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authorGregory Montoir2004-01-08 10:25:18 +0000
committerGregory Montoir2004-01-08 10:25:18 +0000
commit74829245d9f05fe51414e26c13c8b18db89b9e2a (patch)
tree5bd3475dfd3f07bddfa7f58923159bbb8786924c /queen
parent8c2da44b971a6adda806fac050cf5c8cd48f4690 (diff)
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mostly cleanup :
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240
Diffstat (limited to 'queen')
-rw-r--r--queen/cutaway.cpp29
-rw-r--r--queen/cutaway.h1
-rw-r--r--queen/defs.h3
-rw-r--r--queen/display.cpp41
-rw-r--r--queen/display.h3
-rw-r--r--queen/graphics.cpp11
-rw-r--r--queen/graphics.h8
-rw-r--r--queen/journal.cpp8
-rw-r--r--queen/logic.cpp178
-rw-r--r--queen/logic.h20
-rw-r--r--queen/queen.cpp59
-rw-r--r--queen/queen.h12
-rw-r--r--queen/talk.cpp22
-rw-r--r--queen/walk.cpp6
-rw-r--r--queen/walk.h4
-rw-r--r--queen/xref.txt10
16 files changed, 203 insertions, 212 deletions
diff --git a/queen/cutaway.cpp b/queen/cutaway.cpp
index 1138a7bed6..939baa2130 100644
--- a/queen/cutaway.cpp
+++ b/queen/cutaway.cpp
@@ -696,7 +696,7 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) {
if (object.animType == 2 || object.animType == 0) {
// Unpack animation, but do not unpack moving people
- if (!((objAnim[i].mx > 0 || objAnim[i].my > 0) && InRange(objAnim[i].object, 1, 3))) {
+ if (!((objAnim[i].mx > 0 || objAnim[i].my > 0) && inRange(objAnim[i].object, 1, 3))) {
/*debug(6, "Animation - bankUnpack(%i, %i, %i);",
objAnim[i].unpackFrame,
objAnim[i].originalFrame,
@@ -730,7 +730,7 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) {
int j;
for (j = 0; j < objAnim[i].speed; j++)
- _vm->logic()->update();
+ _vm->update();
}
if (_vm->input()->cutawayQuit())
@@ -753,7 +753,7 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) {
while (moving) {
moving = false;
- _vm->logic()->update();
+ _vm->update();
for (i = 0; i < frameCount; i++) {
BobSlot *bob = _vm->graphics()->bob(objAnim[i].object);
@@ -951,7 +951,7 @@ void Cutaway::run(char *nextFilename) {
break;
if (_roomFade) {
- _vm->logic()->update();
+ _vm->update();
int end = 223;
if (IS_CD_INTRO_ROOM(_vm->logic()->currentRoom())) {
end = 255;
@@ -1028,18 +1028,7 @@ void Cutaway::run(char *nextFilename) {
}
}
- // function CUTAWAY_SPECIAL(), lines 885-896 in cutaway.c
- if (_vm->logic()->currentRoom() == 1 && _vm->logic()->gameState(3) == 0) {
- // XXX hard-coded room and inventory items
- _vm->logic()->inventoryDeleteItem(ITEM_CROWBAR, false);
- _vm->logic()->inventoryDeleteItem(ITEM_DRESS, false);
- _vm->logic()->inventoryDeleteItem(ITEM_CLOTHES, false);
- _vm->logic()->inventoryDeleteItem(ITEM_HAY, false);
- _vm->logic()->inventoryDeleteItem(ITEM_OIL, false);
- _vm->logic()->inventoryDeleteItem(ITEM_CHICKEN, false);
- _vm->logic()->gameState(3, 1);
- _vm->logic()->inventoryRefresh();
- }
+ _vm->logic()->removeHotelItemsFromInventory();
}
joeBob->animating = 0;
@@ -1147,7 +1136,7 @@ void Cutaway::stop() {
if (x || y) {
pbs->x = x;
pbs->y = y;
- if (InRange(object->image, -4, -3))
+ if (inRange(object->image, -4, -3))
pbs->scale = _vm->logic()->findScale(x, y);
}
@@ -1373,7 +1362,7 @@ void Cutaway::handleText(
int i;
for (i = 0; i < spaces; i++) {
- _vm->logic()->update();
+ _vm->update();
if (OBJECT_TYPE_TEXT_SPEAK == type || OBJECT_TYPE_TEXT_DISPLAY_AND_SPEAK == type) {
// XXX: see if speaking is finished
@@ -1389,7 +1378,7 @@ void Cutaway::handleText(
}
_vm->graphics()->textClear(0,198);
- _vm->logic()->update();
+ _vm->update();
}
int Cutaway::countSpaces(ObjectType type, const char *segment) {
@@ -1404,7 +1393,7 @@ int Cutaway::countSpaces(ObjectType type, const char *segment) {
if (OBJECT_TYPE_TEXT_DISPLAY == type)
tmp *= 3;
- return (tmp * 2) / (_vm->logic()->talkSpeed() / 3);
+ return (tmp * 2) / (_vm->talkSpeed() / 3);
}
diff --git a/queen/cutaway.h b/queen/cutaway.h
index 3739ab4b23..005d43094f 100644
--- a/queen/cutaway.h
+++ b/queen/cutaway.h
@@ -270,6 +270,7 @@ class Cutaway {
//! Dump CutawayAnum data with debug()
static void dumpCutawayAnim(CutawayAnim &anim);
+ bool inRange(int16 x, int16 l, int16 h) const { return (x <= h && x >= l); }
};
} // End of namespace Queen
diff --git a/queen/defs.h b/queen/defs.h
index 7aff4094b7..58ce4abb12 100644
--- a/queen/defs.h
+++ b/queen/defs.h
@@ -24,9 +24,6 @@
namespace Queen {
-// Maybe should be an inlined function somwhere else, feel free to change
-#define InRange(x,l,h) ((x)<=(h) && (x)>=(l)) /* X in [l..h] */
-
#define SAVEGAME_SIZE 24622
enum {
diff --git a/queen/display.cpp b/queen/display.cpp
index d2a34fded5..c1d4ee4fc7 100644
--- a/queen/display.cpp
+++ b/queen/display.cpp
@@ -177,7 +177,7 @@ void Display::palSetJoeNormal() {
void Display::palSetPanel() {
- warning("Display::palSetPanel()");
+ memcpy(_pal.room + 144 * 3, _pal.panel, (256 - 144) * 3);
}
@@ -636,15 +636,31 @@ void Display::update(bool dynalum, int16 dynaX, int16 dynaY) {
}
+void Display::setupPanel() {
+ uint8 *pcxBuf = _vm->resource()->loadFile("panel.pcx");
+ uint32 size = _vm->resource()->fileSize("panel.pcx");
+ uint8 *dst = _panelBuf + PANEL_W * 10;
+ readPCX(dst, PANEL_W, pcxBuf + 128, PANEL_W, PANEL_H - 10);
+ const uint8 *pal = pcxBuf + size - 768 + 144 * 3;
+ memcpy(_pal.panel, pal, (256 - 144) * 3);
+ delete[] pcxBuf;
+
+ palSetPanel();
+}
+
+
void Display::setupNewRoom(const char *name, uint16 room) {
dynalumInit(name, room);
char filename[20];
sprintf(filename, "%s.PCX", name);
- uint8 *pcxbuf = _vm->resource()->loadFile(filename);
+ uint8 *pcxBuf = _vm->resource()->loadFile(filename);
uint32 size = _vm->resource()->fileSize(filename);
- readPCXBackdrop(pcxbuf, size, room > 114);
- delete[] pcxbuf;
+ _bdWidth = READ_LE_UINT16(pcxBuf + 12);
+ _bdHeight = READ_LE_UINT16(pcxBuf + 14);
+ readPCX(_backdropBuf, BACKDROP_W, pcxBuf + 128, _bdWidth, _bdHeight);
+ memcpy(_pal.room, pcxBuf + size - 768, IS_CD_INTRO_ROOM(room) ? 256 * 3 : 144 * 3);
+ delete[] pcxBuf;
palCustomColors(room);
@@ -738,23 +754,6 @@ void Display::readPCX(uint8 *dst, uint16 dstPitch, const uint8 *src, uint16 w, u
}
-void Display::readPCXBackdrop(const uint8 *pcxBuf, uint32 size, bool useFullPal) {
- _bdWidth = READ_LE_UINT16(pcxBuf + 12);
- _bdHeight = READ_LE_UINT16(pcxBuf + 14);
- readPCX(_backdropBuf, BACKDROP_W, pcxBuf + 128, _bdWidth, _bdHeight);
- memcpy(_pal.room, pcxBuf + size - 768, useFullPal ? 256 * 3 : 144 * 3);
-}
-
-
-void Display::readPCXPanel(const uint8 *pcxBuf, uint32 size) {
- uint8 *dst = _panelBuf + PANEL_W * 10;
- readPCX(dst, PANEL_W, pcxBuf + 128, PANEL_W, PANEL_H - 10);
- const uint8 *pal = pcxBuf + size - 768 + 144 * 3;
- memcpy(_pal.room + 144 * 3, pal, (256 - 144) * 3);
- memcpy(_pal.panel, pal, (256 - 144) * 3);
-}
-
-
void Display::horizontalScrollUpdate(int16 xCamera) {
debug(9, "Display::horizontalScrollUpdate(%d)", xCamera);
int16 hs = _horizontalScroll;
diff --git a/queen/display.h b/queen/display.h
index 37dd09ef26..aef8b0db72 100644
--- a/queen/display.h
+++ b/queen/display.h
@@ -59,6 +59,7 @@ public:
void prepareUpdate();
void update(bool dynalum = false, int16 dynaX = 0, int16 dynaY = 0);
+ void setupPanel();
void setupNewRoom(const char *name, uint16 room);
void drawBobSprite(const uint8 *data, uint16 x, uint16 y, uint16 w, uint16 h, uint16 pitch, bool xflip);
@@ -69,8 +70,6 @@ public:
void fill(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, uint16 w, uint16 h, uint8 color);
void readPCX(uint8 *dst, uint16 dstPitch, const uint8 *src, uint16 w, uint16 h);
- void readPCXBackdrop(const uint8 *pcxBuf, uint32 size, bool useFullPal);
- void readPCXPanel(const uint8 *pcxBuf, uint32 size);
void horizontalScrollUpdate(int16 xCamera);
void horizontalScroll(int16 scroll) { _fullRefresh = true; _horizontalScroll = scroll; }
diff --git a/queen/graphics.cpp b/queen/graphics.cpp
index 178bb5cbb1..10b5c0dee2 100644
--- a/queen/graphics.cpp
+++ b/queen/graphics.cpp
@@ -844,17 +844,6 @@ void Graphics::eraseAllAnims() {
}
-void Graphics::loadPanel() {
- uint8 *pcxbuf = _vm->resource()->loadFile("panel.pcx");
- if (pcxbuf == NULL) {
- error("Unable to open panel file");
- }
- uint32 size = _vm->resource()->fileSize("panel.pcx");
- _vm->display()->readPCXPanel(pcxbuf, size);
- delete[] pcxbuf;
-}
-
-
void BamScene::updateCarAnimation() {
if (_flag != F_STOP) {
const BamDataBlock *bdb = &_carData[_index];
diff --git a/queen/graphics.h b/queen/graphics.h
index 5f52acf7ee..c374bd7cfc 100644
--- a/queen/graphics.h
+++ b/queen/graphics.h
@@ -119,9 +119,9 @@ public:
void eraseAllFrames(bool joe);
enum {
- MAX_BANK_SIZE = 110,
- MAX_FRAMES_NUMBER = 256,
- MAX_BANKS_NUMBER = 18
+ MAX_BANK_SIZE = 110,
+ MAX_FRAMES_NUMBER = 256,
+ MAX_BANKS_NUMBER = 18
};
@@ -187,8 +187,6 @@ public:
void erasePersonAnim(uint16 bobNum);
void eraseAllAnims();
- void loadPanel();
-
void putCameraOnBob(int bobNum) { _cameraBob = bobNum; }
void update(uint16 room);
diff --git a/queen/journal.cpp b/queen/journal.cpp
index 650d41b114..74c7f30558 100644
--- a/queen/journal.cpp
+++ b/queen/journal.cpp
@@ -253,7 +253,7 @@ void Journal::handleNormalMode(int16 zoneNum, int x) {
enterYesNoMode(zoneNum, TXT_GIVE_UP);
}
if (zoneNum == ZN_TEXT_SPEED) {
- _vm->logic()->talkSpeed((x - 136) * 100 / 130);
+ _vm->talkSpeed((x - 136) * 100 / 130);
drawConfigPanel();
} else if (zoneNum == ZN_SFX_TOGGLE) {
_vm->sound()->toggleSfx();
@@ -283,7 +283,7 @@ void Journal::handleNormalMode(int16 zoneNum, int x) {
_vm->sound()->toggleSpeech();
drawConfigPanel();
} else if (zoneNum == ZN_TEXT_TOGGLE) {
- _vm->logic()->subtitles(!_vm->logic()->subtitles());
+ _vm->subtitles(!_vm->subtitles());
drawConfigPanel();
}
}
@@ -453,13 +453,13 @@ void Journal::drawYesNoPanel(int titleNum) {
void Journal::drawConfigPanel() {
_vm->checkOptionSettings();
- drawSlideBar(_vm->logic()->talkSpeed(), 130, 100, BOB_TALK_SPEED, 136 - 4, 164, FRAME_BLUE_PIN);
+ drawSlideBar(_vm->talkSpeed(), 130, 100, BOB_TALK_SPEED, 136 - 4, 164, FRAME_BLUE_PIN);
// XXX music_volume
drawSlideBar(100, 130, 100, BOB_MUSIC_VOLUME, 136 - 4, 177, FRAME_GREEN_PIN);
drawCheckBox(_vm->sound()->sfxOn(), BOB_SFX_TOGGLE, 221, 155, FRAME_CHECK_BOX);
drawCheckBox(_vm->sound()->speechOn(), BOB_SPEECH_TOGGLE, 158, 155, FRAME_CHECK_BOX);
- drawCheckBox(_vm->logic()->subtitles(), BOB_TEXT_TOGGLE, 125, 167, FRAME_CHECK_BOX);
+ drawCheckBox(_vm->subtitles(), BOB_TEXT_TOGGLE, 125, 167, FRAME_CHECK_BOX);
drawCheckBox(_vm->sound()->musicOn(), BOB_MUSIC_TOGGLE, 125, 181, FRAME_CHECK_BOX);
}
diff --git a/queen/logic.cpp b/queen/logic.cpp
index 7a9b94bc5e..c93c033b9c 100644
--- a/queen/logic.cpp
+++ b/queen/logic.cpp
@@ -43,16 +43,18 @@
namespace Queen {
Logic::Logic(QueenEngine *vm)
- : _queen2jas(NULL), _vm(vm), _credits(NULL) {
+ : _queen2jas(NULL), _credits(NULL), _vm(vm) {
_joe.x = _joe.y = 0;
_joe.scale = 100;
memset(_gameState, 0, sizeof(_gameState));
memset(_talkSelected, 0, sizeof(_talkSelected));
_puzzleAttemptCount = 0;
initialise();
+ _journal = new Journal(vm);
}
Logic::~Logic() {
+ delete _journal;
delete _credits;
delete _queen2jas;
}
@@ -258,7 +260,7 @@ void Logic::initialise() {
_vm->command()->clear(false);
_scene = 0;
memset(_gameState, 0, sizeof(_gameState));
- _vm->graphics()->loadPanel();
+ _vm->display()->setupPanel();
_vm->graphics()->bobSetupControl();
setupJoe();
zoneSetupPanel();
@@ -974,7 +976,7 @@ void Logic::roomDisplay(uint16 room, RoomDisplayMode mode, uint16 scale, int com
pod = setupJoeInRoom(mode != RDM_FADE_JOE_XY, scale);
}
if (mode != RDM_NOFADE_JOE) {
- update();
+ _vm->update();
BobSlot *joe = _vm->graphics()->bob(0);
if (IS_CD_INTRO_ROOM(_currentRoom)) {
_vm->display()->palFadeIn(0, 255, _currentRoom, joe->active, joe->x, joe->y);
@@ -1225,24 +1227,24 @@ uint16 Logic::joeFace() {
if (joeFacing() == DIR_FRONT) {
if (joePrevFacing() == DIR_BACK) {
pbs->frameNum = 33 + FRAMES_JOE_XTRA;
- update();
+ _vm->update();
}
frame = 34;
} else if (joeFacing() == DIR_BACK) {
if (joePrevFacing() == DIR_FRONT) {
pbs->frameNum = 33 + FRAMES_JOE_XTRA;
- update();
+ _vm->update();
}
frame = 35;
} else if ((joeFacing() == DIR_LEFT && joePrevFacing() == DIR_RIGHT)
|| (joeFacing() == DIR_RIGHT && joePrevFacing() == DIR_LEFT)) {
pbs->frameNum = 34 + FRAMES_JOE_XTRA;
- update();
+ _vm->update();
}
pbs->frameNum = frame + FRAMES_JOE_XTRA;
pbs->scale = joeScale();
pbs->xflip = (joeFacing() == DIR_LEFT);
- update();
+ _vm->update();
joePrevFacing(joeFacing());
switch (frame) {
case 33:
@@ -1293,12 +1295,12 @@ void Logic::joeGrab(int16 grabState) {
_vm->bankMan()->unpack(5, 29 + FRAMES_JOE_XTRA, 7);
bobJoe->xflip = (joeFacing() == DIR_LEFT);
bobJoe->scale = joeScale();
- update();
+ _vm->update();
// grab up
_vm->bankMan()->unpack(7, 29 + FRAMES_JOE_XTRA, 7);
bobJoe->xflip = (joeFacing() == DIR_LEFT);
bobJoe->scale = joeScale();
- update();
+ _vm->update();
// turn back
frame = 7;
break;
@@ -1308,12 +1310,12 @@ void Logic::joeGrab(int16 grabState) {
_vm->bankMan()->unpack(frame, 29 + FRAMES_JOE_XTRA, 7);
bobJoe->xflip = (joeFacing() == DIR_LEFT);
bobJoe->scale = joeScale();
- update();
+ _vm->update();
// extra delay for grab down
if (grabState == STATE_GRAB_DOWN) {
- update();
- update();
+ _vm->update();
+ _vm->update();
}
}
}
@@ -1492,7 +1494,7 @@ void Logic::inventoryRefresh() {
x += 35;
}
// XXX OLDVERB=VERB;
- update();
+ _vm->update();
}
int16 Logic::previousInventoryItem(int16 start) const {
@@ -1581,6 +1583,20 @@ void Logic::inventoryScroll(uint16 count, bool up) {
}
+void Logic::removeHotelItemsFromInventory() {
+ if (currentRoom() == 1 && gameState(3) == 0) {
+ inventoryDeleteItem(ITEM_CROWBAR, false);
+ inventoryDeleteItem(ITEM_DRESS, false);
+ inventoryDeleteItem(ITEM_CLOTHES, false);
+ inventoryDeleteItem(ITEM_HAY, false);
+ inventoryDeleteItem(ITEM_OIL, false);
+ inventoryDeleteItem(ITEM_CHICKEN, false);
+ gameState(3, 1);
+ inventoryRefresh();
+ }
+}
+
+
void Logic::objectCopy(int dummyObjectIndex, int realObjectIndex) {
// P3_COPY_FROM function in cutaway.c
/* Copy data from Dummy (D) object to object (K)
@@ -1640,17 +1656,9 @@ void Logic::objectCopy(int dummyObjectIndex, int realObjectIndex) {
}
-void Logic::checkPlayer() {
- update();
- if (!_vm->input()->cutawayRunning()) {
- _vm->command()->updatePlayer();
- }
-}
-
-
-void Logic::customMoveJoe(int facing, uint16 areaNum, uint16 walkDataNum) {
+void Logic::handleSpecialArea(int facing, uint16 areaNum, uint16 walkDataNum) {
// queen.c l.2838-2911
- debug(9, "customMoveJoe(%d, %d, %d)\n", facing, areaNum, walkDataNum);
+ debug(9, "handleSpecialArea(%d, %d, %d)\n", facing, areaNum, walkDataNum);
// Stop animating Joe
_vm->graphics()->bob(0)->animating = false;
@@ -1785,7 +1793,7 @@ void Logic::handlePinnacleRoom() {
// to animate anymore ; so turn animating off
joe->animating = piton->animating = false;
- update();
+ _vm->update();
_vm->display()->palFadeIn(0, 223, ROOM_JUNGLE_PINNACLE, joe->active, joe->x, joe->y);
_vm->graphics()->textCurrentColor(INK_PINNACLE_ROOM);
@@ -1793,7 +1801,7 @@ void Logic::handlePinnacleRoom() {
uint16 prevObj = 0;
while (_vm->input()->mouseButton() == 0 || _entryObj == 0) {
- update();
+ _vm->update();
int mx = _vm->input()->mousePosX();
int my = _vm->input()->mousePosY();
@@ -1845,7 +1853,7 @@ void Logic::handlePinnacleRoom() {
{ 0x2F, 6 },
{ 0x2C, 7 },
{ 0x2B, 3 },
- { 0x30, 3 },
+ { 0x30, 3 }
};
for (int i = 0; i < ARRAYSIZE(songs); ++i) {
if (songs[i].obj == prevObj) {
@@ -1864,19 +1872,9 @@ void Logic::handlePinnacleRoom() {
void Logic::update() {
- if (_vm->debugger()->isAttached()) {
- _vm->debugger()->onFrame();
- }
-
- _vm->graphics()->update(_currentRoom);
if (_credits)
_credits->update();
- _vm->input()->delay();
-
- if (!_vm->resource()->isInterview()) {
- _vm->display()->palCustomScroll(_currentRoom);
- }
if (_vm->debugger()->_drawAreas) {
for(int i = 1; i < MAX_ZONES_NUMBER; ++i) {
const ZoneSlot *pzs = &_zones[ZONE_ROOM][i];
@@ -1886,29 +1884,9 @@ void Logic::update() {
}
}
}
- BobSlot *joe = _vm->graphics()->bob(0);
- _vm->display()->update(joe->active, joe->x, joe->y);
-
- _vm->input()->checkKeys();
- if (_vm->input()->debugger()) {
- _vm->input()->debuggerReset();
- _vm->debugger()->attach();
- }
- if (!_vm->input()->cutawayRunning()) {
- if (_vm->input()->quickSave()) {
- _vm->input()->quickSaveReset();
- gameSave(0, "Quicksave");
- }
- if (_vm->input()->quickLoad()) {
- _vm->input()->quickLoadReset();
- gameLoad(0);
- }
- if (_vm->input()->idleTime() >= Input::DELAY_SCREEN_BLANKER) {
- _vm->display()->blankScreen();
- }
- }
}
+
bool Logic::gameSave(uint16 slot, const char *desc) {
if (!desc) //no description entered
return false;
@@ -1925,12 +1903,12 @@ bool Logic::gameSave(uint16 slot, const char *desc) {
memcpy(ptr, buf, 32); ptr += 32;
delete[] buf;
- WRITE_BE_UINT16(ptr, _talkSpeed); ptr += 2;
+ WRITE_BE_UINT16(ptr, _vm->talkSpeed()); ptr += 2;
WRITE_BE_UINT16(ptr, 0 /*_settings.musicVolume*/); ptr += 2;
WRITE_BE_UINT16(ptr, _vm->sound()->sfxOn() ? 1 : 0); ptr += 2;
WRITE_BE_UINT16(ptr, _vm->sound()->speechOn() ? 1 : 0); ptr += 2;
WRITE_BE_UINT16(ptr, _vm->sound()->musicOn() ? 1 : 0); ptr += 2;
- WRITE_BE_UINT16(ptr, _subtitles ? 1 : 0); ptr += 2;
+ WRITE_BE_UINT16(ptr, _vm->subtitles() ? 1 : 0); ptr += 2;
for (i = 0; i < 4; i++) {
WRITE_BE_UINT16(ptr, _inventoryItem[i]); ptr += 2;
@@ -2000,7 +1978,7 @@ bool Logic::gameLoad(uint16 slot) {
_vm->sound()->sfxToggle(READ_BE_UINT16(ptr) != 0); ptr += 2;
_vm->sound()->speechToggle(READ_BE_UINT16(ptr) != 0); ptr += 2;
_vm->sound()->musicToggle(READ_BE_UINT16(ptr) != 0); ptr += 2;
- _subtitles = READ_BE_UINT16(ptr) != 0; ptr += 2;
+ _vm->subtitles(READ_BE_UINT16(ptr) != 0); ptr += 2;
for (i = 0; i < 4; i++) {
_inventoryItem[i] = (int16)READ_BE_UINT16(ptr); ptr += 2;
@@ -2086,7 +2064,7 @@ void Logic::sceneStart() {
_vm->display()->palFadePanel();
}
- update();
+ _vm->update();
}
void Logic::sceneStop() {
@@ -2114,8 +2092,7 @@ void Logic::useJournal() {
makePersonSpeak("This is a demo, so I can't load or save games*14", NULL, "");
} else if (!_vm->resource()->isInterview()) {
_vm->command()->clear(false);
- Journal j(_vm);
- j.use();
+ _journal->use();
_vm->walk()->stopJoe();
// XXX TALKQUIT=CUTQUIT=0; Make sure that we turn off cut stuff in case we use Journal during cutaways
}
@@ -2177,7 +2154,7 @@ void Logic::asmStartFightAnimation() {
void Logic::asmWaitForFrankPosition() {
_vm->bam()->_flag = BamScene::F_REQ_STOP;
while (_vm->bam()->_flag != BamScene::F_STOP) {
- update();
+ _vm->update();
}
}
@@ -2192,10 +2169,10 @@ void Logic::asmMakeFrankGrowing() {
int i;
for (i = 10; i <= 100; i += 4) {
bobFrank->scale = i;
- update();
+ _vm->update();
}
for (i = 0; i <= 20; ++i) {
- update();
+ _vm->update();
}
objectData(521)->name = ABS(objectData(521)->name); // Dinoray
@@ -2217,10 +2194,10 @@ void Logic::asmMakeRobotGrowing() {
int i;
for (i = 10; i <= 100; i += 4) {
bobRobot->scale = i;
- update();
+ _vm->update();
}
for (i = 0; i <= 20; ++i) {
- update();
+ _vm->update();
}
objectData(524)->name = -ABS(objectData(524)->name); // Azura object off
@@ -2233,7 +2210,7 @@ void Logic::asmShrinkRobot() {
BobSlot *robot = _vm->graphics()->bob(6);
for (i = 100; i >= 35; i -= 5) {
robot->scale = i;
- update();
+ _vm->update();
}
}
@@ -2241,7 +2218,7 @@ void Logic::asmShrinkRobot() {
void Logic::asmEndGame() {
int i;
for (i = 0; i < 40; ++i) {
- update();
+ _vm->update();
}
debug(0, "Game completed.");
OSystem::instance()->quit();
@@ -2257,7 +2234,7 @@ void Logic::asmPutCameraOnDino() {
scrollx = 320;
}
_vm->display()->horizontalScroll(scrollx);
- update();
+ _vm->update();
}
_vm->graphics()->putCameraOnBob(1);
}
@@ -2271,7 +2248,7 @@ void Logic::asmPutCameraOnJoe() {
void Logic::asmAltIntroPanRight() {
_vm->graphics()->putCameraOnBob(-1);
_vm->input()->fastMode(true);
- update();
+ _vm->update();
int16 scrollx = _vm->display()->horizontalScroll();
while (scrollx < 285 && !_vm->input()->cutawayQuit()) {
++scrollx;
@@ -2279,7 +2256,7 @@ void Logic::asmAltIntroPanRight() {
scrollx = 285;
}
_vm->display()->horizontalScroll(scrollx);
- update();
+ _vm->update();
}
_vm->input()->fastMode(false);
}
@@ -2295,7 +2272,7 @@ void Logic::asmAltIntroPanLeft() {
scrollx = 0;
}
_vm->display()->horizontalScroll(scrollx);
- update();
+ _vm->update();
}
_vm->input()->fastMode(false);
}
@@ -2315,7 +2292,7 @@ void Logic::asmPanRightFromJoe() {
scrollx = 320;
}
_vm->display()->horizontalScroll(scrollx);
- update();
+ _vm->update();
}
}
@@ -2352,7 +2329,7 @@ void Logic::asmPanToJoe() {
scrollx = i;
}
_vm->display()->horizontalScroll(scrollx);
- update();
+ _vm->update();
}
} else {
while (scrollx < i) {
@@ -2361,9 +2338,9 @@ void Logic::asmPanToJoe() {
scrollx = i;
}
_vm->display()->horizontalScroll(scrollx);
- update();
+ _vm->update();
}
- update();
+ _vm->update();
}
_vm->graphics()->putCameraOnBob(0);
}
@@ -2383,7 +2360,7 @@ void Logic::asmPanLeft320To144() {
scrollx = 144;
}
_vm->display()->horizontalScroll(scrollx);
- update();
+ _vm->update();
}
}
@@ -2403,7 +2380,7 @@ void Logic::asmSmooch() {
bobAzura->x += 8;
bobJoe->x += 8;
}
- update();
+ _vm->update();
}
}
@@ -2436,7 +2413,7 @@ void Logic::asmMakeLightningHitPlane() {
if (scrollX > 320)
scrollX = 320;
_vm->display()->horizontalScroll(scrollX);
- update();
+ _vm->update();
}
planeBob->scale = 100;
@@ -2462,7 +2439,7 @@ void Logic::asmMakeLightningHitPlane() {
fireBob->y = planeBob->y + 10;
_vm->bankMan()->unpack(19, fireBob->frameNum, 15);
- update();
+ _vm->update();
k = 20;
j = 1;
@@ -2482,7 +2459,7 @@ void Logic::asmMakeLightningHitPlane() {
j = 1;
}
- update();
+ _vm->update();
}
_vm->graphics()->putCameraOnBob(0);
@@ -2504,7 +2481,7 @@ void Logic::asmScaleBlimp() {
--x;
}
- update();
+ _vm->update();
}
}
@@ -2517,10 +2494,10 @@ void Logic::asmScaleEnding() {
int i;
for (i = 5; i <= 100; i += 5) {
b->scale = i;
- update();
+ _vm->update();
}
for (i = 0; i < 50; ++i) {
- update();
+ _vm->update();
}
_vm->display()->palFadeOut(0, 255, currentRoom());
}
@@ -2529,16 +2506,16 @@ void Logic::asmScaleEnding() {
void Logic::asmWaitForCarPosition() {
// Wait for car to reach correct position before pouring oil
while (_vm->bam()->_index != 60) {
- update();
+ _vm->update();
}
}
void Logic::asmShakeScreen() {
OSystem::instance()->set_shake_pos(3);
- update();
+ _vm->update();
OSystem::instance()->set_shake_pos(0);
- update();
+ _vm->update();
}
@@ -2562,7 +2539,7 @@ void Logic::asmScaleTitle() {
for (i = 5; i <= 100; i +=5) {
bob->scale = i;
bob->y -= 4;
- update();
+ _vm->update();
}
}
@@ -2579,7 +2556,7 @@ void Logic::asmPanRightToHugh() {
_vm->graphics()->putCameraOnBob(-1);
_vm->input()->fastMode(true);
- update();
+ _vm->update();
int i = 4, k = 160;
@@ -2622,7 +2599,7 @@ void Logic::asmPanRightToHugh() {
bob_thugB1->x -= i * 4;
bob_thugB2->x -= i * 4;
- update();
+ _vm->update();
}
_vm->input()->fastMode(false);
@@ -2644,7 +2621,7 @@ void Logic::asmPanRightToJoeAndRita() { // cdint.cut
_vm->graphics()->putCameraOnBob(-1);
_vm->input()->fastMode(true);
- update();
+ _vm->update();
bob_box ->x += 280 * 2;
bob_beam ->x += 30;
@@ -2667,7 +2644,7 @@ void Logic::asmPanRightToJoeAndRita() { // cdint.cut
bob_clock->x -= i * 2;
bob_hands->x -= i * 2;
- update();
+ _vm->update();
}
_vm->input()->fastMode(false);
}
@@ -2696,7 +2673,7 @@ void Logic::asmPanLeftToBomb() {
bob22->x += i;
- update();
+ _vm->update();
}
_vm->input()->fastMode(false);
@@ -2724,7 +2701,7 @@ void Logic::asmInterviewIntro() {
if (scale < 256) {
scale = 256;
}
- update();
+ _vm->update();
}
bas->scale = 90;
@@ -2732,17 +2709,17 @@ void Logic::asmInterviewIntro() {
bas->move(560, 25, 4);
while (bas->moving && !_vm->input()->cutawayQuit()) {
- update();
+ _vm->update();
}
bas->move(545, 65, 2);
while (bas->moving && !_vm->input()->cutawayQuit()) {
- update();
+ _vm->update();
}
bas->move(540, 75, 2);
while (bas->moving && !_vm->input()->cutawayQuit()) {
- update();
+ _vm->update();
}
// put camera on Joe
@@ -2814,11 +2791,10 @@ bool LogicGame::preChangeRoom() {
// XXX enable talking for talkie version
if (ConfMan.getBool("alt_intro")) {
- _vm->graphics()->loadPanel();
playCutaway("cintr.cut");
} else {
playCutaway("cdint.cut");
- _vm->graphics()->loadPanel();
+ _vm->display()->palSetPanel();
}
playCutaway("cred.cut");
diff --git a/queen/logic.h b/queen/logic.h
index 38fd8d90d6..55344f5a34 100644
--- a/queen/logic.h
+++ b/queen/logic.h
@@ -53,8 +53,10 @@ struct ZoneSlot {
Box box;
};
-class QueenEngine;
+
class Credits;
+class Journal;
+class QueenEngine;
class Logic {
@@ -208,13 +210,12 @@ public:
void inventoryInsertItem(uint16 itemNum, bool refresh = true);
void inventoryDeleteItem(uint16 itemNum, bool refresh = true);
void inventoryScroll(uint16 count, bool up);
+ void removeHotelItemsFromInventory();
//! Copy data from dummy object to object
void objectCopy(int dummyObjectIndex, int objectIndex);
- void checkPlayer();
-
- void customMoveJoe(int facing, uint16 areaNum, uint16 walkDataNum);
+ void handleSpecialArea(int facing, uint16 areaNum, uint16 walkDataNum);
void handlePinnacleRoom();
@@ -236,11 +237,6 @@ public:
void useJournal();
- int talkSpeed() const { return _talkSpeed; }
- void talkSpeed(int speed) { _talkSpeed = speed; }
- bool subtitles() const { return _subtitles; }
- void subtitles(bool enable) { _subtitles = enable; }
-
void executeSpecialMove(uint16 sm);
void asmMakeJoeUseDress();
@@ -423,12 +419,10 @@ protected:
//! scene counter
int _scene;
- int _talkSpeed;
-
- bool _subtitles;
+ Credits *_credits;
+ Journal *_journal;
QueenEngine *_vm;
- Credits *_credits;
};
class LogicDemo : public Logic {
diff --git a/queen/queen.cpp b/queen/queen.cpp
index e0c04ffc9f..f9bf8fc407 100644
--- a/queen/queen.cpp
+++ b/queen/queen.cpp
@@ -128,10 +128,10 @@ void QueenEngine::registerDefaultSettings() {
void QueenEngine::checkOptionSettings() {
// check talkspeed value
- if (_logic->talkSpeed() < 4) {
- _logic->talkSpeed(4);
- } else if (_logic->talkSpeed() > 95) {
- _logic->talkSpeed(100);
+ if (_talkSpeed < 4) {
+ _talkSpeed = 4;
+ } else if (_talkSpeed > 95) {
+ _talkSpeed = 100;
}
// XXX check master_volume value
@@ -143,7 +143,7 @@ void QueenEngine::checkOptionSettings() {
// ensure text is always on when voice is off
if (!_sound->speechOn()) {
- _logic->subtitles(true);
+ _subtitles = true;
}
}
@@ -152,9 +152,9 @@ void QueenEngine::readOptionSettings() {
// XXX master_volume
_sound->musicToggle(!ConfMan.getBool("music_mute"));
_sound->sfxToggle(!ConfMan.getBool("sfx_mute"));
- _logic->talkSpeed(ConfMan.getInt("talkspeed"));
+ _talkSpeed = ConfMan.getInt("talkspeed");
_sound->speechToggle(!ConfMan.getBool("speech_mute"));
- _logic->subtitles(ConfMan.getBool("subtitles"));
+ _subtitles = ConfMan.getBool("subtitles");
checkOptionSettings();
}
@@ -163,13 +163,52 @@ void QueenEngine::writeOptionSettings() {
// XXX master_volume
ConfMan.set("music_mute", !_sound->musicOn());
ConfMan.set("sfx_mute", !_sound->sfxOn());
- ConfMan.set("talkspeed", _logic->talkSpeed());
+ ConfMan.set("talkspeed", _talkSpeed);
ConfMan.set("speech_mute", !_sound->speechOn());
- ConfMan.set("subtitles", _logic->subtitles());
+ ConfMan.set("subtitles", _subtitles);
ConfMan.flushToDisk();
}
+void QueenEngine::update(bool checkPlayerInput) {
+ if (_debugger->isAttached()) {
+ _debugger->onFrame();
+ }
+
+ _graphics->update(_logic->currentRoom());
+ _logic->update();
+
+ _input->delay();
+
+ if (!_resource->isInterview()) {
+ _display->palCustomScroll(_logic->currentRoom());
+ }
+ BobSlot *joe = _graphics->bob(0);
+ _display->update(joe->active, joe->x, joe->y);
+
+ _input->checkKeys();
+ if (_input->debugger()) {
+ _input->debuggerReset();
+ _debugger->attach();
+ }
+ if (!_input->cutawayRunning()) {
+ if (_input->quickSave()) {
+ _input->quickSaveReset();
+ _logic->gameSave(0, "Quicksave");
+ }
+ if (_input->quickLoad()) {
+ _input->quickLoadReset();
+ _logic->gameLoad(0);
+ }
+ if (checkPlayerInput) {
+ _command->updatePlayer();
+ }
+ if (_input->idleTime() >= Input::DELAY_SCREEN_BLANKER) {
+ _display->blankScreen();
+ }
+ }
+}
+
void QueenEngine::errorString(const char *buf1, char *buf2) {
strcpy(buf2, buf1);
if (_debugger && !_debugger->isAttached()) {
@@ -209,7 +248,7 @@ void QueenEngine::go() {
// _command->clear(true);
// }
_logic->joeWalk(JWM_NORMAL);
- _logic->checkPlayer();
+ update(true);
}
}
}
diff --git a/queen/queen.h b/queen/queen.h
index f305e296b1..a2f659940b 100644
--- a/queen/queen.h
+++ b/queen/queen.h
@@ -67,6 +67,13 @@ public:
void readOptionSettings();
void writeOptionSettings();
+ int talkSpeed() const { return _talkSpeed; }
+ void talkSpeed(int speed) { _talkSpeed = speed; }
+ bool subtitles() const { return _subtitles; }
+ void subtitles(bool enable) { _subtitles = enable; }
+
+ void update(bool checkPlayerInput = false);
+
protected:
void errorString(const char *buf_input, char *buf_output);
@@ -75,10 +82,13 @@ protected:
void initialise();
-
static void timerHandler(void *ptr);
void gotTimerTick();
+
+ int _talkSpeed;
+ bool _subtitles;
+
BamScene *_bam;
BankManager *_bankMan;
Command *_command;
diff --git a/queen/talk.cpp b/queen/talk.cpp
index 1b561322e2..b80612c908 100644
--- a/queen/talk.cpp
+++ b/queen/talk.cpp
@@ -711,7 +711,7 @@ int Talk::countSpaces(const char *segment) {
if (tmp < 10)
tmp = 10;
- return (tmp * 2) / (_vm->logic()->talkSpeed() / 3);
+ return (tmp * 2) / (_vm->talkSpeed() / 3);
}
void Talk::headStringAnimation(const SpeechParameters *parameters, int bobNum, int bankNum) {
@@ -743,7 +743,7 @@ void Talk::headStringAnimation(const SpeechParameters *parameters, int bobNum, i
bob2->x = x;
bob2->y = y;
- _vm->logic()->update();
+ _vm->update();
}
}
else
@@ -795,7 +795,7 @@ void Talk::stringAnimation(const SpeechParameters *parameters, int startFrame, i
// XXX bobs[BNUM].scale=SF;
}
- _vm->logic()->update();
+ _vm->update();
}
// XXX #ifdef __DOS__
@@ -881,23 +881,23 @@ void Talk::defaultAnimation(
}
if (!_talkHead)
- _vm->logic()->update();
+ _vm->update();
}
else { // (_talkHead && isJoe)
- _vm->logic()->update();
+ _vm->update();
}
if (_vm->logic()->joeWalk() == JWM_SPEAK) {
if (_vm->input()->talkQuit())
break;
- _vm->logic()->update();
+ _vm->update();
}
else {
if (_vm->input()->talkQuit())
break;
- _vm->logic()->checkPlayer();
+ _vm->update(true);
if (_vm->logic()->joeWalk() == JWM_EXECUTE)
// Selected a command, so exit
break;
@@ -951,7 +951,7 @@ void Talk::speakSegment(
for (i = 0; i < 10; i++) {
if (_vm->input()->talkQuit())
break;
- _vm->logic()->update();
+ _vm->update();
}
return;
@@ -1074,7 +1074,7 @@ void Talk::speakSegment(
if (length == 0 && !isJoe && parameters->bf > 0) {
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
- _vm->logic()->update();
+ _vm->update();
}
/* A12 = the frame pointer for the full body frame, well use this */
@@ -1147,7 +1147,7 @@ void Talk::speakSegment(
}
}
- _vm->logic()->update();
+ _vm->update();
}
const Talk::SpeechParameters *Talk::findSpeechParameters(
@@ -1334,7 +1334,7 @@ int16 Talk::selectSentence() {
if (_vm->input()->talkQuit())
break;
- _vm->logic()->update();
+ _vm->update();
zone = _vm->logic()->zoneIn(ZONE_PANEL, _vm->input()->mousePosX(), _vm->input()->mousePosY());
diff --git a/queen/walk.cpp b/queen/walk.cpp
index 1712d46c23..4ff4bd44fd 100644
--- a/queen/walk.cpp
+++ b/queen/walk.cpp
@@ -114,7 +114,7 @@ void Walk::animateJoe() {
// area has been turned off, see if we should execute a cutaway
if (pwd->area->mapNeighbours < 0) {
// queen.c l.2838-2911
- _vm->logic()->customMoveJoe(pwd->anim.facing, pwd->areaNum, i);
+ _vm->logic()->handleSpecialArea(pwd->anim.facing, pwd->areaNum, i);
_joeMoveBlock = true;
return;
}
@@ -137,7 +137,7 @@ void Walk::animateJoe() {
if (pbs->speed == 0) {
pbs->speed = 1;
}
- _vm->logic()->checkPlayer();
+ _vm->update(true);
// FIXME it would nice to be able to get rid of these 3 lines
// as stopJoe() should be do the same...
if (_vm->logic()->joeWalk() == JWM_EXECUTE) { // XXX || cutQuit
@@ -259,7 +259,7 @@ void Walk::animatePerson(const MovePersonData *mpd, uint16 image, uint16 bobNum,
}
while (pbs->moving) {
- _vm->logic()->update();
+ _vm->update();
uint16 scale = pwd->area->calcScale(pbs->y);
pbs->scale = scale;
if (pbs->xmajor) {
diff --git a/queen/walk.h b/queen/walk.h
index 09a8168a03..16c64e1b67 100644
--- a/queen/walk.h
+++ b/queen/walk.h
@@ -44,7 +44,7 @@ struct MovePersonAnim {
struct WalkData {
int16 dx, dy;
const Area *area;
- uint16 areaNum; // extra stuff for customMoveJoe
+ uint16 areaNum;
MovePersonAnim anim;
};
@@ -125,7 +125,7 @@ private:
//! set if stopJoe() is called
bool _joeInterrupted;
- //! set if customMoveJoe() is called
+ //! set if handleSpecialArea() is called
bool _joeMoveBlock;
QueenEngine *_vm;
diff --git a/queen/xref.txt b/queen/xref.txt
index 6e5bbe7e07..48c287d614 100644
--- a/queen/xref.txt
+++ b/queen/xref.txt
@@ -127,7 +127,7 @@ clearbob() Graphics::bobClear
drawbobs() Graphics::bobDrawAll
invbob() Graphics::bobDrawInventoryItem
loadbackdrop() *included in Display::setupNewRoom*
-loadpanel() Graphics::loadPanel
+loadpanel() Display::setupPanel
MAKE_SPEAK_BOB() Graphics::bobSetText
makeanim() BobSlot::animNormal
movebob() BobSlot::move
@@ -204,8 +204,8 @@ walkgameload *not needed ?*
LOGIC
=====
-CHECK_PLAYER() Logic::checkPlayer
-CUTAWAY_SPECIAL()
+CHECK_PLAYER() QueenEngine::update
+CUTAWAY_SPECIAL() Logic::removeHotelItemsFromInventory
DISP_OBJECTS() Logic::roomSetupObjects
DISP_ROOM() Logic::roomDisplay
FIND_BOB() Logic::findBob
@@ -220,9 +220,9 @@ restart_game()
SETUP_BOBS() Graphics::bobSetupControl
SETUP_FURNITURE() Logic::roomSetupFurniture
SETUP_ROOM() Logic::changeRoom
-SETUP_SCREENS() *not needed* (only calls Graphics::loadPanel)
+SETUP_SCREENS() *not needed* (only calls Display::setupPanel)
SETUP_VARS() *not needed* (equivalent to Command::clear(), SCENE=0, clear(gamestate))
-update() Logic::update
+update() QueenEngine::update
-
A_ANIMstr Logic::_aAnim
A_ANIM_MAX Logic::_numAAnim