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author | Jonathan Gray | 2003-10-14 06:02:38 +0000 |
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committer | Jonathan Gray | 2003-10-14 06:02:38 +0000 |
commit | 15eb5a91b0386f82816329f5808bc8b7500fec33 (patch) | |
tree | 66ba308511ce890d44ae5459a5bbf9e50d8d52df /queen/resource.h | |
parent | 08b2020543e37163c83d91094cb26113263fd34a (diff) | |
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zero is a valid debug level, also change incorrect string; 0 is game only, not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know.
svn-id: r10786
Diffstat (limited to 'queen/resource.h')
0 files changed, 0 insertions, 0 deletions