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authorJoost Peters2004-01-25 22:10:23 +0000
committerJoost Peters2004-01-25 22:10:23 +0000
commit0d974b9daa4df60a87255cc6f477c9696034c24f (patch)
tree762999f9d9b24e66d075660937a97276643b870c /queen/logic.cpp
parentb106eb1e43e8f5a3c3fd78e547b2f7945969375b (diff)
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Seperate SFX and Speech.
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599
Diffstat (limited to 'queen/logic.cpp')
-rw-r--r--queen/logic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/queen/logic.cpp b/queen/logic.cpp
index 4c034ffe87..7eb5617eeb 100644
--- a/queen/logic.cpp
+++ b/queen/logic.cpp
@@ -1722,7 +1722,7 @@ void Logic::asmMakeLightningHitPlane() {
lightningBob->y = 0;
// 23/2/95 - Play lightning SFX
- _vm->sound()->playSfx(currentRoomSfx());
+ _vm->sound()->playSfx(currentRoomSfx(), false);
_vm->bankMan()->unpack(18, lightningBob->frameNum, 15);
_vm->bankMan()->unpack(4, planeBob ->frameNum, 15);