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authorMax Horn2003-12-12 15:29:58 +0000
committerMax Horn2003-12-12 15:29:58 +0000
commit8f5c14aebe0ca423ede54e36d16d626bfab110ed (patch)
treebb4a3d90f066e5764f36580650f234af72fe283e /queen/resource.h
parent0b22651494f506ce53c250b7d1c1e6a81e9f4e1d (diff)
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get rid of queencomp target (rather simply always check for both queen.1 and queen.1c); this allows some code simplification and gets rid of the last access to detector->_game in queen
svn-id: r11599
Diffstat (limited to 'queen/resource.h')
-rw-r--r--queen/resource.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/queen/resource.h b/queen/resource.h
index d23e05b446..c02033b808 100644
--- a/queen/resource.h
+++ b/queen/resource.h
@@ -63,7 +63,7 @@ struct GameVersion {
class Resource {
public:
- Resource(const Common::String &datafilePath, const char *datafileName, SaveFileManager *mgr, const char *savePath);
+ Resource(const Common::String &datafilePath, SaveFileManager *mgr, const char *savePath);
~Resource(void);
uint8 *loadFile(const char *filename, uint32 skipBytes = 0, byte *dstBuf = NULL);
uint8 *loadFileMalloc(const char *filename, uint32 skipBytes = 0, byte *dstBuf = NULL);