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author | Joost Peters | 2003-12-28 01:17:29 +0000 |
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committer | Joost Peters | 2003-12-28 01:17:29 +0000 |
commit | effc207b694c3d2a60fc364e3ea919dea1de9a50 (patch) | |
tree | e884ff2aa1a1ab9646be4e406c5c3a5b3ba21307 /queen/sound.h | |
parent | bcba9807358b3b121cc97d282a093afaefe623da (diff) | |
download | scummvm-rg350-effc207b694c3d2a60fc364e3ea919dea1de9a50.tar.gz scummvm-rg350-effc207b694c3d2a60fc364e3ea919dea1de9a50.tar.bz2 scummvm-rg350-effc207b694c3d2a60fc364e3ea919dea1de9a50.zip |
- added 'song' debugger command
- restore music after loading game
- fix for bug in Roland Floda Corridor music
- added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames
svn-id: r11985
Diffstat (limited to 'queen/sound.h')
-rw-r--r-- | queen/sound.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/queen/sound.h b/queen/sound.h index cf0fbe140a..6a77612359 100644 --- a/queen/sound.h +++ b/queen/sound.h @@ -72,6 +72,8 @@ public: void musicToggle(bool val) { _musicToggle = val; } void toggleMusic() { _musicToggle ^= true; } + int16 lastOverride() { return _lastOverride; } + protected: SoundMixer *_mixer; QueenEngine *_vm; |