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authorGregory Montoir2003-12-10 15:36:44 +0000
committerGregory Montoir2003-12-10 15:36:44 +0000
commited2baf283e7181799f6e27176c0cb02851e4897c (patch)
tree6db8bc617d1beda2138e9faf1dd8e2407473e1ba /queen/xref.txt
parentd947a6ea778e6d1544ba905d89c84fb2d4b8dc9d (diff)
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- moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code (this fixes the 2 irons bars being displayed at the end of c39a.cut)
- moved my 'panel being hidden after the head room display' fix - fix problem in joeCutFacing / joeFacing in cutaway code svn-id: r11553
Diffstat (limited to 'queen/xref.txt')
-rw-r--r--queen/xref.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/queen/xref.txt b/queen/xref.txt
index 61f522ccb3..ec314c9761 100644
--- a/queen/xref.txt
+++ b/queen/xref.txt
@@ -220,7 +220,7 @@ REDISP_OBJECT() Logic::roomRefreshObject
restart_game()
SETUP_BOBS() Graphics::bobSetupControl
SETUP_FURNITURE() Logic::roomSetupFurniture
-SETUP_ROOM() QueenEngine::roomChanged
+SETUP_ROOM() Logic::changeRoom
SETUP_SCREENS() *not needed* (only calls Graphics::loadPanel)
SETUP_VARS() *not needed* (equivalent to Command::clear(), SCENE=0, clear(gamestate))
update() Logic::update