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authorGregory Montoir2005-08-11 18:07:47 +0000
committerGregory Montoir2005-08-11 18:07:47 +0000
commit91ad888d7c885ee6240f5a3f606f557aa8ee9b6b (patch)
treeda487cb347cb2fd570f9505b1d8b48b764eb5908 /queen/queen.h
parentd3eacaf9bee182eea1104d76916b5d86964ea545 (diff)
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minor cleanup
svn-id: r18662
Diffstat (limited to 'queen/queen.h')
-rw-r--r--queen/queen.h20
1 files changed, 11 insertions, 9 deletions
diff --git a/queen/queen.h b/queen/queen.h
index 18247c6757..a45834b5e2 100644
--- a/queen/queen.h
+++ b/queen/queen.h
@@ -111,7 +111,7 @@ public:
void update(bool checkPlayerInput = false);
- bool canLoadOrSave();
+ bool canLoadOrSave() const;
void saveGameState(uint16 slot, const char *desc);
void loadGameState(uint16 slot);
void makeGameStateName(uint16 slot, char *buf);
@@ -119,14 +119,16 @@ public:
Common::InSaveFile *readGameStateHeader(uint16 slot, GameStateHeader *gsh);
enum {
- SAVESTATE_CUR_VER = 1,
- SAVESTATE_MAX = 100,
- AUTOSAVE_INTERVAL = 5 * 60 * 1000,
- AUTOSAVE_SLOT = 0xFF,
-
- MIN_TEXT_SPEED = 4,
- MAX_TEXT_SPEED = 100,
- MAX_MUSIC_VOLUME = 255
+ SAVESTATE_CUR_VER = 1,
+ SAVESTATE_MAX_NUM = 100,
+ SAVESTATE_MAX_SIZE = 30000,
+
+ AUTOSAVE_INTERVAL = 5 * 60 * 1000,
+ AUTOSAVE_SLOT = 0xFF,
+
+ MIN_TEXT_SPEED = 4,
+ MAX_TEXT_SPEED = 100,
+ MAX_MUSIC_VOLUME = 255
};
protected: