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authorDavid Eriksson2003-10-15 11:33:02 +0000
committerDavid Eriksson2003-10-15 11:33:02 +0000
commitde410e62f2f6ebde22948e2d31f444abeec7279a (patch)
tree767df03393f851bb1a61053e62bccd0aad65356f /queen
parent233e33cf78d96dcc127715d7a544c403232fa1b4 (diff)
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Improved talking.
svn-id: r10813
Diffstat (limited to 'queen')
-rw-r--r--queen/cutaway.cpp24
-rw-r--r--queen/talk.cpp699
-rw-r--r--queen/talk.h37
-rw-r--r--queen/xref.txt2
4 files changed, 696 insertions, 66 deletions
diff --git a/queen/cutaway.cpp b/queen/cutaway.cpp
index 74c6fd4086..f9be1a57f3 100644
--- a/queen/cutaway.cpp
+++ b/queen/cutaway.cpp
@@ -496,12 +496,10 @@ byte *Cutaway::getCutawayAnim(byte *ptr, int header, CutawayAnim &anim) {
if (0 == header) {
anim.object = 0;
- // XXX
-#if 0
- anim.originalFrame =29+XTRA;
+ anim.originalFrame = 29 + FRAMES_JOE_XTRA;
+
// 21/9/94, Make sure that bobs are clipped on 150 screens
- if(FULLSCREEN) bobs[0].y2=199;
-#endif
+ // XXX if(FULLSCREEN) bobs[0].y2=199;
}
else {
warning("Stuff not yet implemented in Cutaway::handleAnimation()");
@@ -626,26 +624,18 @@ void Cutaway::handlePersonRecord(
const char *sentence) {
// Lines 1455-1516 in cutaway.c
- char name[MAX_STRING_SIZE];
+ Person p;
if (object.objectNumber == OBJECT_JOE) {
if (object.moveToX || object.moveToY) {
_walk->joeMove(0, object.moveToX, object.moveToY, true);
}
- strcpy(name, "JOE");
}
else {
- Person p;
_logic->personSetData(
object.objectNumber - _logic->roomData(object.room),
"", true, &p);
-#if 0
- debug(0, "Moving person '%s' (%i) = actor '%s' to (%i,%i)",
- _logic->objectName(object.objectNumber),
- object.objectNumber,
- p.name, object.moveToX, object.moveToY);
-#endif
- strcpy(name, p.name);
+
if (object.bobStartX || object.bobStartY) {
BobSlot *bob = _graphics->bob(p.actor->bobNum);
bob->scale = 100; // XXX SF;
@@ -653,14 +643,12 @@ void Cutaway::handlePersonRecord(
bob->y = object.bobStartY;
}
-#if 1
_walk->personMove(
&p,
object.moveToX, object.moveToY,
_logic->numFrames() + 1, // XXX CI+1
_logic->objectData(object.objectNumber)->image
);
-#endif
}
if (_quit)
@@ -691,7 +679,7 @@ void Cutaway::handlePersonRecord(
char voiceFilePrefix[MAX_STRING_SIZE];
findCdCut(_basename, index, voiceFilePrefix);
- Talk::speak(sentence, name, voiceFilePrefix,
+ Talk::speak(sentence, (object.objectNumber == OBJECT_JOE) ? NULL : &p, voiceFilePrefix,
_graphics, _logic, _resource);
}
diff --git a/queen/talk.cpp b/queen/talk.cpp
index 1e99e46820..bb6836a5fa 100644
--- a/queen/talk.cpp
+++ b/queen/talk.cpp
@@ -46,7 +46,7 @@ void Talk::talk(
bool Talk::speak(
const char *sentence,
- const char *person,
+ Person *person,
const char *voiceFilePrefix,
Graphics *graphics,
Logic *logic,
@@ -110,15 +110,9 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
load(filename);
- //Person person;
- //_logic->personSetData(
+ Person person;
+ _logic->personSetData(personInRoom, "", false, &person);
- char personName[MAX_STRING_SIZE];
- // XXX SET_PERSON_DATA(N,NAMEstr,0);
- int bobNum = 1; // XXX P_BNUM;
- // XXX strcpy(PERstr,P_NAMEstr);
- personName[0] = '\0';
-
int16 oldLevel = 0;
bool personWalking = false; // OWALK in talk.c
@@ -201,21 +195,21 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
if (1 == choicesLeft) {
// Automatically run the final dialogue option
- if (speak(_talkString[0], personName, otherVoiceFilePrefix))
+ if (speak(_talkString[0], &person, otherVoiceFilePrefix))
personWalking = true;
if (_quit)
break;
- speak(_talkString[selectedSentence], personName, _joeVoiceFilePrefix[selectedSentence]);
+ speak(_talkString[selectedSentence], &person, _joeVoiceFilePrefix[selectedSentence]);
}
else {
- if (bobNum > 0) {
- speak(_talkString[0], personName, otherVoiceFilePrefix);
+ if (person.actor->bobNum > 0) {
+ speak(_talkString[0], &person, otherVoiceFilePrefix);
selectedSentence = selectSentence();
}
else {
- warning("bobBum is %i", bobNum);
+ warning("bobBum is %i", person.actor->bobNum);
selectedSentence = 0;
}
}
@@ -286,7 +280,7 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
findDialogueString(_person1Ptr, head, _talkString[0]);
if (_talkString[0][0] != '\0') {
sprintf(otherVoiceFilePrefix, "%2d%4xP", _talkKey, head);
- if (speak(_talkString[0], personName, otherVoiceFilePrefix))
+ if (speak(_talkString[0], &person, otherVoiceFilePrefix))
personWalking = true;
}
}
@@ -426,7 +420,7 @@ void Talk::initialTalk() {
if (joeString[0] != '0') {
char voiceFilePrefix[MAX_STRING_SIZE];
sprintf(voiceFilePrefix, "%2dSSSSJ", _talkKey);
- speak(joeString, "JOE", voiceFilePrefix);
+ speak(joeString, NULL, voiceFilePrefix);
}
}
else {
@@ -435,7 +429,7 @@ void Talk::initialTalk() {
if (joe2String[0] != '0') {
char voiceFilePrefix[MAX_STRING_SIZE];
sprintf(voiceFilePrefix, "%2dSSSSJ", _talkKey);
- speak(joe2String, "JOE", voiceFilePrefix);
+ speak(joe2String, NULL, voiceFilePrefix);
}
}
@@ -493,8 +487,9 @@ int Talk::getSpeakCommand(const char *sentence, unsigned &index) {
// For example *XY00(237,112)
if (sentence[index + 1] == 'Y') {
commandCode = atoi(sentence + index + 2);
- // XXX int x = atoi(sentence + index + 5);
- // XXX int y = atoi(sentence + index + 9);
+ int x = atoi(sentence + index + 5);
+ int y = atoi(sentence + index + 9);
+ debug(0, "Calling MOVE_SPEAK(person, %i, %i)",x, y);
// XXX MOVE_SPEAK(person, x, y)
index += 11;
/// XXX personWalking = true;
@@ -518,28 +513,45 @@ int Talk::getSpeakCommand(const char *sentence, unsigned &index) {
}
-bool Talk::speak(const char *sentence, const char *person, const char *voiceFilePrefix) {
+bool Talk::speak(const char *sentence, Person *person, const char *voiceFilePrefix) {
// Function SPEAK, lines 1266-1384 in talk.c
bool personWalking = false;
- bool talkHead;
unsigned segmentIndex = 0;
unsigned segmentStart = 0;
unsigned i;
+
+ Person joe_person;
+ ActorData joe_actor;
+
+ if (!person) {
+ // Fill in values for use by speakSegment() etc.
+ memset(&joe_person, 0, sizeof(Person));
+ memset(&joe_actor, 0, sizeof(ActorData));
+
+ joe_actor.bobNum = 0;
+ joe_actor.color = 14;
+ joe_actor.bankNum = 7;
+
+ joe_person.actor = &joe_actor;
+ joe_person.name = "JOE";
+
+ person = &joe_person;
+ }
debug(0, "Sentence '%s' is said by person '%s' and voice files with prefix '%s' played",
- sentence, person, voiceFilePrefix);
+ sentence, person->name, voiceFilePrefix);
if (sentence[0] == '\0') {
goto exit;
}
- if (0 == strcmp(person, "FAYE-H") ||
- 0 == strcmp(person, "FRANK-H") ||
- 0 == strcmp(person, "AZURA-H") ||
- 0 == strcmp(person, "X3_RITA-H"))
- talkHead = true;
+ if (0 == strcmp(person->name, "FAYE-H") ||
+ 0 == strcmp(person->name, "FRANK-H") ||
+ 0 == strcmp(person->name, "AZURA-H") ||
+ 0 == strcmp(person->name, "X3_RITA-H"))
+ _talkHead = true;
else
- talkHead = false;
+ _talkHead = false;
// XXX CLEAR_COMMAND(false)
@@ -594,8 +606,8 @@ int Talk::countSpaces(const char *segment) {
void Talk::speakSegment(
const char *segment,
- int length,
- const char *person,
+ int length,
+ Person *person,
int command,
const char *voiceFilePrefix,
int index) {
@@ -608,26 +620,170 @@ void Talk::speakSegment(
debug(0, "Playing voice file '%s'", voiceFileName);
+ int faceDirectionCommand = 0;
- if (SPEAK_PAUSE == command) {
- for (int i = 0; i < 10; i++) {
- if (_quit)
- break;
- _graphics->update();
- }
- return;
+ switch (command) {
+ case SPEAK_PAUSE:
+ for (int i = 0; i < 10; i++) {
+ if (_quit)
+ break;
+ _graphics->update();
+ }
+ return;
+
+ case SPEAK_FACE_LEFT:
+ case SPEAK_FACE_RIGHT:
+ case SPEAK_FACE_FRONT:
+ case SPEAK_FACE_BACK:
+ faceDirectionCommand = command;
+ command = 0;
+ break;
}
//int spaces = countSpaces(segment);
- if (scumm_stricmp(person, "JOE")) {
+ bool isJoe = (0 == person->actor->bobNum);
+
+ int16 bobNum = person->actor->bobNum;
+ //uint16 color = person->actor->color;
+ uint16 bankNum = person->actor->bankNum;
+
+ BobSlot *bob = _graphics->bob(bobNum);
+
+ int textX = 0;
+ int textY = 0;
+
+ if (!isJoe) {
+ if (SPEAK_AMAL_ON == command) {
+ // It's the oracle!
+ // Dont turn AMAL animation off, and dont manually anim person
+ command = SPEAK_ORACLE;
+
+ warning("Oracle not yet handled!");
+ // XXX oracle=1;
+ // XXX k=PERSON_FRAMES[BNUM];
+ // XXX for(i=5;i<=8;i++) {
+ // XXX unpack(i,k,BANK);
+ // XXX k=k+1;
+ // XXX }
+ }
+ else {
+ bob->animating = false;
+ bob->frameNum = 29 + bobNum + FRAMES_JOE_XTRA;
+ }
+ }
+
+ if (_talkHead) {
+ // talk.c lines 1491-1533
+ warning("Talking heads not yet handled");
}
else {
+ textX = bob->x;
+ textY = bob->y;
+ }
+
+ //int SF = _logic->findScale(textX, textY);
+
+ const SpeechParameters *parameters = NULL;
+ if (_talkHead && isJoe) {
+ // XXX MAKE_SPEAK_BOB(Tstr,tx,ty,C,TALKHEAD==1);
}
+ else {
+ if (SPEAK_UNKNOWN_6 == command)
+ return;
+ if (isJoe) {
+ if (_logic->currentRoom() == 108)
+ parameters = findSpeechParameters("JOE-E", command, 0);
+ else
+ parameters = findSpeechParameters("JOE", command, _logic->joeFacing());
+ }
+ else
+ parameters = findSpeechParameters(person->name, command, 0);
+
+ int startFrame = 29 + bobNum + FRAMES_JOE_XTRA;
+ int faceDirection = 0;
+
+ if (isJoe && _logic->joeFacing() == DIR_LEFT)
+ faceDirection = DIR_LEFT;
+ else if (!isJoe) {
+ ObjectData *data = _logic->objectData(_logic->objectForPerson(bobNum));
+
+ if (data->image == -3)
+ faceDirection = DIR_LEFT;
+
+ if (faceDirectionCommand == SPEAK_FACE_LEFT)
+ data->image = -3;
+ else if (faceDirectionCommand == SPEAK_FACE_RIGHT)
+ data->image = -4;
+ }
+
+ if (faceDirectionCommand) {
+ switch (faceDirectionCommand) {
+ case SPEAK_FACE_LEFT: faceDirection = DIR_LEFT; break;
+ case SPEAK_FACE_RIGHT: faceDirection = DIR_RIGHT; break;
+ case SPEAK_FACE_FRONT: faceDirection = DIR_FRONT; break;
+ case SPEAK_FACE_BACK: faceDirection = DIR_BACK; break;
+ }
+ if (isJoe)
+ _logic->joeFacing(faceDirection);
+ }
+
+ if (!isJoe) {
+ bob->xflip = (faceDirection == DIR_LEFT);
+ }
+
+ // Run animated sequence if SANIMstr is primed
+
+ if (_talkHead) {
+ // talk.c lines 1612-1635
+ warning("Talking heads not yet handled");
+ }
+
+ // XXX MAKE_SPEAK_BOB(Tstr,tx,ty,C,TALKHEAD==1);
+
+ if (parameters->animation[0] != '\0') {
+ // talk.c lines 1639-1690
+ warning("Speech animation not yet implemented");
+ }
+ else {
+ _graphics->bankUnpack(parameters->body, startFrame, bankNum);
+ }
+
+ if (length == 0 && !isJoe && parameters->bf > 0) {
+ _graphics->bankOverpack(parameters->bf, startFrame, bankNum);
+ _graphics->update();
+ }
+
+ // TODO implement more
+ }
+
+// talkloop: XXX
+
+ // TODO implement more
}
+const Talk::SpeechParameters *Talk::findSpeechParameters(
+ const char *name,
+ int state,
+ int faceDirection) {
+ // function FIND_SACTION in queen.c
+ const SpeechParameters *iterator = _speechParameters;
+
+ if (faceDirection == DIR_RIGHT)
+ faceDirection = DIR_LEFT;
+
+ while (iterator->name[0] != '*') {
+ if (0 == scumm_stricmp(iterator->name, name) &&
+ iterator->state == state &&
+ iterator->faceDirection == faceDirection)
+ break;
+ iterator++;
+ }
+
+ return iterator;
+}
byte *Talk::getString(byte *ptr, char *str, int maxLength, int align) {
int length = *ptr;
@@ -840,7 +996,7 @@ int16 Talk::selectSentence() {
if (selectedSentence > 0) {
_graphics->textClear(0,198);
- speak(_talkString[selectedSentence], "JOE", _joeVoiceFilePrefix[selectedSentence]);
+ speak(_talkString[selectedSentence], NULL, _joeVoiceFilePrefix[selectedSentence]);
}
_graphics->textClear(151,151);
@@ -848,4 +1004,469 @@ int16 Talk::selectSentence() {
return selectedSentence;
}
+const Talk::SpeechParameters Talk::_speechParameters[] = {
+ { "JOE",0,1,1,10,2,3,"",0},
+ { "JOE",0,3,3,28,2,3,"",0},
+ { "JOE",0,4,5,38,1,0,"",0},
+ { "JOE",1,1,1,45,-1,0,"",0},
+ { "JOE",1,3,3,28,2,3,"",0},
+ { "JOE",1,4,5,38,1,0,"",0},
+ { "JOE",2,1,1,46,-1,0,"",0},
+ { "JOE",2,3,3,28,2,3,"",0},
+ { "JOE",2,4,5,38,1,0,"",0},
+ { "JOE",3,1,1,47,-1,0,"",0},
+ { "JOE",3,3,3,28,2,3,"",0},
+ { "JOE",3,4,5,38,1,0,"",0},
+ { "JOE",4,1,1,50,-1,0,"",0},
+ { "JOE",4,3,3,28,2,3,"",0},
+ { "JOE",4,4,5,38,1,0,"",0},
+ { "JOE",5,1,2,0,0,0,"",0},
+ { "JOE",5,3,4,0,0,0,"",0},
+ { "JOE",5,4,6,0,0,0,"",0},
+ //CR - Change 48,1,0 -> 48,0,1
+ { "JOE",6,1,1,48,0,1,"",0},
+ { "JOE",6,3,3,28,2,3,"",0},
+ { "JOE",6,4,5,38,1,0,"",0},
+ //CR - Change 51,1,0 -> 51,0,1
+ { "JOE",7,1,1,51,0,1,"",0},
+ { "JOE",7,3,3,28,2,3,"",0},
+ { "JOE",7,4,5,38,1,0,"",0},
+ { "JOE",8,1,1,26,0,0,"",0},
+ { "JOE",8,3,3,28,2,3,"",0},
+ { "JOE",8,4,5,38,1,0,"",0},
+ { "JOE",9,1,1,29,0,0,"",0},
+ { "JOE",9,3,3,28,0,0,"",0},
+ { "JOE",9,4,5,38,0,0,"",0},
+ // - Look down, sad. 10,12,46
+ { "JOE",10,1,1,12,0,0,"T046,010,010,010,012,012,012,012,012,012,012,012,012,012,012,012,012,012,010,000",0},
+ { "JOE",10,3,3,18,0,0,"",0},
+ { "JOE",10,4,5,44,0,0,"",0},
+ { "JOE",11,1,1,53,-1,0,"",0},
+ { "JOE",11,3,3,28,2,3,"",0},
+ { "JOE",11,4,5,38,1,0,"",0},
+ { "JOE",12,1,1,10,2,3,"",0},
+ { "JOE",12,3,3,28,2,0,"",0},
+ { "JOE",12,4,5,38,1,0,"",0},
+ { "JOE",13,1,1,10,2,3,"T012,013,019,019,019,019,019,019,019,019,019,019,013,010,000",0},
+ { "JOE",13,3,3,28,2,3,"",0},
+ { "JOE",13,4,5,38,1,0,"",0},
+ // - 7/11/94, Make Joe look front
+ { "JOE",14,1,1,16,2,3,"",16},
+ { "JOE",14,3,3,28,2,3,"",0},
+ { "JOE",14,4,5,38,1,0,"",0},
+
+ { "JOE",15,1,1,58,-1,0,"",0},
+ { "JOE",15,3,3,28,2,3,"",0},
+ { "JOE",15,4,5,38,1,0,"",0},
+
+ { "JOE",16,1,1,59,-1,0,"",0},
+ { "JOE",16,3,3,28,2,3,"",0},
+ { "JOE",16,4,5,38,1,0,"",0},
+
+ { "JOE",17,1,1,56,-1,0,"",0},
+ { "JOE",17,3,3,28,2,3,"",0},
+ { "JOE",17,4,5,38,1,0,"",0},
+
+ { "JOE",18,1,56,16,2,3,"T056,057,057,057,056,056,000",0},
+ { "JOE",18,3,3,28,2,3,"",0},
+ { "JOE",18,4,5,38,1,0,"",0},
+
+ { "JOE",19,1,54,16,2,3,"T054,055,057,056,000",0},
+ { "JOE",19,3,3,28,2,3,"",0},
+ { "JOE",19,4,5,38,1,0,"",0},
+
+ { "JOE",20,1,56,16,2,3,"T056,057,055,054,001,000",0},
+ { "JOE",20,3,3,28,2,3,"",0},
+ { "JOE",20,4,5,38,1,0,"",0},
+
+ { "JOE",21,1,1,60,-1,0,"",0},
+ { "JOE",21,3,3,28,2,3,"",0},
+ { "JOE",21,4,61,38,1,0,"",0},
+
+ { "JOE",22,1,1,16,2,3,"T063,060,000",0},
+ { "JOE",22,3,3,28,2,3,"",0},
+ { "JOE",22,4,5,38,1,0,"",0},
+
+ { "JOE",23,1,1,16,2,3,"T060,063,001,000",0},
+ { "JOE",23,3,3,28,2,3,"",0},
+ { "JOE",23,4,5,38,1,0,"",0},
+
+ { "JOE",24,1,1,47,-2,0,"",0},
+ { "JOE",24,3,3,28,2,3,"",0},
+ { "JOE",24,4,5,38,1,0,"",0},
+
+ { "RICO",0,0,1,7,1,3,"",7},
+ { "RICO",1,0,1,5,-1,0,"",7},
+ { "RICO",2,0,1,9,0,3,"",7},
+ { "RICO",3,0,1,4,-1,0,"",7},
+
+ { "EDDY",0,0,14,18,1,3,"",18},
+ { "EDDY",1,0,14,0,0,0,"T016,017,017,016,016,017,017,016,016,017,017,000",18},
+
+ { "MIKE",0,0,1,2,2,3,"",2},
+
+ { "LOLA",0,0,30,33,2,3,"",33},
+ { "LOLA",1,0,9,10,2,3,"",33},
+ { "LOLA",2,0,30,33,2,3,"",33},
+ { "LOLA",3,0,32,33,2,3,"",33},
+ //CR 2 - 22/2/95,
+ { "LOLA",4,0,8,0,0,0,"",33},
+ { "LOLA",5,0,31,0,0,0,"",0},
+ { "LOLA",6,0,31,0,0,0,"047,048,049,050,000",33},
+
+ { "LOLA_SHOWER",0,0,7,10,2,3,"",10},
+ { "LOLA_SHOWER",1,0,9,10,2,3,"",10},
+ { "LOLA_SHOWER",2,0,30,33,2,3,"",10},
+ { "LOLA_SHOWER",3,0,32,33,2,3,"",10},
+ { "LOLA_SHOWER",4,0,8,0,0,0,"",0},
+ { "LOLA_SHOWER",5,0,61,0,0,0,"",0},
+ { "LOLA_SHOWER",6,0,64,10,2,3,"",0},
+ { "LOLA_SHOWER",7,0,31,0,0,0,"062,063,064,000",0},
+
+ // { "SECRETARY",0,0,1,12,2,0,"",12},
+ // Change Secretary
+ { "SECRETARY",0,0,1,12,2,3,"",12},
+ { "SECRETARY",1,0,1,12,2,0,"",12},
+ { "SECRETARY",2,0,1,12,2,0,"",12},
+
+ // { "SPARKY",0,0,21,23,5,0,"",23},
+ // Change Sparky talk code
+ { "SPARKY",0,0,21,23,2,3,"",23},
+ { "SPARKY",1,0,21,22,0,0,"",0},
+ { "SPARKY",2,0,21,22,0,0,"021,042,043,000",0},
+ { "SPARKY",3,0,21,22,0,0,"043,042,021,000",0},
+ { "SPARKY",4,0,43,43,1,0,"",0},
+ { "SPARKY",14,0,21,29,5,0,"",29},
+
+ { "SPARKY-F",0,0,45,23,5,0,"",23},
+ { "SPARKY-F",1,0,45,47,0,0,"",0},
+ { "SPARKY-F",2,0,45,23,5,0,"045,046,046,045,000",23},
+ { "SPARKY-F",14,0,45,29,5,0,"",29},
+
+ { "FAYE",0,0,19,35,2,3,"",35},
+ { "FAYE",1,0,19,41,2,3,"",35},
+ { "FAYE",2,0,19,28,-1,0,"",35},
+ { "FAYE",3,0,19,20,0,0,"",0},
+ { "FAYE",4,0,19,27,-1,0,"",35},
+ { "FAYE",5,0,19,29,-1,0,"",35},
+ { "FAYE",6,0,59,35,2,3,"",35},
+ { "FAYE",7,0,19,30,-1,0,"",35},
+ { "FAYE",8,0,19,31,-1,0,"",35},
+
+ { "BOB",0,0,27,34,2,3,"",34},
+ { "BOB",1,0,27,28,-1,0,"",34},
+ { "BOB",2,0,30,0,0,0,"",0},
+ { "BOB",3,0,31,0,0,0,"",0},
+ { "BOB",4,0,27,61,-1,0,"",34},
+ { "BOB",5,0,27,42,1,0,"",42},
+
+ { "PYGMY",0,0,20,21,2,6,"",0},
+ { "PYGMY",1,0,20,21,2,6,"020,068,068,068,068,068,068,068,068,020,000",0},
+ { "PYGMY",2,0,20,21,2,6,"T028,029,030,031,031,031,031,030,029,028,035,000",0},
+ { "PYGMY",3,0,20,21,2,6,"T035,036,037,038,037,038,037,038,036,035,000",0},
+ { "PYGMY",4,0,20,21,2,6,"T032,033,032,033,032,033,035,000",0},
+ { "PYGMY",5,0,20,21,2,6,"T023,022,021,022,023,024,025,026,027,026,025,024,023,000",0},
+ { "PYGMY",6,0,20,21,2,6,"T034,034,034,035,000",0},
+
+ { "WITCH",0,0,39,40,2,6,"",40},
+ { "WITCH",1,0,39,40,2,6,"073,074,000",40},
+ { "WITCH",2,0,39,40,2,6,"074,073,000",40},
+ { "WITCH",3,0,39,40,2,6,"T047,048,049,050,051,000",40},
+ { "WITCH",4,0,39,40,2,6,"T052,053,054,055,056,057,058,057,056,056,056,055,054,053,052,000",40},
+ { "WITCH",5,0,39,40,2,6,"069,070,071,072,073,074,000",40},
+ { "WITCH",6,0,39,40,2,6,"074,073,072,071,070,069,070,000",40},
+ { "WITCH",7,0,39,51,-1,0,"",40},
+ { "WITCH",8,0,39,40,2,6,"T051,050,049,048,047,000",40},
+
+ { "CHIEF",0,0,1,7,1,7,"",3},
+ { "CHIEF",1,0,1,2,2,6,"062,063,064,065,066,000",0},
+ { "CHIEF",2,0,1,2,2,6,"066,065,064,063,062,000",0},
+ { "CHIEF",3,0,1,17,-1,0,"",3},
+ { "CHIEF",4,0,1,18,-1,0,"",3},
+ { "CHIEF",5,0,1,19,-1,0,"",3},
+
+ { "NAOMI",0,0,1,2,2,3,"",2},
+ { "NAOMI",1,0,1,2,2,6,"048,049,050,051,052,053,054,055,000",0},
+ { "NAOMI",2,0,1,2,2,6,"055,054,053,052,051,050,049,048,000",0},
+ { "NAOMI",3,0,1,13,-1,0,"",2},
+ { "NAOMI",4,0,1,14,-1,0,"",2},
+ { "NAOMI",5,0,1,10,-1,0,"",2},
+ { "NAOMI",6,0,1,12,-1,0,"",2},
+ { "NAOMI",7,0,1,12,-1,0,"T008,008,008,002,000",2},
+
+ { "WEDGEWOOD",0,0,8,1,2,0,"",8},
+ { "WEDGEWOOD",1,0,1,1,3,0,"",1},
+
+ // { "BUD",0,0,1,2,4,2,"",2},
+ // Change Buds talk code
+ { "BUD",0,0,1,2,3,2,"",2},
+ { "BUD",1,0,1,2,4,2,"T017,018,000",2},
+ { "BUD",2,0,1,21,-1,0,"",2},
+ { "BUD",3,0,1,14,-1,0,"",2},
+ { "BUD",4,0,1,15,-1,0,"",2},
+ { "BUD",5,0,1,20,-1,0,"",2},
+ { "BUD",6,0,1,16,-1,0,"",2},
+ { "BUD",7,0,1,19,-1,0,"",2},
+ { "BUD",8,0,1,17,-1,0,"",2},
+ { "BUD",9,0,1,14,-1,0,"T014,008,008,003,003,008,008,003,003,010,010,012,012,000",2},
+
+ //CR 2 - Change 4,2 -> 2,3, End Frames 8 -> 2
+ { "LOU",0,0,1,2,2,3,"",2},
+ { "LOU",1,0,1,2,4,2,"013,014,015,016,017,018,000",2},
+ { "LOU",2,0,1,2,4,2,"018,017,016,015,014,013,000",2},
+
+ { "JIMMY",0,0,16,17,2,3,"",17},
+ { "JIMMY",1,0,16,25,-1,0,"",17},
+ { "JIMMY",2,0,16,26,-1,0,"",17},
+ { "JIMMY",3,0,16,27,-1,0,"",17},
+ { "JIMMY",4,0,16,28,-1,0,"",17},
+ { "JIMMY",5,0,16,29,-1,0,"",17},
+
+ { "TAMMY",0,0,1,2,2,3,"",2},
+ { "TAMMY",1,0,1,2,2,3,"T008,008,009,009,008,008,009,009,008,008,009,009,002,000",2},
+ { "TAMMY",2,0,1,2,2,3,"T002,010,010,010,002,000",2},
+ { "TAMMY",3,0,1,2,2,3,"T011,011,011,011,011,002,000",2},
+ { "TAMMY",4,0,1,2,2,3,"T013,014,015,013,014,015,013,009,001,000",2},
+
+ { "SKULL",0,0,9,9,4,0,"",0},
+ { "SKULL",1,0,1,9,4,0,"001,002,003,004,005,006,007,008,009,000",0},
+ { "SKULL",2,0,1,9,4,0,"009,008,007,006,005,004,003,002,001,000",0},
+
+ { "APE",0,0,1,6,7,0,"",6},
+ { "APE",1,0,1,6,7,0,"002,001,000",6},
+ { "APE",2,0,1,6,7,0,"002,003,001,000",6},
+ { "APE",3,0,1,6,7,0,"004,005,004,005,004,001,000",6},
+ { "APE",4,0,1,6,7,0,"001,003,005,004,005,004,001,000",6},
+
+ { "APE1",0,0,15,16,7,0,"",16},
+ { "APE2",0,0,14,6,7,0,"",6},
+
+ { "SHOWERAM",0,0,1,2,3,0,"",2},
+ { "SHOWERAM",1,0,1,2,3,0,"026,027,028,029,001,000",2},
+ { "SHOWERAM",2,0,1,2,3,0,"001,029,028,027,026,000",2},
+
+ { "PRINCESS1",0,0,19,23,2,3,"",23},
+ { "PRINCESS1",1,0,19,41,-1,0,"",23},
+ { "PRINCESS1",2,0,19,42,-1,0,"",23},
+ { "PRINCESS1",3,0,19,45,-1,0,"",23},
+ { "PRINCESS1",4,0,19,40,-1,0,"",23},
+ { "PRINCESS1",5,0,19,45,2,3,"T40,043,044,045,000",45},
+ { "PRINCESS1",6,0,19,45,-1,0,"T041,038,000",38},
+ { "PRINCESS1",7,0,22,0,0,0,"",0},
+ { "PRINCESS1",8,0,19,45,2,3,"T045,044,043,040,039,000",39},
+
+ { "PRINCESS2",0,0,46,23,2,3,"",23},
+ { "PRINCESS2",1,0,46,29,2,3,"",29},
+ { "PRINCESS2",2,0,46,29,2,3,"T029,036,035,000",35},
+
+ { "GUARDS",0,0,7,7,0,0,"",7},
+
+ { "AMGUARD",0,0,19,22,2,3,"",22},
+
+ { "MAN1",0,0,2,3,2,3,"",3},
+ { "MAN2",0,0,9,10,1,2,"",10},
+
+ { "DOG",0,0,6,6,1,0,"",0},
+ { "DOG",1,0,6,6,1,0,"010,009,008,000",0},
+ { "DOG",2,0,6,6,1,0,"008,009,010,000",0},
+
+ { "CHEF",0,0,5,6,2,3,"",6},
+
+ { "HENRY",0,0,7,9,2,3,"",9},
+ { "HENRY",1,0,7,21,-1,0,"",9},
+ { "HENRY",2,0,7,19,-1,0,"",9},
+ { "HENRY",3,0,7,20,-1,0,"",9},
+ { "HENRY",4,0,8,9,2,3,"",9},
+ { "HENRY",5,0,23,9,-1,0,"",9},
+ { "HENRY",6,0,7,9,2,3,"T019,015,017,017,017,017,017,017,017,015,009,000",9},
+ { "HENRY",7,0,7,9,2,3,"T018,010,000",10},
+ { "HENRY",8,0,7,9,2,3,"T018,016,000",16},
+ { "HENRY",9,0,7,9,2,3,"T018,011,000",11},
+ { "HENRY",10,0,29,33,1,1,"",33},
+ { "HENRY",11,0,7,30,2,0,"",9},
+ { "HENRY",12,0,7,9,2,3,"025,026,000",26},
+ { "HENRY",13,0,7,9,2,3,"027,028,027,028,000",28},
+ { "HENRY",14,0,7,9,2,3,"026,025,007,000",9},
+
+ { "JOHAN",0,0,1,15,2,3,"",15},
+ { "JOHAN",1,0,1,0,0,0,"T006,007,008,000",15},
+ { "JOHAN",2,0,1,15,2,3,"T002,003,004,005,004,005,004,005,004,005,004,005,004,003,002,000",15},
+ { "JOHAN",3,0,1,8,-1,0,"",15},
+ { "JOHAN",4,0,1,0,0,0,"T008,007,006,001,000",15},
+
+ { "KLUNK",0,0,1,2,2,3,"",2},
+ { "KLUNK",1,0,1,2,2,3,"019,020,021,022,001,000",2},
+ //CR 4 - 22/2/95, Change 017 -> 517
+ { "KLUNK",2,0,1,2,2,3,"001,022,021,020,019,016,517,000",2},
+ { "KLUNK",3,0,1,2,2,3,"T010,011,010,011,010,011,009,000",2},
+
+ { "FRANK",0,0,13,14,2,3,"",14},
+ //CR 2 - 21/2/95, Change from Torso to normal
+ { "FRANK",1,0,13,20,0,1,"",14},
+ { "FRANK",2,0,13,14,2,3,"025,026,027,027,027,026,026,026,027,027,026,026,027,025,013,000",14},
+ { "FRANK",3,0,28,14,2,3,"",14},
+
+ { "DEATH",0,0,1,2,2,3,"",2},
+ { "DEATH",1,0,1,2,2,3,"013,014,015,016,017,001,000",0},
+ { "DEATH",2,0,1,2,2,3,"001,017,016,015,014,013,000",0},
+ //CR 2 - Change 024 -> 524
+ { "DEATH",3,0,1,2,2,3,"T018,019,020,021,021,022,022,020,021,022,020,021,022,023,024,524,000",2},
+ { "DEATH",4,0,1,2,2,3,"T025,026,027,028,028,028,028,028,028,028,028,028,029,035,000",2},
+ { "DEATH",5,0,1,2,2,3,"T030,031,032,033,033,033,033,033,033,033,033,033,034,035,000",2},
+ { "DEATH",6,0,1,2,2,3,"T023,022,020,019,018,001,000",2},
+
+ { "JASPAR",0,0,1,1,22,0,"026,027,028,029,028,029,028,029,030,023,000",0},
+ { "JASPAR",1,0,1,1,22,0,"023,026,000",0},
+
+ { "ORACLE",0,0,1,5,3,0,"",0},
+
+ { "ZOMBIE",0,0,1,5,2,3,"",5},
+ { "ZOMBIE",1,0,1,12,-1,0,"",5},
+ { "ZOMBIE",2,0,1,13,-1,0,"",5},
+ { "ZOMBIE",3,0,1,1,5,5,"",5},
+
+ { "ZOMBIE2",0,0,14,14,0,0,"",0},
+ { "ZOMBIE3",0,0,18,18,0,0,"",0},
+
+ { "ANDERSON",0,0,7,8,2,3,"",8},
+ { "ANDERSON",1,0,7,8,1,0,"",8},
+ { "ANDERSON",2,0,7,16,-1,0,"",8},
+ { "ANDERSON",3,0,7,18,-1,0,"",8},
+ { "ANDERSON",4,0,7,19,-1,0,"",8},
+ { "ANDERSON",5,0,7,20,-1,0,"",8},
+ { "ANDERSON",6,0,7,21,1,0,"",8},
+
+ { "COMPY",0,0,12,12,-1,0,"",0},
+ { "COMPY",1,0,10,10,10,0,"010,011,012,012,013,014,014,000",0},
+ { "COMPY",2,0,10,10,10,0,"014,013,012,000",0},
+
+ { "DEINO",0,0,13,13,-1,0,"",0},
+ { "DEINO",1,0,9,9,9,0,"009,010,000",0},
+
+ { "TMPD",0,0,19,22,2,3,"",22},
+
+ { "IAN",0,0,7,9,2,3,"",9},
+ { "IAN",1,0,8,25,3,0,"",25},
+ { "IAN",2,0,7,21,-1,0,"",9},
+ { "IAN",3,0,7,22,1,0,"",9},
+ { "IAN",4,0,7,22,-1,0,"",9},
+ { "IAN",5,0,7,24,-1,0,"",9},
+ { "IAN",6,0,7,9,2,3,"034,034,034,035,035,036,036,035,035,036,035,036,035,000",9},
+ { "IAN",7,0,7,31,-1,0,"",9},
+
+ { "FAYE-H",0,0,1,1,4,1,"",1},
+ { "FAYE-H",1,0,1,1,4,1,"007,000",7},
+ { "FAYE-H",2,0,1,1,4,1,"009,010,011,009,001,000",1},
+ { "FAYE-H",3,0,1,1,4,1,"E012,013,000",1},
+ { "FAYE-H",4,0,1,1,4,1,"E015,000",1},
+ { "FAYE-H",5,0,1,1,4,1,"E014,000",1},
+
+ { "AZURA-H",0,0,1,1,4,1,"",1},
+ { "AZURA-H",1,0,1,1,4,1,"007,000",7},
+ { "AZURA-H",2,0,1,1,4,1,"009,010,011,009,001,000",1},
+ { "AZURA-H",3,0,1,1,4,1,"E012,013,000",1},
+ { "AZURA-H",4,0,1,1,4,1,"E015,000",1},
+ { "AZURA-H",5,0,1,1,4,1,"E014,000",1},
+
+ { "FRANK-H",0,0,1,1,4,1,"",1},
+ { "FRANK-H",1,0,1,1,4,1,"E009,000",1},
+ { "FRANK-H",2,0,1,1,4,1,"E007,000",1},
+ { "FRANK-H",3,0,1,1,4,1,"010,011,012,013,014,015,010,000",1},
+
+ { "JOE-E",0,0,1,2,4,1,"",2},
+ { "JOE-E",6,0,1,2,4,1,"008,009,008,002,000",2},
+
+ { "AZURA-E",0,0,1,1,5,1,"",1},
+ { "AZURA-E",1,0,1,1,5,1,"009,010,009,008,000",1},
+
+ { "FAYE-E",0,0,1,4,4,1,"",1},
+ { "FAYE-E",1,0,1,4,4,1,"002,003,002,001,000",1},
+
+ { "ANDSON-E",0,0,1,3,4,1,"",1},
+ { "ANDSON-E",1,0,1,3,4,1,"002,001,000",1},
+
+//#ifdef __DOS__
+
+ { "JOE-H",0,0,1,1,4,4,"",1},
+ { "JOE-H",1,0,1,1,2,3,"012,013,014,000",14},
+ { "JOE-H",2,0,1,1,2,3,"010,011,000",11},
+ { "JOE-H",3,0,1,1,2,3,"014,013,012,001,000",1},
+ { "JOE-H",4,0,1,13,1,0,"",13},
+
+ { "RITA-H",0,0,7,1,2,3,"",1},
+ { "RITA-H",1,0,7,0,0,0,"009,010,011,012,013,000",13},
+ { "RITA-H",2,0,7,0,0,0,"014,015,016,000",16},
+ { "RITA-H",3,0,7,0,0,0,"013,012,011,010,000",10},
+ { "RITA-H",4,0,7,0,0,0,"009,007,008,007,009,000",9},
+ { "RITA-H",5,0,7,0,0,0,"016,015,014,000",14},
+
+ { "RITA",0,0,1,4,2,3,"",4},
+ { "RITA",1,0,2,4,2,3,"",4},
+
+ { "SPARKY-H",0,0,1,1,2,3,"",1},
+
+ { "HUGH",0,0,1,1,2,3,"",1},
+ { "HUGH",1,0,7,7,2,3,"",7},
+
+ // New CD-Rom intro persons
+ // *01 Blink
+ { "X2_JOE",0,0,1,1,2,3,"",1},
+ { "X2_JOE",1,0,1,1,2,3,"001,007,008,008,007,001,000",1},
+
+ // *01 Blink
+ { "X2_RITA",0,0,1,1,2,3,"",1},
+ { "X2_RITA",1,0,1,1,2,3,"001,007,008,008,007,001,000",1},
+
+ // *01 Smile, *02 Blink, *03 Raise Eyebrow, *04 Anger, *05 Surprise
+ { "X3_RITA",0,0,1,1,4,1,"",1},
+ { "X3_RITA",1,0,1,1,4,1,"007,000",7},
+ { "X3_RITA",2,0,1,1,4,1,"009,010,011,009,001,000",1},
+ { "X3_RITA",3,0,1,1,4,1,"E012,013,000",1},
+ { "X3_RITA",4,0,1,1,4,1,"E015,000",1},
+ { "X3_RITA",5,0,1,1,4,1,"E014,000",1},
+
+ // *01 Talk to Sparky, *02 Turn to Sparky, *03 Turn to Rita, *04 Close Eyes
+ { "X4_JOE",0,0,1,1,3,4,"",1},
+ { "X4_JOE",1,0,1,13,2,3,"",13},
+ { "X4_JOE",2,0,1,1,3,4,"009,010,011,012,013,000",13},
+ { "X4_JOE",3,0,1,1,3,4,"012,011,010,009,000",9},
+ { "X4_JOE",4,0,1,1,3,4,"001,019,000",19},
+
+ // *01 Talk to Sparky, *02 Turn to Sparky, *03 Turn to Joe, *04 Close Eyes
+ { "X4_RITA",0,0,1,1,0,1,"",1},
+ { "X4_RITA",1,0,1,7,0,1,"",7},
+ { "X4_RITA",2,0,1,1,3,4,"004,005,006,006,006,006,007,000",7},
+ { "X4_RITA",3,0,1,1,3,4,"005,004,001,000",1},
+ { "X4_RITA",4,0,1,1,3,4,"001,003,000",3},
+
+ // *01 Blink, *02 Look Right
+ { "X5_SPARKY",0,0,1,1,2,3,"",1},
+ { "X5_SPARKY",1,0,1,1,2,3,"001,010,011,011,001,000",1},
+ { "X5_SPARKY",2,0,1,1,2,3,"001,007,008,009,000",9},
+
+ // *01 Eyes Bulge Once, *02 Eyes Bulge Big Time
+ { "X6_HUGH",0,0,1,1,2,3,"",1},
+ { "X6_HUGH",1,0,1,1,2,3,"007,007,007,007,,001,000",1},
+ { "X6_HUGH",2,0,1,1,2,3,"008,008,008,008,008,009,009,008,008,008,009,008,000",8},
+
+ // *01 Talk to Sparky, Rub Head
+ { "X10_JOE",0,0,1,2,2,3,"",2},
+ { "X10_JOE",1,0,1,8,2,3,"",8},
+ //CR 2 - 21/2/95, Cut down rub head anim
+ { "X10_JOE",2,0,1,2,2,3,"014,014,014,015,015,014,014,015,015,000",2},
+
+ { "X10_RITA",0,0,1,2,2,3,"",2},
+
+ { "X11_JOE",0,0,1,2,0,1,"",2},
+
+ // *01 Look at Joe
+ { "X11_RITA",0,0,1,2,0,1,"",2},
+ { "X11_RITA",1,0,1,2,1,0,"003,004,000",4},
+
+//#endif
+
+ { "*",0,0,0,0,0,0,"",0}
+};
+
+
} // End of namespace Queen
diff --git a/queen/talk.h b/queen/talk.h
index a1fae9290d..45d7b6f678 100644
--- a/queen/talk.h
+++ b/queen/talk.h
@@ -45,7 +45,7 @@ class Talk {
//! Public interface to speak a sentence
static bool speak(
const char *sentence,
- const char *person,
+ Person *person,
const char *voiceFilePrefix,
Graphics *graphics,
Logic *logic,
@@ -73,6 +73,8 @@ class Talk {
SPEAK_FACE_RIGHT = -2,
SPEAK_FACE_FRONT = -3,
SPEAK_FACE_BACK = -4,
+ SPEAK_ORACLE = -5,
+ SPEAK_UNKNOWN_6 = -6,
SPEAK_AMAL_ON = -7,
SPEAK_PAUSE = -8,
SPEAK_NONE = -9
@@ -91,6 +93,14 @@ class Talk {
int16 gameStateValue;
};
+ struct SpeechParameters {
+ const char *name; // Nstr
+ signed char state,faceDirection; // S,F
+ signed char body,bf,rf,af;
+ const char *animation; // SANIMstr
+ signed char ff;
+ };
+
Graphics *_graphics;
Logic *_logic;
Resource *_resource;
@@ -122,6 +132,9 @@ class Talk {
//! Set to true to quit talking
bool _quit;
+ //! Is a talking head
+ bool _talkHead;
+
//! IDs for sentences
DialogueNode _dialogueTree[18][6];
@@ -137,6 +150,8 @@ class Talk {
char _talkString[5][MAX_STRING_SIZE];
char _joeVoiceFilePrefix[5][MAX_STRING_SIZE];
+ static const SpeechParameters _speechParameters[];
+
Talk(Graphics *graphics, Logic *logic, Resource *resource);
~Talk();
@@ -162,22 +177,28 @@ class Talk {
int16 selectSentence();
//! Speak sentence
- bool speak(const char *sentence, const char *person, const char *voiceFilePrefix);
+ bool speak(const char *sentence, Person *person, const char *voiceFilePrefix);
//! Convert command in sentence to command code
int getSpeakCommand(const char *sentence, unsigned &index);
//! Speak a part of a sentence
void speakSegment(
- const char *segment,
- int length,
- const char *person,
- int command,
- const char *voiceFilePrefix,
- int index);
+ const char *segment,
+ int length,
+ Person *person,
+ int command,
+ const char *voiceFilePrefix,
+ int index);
int countSpaces(const char *segment);
+ //! Get special parameters for speech
+ const SpeechParameters *findSpeechParameters(
+ const char *name,
+ int state,
+ int faceDirection); // FIND_SACTION
+
static int splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]);
diff --git a/queen/xref.txt b/queen/xref.txt
index c3f7b97f2c..816439024b 100644
--- a/queen/xref.txt
+++ b/queen/xref.txt
@@ -147,7 +147,7 @@ FIND_BOB() Logic::findBob
FIND_DEFAULT()
FIND_FRAME() Logic::findFrame
FIND_GRAPHIC()
-FIND_SACTION()
+FIND_SACTION() Talk::findSpeechParameters
FIND_SCALE() Logic::findScale
FIND_VERB()
LOOK()