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authorDavid Eriksson2003-11-06 21:06:01 +0000
committerDavid Eriksson2003-11-06 21:06:01 +0000
commit3769398474b8cd537b800b720c962e7190366b5e (patch)
treecf19842845b95bd1a4b75cecfa6594d1522ff2c1 /queen/talk.h
parentbd23b7dce0d715bcbf238274378241cf4ad08274 (diff)
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- Improved talking
- Lots of small fixes svn-id: r11165
Diffstat (limited to 'queen/talk.h')
-rw-r--r--queen/talk.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/queen/talk.h b/queen/talk.h
index a5ec14a11b..320db2ad16 100644
--- a/queen/talk.h
+++ b/queen/talk.h
@@ -69,7 +69,6 @@ class Talk {
MAX_TEXT_WIDTH = (320-18),
PUSHUP = 4,
TALK_SELECTED_COUNT = 86,
- ZONE_SCREEN = 1,
ARROW_BOB_UP = 62,
ARROW_BOB_DOWN = 63,
ARROW_ZONE_UP = 5,
@@ -131,12 +130,22 @@ class Talk {
//! Used to select voice files
int16 _talkKey;
+ int16 _jMax;
+
//! Used by findDialogueString
int16 _pMax;
+ // Update game state efter dialogue
+ int16 _gameState[2];
+ int16 _testValue[2];
+ int16 _itemNumber[2];
+
//! String data
byte *_person1Ptr;
+ //! Cutaway data
+ byte *_cutawayPtr;
+
//! Data used if we have talked to the person before
byte *_person2Ptr;