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authorChris Apers2005-11-05 18:22:51 +0000
committerChris Apers2005-11-05 18:22:51 +0000
commit0ff68a1a6488de968ab8e80b0da4f1604e240359 (patch)
tree65fde13ff1de174d28fcb8a50c46e4fe97d6dcc8 /queen
parent58120f07cc04764569ffd3c736a6d31583ea3239 (diff)
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- Changed PalmOS ifdef
- No global constructor with PalmOS ARM, bad hack to workaround this svn-id: r19468
Diffstat (limited to 'queen')
-rw-r--r--queen/graphics.cpp32
1 files changed, 29 insertions, 3 deletions
diff --git a/queen/graphics.cpp b/queen/graphics.cpp
index e0f9787686..b0486d2d93 100644
--- a/queen/graphics.cpp
+++ b/queen/graphics.cpp
@@ -32,7 +32,7 @@
namespace Queen {
-#ifdef __PALM_OS__
+#ifdef PALMOS_68K
static const BamScene::BamDataBlock *_carData;
static const BamScene::BamDataBlock *_fight1Data;
static const BamScene::BamDataBlock *_fight2Data;
@@ -187,6 +187,14 @@ void BobSlot::clear() {
anim.string.buffer = NULL;
moving = false;
scale = 100;
+
+#ifdef PALMOS_ARM
+ Box *tmp = (Box *)&_defaultBox;
+ tmp->x1 = -1;
+ tmp->y1 = -1;
+ tmp->x2 = -1;
+ tmp->y2 = -1;
+#endif
box = _defaultBox;
}
@@ -212,6 +220,24 @@ Graphics::Graphics(QueenEngine *vm)
memset(_sortedBobs, 0, sizeof(_sortedBobs));
_sortedBobsCount = 0;
_shrinkBuffer.data = new uint8[ BOB_SHRINK_BUF_SIZE ];
+
+#ifdef PALMOS_ARM
+ Box *tmp1 = (Box *)&BobSlot::_defaultBox;
+ tmp1->x1 = -1;
+ tmp1->y1 = -1;
+ tmp1->x2 = -1;
+ tmp1->y2 = -1;
+ Box *tmp2 = (Box *)&_gameScreenBox;
+ tmp2->x1 = 0;
+ tmp2->y1 = 0;
+ tmp2->x2 = GAME_SCREEN_WIDTH - 1;
+ tmp2->y2 = ROOM_ZONE_HEIGHT - 1;
+ Box *tmp3 = (Box *)&_fullScreenBox;
+ tmp3->x1 = 0;
+ tmp3->y1 = 0;
+ tmp3->x2 = GAME_SCREEN_WIDTH - 1;
+ tmp3->y2 = GAME_SCREEN_HEIGHT - 1;
+#endif
}
Graphics::~Graphics() {
@@ -1219,7 +1245,7 @@ void BamScene::loadState(uint32 ver, byte *&ptr) {
_flag = READ_BE_UINT16(ptr); ptr += 2;
}
-#ifndef __PALM_OS__
+#ifndef PALMOS_68K
const BamScene::BamDataBlock BamScene::_carData[] = {
{ { 310, 105, 1 }, { 314, 106, 17 }, { 366, 101, 1 }, 0 },
{ { 303, 105, 1 }, { 307, 106, 17 }, { 214, 0, 10 }, 0 },
@@ -1490,7 +1516,7 @@ const BamScene::BamDataBlock BamScene::_fight3Data[] = {
} // End of namespace Queen
-#ifdef __PALM_OS__
+#ifdef PALMOS_68K
#include "scumm_globals.h"
_GINIT(Queen_Graphics)