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author | Jamieson Christian | 2003-09-30 16:45:50 +0000 |
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committer | Jamieson Christian | 2003-09-30 16:45:50 +0000 |
commit | 4ab0dff9ebb917cb1350824220d41d4a86cd70d1 (patch) | |
tree | 6c4c5ae9bb3a4dfe19ea2524034c3dbec0d4e390 /queen/queen.h | |
parent | 43fb8e6c6fe22c910e7a16448ca4df0d04b663e8 (diff) | |
download | scummvm-rg350-4ab0dff9ebb917cb1350824220d41d4a86cd70d1.tar.gz scummvm-rg350-4ab0dff9ebb917cb1350824220d41d4a86cd70d1.tar.bz2 scummvm-rg350-4ab0dff9ebb917cb1350824220d41d4a86cd70d1.zip |
This may be an issue in legit gameplay, but GF_FMTOWNS
games do use _musicEngine for the FM synth stuff, so
don't exclude it in stopSound(). (Is this assumption
made elsewhere also?)
svn-id: r10506
Diffstat (limited to 'queen/queen.h')
0 files changed, 0 insertions, 0 deletions