aboutsummaryrefslogtreecommitdiff
path: root/queen/logic.cpp
diff options
context:
space:
mode:
authorGregory Montoir2006-01-27 19:35:55 +0000
committerGregory Montoir2006-01-27 19:35:55 +0000
commit45727596b9ab99eaf53485755217dc63a668e3f8 (patch)
treede1a4d3725e5e7956de668ea65a527fd08eb0756 /queen/logic.cpp
parent04d7bb1d5545e4b2cf40b780bc6a08caf796dd07 (diff)
downloadscummvm-rg350-45727596b9ab99eaf53485755217dc63a668e3f8.tar.gz
scummvm-rg350-45727596b9ab99eaf53485755217dc63a668e3f8.tar.bz2
scummvm-rg350-45727596b9ab99eaf53485755217dc63a668e3f8.zip
Minor cleanup.
svn-id: r20242
Diffstat (limited to 'queen/logic.cpp')
-rw-r--r--queen/logic.cpp52
1 files changed, 31 insertions, 21 deletions
diff --git a/queen/logic.cpp b/queen/logic.cpp
index 4af6d70540..1789ccba7f 100644
--- a/queen/logic.cpp
+++ b/queen/logic.cpp
@@ -815,7 +815,7 @@ void Logic::joeUseDress(bool showCut) {
if (showCut) {
joeFacing(DIR_FRONT);
joeFace();
- if (gameState(VAR_DRESSING_MODE) == 0) {
+ if (gameState(VAR_JOE_DRESSING_MODE) == 0) {
playCutaway("cdres.CUT");
inventoryInsertItem(ITEM_CLOTHES);
} else {
@@ -825,7 +825,7 @@ void Logic::joeUseDress(bool showCut) {
_vm->display()->palSetJoeDress();
loadJoeBanks("JoeD_A.BBK", "JoeD_B.BBK");
inventoryDeleteItem(ITEM_DRESS);
- gameState(VAR_DRESSING_MODE, 2);
+ gameState(VAR_JOE_DRESSING_MODE, 2);
}
void Logic::joeUseClothes(bool showCut) {
@@ -838,13 +838,13 @@ void Logic::joeUseClothes(bool showCut) {
_vm->display()->palSetJoeNormal();
loadJoeBanks("Joe_A.BBK", "Joe_B.BBK");
inventoryDeleteItem(ITEM_CLOTHES);
- gameState(VAR_DRESSING_MODE, 0);
+ gameState(VAR_JOE_DRESSING_MODE, 0);
}
void Logic::joeUseUnderwear() {
_vm->display()->palSetJoeNormal();
loadJoeBanks("JoeU_A.BBK", "JoeU_B.BBK");
- gameState(VAR_DRESSING_MODE, 1);
+ gameState(VAR_JOE_DRESSING_MODE, 1);
}
void Logic::makePersonSpeak(const char *sentence, Person *person, const char *voiceFilePrefix) {
@@ -1018,14 +1018,14 @@ void Logic::inventoryScroll(uint16 count, bool up) {
}
void Logic::removeHotelItemsFromInventory() {
- if (currentRoom() == 1 && gameState(3) == 0) {
+ if (currentRoom() == 1 && gameState(VAR_HOTEL_ITEMS_REMOVED) == 0) {
inventoryDeleteItem(ITEM_CROWBAR, false);
inventoryDeleteItem(ITEM_DRESS, false);
inventoryDeleteItem(ITEM_CLOTHES, false);
inventoryDeleteItem(ITEM_HAY, false);
inventoryDeleteItem(ITEM_OIL, false);
inventoryDeleteItem(ITEM_CHICKEN, false);
- gameState(3, 1);
+ gameState(VAR_HOTEL_ITEMS_REMOVED, 1);
inventoryRefresh();
}
}
@@ -1137,14 +1137,17 @@ void Logic::handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataN
break;
case ROOM_TEMPLE_ZOMBIES:
if (areaNum == 6) {
- if (_gameState[21] == 0) {
+ switch (gameState(VAR_BYPASS_ZOMBIES)) {
+ case 0:
playCutaway("c50d.CUT", nextCut);
while (nextCut[0] != '\0') {
playCutaway(nextCut, nextCut);
}
- _gameState[21] = 1;
- } else {
+ gameState(VAR_BYPASS_ZOMBIES, 1);
+ break;
+ case 1:
playCutaway("c50h.CUT", nextCut);
+ break;
}
}
break;
@@ -1158,16 +1161,20 @@ void Logic::handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataN
makeJoeSpeak(21);
break;
case ROOM_HOTEL_LOBBY:
- if (_gameState[VAR_ESCAPE_FROM_HOTEL_COUNT] == 0) {
+ switch (gameState(VAR_HOTEL_ESCAPE_STATE)) {
+ case 0:
playCutaway("c73a.CUT");
- _gameState[VAR_ESCAPE_FROM_HOTEL_COUNT] = 1;
joeUseUnderwear();
joeFace();
- } else if (_gameState[VAR_ESCAPE_FROM_HOTEL_COUNT] == 1) {
+ gameState(VAR_HOTEL_ESCAPE_STATE, 1);
+ break;
+ case 1:
playCutaway("c73b.CUT");
- _gameState[VAR_ESCAPE_FROM_HOTEL_COUNT] = 2;
- } else if (_gameState[VAR_ESCAPE_FROM_HOTEL_COUNT] == 2) {
+ gameState(VAR_HOTEL_ESCAPE_STATE, 2);
+ break;
+ case 2:
playCutaway("c73c.CUT");
+ break;
}
break;
case ROOM_TEMPLE_MAZE_5:
@@ -1176,17 +1183,20 @@ void Logic::handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataN
}
break;
case ROOM_TEMPLE_MAZE_6:
- if (areaNum == 5 && _gameState[187] == 0) {
+ if (areaNum == 5 && gameState(187) == 0) {
playCutaway("c101b.CUT", nextCut);
}
break;
case ROOM_FLODA_FRONTDESK:
if (areaNum == 3) {
- if (_gameState[VAR_BYPASS_FLODA_RECEPTIONIST] == 1) {
- playCutaway("c103e.CUT", nextCut);
- } else if (_gameState[VAR_BYPASS_FLODA_RECEPTIONIST] == 0) {
+ switch (gameState(VAR_BYPASS_FLODA_RECEPTIONIST)) {
+ case 0:
playCutaway("c103b.CUT", nextCut);
- _gameState[VAR_BYPASS_FLODA_RECEPTIONIST] = 1;
+ gameState(VAR_BYPASS_FLODA_RECEPTIONIST, 1);
+ break;
+ case 1:
+ playCutaway("c103e.CUT", nextCut);
+ break;
}
}
break;
@@ -1377,7 +1387,7 @@ void Logic::loadState(uint32 ver, byte *&ptr) {
void Logic::setupRestoredGame() {
_vm->sound()->playLastSong();
- switch (gameState(VAR_DRESSING_MODE)) {
+ switch (gameState(VAR_JOE_DRESSING_MODE)) {
case 0:
_vm->display()->palSetJoeNormal();
loadJoeBanks("Joe_A.BBK", "Joe_B.BBK");
@@ -1675,7 +1685,7 @@ void Logic::asmPanToJoe() {
}
void Logic::asmTurnGuardOn() {
- gameState(85, 1);
+ gameState(VAR_GUARDS_TURNED_ON, 1);
}
void Logic::asmPanLeft320To144() {