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authorGregory Montoir2004-01-04 20:25:21 +0000
committerGregory Montoir2004-01-04 20:25:21 +0000
commit143b5bea80762464b4d29040b101ec606703a73f (patch)
tree373bf839bcce32e0444c761c7bc3e4d24385aaff /queen/queen.cpp
parent9d547b183bfd56d94ec0b644f3ae12b668fd864e (diff)
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- added code to only redraw changed blocks in order to avoid full screen refresh
- minor code cleanup in Graphics/Display svn-id: r12147
Diffstat (limited to 'queen/queen.cpp')
-rw-r--r--queen/queen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/queen/queen.cpp b/queen/queen.cpp
index cfce6ba62a..210afcea11 100644
--- a/queen/queen.cpp
+++ b/queen/queen.cpp
@@ -159,7 +159,7 @@ void QueenEngine::initialise(void) {
_resource = new Resource(_gameDataPath, _system->get_savefile_manager(), getSavePath());
_command = new Command(this);
_debugger = new Debugger(this);
- _display = new Display(this, _resource->getLanguage(), _system);
+ _display = new Display(this, _system);
_graphics = new Graphics(this);
_input = new Input(_resource->getLanguage(), _system);
_logic = new Logic(this);