + //! set if a dialogue is running + bool _dialogueRunning; - //! moved Talk::_quit here - bool _talkQuit; + //! moved Talk::_quit here + bool _talkQuit; - //! Set if quicksave requested - bool _quickSave; + //! set if quicksave requested + bool _quickSave; - //! Set if quickload requested - bool _quickLoad; + //! set if quickload requested + bool _quickLoad; - //! Set if debugger requested - bool _debugger; + //! set if debugger requested + bool _debugger; - //! Set by delay(); - int _inKey; + //! set by delay(); + int _inKey; - //! Set by delay(); - int _mouse_x, _mouse_y; + //! set by delay(); + int _mouse_x, _mouse_y; - //! Set by delay(); - int _mouseButton; + //! set by delay(); + int _mouseButton; - uint32 _idleTime; + //! user idle time + uint32 _idleTime; - //! Command keys for current language - const char *_currentCommandKeys; + //! command keys for current language + const char *_currentCommandKeys; - //! Command keys for all languages - static const char *_commandKeys[LANGUAGE_COUNT]; + //! command keys for all languages + static const char *_commandKeys[LANGUAGE_COUNT]; - //! Verbs matching the command keys - static const Verb _verbKeys[8]; + //! verbs matching the command keys + static const Verb _verbKeys[8]; }; } // End of namespace Queen |