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authorDavid Eriksson2003-10-12 19:16:48 +0000
committerDavid Eriksson2003-10-12 19:16:48 +0000
commitba281b251af3f9db2305517a20541fab182440c3 (patch)
tree3b794e29794c3ec561acf36922d3fe71e8ad7fdc /queen/talk.h
parent2e60628c1f80fc6ebbc1ec0a5f75ad637bef4bdc (diff)
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- Integrate with Joost's and Gregory's latest implementations.
- Implement more... svn-id: r10771
Diffstat (limited to 'queen/talk.h')
-rw-r--r--queen/talk.h251
1 files changed, 137 insertions, 114 deletions
diff --git a/queen/talk.h b/queen/talk.h
index 0c669fd9f8..7ec2f9c7c0 100644
--- a/queen/talk.h
+++ b/queen/talk.h
@@ -31,128 +31,151 @@ class Logic;
class Resource;
class Talk {
- public:
-
- //! Public interface to run a talk from a file
- static void run(
- const char *filename,
- char *cutawayFilename,
- Graphics *graphics,
- Logic *logic,
- Resource *resource);
-
- //! Public interface to speak a sentence
-#if 0
- static void run(
- const char *sentence,
- const char *person,
- int noun,
- Logic *logic,
- Resource *resource);
-#endif
-
- //! Read a string from ptr and return new ptr
- static byte *getString(byte *ptr, char *str, int maxLength, int align = 2);
-
- private:
- //! Collection of constants used by Talk
- enum {
- MAX_STRING_LENGTH = 255,
- MAX_STRING_SIZE = (MAX_STRING_LENGTH + 1),
- MAX_TEXT_WIDTH = (320-18),
- PUSHUP = 4,
- TALK_SELECTED_COUNT = 86,
- SENTENCE_BOB_1 = 62,
- SENTENCE_BOB_2 = 63
- };
-
- //! TODO Move this to struct.h later!
- struct TalkSelected {
- int16 hasTalkedTo;
- int16 values[4];
- };
-
- struct DialogueNode {
- int16 head;
- int16 dialogueNodeValue1;
- int16 gameStateIndex;
- int16 gameStateValue;
- };
-
- Graphics *_graphics;
- Logic *_logic;
- Resource *_resource;
-
- //! Raw .dog file data (without 20 byte header)
- byte *_fileData;
-
- //! Number of dialogue levels
- int16 _levelMax;
-
- //! Unique key for this dialogue
- int16 _uniqueKey;
-
- //! Used to select voice files
- int16 _talkKey;
-
- //! Used by findDialogueString
- int16 _pMax;
-
- //! String data
- byte *_person1Ptr;
-
- //! Data used if we have talked to the person before
- byte *_person2Ptr;
-
- //! Data used if we haven't talked to the person before
- byte *_joePtr;
-
- //! Set to true to quit talking
- bool _quit;
-
- //! IDs for sentences
- DialogueNode _dialogueTree[18][6];
-
- //! TODO Move this to the Logic class later!
- TalkSelected _talkSelected[TALK_SELECTED_COUNT];
-
- //! Greeting from person Joe has talked to before
- char _person2String[MAX_STRING_SIZE];
-
- int _oldSelectedSentenceIndex;
- int _oldSelectedSentenceValue;
-
- char _talkString[5][MAX_STRING_SIZE];
- char _joeVoiceFilePrefix[5][MAX_STRING_SIZE];
-
- Talk(Graphics *graphics, Logic *logic, Resource *resource);
- ~Talk();
-
- //! Perform talk in file and return a cutaway filename
- void talk(const char *filename, char *cutawayFilename);
+ public:
+
+ //! Public interface to run a talk from a file
+ static void talk(
+ const char *filename,
+ char *cutawayFilename,
+ Graphics *graphics,
+ Logic *logic,
+ Resource *resource);
+
+ //! Public interface to speak a sentence
+ static bool speak(
+ const char *sentence,
+ const char *person,
+ const char *voiceFilePrefix,
+ Graphics *graphics,
+ Logic *logic,
+ Resource *resource);
+
+ //! Read a string from ptr and return new ptr
+ static byte *getString(byte *ptr, char *str, int maxLength, int align = 2);
+
+ private:
+ //! Collection of constants used by Talk
+ enum {
+ MAX_STRING_LENGTH = 255,
+ MAX_STRING_SIZE = (MAX_STRING_LENGTH + 1),
+ MAX_TEXT_WIDTH = (320-18),
+ PUSHUP = 4,
+ TALK_SELECTED_COUNT = 86,
+ SENTENCE_BOB_1 = 62,
+ SENTENCE_BOB_2 = 63
+ };
+
+ //! Special commands for speech
+ enum {
+ SPEAK_DEFAULT = 0,
+ SPEAK_FACE_LEFT = -1,
+ SPEAK_FACE_RIGHT = -2,
+ SPEAK_FACE_FRONT = -3,
+ SPEAK_FACE_BACK = -4,
+ SPEAK_AMAL_ON = -7,
+ SPEAK_PAUSE = -8,
+ SPEAK_NONE = -9
+ };
+
+ //! TODO Move this to struct.h later!
+ struct TalkSelected {
+ int16 hasTalkedTo;
+ int16 values[4];
+ };
+
+ struct DialogueNode {
+ int16 head;
+ int16 dialogueNodeValue1;
+ int16 gameStateIndex;
+ int16 gameStateValue;
+ };
+
+ Graphics *_graphics;
+ Logic *_logic;
+ Resource *_resource;
+
+ //! Raw .dog file data (without 20 byte header)
+ byte *_fileData;
+
+ //! Number of dialogue levels
+ int16 _levelMax;
+
+ //! Unique key for this dialogue
+ int16 _uniqueKey;
+
+ //! Used to select voice files
+ int16 _talkKey;
+
+ //! Used by findDialogueString
+ int16 _pMax;
+
+ //! String data
+ byte *_person1Ptr;
+
+ //! Data used if we have talked to the person before
+ byte *_person2Ptr;
+
+ //! Data used if we haven't talked to the person before
+ byte *_joePtr;
+
+ //! Set to true to quit talking
+ bool _quit;
+
+ //! IDs for sentences
+ DialogueNode _dialogueTree[18][6];
+
+ //! TODO Move this to the Logic class later!
+ TalkSelected _talkSelected[TALK_SELECTED_COUNT];
+
+ //! Greeting from person Joe has talked to before
+ char _person2String[MAX_STRING_SIZE];
+
+ int _oldSelectedSentenceIndex;
+ int _oldSelectedSentenceValue;
+
+ char _talkString[5][MAX_STRING_SIZE];
+ char _joeVoiceFilePrefix[5][MAX_STRING_SIZE];
+
+ Talk(Graphics *graphics, Logic *logic, Resource *resource);
+ ~Talk();
+
+ //! Perform talk in file and return a cutaway filename
+ void talk(const char *filename, char *cutawayFilename);
+
+ //! Load talk data from .dog file
+ void load(const char *filename);
+
+ //! First things spoken
+ void initialTalk();
- //! Load talk data from .dog file
- void load(const char *filename);
+ //! Find a string in the dialogue tree
+ void findDialogueString(byte *ptr, int16 id, char *str);
- //! First things spoken
- void initialTalk();
+ //! Get TalkSelected struct for this talk
+ TalkSelected *talkSelected();
- //! Find a string in the dialogue tree
- void findDialogueString(byte *ptr, int16 id, char *str);
+ //! The sentence will not be displayed again
+ void disableSentence(int oldLevel, int selectedSentence);
- //! Speak sentence
- bool speak(const char *sentence, const char *person, const char *voiceFilePrefix);
+ //! Select what to say
+ int16 selectSentence();
- //! Get TalkSelected struct for this talk
- TalkSelected *talkSelected();
+ //! Speak sentence
+ bool speak(const char *sentence, const char *person, const char *voiceFilePrefix);
- //! The sentence will not be displayed again
- void disableSentence(int oldLevel, int selectedSentence);
+ //! Convert command in sentence to command code
+ int getSpeakCommand(const char *sentence, unsigned &index);
- //! Select what to say
- int16 selectSentence();
+ //! Speak a part of a sentence
+ void speakSegment(
+ const char *segment,
+ int length,
+ const char *person,
+ int command,
+ const char *voiceFilePrefix,
+ int index);
- static int splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]);
+ static int splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]);
};